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authorMateusz Naściszewski <matin1111@wp.pl>2020-12-12 19:30:04 +0100
committerGitHub <noreply@github.com>2020-12-12 12:30:04 -0600
commit5e2842c6989e27f9dcc7b9f9a309c00bb5e58566 (patch)
treebcc702bc8f8b54eec54a69d7859bcdc916970fb5 /data/text/save.inc
parent1b9aeaf5186492f767e591484efe4ed37d0cdb75 (diff)
Text data cleanup! (#6)
* Text data cleanup! Reformatted and fixed up all of data/text/, and extended charmap.txt The `#P` metacharacter (prompt) acts like a newline, so I reformatted it as such. All `.string` macros followed by `.byte 0x00` have been replaced with `.asciz` where possible, and `.string "...\0"` elsewhere, note that `.asciz` does not respect the charmap, so characters such as 'é' in 'Pokémon' or the various buttons would be incorrectly encoded. Also cleaned up occurences of `.byte 0x24`, which should just be a literal '$' inside the string. * Nuke all instances of `.asciz` As discussed on Discord, globally replaced all `.asciz` macros with `.string "...\0"`, as `.asciz` did not respect the charmap. * Minor string consistency fixes
Diffstat (limited to 'data/text/save.inc')
-rw-r--r--data/text/save.inc26
1 files changed, 9 insertions, 17 deletions
diff --git a/data/text/save.inc b/data/text/save.inc
index 4843851..b01e2d8 100644
--- a/data/text/save.inc
+++ b/data/text/save.inc
@@ -1,38 +1,32 @@
gUnknown_80B6A34:: @ 80B6A34
.string "#+Quicksaving your adventure...\n"
- .string "#+Please don~27t turn off the power."
- .byte 0
+ .string "#+Please don~27t turn off the power.\0"
.align 2, 0
gUnknown_80B6A7C:: @ 80B6A7C
- .string "#+Your adventure has been saved."
- .byte 0
+ .string "#+Your adventure has been saved.\0"
.align 2, 0
gUnknown_80B6AA0:: @ 80B6AA0
.string "#+Your adventure has been saved.\n"
.string "#+When you are in a dungeon~2c quicksave\n"
- .string "#+your progress before ending the game."
- .byte 0
+ .string "#+your progress before ending the game.\0"
.align 2, 0
gUnknown_80B6B14:: @ 80B6B14
.string "#+The data could not be written.\n"
.string "#+Please turn off the power and remove\n"
- .string "#+and reinsert the DS Card."
- .byte 0
+ .string "#+and reinsert the DS Card.\0"
.align 2, 0
gUnknown_80B6B78:: @ 80B6B78
- .string "#+Save failed."
- .byte 0
+ .string "#+Save failed.\0"
.align 2, 0
gUnknown_80B6B88:: @ 80B6B88
.string "#+Error reading data.\n"
.string "#+Please turn off the power and reinsert\n"
- .string "#+the DS Game Card."
- .byte 0
+ .string "#+the DS Game Card.\0"
.align 2, 0
gUnknown_80B6BDC:: @ 80B6BDC
@@ -40,18 +34,16 @@ gUnknown_80B6BDC:: @ 80B6BDC
.string "#+so your game cannot be resumed\n"
.string "#+from your last spot.#P#+Your last outing is considered a defeat.\n"
.string "#+Before shutting down~2c save in your\n"
- .string "#+team base~2c or quicksave in a dungeon."
- .byte 0
+ .string "#+team base~2c or quicksave in a dungeon.\0"
.align 2, 0
gUnknown_80B6CB8:: @ 80B6CB8
.string "#+You may not resume your dungeon\n"
.string "#+adventure using this saved data.\n"
- .string "#+Your last outing is considered a defeat."
- .byte 0
+ .string "#+Your last outing is considered a defeat.\0"
.align 2, 0
- .asciz "pksdir0"
+ .string "pksdir0\0"
.align 2, 0
.incbin "baserom.gba", 0xB6D30, 0x60