diff options
author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-11-20 10:47:46 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-20 08:47:46 -0800 |
commit | 938a88551f6ddefb7f696b738696c8ce2d8e0e36 (patch) | |
tree | 35a8d3954aa03fb00d061d7603d28af0111bb516 /data | |
parent | 13552719886449c45aa0a06caccb7d7491382d9c (diff) |
Labeled more symbols (#77)
* Labeled more symbols
* Fixed comment typo
* Renamed some functions
Diffstat (limited to 'data')
-rw-r--r-- | data/cutscenes_1.s | 8 | ||||
-rw-r--r-- | data/data.s | 2 | ||||
-rw-r--r-- | data/data_80B9BB8.s | 6 | ||||
-rw-r--r-- | data/data_80D47B8.s | 756 | ||||
-rw-r--r-- | data/data_80DED44.s | 32 | ||||
-rw-r--r-- | data/data_80E2068.s | 110 | ||||
-rw-r--r-- | data/data_80E59A8.s | 14 | ||||
-rw-r--r-- | data/data_80E7D40.s | 52 | ||||
-rw-r--r-- | data/data_80F4278.s | 254 | ||||
-rw-r--r-- | data/data_810AC60.s | 4 | ||||
-rw-r--r-- | data/data_810AE24.s | 68 | ||||
-rw-r--r-- | data/friend_area.inc | 12 | ||||
-rw-r--r-- | data/friend_area_dialogue.s | 16 | ||||
-rw-r--r-- | data/item/item_descriptions.s | 424 | ||||
-rw-r--r-- | data/move/move_names.s | 354 | ||||
-rw-r--r-- | data/personality_test.s | 58 | ||||
-rw-r--r-- | data/pokemon_mail.s | 346 | ||||
-rw-r--r-- | data/scripts/personality_test.inc | 2 | ||||
-rw-r--r-- | data/text/luminous_cave.inc | 12 | ||||
-rw-r--r-- | data/text/party_menu.inc | 24 | ||||
-rw-r--r-- | data/text/save.inc | 10 | ||||
-rw-r--r-- | data/text/wonder_mail_complete.inc | 8 |
22 files changed, 1286 insertions, 1286 deletions
diff --git a/data/cutscenes_1.s b/data/cutscenes_1.s index 1c01aad..c983f0f 100644 --- a/data/cutscenes_1.s +++ b/data/cutscenes_1.s @@ -62,7 +62,7 @@ .global PleaseWakeUp_822C4C0 PleaseWakeUp_822C4C0: - .string " ...Please~2c wake up.#W\nCome on~2c wake up.\0" + .string " ...Please{COMMA} wake up.#W\nCome on{COMMA} wake up.\0" .align 2,0 .global ExcuseMe_822C4F0 @@ -72,7 +72,7 @@ .global HeyWakeUp_822C500 HeyWakeUp_822C500: - .string " ...Hey~2c wake up.#W\nWake up already.\0" + .string " ...Hey{COMMA} wake up.#W\nWake up already.\0" .align 2,0 .global Hey_822C528 @@ -318,7 +318,7 @@ .global HelpTheKid_822D18C HelpTheKid_822D18C: - .string " We can~27t just do nothing!\nLet~27s go help this kid!\0" + .string " We can{APOSTROPHE}t just do nothing!\nLet{APOSTROPHE}s go help this kid!\0" .align 2,0 .byte 0x20, 0x4f, 0x68, 0x21, 0x20, 0x57, 0x68, 0x61, 0x74, 0x20, 0x61, 0x6d, 0x20, 0x49, 0x20, 0x74, 0x6f, 0x20, 0x64, 0x6f, 0x3f, 0x21, 0x0a, 0x4f @@ -9115,7 +9115,7 @@ .byte 0x72, 0x65, 0x73, 0x63, 0x75, 0x65, 0x20, 0x64, 0x6f, 0x6e, 0x65, 0x2e, 0x00, 0x00, 0x00, 0x00 .string " Look. Over there.\n" - .string "Let~27s get this rescue done.\0" + .string "Let{APOSTROPHE}s get this rescue done.\0" .align 2,0 @ Partner diff --git a/data/data.s b/data/data.s index 3c976be..08a0f1f 100644 --- a/data/data.s +++ b/data/data.s @@ -415,7 +415,7 @@ gUnknown_80B71A0: @ 80B71A0 .global CNLAST_text CNLAST_text: - .string "#CNLAST{END_COLOR_TEXT_1}\0" + .string "{COLOR_1 YELLOW_5}LAST{END_COLOR_TEXT_1}\0" .align 2,0 .global CECONTINUE_text diff --git a/data/data_80B9BB8.s b/data/data_80B9BB8.s index 59831f8..2f94565 100644 --- a/data/data_80B9BB8.s +++ b/data/data_80B9BB8.s @@ -429,7 +429,7 @@ gUnknown_80D406C: @ 80D406C .global gUnknown_80D4074 gUnknown_80D4074: @ 80D4074 - .string "#+$m0\0" + .string "#+{ARG_POKEMON_0}\0" .align 2,0 .global gUnknown_80D407C @@ -509,12 +509,12 @@ gUnknown_80D4104: @ 80D4104 .global gUnknown_80D4120 gUnknown_80D4120: @ 80D4120 - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .global gUnknown_80D4124 gUnknown_80D4124: @ 80D4124 - .string "$i0($v02" + .string "{ARG_MOVE_ITEM_0}($v02" .byte 0x81, 0x5E .asciz "$v12)" .align 2,0 diff --git a/data/data_80D47B8.s b/data/data_80D47B8.s index 7dca611..651e042 100644 --- a/data/data_80D47B8.s +++ b/data/data_80D47B8.s @@ -340,36 +340,36 @@ gFelicityDialogue: @ 80D49E0 (Felicity Bank Dialogue) .global gUnknown_80D4A58 gUnknown_80D4A58: .string " Sssnore...\n" - .string "Ah~2c you wish to know how the bank\n" + .string "Ah{COMMA} you wish to know how the bank\n" .string "operates... Very well...#P" .string " Zzz...\n" - .string "If you~27re defeated in a dungeon~2c\n" - .string "you~27ll lose all your money. Did you know?#P" + .string "If you{APOSTROPHE}re defeated in a dungeon{COMMA}\n" + .string "you{APOSTROPHE}ll lose all your money. Did you know?#P" .string " Purr...\n" - .string "But~2c you~27ve nothing to fear if you leave\n" + .string "But{COMMA} you{APOSTROPHE}ve nothing to fear if you leave\n" .string "your money with Felicity Bank...#P" .string " Meow... Even if you\n" - .string "return defeated from a dungeon~2c your\n" + .string "return defeated from a dungeon{COMMA} your\n" .string "money will be safe with me...#P" .string " Sssnore...\n" - .string "I assure you~2c my bank will keep your\n" + .string "I assure you{COMMA} my bank will keep your\n" .string "money safe...#P" .string " Zzz...\n" - .string "Simple~2c isn~27t it...?\0" + .string "Simple{COMMA} isn{APOSTROPHE}t it...?\0" .align 2, 0 .global gUnknown_80D4C14 gUnknown_80D4C14: .string " {POKE}... Purr...\n" - .string "Very well~2c {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" + .string "Very well{COMMA} {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Here you are.\0" .align 2, 0 .global gUnknown_80D4C50 gUnknown_80D4C50: .string " Fnarf? Hunh...?#P" - .string " Purr... I so do apologize~2c\n" - .string "but you couldn~27t possibly carry any more\n" + .string " Purr... I so do apologize{COMMA}\n" + .string "but you couldn{APOSTROPHE}t possibly carry any more\n" .string "money with you...\0" .align 2, 0 @@ -377,7 +377,7 @@ gUnknown_80D4C50: gUnknown_80D4CC0: .string " Fnarf? Meow...?#P" .string " Purr...\n" - .string "I so hate to disappoint~2c but you have no\n" + .string "I so hate to disappoint{COMMA} but you have no\n" .string "money saved with me...\0" .align 2, 0 @@ -400,7 +400,7 @@ gUnknown_80D4D8C: .string "Meow! All this money...#W\n" .string "Our safe is about to burst...#P" .string " Purr...\n" - .string "I am so sorry to say~2c but I can~27t accept\n" + .string "I am so sorry to say{COMMA} but I can{APOSTROPHE}t accept\n" .string "any more of your money...\0" .align 2, 0 @@ -408,7 +408,7 @@ gUnknown_80D4D8C: gUnknown_80D4E28: .string " Sssnore... Hmm?#P" .string " Zzz...\n" - .string "I~27m so sorry to say~2c but you appear not\n" + .string "I{APOSTROPHE}m so sorry to say{COMMA} but you appear not\n" .string "to have any money...\0" .align 2, 0 @@ -457,38 +457,38 @@ gUnknown_80D4F94: .global gUnknown_80D4FC8 gUnknown_80D4FC8: - .string " Ah~2c you wish to know how\n" + .string " Ah{COMMA} you wish to know how\n" .string "the bank operates. Very well.#P" .string " If you are defeated\n" - .string "in a dungeon~2c you~27ll lose all your money.\n" + .string "in a dungeon{COMMA} you{APOSTROPHE}ll lose all your money.\n" .string "Did you know that?#P" .string " But you can avoid that!#W\n" - .string "You~27ve nothing to fear if you leave your\n" + .string "You{APOSTROPHE}ve nothing to fear if you leave your\n" .string "money with Felicity Bank.#P" .string " Even if you return\n" - .string "defeated from a dungeon~2c your money will\n" + .string "defeated from a dungeon{COMMA} your money will\n" .string "be safe with me!#P" - .string " I assure you~2c my bank\n" + .string " I assure you{COMMA} my bank\n" .string "will keep your money safe.#P" - .string " Simple~2c isn~27t it?\0" + .string " Simple{COMMA} isn{APOSTROPHE}t it?\0" .align 2, 0 .global gUnknown_80D5158 gUnknown_80D5158: - .string " Very well~2c {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" + .string " Very well{COMMA} {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Here you are.\0" .align 2, 0 .global gUnknown_80D5184 gUnknown_80D5184: - .string " Oh?#W I do so apologize~2c\n" - .string "but you couldn~27t possibly carry any more\n" + .string " Oh?#W I do so apologize{COMMA}\n" + .string "but you couldn{APOSTROPHE}t possibly carry any more\n" .string "money with you.\0" .align 2, 0 .global gUnknown_80D51DC gUnknown_80D51DC: - .string " Oh?#W I so hate to disappoint~2c\n" + .string " Oh?#W I so hate to disappoint{COMMA}\n" .string "but you have no money saved with me.\0" .align 2, 0 @@ -508,13 +508,13 @@ gUnknown_80D5244: gUnknown_80D527C: .string " Meow! All this money!#W\n" .string "Our safe is about to burst!#P" - .string " I am so sorry to say~2c but\n" - .string "I can~27t accept any more of your money!\0" + .string " I am so sorry to say{COMMA} but\n" + .string "I can{APOSTROPHE}t accept any more of your money!\0" .align 2, 0 .global gUnknown_80D52F8 gUnknown_80D52F8: - .string " Oh?#W I~27m so sorry to say~2c\n" + .string " Oh?#W I{APOSTROPHE}m so sorry to say{COMMA}\n" .string "but you appear not to have any money.\0" .align 2, 0 @@ -601,9 +601,9 @@ gUnknown_80D54A4: .string "I can store items that you\n" .string "found in dungeons...#P" .string " Snarfle...\n" - .string "Things in storage don~27t get lost...#P" + .string "Things in storage don{APOSTROPHE}t get lost...#P" .string " Zzz... Zzz...\n" - .string "That~27s why...\n" + .string "That{APOSTROPHE}s why...\n" .string "Keep important items in storage...\0" .align 2, 0 @@ -616,14 +616,14 @@ gUnknown_80D555C: .global gUnknown_80D5590 gUnknown_80D5590: .string " Zzz... No...\n" - .string "Can~27t store any more of that...\0" + .string "Can{APOSTROPHE}t store any more of that...\0" .align 2, 0 .global gUnknown_80D55C0 gUnknown_80D55C0: .string " Zzz... Zzz...\n" - .string "That {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}...\n" - .string "Can~27t store it...\0" + .string "That {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}...\n" + .string "Can{APOSTROPHE}t store it...\0" .align 2, 0 .global gUnknown_80D55F4 @@ -636,14 +636,14 @@ gUnknown_80D55F4: gUnknown_80D5630: .string " Snarfle? Hunh...?#W\n" .string "Zzz...\n" - .string "You don~27t have enough space...\0" + .string "You don{APOSTROPHE}t have enough space...\0" .align 2, 0 .global gUnknown_80D5670 gUnknown_80D5670: .string " Snarfle? Hunh...?#W\n" .string "Zzz...\n" - .string "You don~27t have anything...?\0" + .string "You don{APOSTROPHE}t have anything...?\0" .align 2, 0 .global gUnknown_80D56AC @@ -662,7 +662,7 @@ gUnknown_80D56CC: .global gUnknown_80D5710 gUnknown_80D5710: .string " Hunh...? Taking...?\n" - .string "Oh... You want your {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}...\n" + .string "Oh... You want your {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}...\n" .string "OK?\0" .align 2, 0 @@ -682,20 +682,20 @@ gUnknown_80D5774: .global gUnknown_80D57C4 gUnknown_80D57C4: .string " Zzz... Zzz...\n" - .string "Yup~2c I did... Stored away...\0" + .string "Yup{COMMA} I did... Stored away...\0" .align 2, 0 .global gUnknown_80D57F4 gUnknown_80D57F4: - .string " Hunh~2c wha--? Storage...?\n" - .string "I~27ll put away the things you chose...\n" + .string " Hunh{COMMA} wha--? Storage...?\n" + .string "I{APOSTROPHE}ll put away the things you chose...\n" .string "That OK?\0" .align 2, 0 .global gUnknown_80D5844 gUnknown_80D5844: .string " Zzz... Store something?\n" - .string "Gonna put {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} in storage...\n" + .string "Gonna put {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} in storage...\n" .string "OK?\0" .align 2, 0 @@ -707,7 +707,7 @@ gUnknown_80D5884: .global gUnknown_80D58B0 gUnknown_80D58B0: - .string " Hunh~2c wha--? Store what...?\n" + .string " Hunh{COMMA} wha--? Store what...?\n" .string "You can choose more than one using\n" .string "{L_BUTTON} or {R_BUTTON}...\0" .align 2, 0 @@ -728,79 +728,79 @@ gUnknown_80D5934: .global gUnknown_80D5954 gUnknown_80D5954: .string " Zzz... Zzz...\n" - .string "Hello~2c there...\n" - .string "$m6 Storage...\0" + .string "Hello{COMMA} there...\n" + .string "{ARG_POKEMON_6} Storage...\0" .align 2, 0 .global gUnknown_80D5984 gUnknown_80D5984: .string " I can store items that you\n" - .string "found in dungeons~2c or that you\n" + .string "found in dungeons{COMMA} or that you\n" .string "bought from shops.#P" .string " If you faint in\n" - .string "a dungeon~2c your items will be lost...#W\n" - .string "But what~27s in storage will be safe.#P" + .string "a dungeon{COMMA} your items will be lost...#W\n" + .string "But what{APOSTROPHE}s in storage will be safe.#P" .string " I keep guard over the\n" - .string "storage space~2c so anything you leave\n" - .string "with me won~27t ever disappear!#P" + .string "storage space{COMMA} so anything you leave\n" + .string "with me won{APOSTROPHE}t ever disappear!#P" .string " If you have any items that\n" - .string "you can~27t bear to lose~2c be sure to leave\n" + .string "you can{APOSTROPHE}t bear to lose{COMMA} be sure to leave\n" .string "them with me!\0" .align 2, 0 .global gUnknown_80D5AF0 gUnknown_80D5AF0: - .string " Sorry~2c dear.\n" - .string "I~27ve run out of storage space.\0" + .string " Sorry{COMMA} dear.\n" + .string "I{APOSTROPHE}ve run out of storage space.\0" .align 2, 0 .global gUnknown_80D5B24 gUnknown_80D5B24: - .string " Sorry~2c dear.\n" - .string "I can~27t take any more of that item.\0" + .string " Sorry{COMMA} dear.\n" + .string "I can{APOSTROPHE}t take any more of that item.\0" .align 2, 0 .global gUnknown_80D5B5C gUnknown_80D5B5C: - .string " Oh~2c dear~2c sorry.#W\n" - .string "That {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} is an item you\n" - .string "can~27t put in storage.\0" + .string " Oh{COMMA} dear{COMMA} sorry.#W\n" + .string "That {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} is an item you\n" + .string "can{APOSTROPHE}t put in storage.\0" .align 2, 0 .global gUnknown_80D5BAC gUnknown_80D5BAC: .string " Oh?\n" - .string "You don~27t have anything stored~2c dear.\0" + .string "You don{APOSTROPHE}t have anything stored{COMMA} dear.\0" .align 2, 0 .global gUnknown_80D5BDC gUnknown_80D5BDC: - .string " Oh? You don~27t have the room\n" - .string "to carry any more items~2c dear.\0" + .string " Oh? You don{APOSTROPHE}t have the room\n" + .string "to carry any more items{COMMA} dear.\0" .align 2, 0 .global gUnknown_80D5C1C gUnknown_80D5C1C: .string " Oh?\n" - .string "You don~27t seem to have anything?\0" + .string "You don{APOSTROPHE}t seem to have anything?\0" .align 2, 0 .global gUnknown_80D5C44 gUnknown_80D5C44: .string " There you go!\n" - .string "Just like you asked~2c sweetie!\0" + .string "Just like you asked{COMMA} sweetie!\0" .align 2, 0 .global gUnknown_80D5C74 gUnknown_80D5C74: - .string " I~27ll take the items you\n" + .string " I{APOSTROPHE}ll take the items you\n" .string "chose out of storage. OK?\0" .align 2, 0 .global gUnknown_80D5CAC gUnknown_80D5CAC: - .string " Fine~2c I~27ll take your\n" - .string "{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} out of storage. OK?\0" + .string " Fine{COMMA} I{APOSTROPHE}ll take your\n" + .string "{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} out of storage. OK?\0" .align 2, 0 .global gUnknown_80D5CE4 @@ -818,20 +818,20 @@ gUnknown_80D5D0C: .global gUnknown_80D5D58 gUnknown_80D5D58: - .string " OK~2c stored away!\n" - .string "You can count on me~2c honey.\0" + .string " OK{COMMA} stored away!\n" + .string "You can count on me{COMMA} honey.\0" .align 2, 0 .global gUnknown_80D5D8C gUnknown_80D5D8C: - .string " I~27ll put the items you chose\n" + .string " I{APOSTROPHE}ll put the items you chose\n" .string "in storage. OK?\0" .align 2, 0 .global gUnknown_80D5DBC gUnknown_80D5DBC: - .string " I~27ll put your\n" - .string "{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} in storage. OK?\0" + .string " I{APOSTROPHE}ll put your\n" + .string "{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} in storage. OK?\0" .align 2, 0 .global gUnknown_80D5DE8 @@ -849,19 +849,19 @@ gUnknown_80D5E10: .global gUnknown_80D5E60 gUnknown_80D5E60: - .string " Thank you~2c sweetie.\n" + .string " Thank you{COMMA} sweetie.\n" .string "Come again!\0" .align 2, 0 .global gUnknown_80D5E84 gUnknown_80D5E84: - .string " Anything else~2c dear?\0" + .string " Anything else{COMMA} dear?\0" .align 2, 0 .global gUnknown_80D5E9C gUnknown_80D5E9C: - .string " Hello~2c there!\n" - .string "Welcome to $m6 Storage.\0" + .string " Hello{COMMA} there!\n" + .string "Welcome to {ARG_POKEMON_6} Storage.\0" .align 2, 0 .global gKecleonShopDialogue @@ -976,14 +976,14 @@ gUnknown_80D6038: .global gUnknown_80D6128 gUnknown_80D6128: - .string " Zzz... Eep? No~2c no...#W\n" + .string " Zzz... Eep? No{COMMA} no...#W\n" .string "You cannot hold any more money...\0" .align 2, 0 .global gUnknown_80D6168 gUnknown_80D6168: .string " Zzz... Hunh? Wha--? Whoa!#W\n" - .string "I... I can~27t accept anything like that!\0" + .string "I... I can{APOSTROPHE}t accept anything like that!\0" .align 2, 0 .global gUnknown_80D61B0 @@ -1009,7 +1009,7 @@ gUnknown_80D6204: .global gUnknown_80D6250 gUnknown_80D6250: .string " Zzzzzz... Oh?#W\n" - .string "You~27ve got nothing...\0" + .string "You{APOSTROPHE}ve got nothing...\0" .align 2, 0 .global gUnknown_80D627C @@ -1024,7 +1024,7 @@ gUnknown_80D62B0: .string " Eep...? Zzz...\n" .string "You have too much money!#P" .string " Zzz... Eh?\n" - .string "You can~27t hold any more money...\0" + .string "You can{APOSTROPHE}t hold any more money...\0" .align 2, 0 .global gUnknown_80D630C @@ -1049,15 +1049,15 @@ gUnknown_80D6364: .global gUnknown_80D6394 gUnknown_80D6394: - .string " Zzz... Reep~2c what...?\n" - .string "For all that I can buy~2c I will pay\n" + .string " Zzz... Reep{COMMA} what...?\n" + .string "For all that I can buy{COMMA} I will pay\n" .string "{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}... OK?\0" .align 2, 0 .global gUnknown_80D63E8 gUnknown_80D63E8: .string " Zzzzzz... Zzzzzz...?\n" - .string "{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}?\n" + .string "{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}?\n" .string "Is {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE} OK?\0" .align 2, 0 @@ -1082,7 +1082,7 @@ gUnknown_80D6478: .global gUnknown_80D6494 gUnknown_80D6494: .string " Zzzzzz...\n" - .string "{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} is {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}...\n" + .string "{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} is {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}...\n" .string "OK?\0" .align 2, 0 @@ -1118,27 +1118,27 @@ gUnknown_80D6544: .global gUnknown_80D6564 gUnknown_80D6564: - .string " Wonder Orbs are very~2c\n" + .string " Wonder Orbs are very{COMMA}\n" .string "very convenient〜♪#P" - .string " However~2c they disappear\n" + .string " However{COMMA} they disappear\n" .string "after one use...#W\n" .string "But they are useful in a pinch!#P" - .string " Use them cleverly~2c and your\n" + .string " Use them cleverly{COMMA} and your\n" .string "adventures will be made much easier〜♪#P" .string " And moves...#W\n" .string "They are the ultimate power!#P" .string " Smash rocks!#W Fly!#W\n" - .string "There are many kinds of moves~2c all of\n" - .string "them dynamic~2c yet elegant!#P" + .string "There are many kinds of moves{COMMA} all of\n" + .string "them dynamic{COMMA} yet elegant!#P" .string " There are even moves of\n" .string "obscure rarity...#W\n" - .string "Simply gorgeous~2c they are!#P" - .string " Now~2c we have these moves!#W\n" + .string "Simply gorgeous{COMMA} they are!#P" + .string " Now{COMMA} we have these moves!#W\n" .string "They can be learned using our Technical\n" - .string "Machines~2c or TMs for short!#P" + .string "Machines{COMMA} or TMs for short!#P" .string " You see?\n" - .string "Isn~27t it exciting? Even dreamy?#P" - .string " Why~2c it gets me so excited~2c\n" + .string "Isn{APOSTROPHE}t it exciting? Even dreamy?#P" + .string " Why{COMMA} it gets me so excited{COMMA}\n" .string "my color has turned a rosy tint!#P" .string " I do hope you will shop\n" .string "with us--me and my brother next to\n" @@ -1147,91 +1147,91 @@ gUnknown_80D6564: .global gUnknown_80D6818 gUnknown_80D6818: - .string " Oh~2c no~2c no!#W\n" - .string "My friend~2c you cannot add to your money!\n" + .string " Oh{COMMA} no{COMMA} no!#W\n" + .string "My friend{COMMA} you cannot add to your money!\n" .string "I cannot do this.\0" .align 2, 0 .global gUnknown_80D6868 gUnknown_80D6868: - .string " Whoa~2c whoa!#W\n" - .string "I... I can~27t accept anything like that!\0" + .string " Whoa{COMMA} whoa!#W\n" + .string "I... I can{APOSTROPHE}t accept anything like that!\0" .align 2, 0 .global gUnknown_80D68A4 gUnknown_80D68A4: - .string " Eep! Oh~2c dear!#W\n" - .string "You~27re short on money~2c my friend!\0" + .string " Eep! Oh{COMMA} dear!#W\n" + .string "You{APOSTROPHE}re short on money{COMMA} my friend!\0" .align 2, 0 .global gUnknown_80D68E0 gUnknown_80D68E0: .string " Oh? Uh-oh!#W\n" .string "My shelves are bare of wares!#P" - .string " I am completely sold out~2c\n" + .string " I am completely sold out{COMMA}\n" .string "my friend!\0" .align 2, 0 .global gUnknown_80D6938 gUnknown_80D6938: - .string " Oh~2c dear me!#W\n" - .string "My friend~2c you~27ve run out of space for\n" + .string " Oh{COMMA} dear me!#W\n" + .string "My friend{COMMA} you{APOSTROPHE}ve run out of space for\n" .string "my wares!\0" .align 2, 0 .global gUnknown_80D6980 gUnknown_80D6980: .string " Oh?#W\n" - .string "My friend~2c you seem to have nothing?\0" + .string "My friend{COMMA} you seem to have nothing?\0" .align 2, 0 .global gUnknown_80D69B0 gUnknown_80D69B0: - .string " Oh~2c oh~2c oh?#W\n" - .string "My friend~2c you seem to not have anything\n" + .string " Oh{COMMA} oh{COMMA} oh?#W\n" + .string "My friend{COMMA} you seem to not have anything\n" .string "that you can sell?\0" .align 2, 0 .global gUnknown_80D6A04 gUnknown_80D6A04: - .string " Oh~2c my~2c my!\n" - .string "My friend~2c you have too much money!#P" - .string " You can~27t carry any more\n" + .string " Oh{COMMA} my{COMMA} my!\n" + .string "My friend{COMMA} you have too much money!#P" + .string " You can{APOSTROPHE}t carry any more\n" .string "money than you have now.\0" .align 2, 0 .global gUnknown_80D6A74 gUnknown_80D6A74: .string " Oh?#W\n" - .string "My friend~2c you seem not to have\n" + .string "My friend{COMMA} you seem not to have\n" .string "enough money?\0" .align 2, 0 .global gUnknown_80D6AAC gUnknown_80D6AAC: .string " ...#WI am all out of wares...\n" - .string "I am so sorry~2c my friend...#P" + .string "I am so sorry{COMMA} my friend...#P" .string " Tomorrow!\n" .string "Tomorrow I shall have more wares!\0" .align 2, 0 .global gUnknown_80D6B18 gUnknown_80D6B18: - .string " Fine~2c fine~2c we have a deal!\n" + .string " Fine{COMMA} fine{COMMA} we have a deal!\n" .string "Thank you so much〜♪ \0" .align 2, 0 .global gUnknown_80D6B50 gUnknown_80D6B50: - .string " For all that I can buy~2c I can\n" + .string " For all that I can buy{COMMA} I can\n" .string "offer you {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Is that acceptable?\0" .align 2, 0 .global gUnknown_80D6BA0 gUnknown_80D6BA0: - .string " {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}~2c you say?\n" - .string "For that~2c I can offer {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" + .string " {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}{COMMA} you say?\n" + .string "For that{COMMA} I can offer {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Is that acceptable?\0" .align 2, 0 @@ -1249,7 +1249,7 @@ gUnknown_80D6C1C: .global gUnknown_80D6C48 gUnknown_80D6C48: - .string " {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}~2c you say?\n" + .string " {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}{COMMA} you say?\n" .string "That will be {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Is that acceptable?\0" .align 2, 0 @@ -1262,7 +1262,7 @@ gUnknown_80D6C90: .global gUnknown_80D6CB8 gUnknown_80D6CB8: - .string " Ah~2c very well!\n" + .string " Ah{COMMA} very well!\n" .string "Do examine my merchandise.\n" .string "I have chosen it with pride〜♪ \0" .align 2, 0 @@ -1298,21 +1298,21 @@ gUnknown_80D6D98: .global gUnknown_80D6E30 gUnknown_80D6E30: - .string " Zzz... Hunh~2c what...?#W\n" - .string "Zzz... You can~27t hold any more money...\0" + .string " Zzz... Hunh{COMMA} what...?#W\n" + .string "Zzz... You can{APOSTROPHE}t hold any more money...\0" .align 2, 0 .global gUnknown_80D6E78 gUnknown_80D6E78: .string " Zzz... Whoa...#W\n" - .string "I... I can~27t take that!\0" + .string "I... I can{APOSTROPHE}t take that!\0" .align 2, 0 .global gUnknown_80D6EA4 gUnknown_80D6EA4: - .string " Zzz... Huh~2c my...!#W\n" + .string " Zzz... Huh{COMMA} my...!#W\n" .string "Meep... Meep...\n" - .string "You don~27t have enough money!\0" + .string "You don{APOSTROPHE}t have enough money!\0" .align 2, 0 .global gUnknown_80D6EEC @@ -1324,14 +1324,14 @@ gUnknown_80D6EEC: .global gUnknown_80D6F18 gUnknown_80D6F18: - .string " Zzz... Oh~2c my!#W\n" + .string " Zzz... Oh{COMMA} my!#W\n" .string "Meep... You have no space...\0" .align 2, 0 .global gUnknown_80D6F4C gUnknown_80D6F4C: .string " Zzz... Eep...?#W\n" - .string "Meep... You don~27t seem to have\n" + .string "Meep... You don{APOSTROPHE}t seem to have\n" .string "anything...?\0" .align 2, 0 @@ -1339,28 +1339,28 @@ gUnknown_80D6F4C: gUnknown_80D6F8C: .string " Zzz... Huh?#W\n" .string "Meep meep...\n" - .string "You don~27t seem to have anything to sell?\0" + .string "You don{APOSTROPHE}t seem to have anything to sell?\0" .align 2, 0 .global gUnknown_80D6FD4 gUnknown_80D6FD4: - .string " Zzz... Oh~2c my!\n" + .string " Zzz... Oh{COMMA} my!\n" .string "You have so much money...!#P" .string " Zzz... Meep...\n" - .string "You can~27t carry any more money...\0" + .string "You can{APOSTROPHE}t carry any more money...\0" .align 2, 0 .global gUnknown_80D7038 gUnknown_80D7038: .string " Hunh?#W\n" .string "Eep...?\n" - .string "You don~27t have money?\0" + .string "You don{APOSTROPHE}t have money?\0" .align 2, 0 .global gUnknown_80D7064 gUnknown_80D7064: .string " ...#W ZZZ!\n" - .string "I~27m sold out... Forgive me...\0" + .string "I{APOSTROPHE}m sold out... Forgive me...\0" .align 2, 0 .global gUnknown_80D7090 @@ -1379,7 +1379,7 @@ gUnknown_80D70B4: .global gUnknown_80D7108 gUnknown_80D7108: .string " Zzzzzz... Zzzzzz...?\n" - .string "Selling that {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}...?\n" + .string "Selling that {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}...?\n" .string "How about {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}?\0" .align 2, 0 @@ -1392,7 +1392,7 @@ gUnknown_80D7154: .global gUnknown_80D7184 gUnknown_80D7184: .string " Zzz... Zzz...?\n" - .string "You~27re selling what...?\0" + .string "You{APOSTROPHE}re selling what...?\0" .align 2, 0 .global gUnknown_80D71B0 @@ -1404,13 +1404,13 @@ gUnknown_80D71B0: .global gUnknown_80D71CC gUnknown_80D71CC: .string " Zzz... Meep meep...\n" - .string "{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}...?\n" - .string "{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}~2c OK?\0" + .string "{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}...?\n" + .string "{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}{COMMA} OK?\0" .align 2, 0 .global gUnknown_80D7204 gUnknown_80D7204: - .string " Buy? Huh~2c eep?\n" + .string " Buy? Huh{COMMA} eep?\n" .string "Anything else?\0" .align 2, 0 @@ -1440,21 +1440,21 @@ gUnknown_80D72A0: .global gUnknown_80D72B8 gUnknown_80D72B8: - .string " We~2c the $m6\n" - .string "Brothers~2c have a passion for selling\n" + .string " We{COMMA} the {ARG_POKEMON_6}\n" + .string "Brothers{COMMA} have a passion for selling\n" .string "items.#P" .string " Items are useful for your\n" .string "dungeon adventures.#P" .string " Use your imagination and\n" - .string "discover innovative uses~2c please.#P" - .string " Ah~2c yes.\n" + .string "discover innovative uses{COMMA} please.#P" + .string " Ah{COMMA} yes.\n" .string "If my shop sells out...#P" .string " New merchandise will\n" .string "arrive the following day.#P" - .string " Until then~2c please go to\n" + .string " Until then{COMMA} please go to\n" .string "a dungeon and spend some time.\n" .string "Please visit on your return〜♪#P" - .string " Ah~2c yes. The $m6\n" + .string " Ah{COMMA} yes. The {ARG_POKEMON_6}\n" .string "Shop is a nationwide chain.#P" .string " There are shops even in\n" .string "dungeons.\n" @@ -1463,40 +1463,40 @@ gUnknown_80D72B8: .global gUnknown_80D7480 gUnknown_80D7480: - .string " Oh~2c my!#W\n" - .string "You can~27t add any more to your money.\n" - .string "I can~27t complete this deal~2c sorry.\0" + .string " Oh{COMMA} my!#W\n" + .string "You can{APOSTROPHE}t add any more to your money.\n" + .string "I can{APOSTROPHE}t complete this deal{COMMA} sorry.\0" .align 2, 0 .global gUnknown_80D74DC gUnknown_80D74DC: - .string " Oh~2c whoa~2c whoa!#W\n" - .string "I... I couldn~27t possibly take that from you!\0" + .string " Oh{COMMA} whoa{COMMA} whoa!#W\n" + .string "I... I couldn{APOSTROPHE}t possibly take that from you!\0" .align 2, 0 .global gUnknown_80D7524 gUnknown_80D7524: - .string " Oh~2c my!#W\n" - .string "Sorry~2c but you don~27t have enough money!\0" + .string " Oh{COMMA} my!#W\n" + .string "Sorry{COMMA} but you don{APOSTROPHE}t have enough money!\0" .align 2, 0 .global gUnknown_80D7560 gUnknown_80D7560: .string " Uh-oh?!#W\n" - .string "That~27s it! No more merchandise!#P" - .string " I~27m completely sold out!\0" + .string "That{APOSTROPHE}s it! No more merchandise!#P" + .string " I{APOSTROPHE}m completely sold out!\0" .align 2, 0 .global gUnknown_80D75AC gUnknown_80D75AC: - .string " Oh~2c my!#W\n" + .string " Oh{COMMA} my!#W\n" .string "You have no space for any more items!\0" .align 2, 0 .global gUnknown_80D75E0 gUnknown_80D75E0: .string " Oh? Oh?#W\n" - .string "You don~27t seem to have anything?\0" + .string "You don{APOSTROPHE}t seem to have anything?\0" .align 2, 0 .global gUnknown_80D7610 @@ -1507,24 +1507,24 @@ gUnknown_80D7610: .global gUnknown_80D7640 gUnknown_80D7640: - .string " Oh~2c my goodness!\n" - .string "You~27re overflowing with money!#P" - .string " You couldn~27t possibly carry\n" + .string " Oh{COMMA} my goodness!\n" + .string "You{APOSTROPHE}re overflowing with money!#P" + .string " You couldn{APOSTROPHE}t possibly carry\n" .string "any more money! \0" .align 2, 0 .global gUnknown_80D76A8 gUnknown_80D76A8: .string " Huh?#W\n" - .string "You don~27t seem to have the money?\0" + .string "You don{APOSTROPHE}t seem to have the money?\0" .align 2, 0 .global gUnknown_80D76D4 gUnknown_80D76D4: - .string " ...#WI~27m sold out...\n" - .string "Please~2c forgive me.#P" + .string " ...#WI{APOSTROPHE}m sold out...\n" + .string "Please{COMMA} forgive me.#P" .string " I will have new merchandise\n" - .string "for you tomorrow~2c I swear!\0" + .string "for you tomorrow{COMMA} I swear!\0" .align 2, 0 .global gUnknown_80D7740 @@ -1535,14 +1535,14 @@ gUnknown_80D7740: .global gUnknown_80D776C gUnknown_80D776C: - .string " For everything I can buy~2c\n" + .string " For everything I can buy{COMMA}\n" .string "I can offer {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Is that acceptable to you?\0" .align 2, 0 .global gUnknown_80D77C0 gUnknown_80D77C0: - .string " {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}?\n" + .string " {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}?\n" .string "I can offer you {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Will you sell it for that price?\0" .align 2, 0 @@ -1555,7 +1555,7 @@ gUnknown_80D780C: .global gUnknown_80D7830 gUnknown_80D7830: - .string " Ah~2c very well!\n" + .string " Ah{COMMA} very well!\n" .string "What do you wish to sell?\0" .align 2, 0 @@ -1567,7 +1567,7 @@ gUnknown_80D785C: .global gUnknown_80D788C gUnknown_80D788C: - .string " {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}?\n" + .string " {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}?\n" .string "That will be {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}.\n" .string "Is that to your liking?\0" .align 2, 0 @@ -1580,7 +1580,7 @@ gUnknown_80D78CC: .global gUnknown_80D78F8 gUnknown_80D78F8: - .string " Ah~2c very well!\n" + .string " Ah{COMMA} very well!\n" .string "Feel free to examine my merchandise〜♪\0" .align 2, 0 @@ -1599,7 +1599,7 @@ gUnknown_80D7958: .global gUnknown_80D797C gUnknown_80D797C: .string " Hello〜♪\n" - .string "Welcome to the $m6 Shop〜♪ \0" + .string "Welcome to the {ARG_POKEMON_6} Shop〜♪ \0" .align 2, 0 .global gWigglytuffDialogue @@ -1652,10 +1652,10 @@ gUnknown_80D7A44: .string " Zzz... Kwoo...\n" .string "You need Friend Areas for friends...#P" .string " Zzz... Zzz...\n" - .string "A Pokémon becomes your pal when it~27s in\n" + .string "A Pokémon becomes your pal when it{APOSTROPHE}s in\n" .string "the right Friend Area...#P" .string " Zzz... Dwee...\n" - .string "That~27s why you should get more Friend\n" + .string "That{APOSTROPHE}s why you should get more Friend\n" .string "Areas...#P" .string " Zzz... Pokémon can only\n" .string "live in the right Friend Area for\n" @@ -1664,12 +1664,12 @@ gUnknown_80D7A44: .string "See what Pokémon can live there by\n" .string "checking {COLOR_1 YELLOW}Info{END_COLOR_TEXT_1}...#P" .string " Zzz...\n" - .string "I don~27t sell some Friend Areas...#P" + .string "I don{APOSTROPHE}t sell some Friend Areas...#P" .string " Kwoo...\n" .string "Some rescue missions reward you with\n" .string "Friend Areas...#P" .string " Zzz... Dwee...\n" - .string "Check the Pelipper Post Office~27s Bulletin\n" + .string "Check the Pelipper Post Office{APOSTROPHE}s Bulletin\n" .string "Board or your Mailbox for missions...\0" .align 2, 0 @@ -1677,7 +1677,7 @@ gUnknown_80D7A44: gUnknown_80D7C94: .string " Sssnore...\n" .string "{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}...?\n" - .string "I can~27t get that Friend Area...#P" + .string "I can{APOSTROPHE}t get that Friend Area...#P" .string " Zzz... Zzz...\n" .string "Sorry...\0" .align 2, 0 @@ -1686,9 +1686,9 @@ gUnknown_80D7C94: gUnknown_80D7CE8: .string " Zzz... Hunh...?\n" .string "{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}...?\n" - .string "I don~27t know... I~27ll check...#P" + .string "I don{APOSTROPHE}t know... I{APOSTROPHE}ll check...#P" .string " Sssnore...\n" - .string "I~27ll have it for sale...\n" + .string "I{APOSTROPHE}ll have it for sale...\n" .string "When I find out...\0" .align 2, 0 @@ -1702,7 +1702,7 @@ gUnknown_80D7D64: .global gUnknown_80D7DA0 gUnknown_80D7DA0: .string " Dwee... Kwoo...\n" - .string "{COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}~27s Friend Area...\n" + .string "{COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s Friend Area...\n" .string "Zzz... {COLOR_1 GREEN}$h{END_COLOR_TEXT_1}...\0" .align 2, 0 @@ -1734,7 +1734,7 @@ gUnknown_80D7E58: .global gUnknown_80D7E9C gUnknown_80D7E9C: .string " Hunh...?#W\n" - .string "You don~27t have any money...\n" + .string "You don{APOSTROPHE}t have any money...\n" .string "Zzzzzz...\0" .align 2, 0 @@ -1742,7 +1742,7 @@ gUnknown_80D7E9C: gUnknown_80D7ED0: .string " Zzz... Zzz?#W\n" .string "Hunh...?\n" - .string "You can~27t add to your Friend Areas...\0" + .string "You can{APOSTROPHE}t add to your Friend Areas...\0" .align 2, 0 .global gUnknown_80D7F10 @@ -1757,10 +1757,10 @@ gUnknown_80D7F10: .global gUnknown_80D7F7C gUnknown_80D7F7C: .string " Zzz... Dwee... Gotcha...#W\n" - .string "Zzz... Let~27s do it...#P" + .string "Zzz... Let{APOSTROPHE}s do it...#P" .string " Sssnore♪ Sssnore♪\n" - .string "$m6〜♪ $m6〜♪\n" - .string "Let~27s be friends...#P" + .string "{ARG_POKEMON_6}〜♪ {ARG_POKEMON_6}〜♪\n" + .string "Let{APOSTROPHE}s be friends...#P" .string " Kwoo!\n" .string "Taaaaaaah!\0" .align 2, 0 @@ -1768,7 +1768,7 @@ gUnknown_80D7F7C: .global gUnknown_80D8000 gUnknown_80D8000: .string " Kwoo? {COLOR_1 GREEN}$h{END_COLOR_TEXT_1}?\n" - .string "That~27s {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}...\n" + .string "That{APOSTROPHE}s {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}...\n" .string "OK?\0" .align 2, 0 @@ -1788,7 +1788,7 @@ gUnknown_80D8054: .global gUnknown_80D8080 gUnknown_80D8080: .string " Thank... Zzz... You...\n" - .string "Friends~2c friend...\0" + .string "Friends{COMMA} friend...\0" .align 2, 0 .global gUnknown_80D80B0 @@ -1800,7 +1800,7 @@ gUnknown_80D80B0: .global gUnknown_80D80D4 gUnknown_80D80D4: .string " Friends... Zzz...\n" - .string "Welcome to the $m6 Club...\0" + .string "Welcome to the {ARG_POKEMON_6} Club...\0" .align 2, 0 .global gUnknown_80D8104 @@ -1808,45 +1808,45 @@ gUnknown_80D8104: .string " Would you like to get more\n" .string "friends...#W\n" .string "...More members for your team?#P" - .string " To add new friends~2c what\n" + .string " To add new friends{COMMA} what\n" .string "you need are Friend Areas.#P" .string " A Pokémon can join your\n" .string "rescue team only after it settles in\n" .string "the right Friend Area.#P" - .string " So~2c if you want to recruit\n" - .string "new members~2c you should add to your\n" + .string " So{COMMA} if you want to recruit\n" + .string "new members{COMMA} you should add to your\n" .string "Friend Areas.#P" - .string " Oh~2c yes~2c Pokémon can\n" + .string " Oh{COMMA} yes{COMMA} Pokémon can\n" .string "only live in the right Friend Area for\n" .string "their species.#P" - .string " If you~27re buying a Friend\n" - .string "Area~2c you should confirm what Pokémon\n" + .string " If you{APOSTROPHE}re buying a Friend\n" + .string "Area{COMMA} you should confirm what Pokémon\n" .string "can live there by checking {COLOR_1 YELLOW}Info{END_COLOR_TEXT_1}.#P" - .string " Also~2c there are some Friend\n" - .string "Areas that I don~27t sell.#P" + .string " Also{COMMA} there are some Friend\n" + .string "Areas that I don{APOSTROPHE}t sell.#P" .string " I think there are some\n" .string "rescue missions that give you access\n" - .string "to Friend Areas~2c too.#P" + .string "to Friend Areas{COMMA} too.#P" .string " You should check the\n" - .string "Pelipper Post Office~27s Bulletin Board or\n" + .string "Pelipper Post Office{APOSTROPHE}s Bulletin Board or\n" .string "your Mailbox for rescue requests.#P" - .string " You know~2c it makes me\n" + .string " You know{COMMA} it makes me\n" .string "delighted when you make new friends!\0" .align 2, 0 .global gUnknown_80D8420 gUnknown_80D8420: .string " {COLOR_1 GREEN}$h{END_COLOR_TEXT_1}?\n" - .string "I can~27t get that Friend Area for you.#W\n" - .string "I~27m really sorry.\0" + .string "I can{APOSTROPHE}t get that Friend Area for you.#W\n" + .string "I{APOSTROPHE}m really sorry.\0" .align 2, 0 .global gUnknown_80D8468 gUnknown_80D8468: .string " {COLOR_1 GREEN}$h{END_COLOR_TEXT_1}?\n" - .string "I don~27t know much about it at all.#W\n" - .string "I~27ll check up on it.#P" - .string " I~27ll add it to the Friend\n" + .string "I don{APOSTROPHE}t know much about it at all.#W\n" + .string "I{APOSTROPHE}ll check up on it.#P" + .string " I{APOSTROPHE}ll add it to the Friend\n" .string "Areas you can buy when I find out more.\0" .align 2, 0 @@ -1858,14 +1858,14 @@ gUnknown_80D84F8: .global gUnknown_80D8528 gUnknown_80D8528: - .string " {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}~27s Friend Area\n" + .string " {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s Friend Area\n" .string "is {COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0" .align 2, 0 .global gUnknown_80D8550 gUnknown_80D8550: .string " Is there another Pokémon\n" - .string "you~27d like to check?\0" + .string "you{APOSTROPHE}d like to check?\0" .align 2, 0 .global gUnknown_80D8584 @@ -1877,27 +1877,27 @@ gUnknown_80D8584: .global gUnknown_80D85AC gUnknown_80D85AC: .string " Oops?#W\n" - .string "It doesn~27t look like you have enough\n" + .string "It doesn{APOSTROPHE}t look like you have enough\n" .string "money!\0" .align 2, 0 .global gUnknown_80D85E4 gUnknown_80D85E4: .string " Oops?#W\n" - .string "Oh~2c too bad.#W\n" - .string "I~27m fresh out of Friend Areas.\0" + .string "Oh{COMMA} too bad.#W\n" + .string "I{APOSTROPHE}m fresh out of Friend Areas.\0" .align 2, 0 .global gUnknown_80D8620 gUnknown_80D8620: .string " Um?#W\n" - .string "You don~27t have any money.\0" + .string "You don{APOSTROPHE}t have any money.\0" .align 2, 0 .global gUnknown_80D8644 gUnknown_80D8644: .string " Oops!#W\n" - .string "You can~27t add to your Friend Areas.\0" + .string "You can{APOSTROPHE}t add to your Friend Areas.\0" .align 2, 0 .global gUnknown_80D8674 @@ -1911,9 +1911,9 @@ gUnknown_80D8674: .global gUnknown_80D86E4 gUnknown_80D86E4: - .string " Gotcha! Let~27s do it!#W\n" - .string "$m6〜♪ $m6〜♪#W\n" - .string "Let~27s be friends... Yoomtaaaaaaah!\0" + .string " Gotcha! Let{APOSTROPHE}s do it!#W\n" + .string "{ARG_POKEMON_6}〜♪ {ARG_POKEMON_6}〜♪#W\n" + .string "Let{APOSTROPHE}s be friends... Yoomtaaaaaaah!\0" .align 2, 0 .global gUnknown_80D8738 @@ -1931,7 +1931,7 @@ gUnknown_80D876C: .global gUnknown_80D8798 gUnknown_80D8798: - .string " You~27d like to add to your\n" + .string " You{APOSTROPHE}d like to add to your\n" .string "Friend Areas?\n" .string "Which one would you like?\0" .align 2, 0 @@ -1939,7 +1939,7 @@ gUnknown_80D8798: .global gUnknown_80D87E0 gUnknown_80D87E0: .string " Thank you! Come again!\n" - .string "We~27re all friends~2c friend!\0" + .string "We{APOSTROPHE}re all friends{COMMA} friend!\0" .align 2, 0 .global gUnknown_80D8818 @@ -1951,7 +1951,7 @@ gUnknown_80D8818: .global gUnknown_80D883C gUnknown_80D883C: .string " Friends are my treasures!\n" - .string "Welcome to the $m6 Club--\n" + .string "Welcome to the {ARG_POKEMON_6} Club--\n" .string "a circle of friends! \0" .align 2, 0 @@ -2011,19 +2011,19 @@ gGulpinDialogue: @ 80D8888 (Gulpin Link Shop) .global gUnknown_80D8950 gUnknown_80D8950: .string " Zzz... Snuffle...\n" - .string "I~27d go broke if it weren~27t for those\n" + .string "I{APOSTROPHE}d go broke if it weren{APOSTROPHE}t for those\n" .string "forgetful Pokémon...#P" .string " Zzz... Gwaaah...\n" - .string "Especially that {COLOR_1 CYAN}$m4{END_COLOR_TEXT_1}...\n" + .string "Especially that {COLOR_1 CYAN}{ARG_POKEMON_4}{END_COLOR_TEXT_1}...\n" .string "It seems to be forgetful...#P" .string " Sssnore...\n" .string "I hope it forgets more moves...\n" .string "So it needs to see me...#P" .string " Zzz... Mumble...\n" .string "But we decided to get rid of that\n" - .string "{COLOR_1 CYAN}$m4{END_COLOR_TEXT_1}...#P" + .string "{COLOR_1 CYAN}{ARG_POKEMON_4}{END_COLOR_TEXT_1}...#P" .string " Gwaaaah... Gweh...\n" - .string "{COLOR_1 CYAN}$m4{END_COLOR_TEXT_1} won~27t be coming around\n" + .string "{COLOR_1 CYAN}{ARG_POKEMON_4}{END_COLOR_TEXT_1} won{APOSTROPHE}t be coming around\n" .string "anymore... \0" .align 2, 0 @@ -2053,7 +2053,7 @@ gUnknown_80D8BD4: .string "Press {L_BUTTON} and {A_BUTTON}...#W Use move!#W\n" .string "Convenient...#P" .string " Sssnore...\n" - .string "Switch the set move in a dungeon~2c too...\0" + .string "Switch the set move in a dungeon{COMMA} too...\0" .align 2, 0 .global gUnknown_80D8C98 @@ -2071,8 +2071,8 @@ gUnknown_80D8CC8: .string " Fwaaah hah!\n" .string "There...#P" .string " Zzz... Mutter...\n" - .string "{COLOR_1 CYAN}$m5{END_COLOR_TEXT_1} forgot...\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and moves linked to it...\0" + .string "{COLOR_1 CYAN}{ARG_POKEMON_5}{END_COLOR_TEXT_1} forgot...\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and moves linked to it...\0" .align 2, 0 .global gUnknown_80D8D64 @@ -2084,29 +2084,29 @@ gUnknown_80D8D64: .string " Fwaaah hah!\n" .string "There...#P" .string " Zzz... Mumble...\n" - .string "{COLOR_1 CYAN}$m5{END_COLOR_TEXT_1} forgot...\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}...\0" + .string "{COLOR_1 CYAN}{ARG_POKEMON_5}{END_COLOR_TEXT_1} forgot...\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}...\0" .align 2, 0 .global gUnknown_80D8DE8 gUnknown_80D8DE8: .string " Zzz... Fwaah? Forget...?\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and any moves\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and any moves\n" .string "linked to it?\0" .align 2, 0 .global gUnknown_80D8E28 gUnknown_80D8E28: .string " Zzz... Forget...?\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}?\0" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D8E48 gUnknown_80D8E48: .string " Zzznork...? Hunh?\n" - .string "You~27re a special Pokémon...#P" + .string "You{APOSTROPHE}re a special Pokémon...#P" .string " Mumble...\n" - .string "I can~27t help you...\0" + .string "I can{APOSTROPHE}t help you...\0" .align 2, 0 .global gUnknown_80D8E9C @@ -2124,10 +2124,10 @@ gUnknown_80D8EC4: .string " Fwaaah hah!\n" .string "There...#P" .string " Zzz... Mumble...\n" - .string "#CM$m5{END_COLOR_TEXT_1}~27s OK...#P" + .string "#CM{ARG_POKEMON_5}{END_COLOR_TEXT_1}{APOSTROPHE}s OK...#P" .string " Sssnork... Forgotten...\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and moves linked to it...\n" - .string "Remembered {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}...\0" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and moves linked to it...\n" + .string "Remembered {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}...\0" .align 2, 0 .global gUnknown_80D8F98 @@ -2138,36 +2138,36 @@ gUnknown_80D8F98: .string "Gggggggg...#W Pwah! Gulpin!#P" .string " Fwaah hah!\n" .string "There...#P" - .string " Zzz... Zzz... #CM$m5{END_COLOR_TEXT_1}\n" - .string "forgot {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}...\n" - .string "Remembered {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}...\0" + .string " Zzz... Zzz... #CM{ARG_POKEMON_5}{END_COLOR_TEXT_1}\n" + .string "forgot {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}...\n" + .string "Remembered {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}...\0" .align 2, 0 .global gUnknown_80D9034 gUnknown_80D9034: .string " Zzz? Fnurf? \n" - .string "Forget {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}...and moves linked\n" - .string "to it? Remember {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string "Forget {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}...and moves linked\n" + .string "to it? Remember {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D9080 gUnknown_80D9080: .string " Zzznort... Grumble...\n" - .string "Forget {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}?\n" - .string "Remember {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string "Forget {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}?\n" + .string "Remember {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D90BC gUnknown_80D90BC: .string " Zzzznort... Move...?\n" - .string "Remember {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?#P" + .string "Remember {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?#P" .string " Fwaah...\n" .string "Gggggggggggg...#W Gulpin!#P" .string " Fgwaah...\n" .string "There...#P" .string " Zzz... Zzz...\n" - .string "#CM$m5{END_COLOR_TEXT_1} remembered...\n" - .string "Hunh? That move~2c {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}...\0" + .string "#CM{ARG_POKEMON_5}{END_COLOR_TEXT_1} remembered...\n" + .string "Hunh? That move{COMMA} {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}...\0" .align 2, 0 .global gUnknown_80D9168 @@ -2179,7 +2179,7 @@ gUnknown_80D9168: .global gUnknown_80D9194 gUnknown_80D9194: .string " Gwaah... Gwaah...\n" - .string "Who~27s gonna link moves?\0" + .string "Who{APOSTROPHE}s gonna link moves?\0" .align 2, 0 .global gUnknown_80D91C4 @@ -2197,7 +2197,7 @@ gUnknown_80D91E4: .global gUnknown_80D9204 gUnknown_80D9204: .string " Zzznort... Zzznnort...\n" - .string "Can~27t forget that...\0" + .string "Can{APOSTROPHE}t forget that...\0" .align 2, 0 .global gUnknown_80D9234 @@ -2234,13 +2234,13 @@ gUnknown_80D92EC: .global gUnknown_80D9328 gUnknown_80D9328: .string " What if you had to forget\n" - .string "a move~2c but you wanted it back?#W\n" + .string "a move{COMMA} but you wanted it back?#W\n" .string "Ever face that situation?#P" .string " I can help!#W\n" - .string "Come to me~2c and I can make you instantly\n" + .string "Come to me{COMMA} and I can make you instantly\n" .string "remember forgotten moves!#P" .string " I...#W\n" - .string "Well~2c when Pokémon remember...#W\n" + .string "Well{COMMA} when Pokémon remember...#W\n" .string "I love seeing that instant!#P" .string " That look of enlightenment!#W\n" .string "That amazed look of pleasure!#P" @@ -2253,22 +2253,22 @@ gUnknown_80D9498: .string " When moves are linked...#W\n" .string "Two or more moves can be used one after\n" .string "another in one turn!#P" - .string " For example~2c if the moves\n" + .string " For example{COMMA} if the moves\n" .string "{COLOR_1 CYAN}Scratch{END_COLOR_TEXT_1} and {COLOR_1 CYAN}Growl{END_COLOR_TEXT_1} are\n" .string "linked...#P" .string " Both {COLOR_1 CYAN}Scratch{END_COLOR_TEXT_1} and {COLOR_1 CYAN}Growl{END_COLOR_TEXT_1} are\n" .string "used in one turn!#W\n" - .string "See? Amazing~2c huh?#P" - .string " Using links~2c heheh...#W\n" - .string "Well~2c depending on the moves you link~2c\n" + .string "See? Amazing{COMMA} huh?#P" + .string " Using links{COMMA} heheh...#W\n" + .string "Well{COMMA} depending on the moves you link{COMMA}\n" .string "you can get incredible results!#P" - .string " Oh~2c yes.\n" - .string "When moves are linked~2c they are used in\n" + .string " Oh{COMMA} yes.\n" + .string "When moves are linked{COMMA} they are used in\n" .string "sequence from the top one first.#P" .string " You can also separate linked\n" .string "moves by selecting the Delink command.#P" .string " The sequence of moves can\n" - .string "be changed by pressing {R_BUTTON}~2c\n" + .string "be changed by pressing {R_BUTTON}{COMMA}\n" .string "then pressing up or down on {DPAD}.#P" .string " Try to innovate with links.#W\n" .string "Try creating links of your very own!\0" @@ -2276,18 +2276,18 @@ gUnknown_80D9498: .global gUnknown_80D972C gUnknown_80D972C: - .string " When you~27re in a dungeon\n" - .string "and you~27re about to use a move...#W\n" - .string "Isn~27t it a pain to open a window each time?#P" + .string " When you{APOSTROPHE}re in a dungeon\n" + .string "and you{APOSTROPHE}re about to use a move...#W\n" + .string "Isn{APOSTROPHE}t it a pain to open a window each time?#P" .string " You can avoid that!#W\n" - .string "You can just conveniently ~93Set~94\n" + .string "You can just conveniently {QUOTE_START}Set{QUOTE_END}\n" .string "a move for instant use!#P" .string " A set move can be instantly\n" .string "used with {L_BUTTON} and {A_BUTTON}!#W\n" - .string "See? Isn~27t it easy?#P" + .string "See? Isn{APOSTROPHE}t it easy?#P" .string " Just set the move...#W\n" .string "Hold {L_BUTTON} and then press {A_BUTTON} to use it!#W\n" - .string "It~27s very convenient!#P" + .string "It{APOSTROPHE}s very convenient!#P" .string " You can also switch the set\n" .string "move in a dungeon.\n" .string "Do try it out!\n" @@ -2302,100 +2302,100 @@ gUnknown_80D98D4: .global gUnknown_80D9904 gUnknown_80D9904: - .string " OK~2c here goes!#P" + .string " OK{COMMA} here goes!#P" .string " Gggggggg...#W Poof!#P" .string " There!\n" .string "Success!#P" - .string " {COLOR_1 CYAN}$m5{END_COLOR_TEXT_1} has forgotten\n" - .string "the move {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and any moves\n" + .string " {COLOR_1 CYAN}{ARG_POKEMON_5}{END_COLOR_TEXT_1} has forgotten\n" + .string "the move {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and any moves\n" .string "linked to it!\0" .align 2, 0 .global gUnknown_80D9988 gUnknown_80D9988: - .string " OK~2c here goes!#P" + .string " OK{COMMA} here goes!#P" .string " Gggggggg...#W Poof!#P" .string " There!\n" .string "Success!#P" - .string " {COLOR_1 CYAN}$m5{END_COLOR_TEXT_1} has forgotten\n" - .string "the move {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}!\0" + .string " {COLOR_1 CYAN}{ARG_POKEMON_5}{END_COLOR_TEXT_1} has forgotten\n" + .string "the move {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}!\0" .align 2, 0 .global gUnknown_80D99F0 gUnknown_80D99F0: - .string " So~2c forget the move\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and any moves linked to it?\0" + .string " So{COMMA} forget the move\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and any moves linked to it?\0" .align 2, 0 .global gUnknown_80D9A2C gUnknown_80D9A2C: - .string " So~2c forget the move\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}?\0" + .string " So{COMMA} forget the move\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D9A50 gUnknown_80D9A50: .string " Uh... Huh?#W\n" .string "You appear to be a special Pokémon.#P" - .string " I can~27t help you remember\n" - .string "any moves~2c I don~27t think.\n" - .string "I~27m sorry.\0" + .string " I can{APOSTROPHE}t help you remember\n" + .string "any moves{COMMA} I don{APOSTROPHE}t think.\n" + .string "I{APOSTROPHE}m sorry.\0" .align 2, 0 .global gUnknown_80D9ACC gUnknown_80D9ACC: .string " Uh... Hello?#W\n" - .string "There don~27t appear to be any moves that\n" + .string "There don{APOSTROPHE}t appear to be any moves that\n" .string "can be remembered.\0" .align 2, 0 .global gUnknown_80D9B1C gUnknown_80D9B1C: - .string " OK~2c here goes!#P" + .string " OK{COMMA} here goes!#P" .string " Gggggggg...#W Pwah! Gulpin!#P" .string " There!\n" .string "Success!#P" - .string " #CM$m5{END_COLOR_TEXT_1} is done!#P" - .string " It~27s forgotten the move\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and any moves linked to it~2c\n" - .string "and {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1} has been remembered!\0" + .string " #CM{ARG_POKEMON_5}{END_COLOR_TEXT_1} is done!#P" + .string " It{APOSTROPHE}s forgotten the move\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and any moves linked to it{COMMA}\n" + .string "and {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1} has been remembered!\0" .align 2, 0 .global gUnknown_80D9BD8 gUnknown_80D9BD8: - .string " OK~2c here goes!#P" + .string " OK{COMMA} here goes!#P" .string " Gggggggg...#W Pwah! Gulpin!#P" .string " There!\n" .string "Success!#P" - .string " #CM$m5{END_COLOR_TEXT_1} has forgotten\n" - .string "the move {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and remembered\n" - .string "the move {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}!\0" + .string " #CM{ARG_POKEMON_5}{END_COLOR_TEXT_1} has forgotten\n" + .string "the move {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and remembered\n" + .string "the move {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}!\0" .align 2, 0 .global gUnknown_80D9C68 gUnknown_80D9C68: - .string " So~2c forget {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}\n" - .string "and any moves linked to it~2c and remember\n" - .string "the move {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string " So{COMMA} forget {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}\n" + .string "and any moves linked to it{COMMA} and remember\n" + .string "the move {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D9CC0 gUnknown_80D9CC0: - .string " So~2c forget the move\n" - .string "{COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and remember the move\n" - .string "{COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string " So{COMMA} forget the move\n" + .string "{COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and remember the move\n" + .string "{COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2, 0 .global gUnknown_80D9D00 gUnknown_80D9D00: - .string " So~2c the move {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}\n" + .string " So{COMMA} the move {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}\n" .string "is the one to be remembered?#W\n" - .string "OK~2c here goes!#P" + .string "OK{COMMA} here goes!#P" .string " Gggggggggggg...#W Gulpin!#P" .string " There!\n" .string "Success!#P" - .string " #CM$m5{END_COLOR_TEXT_1} has\n" - .string "remembered the move {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}!\0" + .string " #CM{ARG_POKEMON_5}{END_COLOR_TEXT_1} has\n" + .string "remembered the move {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}!\0" .align 2, 0 .global gUnknown_80D9DA4 @@ -2407,13 +2407,13 @@ gUnknown_80D9DA4: .global gUnknown_80D9DCC gUnknown_80D9DCC: .string " Good!\n" - .string "Now~2c who wants to link moves?\0" + .string "Now{COMMA} who wants to link moves?\0" .align 2, 0 .global gUnknown_80D9DF4 gUnknown_80D9DF4: .string " Whenever you get the urge\n" - .string "to link moves~2c please come see me!\0" + .string "to link moves{COMMA} please come see me!\0" .align 2, 0 .global gUnknown_80D9E34 @@ -2423,14 +2423,14 @@ gUnknown_80D9E34: .global gUnknown_80D9E48 gUnknown_80D9E48: - .string " If you forget that move~2c\n" - .string "you won~27t have any moves at all.\0" + .string " If you forget that move{COMMA}\n" + .string "you won{APOSTROPHE}t have any moves at all.\0" .align 2, 0 .global gUnknown_80D9E88 gUnknown_80D9E88: - .string " That move isn~27t linked~2c\n" - .string "so it can~27t be delinked.\0" + .string " That move isn{APOSTROPHE}t linked{COMMA}\n" + .string "so it can{APOSTROPHE}t be delinked.\0" .align 2, 0 .global gUnknown_80D9EC0 @@ -2442,7 +2442,7 @@ gUnknown_80D9EC0: .global gUnknown_80D9EF4 gUnknown_80D9EF4: .string " Uh... Hello?\n" - .string "You don~27t have enough money?\0" + .string "You don{APOSTROPHE}t have enough money?\0" .align 2, 0 .global gUnknown_80D9F24 @@ -2492,7 +2492,7 @@ gUnknown_80DA018: .string " Zzznarr... Urr!\n" .string "Make stronger rescue team...#P" .string " Urr... Zzznarr!\n" - .string "Don~27t let up!\0" + .string "Don{APOSTROPHE}t let up!\0" .align 2, 0 .global gUnknown_80DA0DC @@ -2532,7 +2532,7 @@ gUnknown_80DA204: .global gUnknown_80DA248 gUnknown_80DA248: .string " Aiyah... Zzznarr...\n" - .string "Didn~27t finish...#P" + .string "Didn{APOSTROPHE}t finish...#P" .string " Zzz... Urr?\n" .string "No giving up...\0" .align 2, 0 @@ -2540,7 +2540,7 @@ gUnknown_80DA248: .global gUnknown_80DA290 gUnknown_80DA290: .string " Zzz... Narr...\n" - .string "$m0? ~27K~2c go...\0" + .string "{ARG_POKEMON_0}? {APOSTROPHE}K{COMMA} go...\0" .align 2, 0 .global gUnknown_80DA2B4 @@ -2575,22 +2575,22 @@ gUnknown_80DA338: .string "level up...#W\n" .string "And toughen up your rescue team.#P" .string " Also...#W\n" - .string "In the {COLOR_1 YELLOW_3}Fire Maze{END_COLOR_TEXT_1} you will find only\n" + .string "In the {COLOR_1 YELLOW_4}Fire Maze{END_COLOR_TEXT_1} you will find only\n" .string "Fire-type Pokémon.#P" - .string " In the {COLOR_1 YELLOW_3}Water Maze{END_COLOR_TEXT_1} there\n" + .string " In the {COLOR_1 YELLOW_4}Water Maze{END_COLOR_TEXT_1} there\n" .string "will only be Water-type Pokémon.#P" - .string " In such ways~2c only one type\n" + .string " In such ways{COMMA} only one type\n" .string "of Pokémon will be in a given room.\n" .string "Study how types match up in battle.#P" - .string " The Pokémon in this dojo~2c\n" - .string "by the way~2c are all volunteers.#P" + .string " The Pokémon in this dojo{COMMA}\n" + .string "by the way{COMMA} are all volunteers.#P" .string " They are participating\n" .string "because they want to see rescue teams\n" .string "succeed.#P" .string " The only thanks they expect\n" .string "is to see you become stronger.\n" - .string "Don~27t let them down!#P" - .string " There~27s more.#W\n" + .string "Don{APOSTROPHE}t let them down!#P" + .string " There{APOSTROPHE}s more.#W\n" .string "For a rescue team that successfully\n" .string "completes all training courses...#P" .string " I have a special reward!#P" @@ -2600,7 +2600,7 @@ gUnknown_80DA338: .global gUnknown_80DA62C gUnknown_80DA62C: - .string " Don~27t let up on your training!\n" + .string " Don{APOSTROPHE}t let up on your training!\n" .string "Keep bettering yourself!#P" .string " May you never lose your\n" .string "drive!\0" @@ -2610,29 +2610,29 @@ gUnknown_80DA62C: gUnknown_80DA688: .string " Ah...\n" .string "You have succeeded in your training!#P" - .string " You~27ve shown your worth!#W\n" - .string "Without a doubt~2c you have grown more\n" + .string " You{APOSTROPHE}ve shown your worth!#W\n" + .string "Without a doubt{COMMA} you have grown more\n" .string "powerful from your training!#W Wait...#W ...#P" .string " Wuh?#W\n" - .string "What~2c what~2c what?!#P" + .string "What{COMMA} what{COMMA} what?!#P" .string " Did you maybe...#W\n" .string "Conquer all the training courses?#P" - .string " That~27s...#W Amazing! You!#W\n" + .string " That{APOSTROPHE}s...#W Amazing! You!#W\n" .string "Congratulations!#P" .string " I promised!#W\n" .string "I promised you a reward for completing\n" .string "the training courses!#P" .string " So... Here it is!#W\n" .string "My #CIBonsly Doll{END_COLOR_TEXT_1}!#P" - .string " Isn~27t it smashing? Hey?!\0" + .string " Isn{APOSTROPHE}t it smashing? Hey?!\0" .align 2, 0 .global gUnknown_80DA844 gUnknown_80DA844: .string " Ah...\n" .string "You have succeeded in your training!#P" - .string " You~27ve shown your worth!#W\n" - .string "Without a doubt~2c you have grown more\n" + .string " You{APOSTROPHE}ve shown your worth!#W\n" + .string "Without a doubt{COMMA} you have grown more\n" .string "powerful from your training!#P" .string " May this success drive\n" .string "you to train even harder!\0" @@ -2650,7 +2650,7 @@ gUnknown_80DA908: .global gUnknown_80DA998 gUnknown_80DA998: - .string " The $m0?#W\n" + .string " The {ARG_POKEMON_0}?#W\n" .string "Your decision stands!#W\n" .string "Let the training begin!\0" .align 2, 0 @@ -2662,7 +2662,7 @@ gUnknown_80DA9D4: .global gUnknown_80DA9F4 gUnknown_80DA9F4: - .string " Fine~2c farewell.\n" + .string " Fine{COMMA} farewell.\n" .string "Return if you seek more training.\0" .align 2, 0 @@ -2674,7 +2674,7 @@ gUnknown_80DAA2C: .global gUnknown_80DAA44 gUnknown_80DAA44: .string " This is the Makuhita Dojo!#W\n" - .string "Through rigorous training~2c one begets\n" + .string "Through rigorous training{COMMA} one begets\n" .string "true power.\0" .align 2, 0 @@ -2693,7 +2693,7 @@ gGameHints: @ 80DAA98 (Help Menu?) .global gUnknown_80DAAC0 gUnknown_80DAAC0: - .string "Before leaving on an adventure~2c go visit\n" + .string "Before leaving on an adventure{COMMA} go visit\n" .string "friends in their Friend Areas and pick\n" .string "your mission members.\n" .string "The team can include members up to\n" @@ -2710,14 +2710,14 @@ gUnknown_80DABD8: .global gUnknown_80DABE8 gUnknown_80DABE8: - .string "If new recruits join you~2c try to return to\n" + .string "If new recruits join you{COMMA} try to return to\n" .string "your base without letting them faint.\n" - .string "If you get them out safely~2c they~27ll wait\n" + .string "If you get them out safely{COMMA} they{APOSTROPHE}ll wait\n" .string "for you in their Friend Areas.\n" - .string "Once you get them out~2c they~27ll always\n" + .string "Once you get them out{COMMA} they{APOSTROPHE}ll always\n" .string "return home if they faint in a dungeon.\n" - .string "If you faint in a dungeon~2c you lose all your\n" - .string "money and some items~2c too.\0" + .string "If you faint in a dungeon{COMMA} you lose all your\n" + .string "money and some items{COMMA} too.\0" .align 2, 0 .global gUnknown_80DAD28 @@ -2741,9 +2741,9 @@ gUnknown_80DADCC: .global gUnknown_80DADD4 gUnknown_80DADD4: .string "Selecting multiple items in storage:\n" - .string " Select an item~2c then press {L_BUTTON} or {R_BUTTON}.\n" + .string " Select an item{COMMA} then press {L_BUTTON} or {R_BUTTON}.\n" .string "Moving to the Friend Area Map:\n" - .string " Move out from the town~27s west side\n" + .string " Move out from the town{APOSTROPHE}s west side\n" .string " while pressing {L_BUTTON} or {R_BUTTON}.\n" .string "Moving diagonally on the Friend Area Map:\n" .string " {DPAD} while keeping {R_BUTTON} pressed.\0" @@ -2761,7 +2761,7 @@ gUnknown_80DAEE0: .string "Window: {B_BUTTON} lightly\n" .string "Message scroll: {A_BUTTON} or {B_BUTTON}\n" .string "Cancel: {B_BUTTON}\n" - .string "Description: Choose item or move~2c {START_BUTTON}\0" + .string "Description: Choose item or move{COMMA} {START_BUTTON}\0" .align 2, 0 .global gUnknown_80DAF54 @@ -2897,17 +2897,17 @@ gUnknown_80DB5C0: @ 80DB5C0 .global gUnknown_80DB5D4 gUnknown_80DB5D4: @ 80DB5D4 - .string "What is this Pokémon~27s nickname?\0" + .string "What is this Pokémon{APOSTROPHE}s nickname?\0" .align 2,0 .global gUnknown_80DB5F8 gUnknown_80DB5F8: @ 80DB5F8 - .string "What is your partner~27s nickname?\0" + .string "What is your partner{APOSTROPHE}s nickname?\0" .align 2,0 .global gUnknown_80DB61C gUnknown_80DB61C: @ 80DB61C - .string "What is your team~27s name?\0" + .string "What is your team{APOSTROPHE}s name?\0" .align 2,0 .global gUnknown_80DB638 @@ -2940,7 +2940,7 @@ gUnknown_80DB664: @ 80DB664 .global gUnknown_80DB688 gUnknown_80DB688: @ 80DB688 - .string "Is the name {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1} OK?\0" + .string "Is the name {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1} OK?\0" .align 2,0 .global gUnknown_80DB6A4 @@ -3228,7 +3228,7 @@ gTeamToolboxB: @ 80DB984 gUnknown_80DB994: @ 80DB994 .string "#C" .byte 0x02 - .string "$i0{END_COLOR_TEXT_1}\0" + .string "{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}\0" .align 2,0 .global gUnknown_80DB9A0 @@ -3251,13 +3251,13 @@ gUnknown_80DB9B0: @ 80DB9B0 .global gUnknown_80DB9BC gUnknown_80DB9BC: @ 80DB9BC .string "#+Who will learn the move\n" - .string "#+{COLOR_1 CYAN}$m7{END_COLOR_TEXT_1}?\0" + .string "#+{COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80DB9E4 gUnknown_80DB9E4: @ 80DB9E4 - .string "#+#CM$m8{END_COLOR_TEXT_1} learned\n" - .string "#+the move {COLOR_1 CYAN}$m7{END_COLOR_TEXT_1}!\0" + .string "#+#CM{ARG_POKEMON_8}{END_COLOR_TEXT_1} learned\n" + .string "#+the move {COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}!\0" .align 2,0 .global gUnknown_80DBA0C @@ -3270,7 +3270,7 @@ gUnknown_80DBA0C: @ 80DBA0C .global gUnknown_80DBA4C gUnknown_80DBA4C: @ 80DBA4C - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .string "pksdir0\0" .align 2,0 @@ -3303,33 +3303,33 @@ gUnknown_80DBA88: @ 80DBA88 .global gUnknown_80DBAA0 gUnknown_80DBAA0: @ 80DBAA0 - .string "#+#CN$m0{END_COLOR_TEXT_1} received\n" - .string "#+the promised {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}. \0" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} received\n" + .string "#+the promised {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}. \0" .align 2,0 .global gUnknown_80DBAD0 gUnknown_80DBAD0: @ 80DBAD0 - .string "#+#CN$m0{END_COLOR_TEXT_1}~27s team received\n" - .string "#+the promised {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}.\0" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team received\n" + .string "#+the promised {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80DBB08 gUnknown_80DBB08: @ 80DBB08 .string "#+The team also received\n" - .string "#+the item {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}.\0" + .string "#+the item {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80DBB38 gUnknown_80DBB38: @ 80DBB38 - .string "#+Received the {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}!#P#+A very rare statue. It has been placed\n" + .string "#+Received the {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}!#P#+A very rare statue. It has been placed\n" .string "#+outside your rescue team base.\0" .align 2,0 .global gUnknown_80DBB9C gUnknown_80DBB9C: @ 80DBB9C - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}...\n" - .string "#+You~27ve already acquired it.#P#+Sorry to see that...#P#+In its place~2c #CN$m0{END_COLOR_TEXT_1}~2c\n" - .string "#+you can have {COLOR_1 LIGHT_BLUE_2}1~2c000{END_COLOR_TEXT_1} {POKE}." + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}...\n" + .string "#+You{APOSTROPHE}ve already acquired it.#P#+Sorry to see that...#P#+In its place{COMMA} {COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{COMMA}\n" + .string "#+you can have {COLOR_1 LIGHT_BLUE_2}1{COMMA}000{END_COLOR_TEXT_1} {POKE}." .align 2,0 .global gUnknown_80DBC28 @@ -3347,25 +3347,25 @@ gUnknown_80DBC60: @ 80DBC60 .global gUnknown_80DBC98 gUnknown_80DBC98: @ 80DBC98 .string "#+Is it OK to throw away\n" - .string "#+this {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}?\0" + .string "#+this {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80DBCC4 gUnknown_80DBCC4: @ 80DBCC4 - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}\n" .string "#+was thrown away.\0" .align 2,0 .global gUnknown_80DBCE8 gUnknown_80DBCE8: @ 80DBCE8 - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was put in\n" - .string "#+storage to get the {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}.\0" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was put in\n" + .string "#+storage to get the {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80DBD24 gUnknown_80DBD24: @ 80DBD24 - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was discarded\n" - .string "#+to get the {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}.\0" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was discarded\n" + .string "#+to get the {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}.\0" .align 2,0 .global gKangaskhanTrashToolboxItem @@ -3449,19 +3449,19 @@ gUnknown_80DBE18: @ 80DBE18 .global gUnknown_80DBE1C gUnknown_80DBE1C: @ 80DBE1C - .string "$i0$i1\0" + .string "{ARG_MOVE_ITEM_0}{ARG_MOVE_ITEM_1}\0" .align 2,0 .string "pksdir0\0" .align 2,0 .global gUnknown_80DBE2C gUnknown_80DBE2C: @ 80DBE2C - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .global gUnknown_80DBE30 gUnknown_80DBE30: @ 80DBE30 - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .string "pksdir0\0" .align 2,0 @@ -3768,15 +3768,15 @@ gUnknown_80DC164: @ 80DC164 .global gUnknown_80DC1A0 gUnknown_80DC1A0: @ 80DC1A0 - .string "#+Forget the move {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1} and\n" - .string "#+any moves linked to it~2c and learn the move\n" - .string "#+{COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string "#+Forget the move {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1} and\n" + .string "#+any moves linked to it{COMMA} and learn the move\n" + .string "#+{COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80DC1FC gUnknown_80DC1FC: @ 80DC1FC - .string "#+Forget the move {COLOR_1 GREEN}$m1{END_COLOR_TEXT_1}\n" - .string "#+and learn {COLOR_1 CYAN}$m0{END_COLOR_TEXT_1}?\0" + .string "#+Forget the move {COLOR_1 GREEN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}\n" + .string "#+and learn {COLOR_1 CYAN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80DC230 @@ -3825,12 +3825,12 @@ gUnknown_80DC274: @ 80DC274 .global gUnknown_80DC28C gUnknown_80DC28C: @ 80DC28C - .string "Moves: {COLOR_1 YELLOW}$m0{END_COLOR_TEXT_1} \0" + .string "Moves: {COLOR_1 YELLOW}{ARG_POKEMON_0}{END_COLOR_TEXT_1} \0" .align 2,0 .global gUnknown_80DC2A0 gUnknown_80DC2A0: @ 80DC2A0 - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -3877,7 +3877,7 @@ gUnknown_80DC2F8: @ 80DC2F8 .global gUnknown_80DC310 gUnknown_80DC310: @ 80DC310 - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -4171,68 +4171,68 @@ gUnknown_80DC5EC: @ 80DC5EC .global gUnknown_80DC5F4 gUnknown_80DC5F4: @ 80DC5F4 - .string "It doesn~27t appear to be hungry.\0" + .string "It doesn{APOSTROPHE}t appear to be hungry.\0" .align 2,0 .global gUnknown_80DC618 gUnknown_80DC618: @ 80DC618 - .string "$m1 took the Gummi and ate it.\n" + .string "{ARG_POKEMON_1} took the Gummi and ate it.\n" .string "This Gummi looks like a big favorite!\n" - .string "$m1~27s IQ went up!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s IQ went up!\0" .align 2,0 .global gUnknown_80DC674 gUnknown_80DC674: @ 80DC674 - .string "$m1 took the Gummi and ate it.\n" + .string "{ARG_POKEMON_1} took the Gummi and ate it.\n" .string "This Gummi looks like a favorite!\n" - .string "$m1~27s IQ went up!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s IQ went up!\0" .align 2,0 .global gUnknown_80DC6CC gUnknown_80DC6CC: @ 80DC6CC - .string "$m1 took the Gummi and ate it.\n" - .string "It doesn~27t seem to dislike this Gummi.\n" - .string "$m1~27s IQ went up!\0" + .string "{ARG_POKEMON_1} took the Gummi and ate it.\n" + .string "It doesn{APOSTROPHE}t seem to dislike this Gummi.\n" + .string "{ARG_POKEMON_1}{APOSTROPHE}s IQ went up!\0" .align 2,0 .global gUnknown_80DC728 gUnknown_80DC728: @ 80DC728 - .string "$m1 took the Gummi and ate it.\n" + .string "{ARG_POKEMON_1} took the Gummi and ate it.\n" .string "It appears to be just a little satisfied.\n" - .string "$m1~27s IQ went up!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s IQ went up!\0" .align 2,0 .global gUnknown_80DC788 gUnknown_80DC788: @ 80DC788 - .string "$m1~27s IQ helped it learn how to\n" - .string "use $i1!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s IQ helped it learn how to\n" + .string "use {ARG_MOVE_ITEM_1}!\0" .align 2,0 .global gUnknown_80DC7B4 gUnknown_80DC7B4: @ 80DC7B4 - .string "Yes! $m1 grew explosively!\n" - .string "Attack~2c Defense~2c and so on rose by 1!\0" + .string "Yes! {ARG_POKEMON_1} grew explosively!\n" + .string "Attack{COMMA} Defense{COMMA} and so on rose by 1!\0" .align 2,0 .global gUnknown_80DC7FC gUnknown_80DC7FC: @ 80DC7FC @ replacing .incbin "baserom.gba", 0x000dc7fc, 0x20 .string "Yes!\n" - .string "$m1~27s Attack rose by 1!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s Attack rose by 1!\0" .align 2,0 .global gUnknown_80DC81C gUnknown_80DC81C: @ 80DC81C @ replacing .incbin "baserom.gba", 0x000dc81c, 0x28 .string "Yes!\n" - .string "$m1~27s Special Attack rose by 1!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s Special Attack rose by 1!\0" .align 2,0 .global gUnknown_80DC844 gUnknown_80DC844: @ 80DC844 @ replacing .incbin "baserom.gba", 0x000dc844, 0x20 .string "Yes!\n" - .string "$m1~27s Defense rose by 1!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s Defense rose by 1!\0" .align 2,0 @@ -4240,19 +4240,19 @@ gUnknown_80DC844: @ 80DC844 gUnknown_80DC864: @ 80DC864 @ replacing .incbin "baserom.gba", 0x000dc864, 0x28 .string "Yes!\n" - .string "$m1~27s Special Defense rose by 1!\0" + .string "{ARG_POKEMON_1}{APOSTROPHE}s Special Defense rose by 1!\0" .align 2,0 .global gUnknown_80DC88C gUnknown_80DC88C: @ 80DC88C @ replacing .incbin "baserom.gba", 0x000dc88c, 0x20 - .string "You don~27t have any Gummis.\0" + .string "You don{APOSTROPHE}t have any Gummis.\0" .align 2,0 .global gUnknown_80DC8AC gUnknown_80DC8AC: @ 80DC8AC @ replacing .incbin "baserom.gba", 0x000dc8ac, 0x1c - .string "You don~27t have an item.\0" + .string "You don{APOSTROPHE}t have an item.\0" .align 2,0 .global gUnknown_80DC8C8 @@ -4485,7 +4485,7 @@ gUnknown_80DD764: @ 80DD764 .global gUnknown_80DD7FC gUnknown_80DD7FC: @ 80DD7FC .string "If you say farewell to this\n" - .string "Pokémon~2c it will be gone forever.#P" + .string "Pokémon{COMMA} it will be gone forever.#P" .string "You will never be able to get another one\n" .string "like it to join your team.\n" .string "Will you release it anyway?\0" @@ -4493,13 +4493,13 @@ gUnknown_80DD7FC: @ 80DD7FC .global gUnknown_80DD8A0 gUnknown_80DD8A0: @ 80DD8A0 - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+returned to the Toolbox.\0" .align 2,0 .global gUnknown_80DD8D0 gUnknown_80DD8D0: @ 80DD8D0 - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n#+sent to storage.\0" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n#+sent to storage.\0" .align 2,0 .global gFriendActionStandby @@ -4548,7 +4548,7 @@ gFriendActionCheckIQ: @ 80DD94C .global gUnknown_80DD958 gUnknown_80DD958: @ 80DD958 - .string "Item: {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} \0" + .string "Item: {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} \0" .string "pksdir0\0" .global gUnknown_80DD970 @@ -4750,7 +4750,7 @@ gUnknown_80DDB60: @ 80DDB60 .global DontSendPokemon_80DDB80 DontSendPokemon_80DDB80: - .string "Don~27t Send Pokémon\0" + .string "Don{APOSTROPHE}t Send Pokémon\0" .align 2,0 .global SendPokemon_80DDB98 diff --git a/data/data_80DED44.s b/data/data_80DED44.s index d24c420..bf335b5 100644 --- a/data/data_80DED44.s +++ b/data/data_80DED44.s @@ -462,27 +462,27 @@ gUnknown_80E041C: @ 80E041C .global gUnknown_80E0434 gUnknown_80E0434: @ 80E0434 - .string " Here~27s your reward!\n" + .string " Here{APOSTROPHE}s your reward!\n" .string "{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}!\0" .align 2,0 .global gUnknown_80E045C gUnknown_80E045C: @ 80E045C @ replacing .incbin "baserom.gba", 0x000e045c, 0x28 - .string "#+#CN$m0{END_COLOR_TEXT_1} received\n" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} received\n" .string "#+{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1}" .byte 0x20, 0x83 .byte 0xbf, 0x83, 0xc4, 0x2e, 0x00, 0x00, 0x00, 0x00 .global gUnknown_80E0484 gUnknown_80E0484: @ 80E0484 - .string "#+#CN$m0{END_COLOR_TEXT_1}~27s team received\n" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team received\n" .string "#+{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}" .byte 0x2E, 0x00, 0x00, 0x00 .global gUnknown_80E04B4 gUnknown_80E04B4: @ 80E04B4 - .string " As your reward~2c you can\n" + .string " As your reward{COMMA} you can\n" .string "now go to the Friend Area\n" .string "{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}!\0" .align 2,0 @@ -493,22 +493,22 @@ gUnknown_80E04F4: @ 80E04F4 .global gUnknown_80E05C0 gUnknown_80E05C0: @ 80E05C0 - .string "#+#CN$m0{END_COLOR_TEXT_1} gained access\n" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} gained access\n" .string "#+to the Friend Area\n" .string "#+{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E05FC gUnknown_80E05FC: @ 80E05FC - .string "#+#CN$m0{END_COLOR_TEXT_1}~27s team gained access\n" + .string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team gained access\n" .string "#+to the Friend Area\n" .string "#+{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E0640 gUnknown_80E0640: @ 80E0640 - .string " Here~27s your reward!\n" - .string "The promised {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1}!\0" + .string " Here{APOSTROPHE}s your reward!\n" + .string "The promised {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1}!\0" .align 2,0 .global gUnknown_80E0670 @@ -521,8 +521,8 @@ gUnknown_80E0670: @ 80E0670 gUnknown_80E06A8: @ 80E06A8 .string "#+Congratulations!#P" .string "#+{COLOR_1 LIGHT_BLUE_2}$t{END_COLOR_TEXT_1} went up in rank\n" - .string "#+from the $m2\n" - .string "#+to the $m3!\0" + .string "#+from the {ARG_POKEMON_2}\n" + .string "#+to the {ARG_POKEMON_3}!\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -579,7 +579,7 @@ gUnknown_80E0760: @ 80E0760 .global gUnknown_80E0778 gUnknown_80E0778: @ 80E0778 - .string "#+#CN$n0{END_COLOR_TEXT_1} received the #CIBonsly Doll{END_COLOR_TEXT_1}!\n" + .string "#+{COLOR_1 YELLOW_5}$n0{END_COLOR_TEXT_1} received the #CIBonsly Doll{END_COLOR_TEXT_1}!\n" .string "#+It has been placed outside your\n" .string "#+rescue team base.\0" .align 2,0 @@ -657,7 +657,7 @@ gUnknown_80E086C: @ 80E086C .global OkdRescue OkdRescue: - .string "OK~27d Rescues\0" + .string "OK{APOSTROPHE}d Rescues\0" .align 2,0 .global CompletedJobs @@ -798,13 +798,13 @@ gUnknown_80E09C0: @ 80E09C0 .global gUnknown_80E09D8 gUnknown_80E09D8: @ 80E09D8 - .string " ...Uh~2c no?\n" - .string "You don~27t have any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\0" + .string " ...Uh{COMMA} no?\n" + .string "You don{APOSTROPHE}t have any {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E0A0C gUnknown_80E0A0C: @ 80E0A0C - .string " ...Uh~2c no?\n" - .string "You don~27t have any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" + .string " ...Uh{COMMA} no?\n" + .string "You don{APOSTROPHE}t have any {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.\0" .align 2,0 .asciz "pksdir0" diff --git a/data/data_80E2068.s b/data/data_80E2068.s index d125995..68cf88b 100644 --- a/data/data_80E2068.s +++ b/data/data_80E2068.s @@ -303,7 +303,7 @@ gUnknown_80E23A8: @ 80E23A8 .global DontSendPokemon_80E23C8 DontSendPokemon_80E23C8: - .string "Don~27t Send Pokémon\0" + .string "Don{APOSTROPHE}t Send Pokémon\0" .align 2,0 .global SendPokemon_80E23E0 @@ -368,7 +368,7 @@ gUnknown_80E2470: @ 80E2470 .byte 0x08, 0x00, 0x00, 0x00 DontSendItem_80E2490: - .string "Don~27t Send Item\0" + .string "Don{APOSTROPHE}t Send Item\0" .align 2,0 SendItem_80E24A4: .string "Send Item\0" @@ -480,7 +480,7 @@ gUnknown_80E2610: @ 80E2610 .global gUnknown_80E2640 gUnknown_80E2640: @ 80E2640 .string "How would you like to receive your\n" - .string "friend~27s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?\0" + .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E2680 @@ -492,7 +492,7 @@ gUnknown_80E2680: @ 80E2680 .global gUnknown_80E26B0 gUnknown_80E26B0: @ 80E26B0 .string "How would you like to receive your\n" - .string "friend~27s {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?\0" + .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E26F0 @@ -504,7 +504,7 @@ gUnknown_80E26F0: @ 80E26F0 .global gUnknown_80E2728 gUnknown_80E2728: @ 80E2728 .string "How would you like to receive your\n" - .string "friend~27s {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" + .string "friend{APOSTROPHE}s {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?\0" .align 2,0 .global gUnknown_80E276C @@ -515,7 +515,7 @@ gUnknown_80E276C: @ 80E276C .global gUnknown_80E27A4 gUnknown_80E27A4: @ 80E27A4 - .string "If you accept an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}~2c the\n" + .string "If you accept an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} the\n" .string "{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} you received before\n" .string "will be overwritten. Is that OK?\0" .align 2,0 @@ -549,7 +549,7 @@ gUnknown_80E28D8: @ 80E28D8 .global gUnknown_80E2904 gUnknown_80E2904: @ 80E2904 - .string "Your friend~27s Mailbox is full.\n" + .string "Your friend{APOSTROPHE}s Mailbox is full.\n" .string "This piece of mail cannot be sent.\n" .string "The recipient must delete old mail.\0" .align 2,0 @@ -602,7 +602,7 @@ gUnknown_80E2AA8: @ 80E2AA8 .global gUnknown_80E2AE4 gUnknown_80E2AE4: @ 80E2AE4 .string "Please connect a {COLOR_1 LIGHT_BLUE_2}Link Cable{END_COLOR_TEXT_1}.\n" -.string "When your friend~27s side is ready~2c you may\n" +.string "When your friend{APOSTROPHE}s side is ready{COMMA} you may\n" .string "communicate and exchange data.\0" .align 2,0 @@ -614,7 +614,7 @@ gUnknown_80E2B54: @ 80E2B54 .global gUnknown_80E2B90 gUnknown_80E2B90: @ 80E2B90 -.string "Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c\n" +.string "Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" .string "you can send a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} to\n" .string "a friend.\0" .align 2,0 @@ -663,7 +663,7 @@ gUnknown_80E2D60: @ 80E2D60 .global gUnknown_80E2D7C gUnknown_80E2D7C: @ 80E2D7C .string "Connect the {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}.\n" -.string "When your friend is ready~2c begin\n" +.string "When your friend is ready{COMMA} begin\n" .string "communication.\0" .align 2,0 @@ -671,7 +671,7 @@ gUnknown_80E2D7C: @ 80E2D7C gUnknown_80E2DD0: @ 80E2DD0 .string "#+Communicating...\n" .string "#+Please wait with the power on.\n" -.string "#+To cancel~2c press {B_BUTTON}.\0" +.string "#+To cancel{COMMA} press {B_BUTTON}.\0" .align 2,0 .global gUnknown_80E2E20 @@ -797,14 +797,14 @@ gUnknown_80E3288: @ 80E3288 .global gUnknown_80E32C4 gUnknown_80E32C4: @ 80E32C4 - .string "OK. You~27re good to go.\n" - .string "#CN%s{END_COLOR_TEXT_1}~2c I hope your sense of\n" + .string "OK. You{APOSTROPHE}re good to go.\n" + .string "{COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}{COMMA} I hope your sense of\n" .string "gratitude reaches your friend.\0" .align 2,0 .global gUnknown_80E331C gUnknown_80E331C: @ 80E331C - .string "The item chosen here can~27t be exchanged\n" + .string "The item chosen here can{APOSTROPHE}t be exchanged\n" .string "with anything else.\n" .string "Are you sure this item is OK?\0" .align 2,0 @@ -830,7 +830,7 @@ gUnknown_80E33D8: @ 80E33D8 .global gUnknown_80E3430 gUnknown_80E3430: @ 80E3430 .string "This mail already has an attached\n" -.string "{COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}.#POnce an item has been chosen~2c it may not\n" +.string "{COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}.#POnce an item has been chosen{COMMA} it may not\n" .string "be exchanged with another item.\0" .align 2,0 @@ -853,7 +853,7 @@ gUnknown_80E352C: @ 80E352C .global gUnknown_80E355C gUnknown_80E355C: @ 80E355C - .string "Mail can~27t be sent to a GBA Game Pak\n" + .string "Mail can{APOSTROPHE}t be sent to a GBA Game Pak\n" .string "with the game quicksaved in a dungeon.\0" .align 2,0 @@ -888,12 +888,12 @@ gUnknown_80E367C: @ 80E367C .global gUnknown_80E3690 gUnknown_80E3690: @ 80E3690 .string "If your team is defeated and in need\n" -.string "of rescuing~2c send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" -.string "to a friend.#POnce you send your mail~2c you must wait\n" +.string "of rescuing{COMMA} send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" +.string "to a friend.#POnce you send your mail{COMMA} you must wait\n" .string "for your friend to send you\n" -.string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PIf the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} arrives~2c your\n" +.string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PIf the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} arrives{COMMA} your\n" .string "team can be revived to resume exploring\n" -.string "the dungeon it was in.#PWhen your team is revived~2c don~27t forget\n" +.string "the dungeon it was in.#PWhen your team is revived{COMMA} don{APOSTROPHE}t forget\n" .string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n" .string "who came to your rescue.\0" .align 2,0 @@ -901,12 +901,12 @@ gUnknown_80E3690: @ 80E3690 .global gUnknown_80E3818 gUnknown_80E3818: @ 80E3818 .string "If your team is defeated in\n" -.string "a dungeon~2c you may send a friend\n" -.string "an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} for help.#PHowever~2c there are some places\n" +.string "a dungeon{COMMA} you may send a friend\n" +.string "an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} for help.#PHowever{COMMA} there are some places\n" .string "where it is impossible for you to\n" -.string "call for a rescue.#PAlso~2c if you send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}~2c\n" +.string "call for a rescue.#PAlso{COMMA} if you send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n" .string "you may not continue with your\n" -.string "adventure while awaiting rescue.#PIf you cannot wait to be rescued~2c\n" +.string "adventure while awaiting rescue.#PIf you cannot wait to be rescued{COMMA}\n" .string "you will have to give up and return\n" .string "to your rescue team base.\0" .align 2,0 @@ -914,19 +914,19 @@ gUnknown_80E3818: @ 80E3818 .global gUnknown_80E3998 gUnknown_80E3998: @ 80E3998 .string "If your friend successfully rescues\n" -.string "your team~2c accept your friend~27s\n" -.string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#POnce the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} is received~2c\n" +.string "your team{COMMA} accept your friend{APOSTROPHE}s\n" +.string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#POnce the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} is received{COMMA}\n" .string "you may revive your team and resume\n" -.string "exploring the dungeon you were in.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c\n" +.string "exploring the dungeon you were in.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" .string "your friend can also send you\n" -.string "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1}.#PHowever~2c the {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} will not\n" +.string "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1}.#PHowever{COMMA} the {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} will not\n" .string "be able to bring an item with it when\n" .string "joining your team.\0" .align 2,0 .global gUnknown_80E3B1C gUnknown_80E3B1C: @ 80E3B1C -.string "If your team has been rescued~2c be sure\n" +.string "If your team has been rescued{COMMA} be sure\n" .string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n" .string "that came to your help.#PYou may also attach a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}\n" .string "from storage to your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}\n" @@ -935,14 +935,14 @@ gUnknown_80E3B1C: @ 80E3B1C .global gUnknown_80E3BF8 gUnknown_80E3BF8: @ 80E3BF8 -.string "If your friend~27s team needs rescuing~2c\n" +.string "If your friend{APOSTROPHE}s team needs rescuing{COMMA}\n" .string "you must first receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n" -.string "from your friend.#PWhen you get the mail~2c you may embark\n" +.string "from your friend.#PWhen you get the mail{COMMA} you may embark\n" .string "on your rescue mission from the\n" -.string "{COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.#PIf you rescue your friend~27s defeated\n" -.string "team~2c send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} to your\n" -.string "friend.#PIf you rescue a friend~2c you will be eligible\n" -.string "to receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.#PIf you have quicksaved inside a dungeon~2c\n" +.string "{COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.#PIf you rescue your friend{APOSTROPHE}s defeated\n" +.string "team{COMMA} send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} to your\n" +.string "friend.#PIf you rescue a friend{COMMA} you will be eligible\n" +.string "to receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.#PIf you have quicksaved inside a dungeon{COMMA}\n" .string "you may not choose {COLOR_1 LIGHT_BLUE_2}Go Rescue{END_COLOR_TEXT_1}.\n" .string "Your last save must be out of a dungeon.\0" .align 2,0 @@ -950,35 +950,35 @@ gUnknown_80E3BF8: @ 80E3BF8 .global gUnknown_80E3DE4 gUnknown_80E3DE4: @ 80E3DE4 .string "You may receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} from\n" -.string "a friend~27s team that lies defeated in\n" -.string "a dungeon.#PIf there is no space for new mail~2c delete\n" +.string "a friend{APOSTROPHE}s team that lies defeated in\n" +.string "a dungeon.#PIf there is no space for new mail{COMMA} delete\n" .string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E3E98 gUnknown_80E3E98: @ 80E3E98 -.string "If you successfully rescue your friend~27s\n" -.string "team~2c send your friend an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c you may\n" +.string "If you successfully rescue your friend{APOSTROPHE}s\n" +.string "team{COMMA} send your friend an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} you may\n" .string "also send your friend a Pokémon from\n" -.string "your Friend Area as a helper.#PDon~27t worry--sending a Pokémon as\n" +.string "your Friend Area as a helper.#PDon{APOSTROPHE}t worry--sending a Pokémon as\n" .string "a helper will not make it disappear from\n" -.string "its Friend Area.#PIf there is no space for new mail~2c delete\n" +.string "its Friend Area.#PIf there is no space for new mail{COMMA} delete\n" .string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0" .align 2,0 .global gUnknown_80E4014 gUnknown_80E4014: @ 80E4014 -.string "When you receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}~2c\n" +.string "When you receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n" .string "you may embark on your rescue mission\n" .string "from the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.#PBeware--if you do not have access to\n" -.string "the dungeon they are in~2c you may not go\n" +.string "the dungeon they are in{COMMA} you may not go\n" .string "on a rescue mission there.#PAccept challenging rescues only\n" .string "if you are ready and qualified!\0" .align 2,0 .global gUnknown_80E4130 gUnknown_80E4130: @ 80E4130 -.string "If you send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}~2c you may\n" +.string "If you send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} you may\n" .string "receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} in return\n" .string "from your friend.#PThe {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} may also come\n" .string "with a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1} attached.\0" @@ -986,10 +986,10 @@ gUnknown_80E4130: @ 80E4130 .global gUnknown_80E41DC gUnknown_80E41DC: @ 80E41DC -.string "Using the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function~2c\n" +.string "Using the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function{COMMA}\n" .string "you may perform rescue operations with\n" .string "friends using the GBA Game Pak version.#PInsert the DS Game Card and the GBA\n" -.string "Game Pak in your Nintendo DS system~2c\n" +.string "Game Pak in your Nintendo DS system{COMMA}\n" .string "then turn on the power.#PFriend Rescue missions using\n" .string "the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function will be\n" .string "available on the main menu. \0" @@ -997,12 +997,12 @@ gUnknown_80E41DC: @ 80E41DC .global gUnknown_80E4314 gUnknown_80E4314: @ 80E4314 -.string "Friends can rescue each other~27s defeated\n" -.string "teams using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}~2c\n" -.string "{COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}~2c and so on.#PYou may go on a rescue mission to save\n" -.string "your friend~27s team that has been defeated\n" -.string "in a dungeon.#POr~2c you may call for help from a friend\n" -.string "to save your fallen team in a dungeon.#PUsing {COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}~2c you can even\n" +.string "Friends can rescue each other{APOSTROPHE}s defeated\n" +.string "teams using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n" +.string "{COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} and so on.#PYou may go on a rescue mission to save\n" +.string "your friend{APOSTROPHE}s team that has been defeated\n" +.string "in a dungeon.#POr{COMMA} you may call for help from a friend\n" +.string "to save your fallen team in a dungeon.#PUsing {COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} you can even\n" .string "exchange help with faraway friends.\0" .align 2,0 @@ -1035,7 +1035,7 @@ gUnknown_80E4550: @ 80E4550 .global gUnknown_80E45B4 gUnknown_80E45B4: @ 80E45B4 .string "Your storage space is full.\n" -.string "Please make room~2c then redo the\n" +.string "Please make room{COMMA} then redo the\n" .string "process from the start.\0" .align 2,0 @@ -1086,14 +1086,14 @@ gUnknown_80E4788: @ 80E4788 gUnknown_80E47D8: @ 80E47D8 .string "There is no space for receiving new\n" .string "mail.\n" -.string "Please delete old mail~2c then try again.\0" +.string "Please delete old mail{COMMA} then try again.\0" .align 2,0 .global gUnknown_80E482C gUnknown_80E482C: @ 80E482C .string "There is no response from your friend.\n" .string "Please make sure the sender and receiver\n" -.string "are ready~2c then redo this from the start.\0" +.string "are ready{COMMA} then redo this from the start.\0" .align 2,0 .global gUnknown_80E48A8 diff --git a/data/data_80E59A8.s b/data/data_80E59A8.s index 78b598e..46d4ded 100644 --- a/data/data_80E59A8.s +++ b/data/data_80E59A8.s @@ -185,7 +185,7 @@ gUnknown_80E61C0: @ 80E61C0 .global gUnknown_80E61E4 gUnknown_80E61E4: @ 80E61E4 - .string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI$i0(s){END_COLOR_TEXT_1}\n" + .string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}\n" .string "will be sent.\n" .string "Is that OK?\0" .align 2,0 @@ -193,14 +193,14 @@ gUnknown_80E61E4: @ 80E61E4 .global gUnknown_80E6214 gUnknown_80E6214: @ 80E6214 .string "Your friend will send you an item.\n" - .string "When you are both ready~2c you\n" + .string "When you are both ready{COMMA} you\n" .string "may communicate.\0" .align 2,0 .global gUnknown_80E6268 gUnknown_80E6268: @ 80E6268 .string "Preparing to send an item to your\n" - .string "friend. When you are both ready~2c\n" + .string "friend. When you are both ready{COMMA}\n" .string "you may communicate.\0" .align 2,0 @@ -208,19 +208,19 @@ gUnknown_80E6268: @ 80E6268 gUnknown_80E62C4: @ 80E62C4 .string "#+In communication...\n" .string "#+Please wait with the power on.\n" - .string "#+To cancel~2c press {B_BUTTON}.\0" + .string "#+To cancel{COMMA} press {B_BUTTON}.\0" .align 2,0 .global gUnknown_80E6314 gUnknown_80E6314: @ 80E6314 .string "You received\n" - .string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI$i0(s){END_COLOR_TEXT_1}.\n" + .string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\n" .string "Your adventure will be saved.\0" .align 2,0 .global gUnknown_80E6358 gUnknown_80E6358: @ 80E6358 - .string "You sent {COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI$i0(s){END_COLOR_TEXT_1}.\0" + .string "You sent {COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\0" .align 2,0 @ Trade Items Link Errors @@ -253,7 +253,7 @@ gUnknown_80E6448: @ 80E6448 gUnknown_80E64AC: @ 80E64AC .string "There is no response from your friend.\n" .string "Please make sure the sender and receiver\n" - .string "are ready~2c then redo this from the start.\0" + .string "are ready{COMMA} then redo this from the start.\0" .align 2,0 .global gTradeItemsHowManyText diff --git a/data/data_80E7D40.s b/data/data_80E7D40.s index e2040ed..888ac48 100644 --- a/data/data_80E7D40.s +++ b/data/data_80E7D40.s @@ -180,7 +180,7 @@ gMankeyMission: @ 80E87DC .global gSmeargleMission gSmeargleMission: @ 80E87F4 - .string "{COLOR_1 YELLOW}Smeargle{END_COLOR_TEXT_1}~27s desperate plea!\0" + .string "{COLOR_1 YELLOW}Smeargle{END_COLOR_TEXT_1}{APOSTROPHE}s desperate plea!\0" .align 2,0 .global gMedichamMission @@ -220,18 +220,18 @@ gUnknown_80E888C: @ 80E888C .global gMankeyMissionDescription gMankeyMissionDescription: @ 80E88A0 - .string "Please punish bad {COLOR_1 YELLOW}Mankey{END_COLOR_TEXT_1}~27s gang.\0" + .string "Please punish bad {COLOR_1 YELLOW}Mankey{END_COLOR_TEXT_1}{APOSTROPHE}s gang.\0" .align 2,0 .global gSmeargleMissionDescription gSmeargleMissionDescription: @ 80E88C8 - .string "I didn~27t want to become a grown-up~2c so I\n" - .string "fled~2c but now I~27ve lost my way! Help!\0" + .string "I didn{APOSTROPHE}t want to become a grown-up{COMMA} so I\n" + .string "fled{COMMA} but now I{APOSTROPHE}ve lost my way! Help!\0" .align 2,0 .global gMedichamMissionDescription gMedichamMissionDescription: @ 80E8920 - .string "This is {COLOR_1 YELLOW}Medicham{END_COLOR_TEXT_1}. Rescue me~2c please!\n" + .string "This is {COLOR_1 YELLOW}Medicham{END_COLOR_TEXT_1}. Rescue me{COMMA} please!\n" .string "The reward is a secret" .byte 0x81, 0x60 .string "♪ " @@ -239,14 +239,14 @@ gMedichamMissionDescription: @ 80E8920 .global gUnknown_80E8968 gUnknown_80E8968: @ 80E8968 - .string "With the item {COLOR_1 GREEN}%s{END_COLOR_TEXT_1}~2c I can\n" - .string "evolve! I~27m yearning to evolve! Help!\0" + .string "With the item {COLOR_1 GREEN}%s{END_COLOR_TEXT_1}{COMMA} I can\n" + .string "evolve! I{APOSTROPHE}m yearning to evolve! Help!\0" .align 2,0 .global gUnknown_80E89B0 gUnknown_80E89B0: @ 80E89B0 .string "The {COLOR_1 GREEN}%s{END_COLOR_TEXT_1}! What I love to eat\n" - .string "and can~27t live without! Please get one!\0" + .string "and can{APOSTROPHE}t live without! Please get one!\0" .align 2,0 .global gUnknown_80E89FC @@ -500,7 +500,7 @@ gUnknown_80EAEB8: @ 80EAEB8 .global CloseFriends_80EAF08 CloseFriends_80EAF08: - .string "I~27m close friends with {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}!" + .string "I{APOSTROPHE}m close friends with {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}!" .align 2,0 .global Apologize_80EAF2C @@ -510,7 +510,7 @@ gUnknown_80EAEB8: @ 80EAEB8 .global MustMeet_80EAF4C MustMeet_80EAF4C: - .asciz "I don~27t care how--we must meet!" + .string "I don{APOSTROPHE}t care how--we must meet!\0" .align 2,0 .global HaveToMeet_80EAF70 @@ -525,12 +525,12 @@ gUnknown_80EAEB8: @ 80EAEB8 .global LongTime_80EAFA4 LongTime_80EAFA4: - .asciz "We haven~27t seen each other in a long time." + .string "We haven{APOSTROPHE}t seen each other in a long time.\0" .align 2,0 .global SickWorry_80EAFD4 SickWorry_80EAFD4: - .asciz "I~27m sick with worry..." + .string "I{APOSTROPHE}m sick with worry...\0" .align 2,0 .global FaintedInside_80EAFF0 @@ -540,7 +540,7 @@ gUnknown_80EAEB8: @ 80EAEB8 .global HasntReturned_80EB014 HasntReturned_80EB014: - .string "{COLOR_1 YELLOW}%s{END_COLOR_TEXT_1} hasn~27t returned!\0" + .string "{COLOR_1 YELLOW}%s{END_COLOR_TEXT_1} hasn{APOSTROPHE}t returned!\0" .align 2,0 .global WantToHelp_80EB030 @@ -550,7 +550,7 @@ gUnknown_80EAEB8: @ 80EAEB8 .global InTrouble_80EB048 InTrouble_80EB048: - .string "Hurry~2c {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1} is in trouble...\0" + .string "Hurry{COMMA} {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1} is in trouble...\0" .align 2,0 .global WaitingForever_80EB06C @@ -565,22 +565,22 @@ gUnknown_80EAEB8: @ 80EAEB8 .global TooWeak_80EB0B4 TooWeak_80EB0B4: - .asciz "I~27m too weak. It~27s not possible." + .string "I{APOSTROPHE}m too weak. It{APOSTROPHE}s not possible.\0" .align 2,0 .global OwnPower_80EB0DC OwnPower_80EB0DC: - .asciz "I can~27t go on my own power..." + .string "I can{APOSTROPHE}t go on my own power...\0" .align 2,0 .global GoMyself_80EB0FC GoMyself_80EB0FC: - .asciz "I can~27t go by myself..." + .string "I can{APOSTROPHE}t go by myself...\0" .align 2,0 .global WorriedAbout_80EB118 WorriedAbout_80EB118: - .string "I~27m worried about {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}...\0" + .string "I{APOSTROPHE}m worried about {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}...\0" .align 2,0 .global WantMeet_80EB138 @@ -608,7 +608,7 @@ gUnknown_80EB198: @ 80EB198 .global SomeonePleaseEscort SomeonePleaseEscort: - .asciz "Someone~2c please escort me!" + .string "Someone{COMMA} please escort me!\0" .align 2,0 .global PleaseEscortMe @@ -638,12 +638,12 @@ gUnknown_80EB220: @ 80EB220 .global Without_80EB238 Without_80EB238: - .string "Without {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}~2c I...\0" + .string "Without {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}{COMMA} I...\0" .align 2,0 .global Worried_80EB250 Worried_80EB250: - .string "I~27m so worried about {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}...\0" + .string "I{APOSTROPHE}m so worried about {COLOR_1 YELLOW}%s{END_COLOR_TEXT_1}...\0" .align 2,0 .global WantMeet_80EB274 @@ -678,12 +678,12 @@ gUnknown_80EB2F0: @ 80EB2F0 .global Lonely_80EB308 Lonely_80EB308: - .asciz "I~27m very lonely! Please take me with you!" + .string "I{APOSTROPHE}m very lonely! Please take me with you!\0" .align 2,0 .global NoGood_80EB334 NoGood_80EB334: - .asciz "It~27s no good if we~27re not together!" + .string "It{APOSTROPHE}s no good if we{APOSTROPHE}re not together!\0" .align 2,0 .global MeansEverything_80EB35C @@ -693,17 +693,17 @@ gUnknown_80EB2F0: @ 80EB2F0 .global WePromised_80EB37C WePromised_80EB37C: - .asciz "We~27ve promised our futures together." + .string "We{APOSTROPHE}ve promised our futures together.\0" .align 2,0 .global WeBelong_80EB3A4 WeBelong_80EB3A4: - .asciz "We belong together! Please escort me!" + .string "We belong together! Please escort me!\0" .align 2,0 .global WeInLove_80EB3CC WeInLove_80EB3CC: - .asciz "We~27re in love! Please~2c take me there!" + .string "We{APOSTROPHE}re in love! Please{COMMA} take me there!\0" .align 2,0 @ Item Delivery Mission Text diff --git a/data/data_80F4278.s b/data/data_80F4278.s index 9c5a12b..1957696 100644 --- a/data/data_80F4278.s +++ b/data/data_80F4278.s @@ -29,8 +29,8 @@ gUnknown_80F4426: @ 80F4426 .byte 0x0c, 0x06, 0x13, 0x08, 0x04, 0x0d, 0x0f, 0x09, 0x10, 0x02, 0x14, 0x12, 0x00, 0x15, 0x0b, 0x05, 0x17, 0x03, 0x11, 0x0a, 0x01, 0x0e, 0x16, 0x07, 0x00, 0x00 .byte 0x70, 0x6b, 0x73, 0x64, 0x69, 0x72, 0x30, 0x00 - .global gUnknown_80F4448 -gUnknown_80F4448: @ 80F4448 + .global gAdjacentTileOffsets +gAdjacentTileOffsets: @ 80F4448 @ replacing .incbin "baserom.gba", 0x000f4448, 0x20 .byte 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00 @@ -116,8 +116,8 @@ gUnknown_80F4CC4: @ 80F4CC4 .byte 0x10, 0x48, 0x0f, 0x08, 0x01, 0x00, 0x01, 0x00, 0x30, 0x4b, 0x0f, 0x08, 0x01, 0x00, 0x01, 0x00, 0x9c, 0x49, 0x0f, 0x08, 0x01, 0x00, 0x01, 0x00, 0x30, 0x4b, 0x0f, 0x08, 0x01, 0x00, 0xff, 0xff .byte 0x10, 0x48, 0x0f, 0x08, 0xff, 0xff, 0xff, 0xff, 0x30, 0x4b, 0x0f, 0x08, 0xff, 0xff, 0xff, 0xff, 0x9c, 0x49, 0x0f, 0x08, 0xff, 0xff, 0xff, 0xff, 0x30, 0x4b, 0x0f, 0x08, 0xff, 0xff, 0x01, 0x00 - .global gUnknown_80F4D04 -gUnknown_80F4D04: @ 80F4D04 + .global gFaceDirectionIncrements +gFaceDirectionIncrements: @ 80F4D04 @ replacing .incbin "baserom.gba", 0x000f4d04, 0x40 .byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0xfd, 0xff, 0xff, 0xff, 0x04, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0xfd, 0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 @@ -180,8 +180,8 @@ gUnknown_80F4DB0: @ 80F4DB0 @ replacing .incbin "baserom.gba", 0x000f4db0, 0x2 .byte 0x28, 0x00 - .global gUnknown_80F4DB2 -gUnknown_80F4DB2: @ 80F4DB2 + .global gConfusedAttackChance +gConfusedAttackChance: @ 80F4DB2 @ replacing .incbin "baserom.gba", 0x000f4db2, 0x2 .byte 0x46, 0x00 @@ -1271,8 +1271,8 @@ gUnknown_80F51EC: @ 80F51EC gUnknown_80F520C: @ 80F520C .incbin "baserom.gba", 0xF520C, 0x20 - .global gUnknown_80F522C -gUnknown_80F522C: @ 80F522C + .global gTypeEffectivenessChart +gTypeEffectivenessChart: @ 80F522C .incbin "baserom.gba", 0xF522C, 0x288 .global gUnknown_80F54B4 @@ -1295,12 +1295,12 @@ gUnknown_80F55BC: @ 80F55BC gUnknown_80F55EC: @ 80F55EC .incbin "baserom.gba", 0xF55EC, 0x30 - .global gUnknown_80F561C -gUnknown_80F561C: @ 80F561C + .global gDungeonCamouflageTypes +gDungeonCamouflageTypes: @ 80F561C .incbin "baserom.gba", 0xF561C, 0x4C - .global gUnknown_80F5668 -gUnknown_80F5668: @ 80F5668 + .global gDungeonMusic +gDungeonMusic: @ 80F5668 .incbin "baserom.gba", 0xF5668, 0x98 .global gUnknown_80F5700 @@ -1344,8 +1344,8 @@ gUnknown_80F58F4: @ 80F58F4 gUnknown_80F5978: @ 80F5978 .incbin "baserom.gba", 0xF5978, 0x4C - .global gUnknown_80F59C4 -gUnknown_80F59C4: @ 80F59C4 + .global gItemMasterMinWildLevel +gItemMasterMinWildLevel: @ 80F59C4 .incbin "baserom.gba", 0xF59C4, 0x4 .global gUnknown_80F59C8 @@ -1725,8 +1725,8 @@ gUnknown_80F683C: @ 80F683C gUnknown_80F6850: @ 80F6850 .incbin "baserom.gba", 0xF6850, 0x10 - .global gUnknown_80F6860 -gUnknown_80F6860: @ 80F6860 + .global gSpeedTurns +gSpeedTurns: @ 80F6860 .incbin "baserom.gba", 0xF6860, 0x104 .global gUnknown_80F6964 @@ -1873,8 +1873,8 @@ gActions: @ 80F7B14 .global gEquipPutOnDescription gEquipPutOnDescription: @ 80F7B94 - .string "$m0 put on\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} put on\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .global gPeelText gPeelText: @ 80F7BA8 @@ -1883,8 +1883,8 @@ gPeelText: @ 80F7BA8 .global gPeelDescription gPeelDescription: @ 80F7BB0 - .string "$m0 peeled\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} peeled\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gIngestText @@ -1894,8 +1894,8 @@ gIngestText: @ 80F7BC4 .global gIngestDescription gIngestDescription: @ 80F7BCC - .string "$m0 swallowed\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} swallowed\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gEatText @@ -1905,8 +1905,8 @@ gEatText: @ 80F7BE4 .global gEatDescription gEatDescription: @ 80F7BE8 - .string "$m0 ate\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} ate\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gEquipText @@ -1916,8 +1916,8 @@ gEquipText: @ 80F7BFC .global gEquipDescription gEquipDescription: @ 80F7C04 - .string "$m0 equipped\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} equipped\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gThrowText @@ -1927,8 +1927,8 @@ gThrowText: @ 80F7C1C .global gThrowDescription gThrowDescription: @ 80F7C24 - .string "$m0 threw\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} threw\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gUseText @@ -1938,8 +1938,8 @@ gUseText: @ 80F7C38 .global gUseDescription gUseDescription: @ 80F7C3C - .string "$m0 used\n" - .string "the $i0.\0" + .string "{ARG_POKEMON_0} used\n" + .string "the {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gUnknown_80F7C50 @@ -2259,23 +2259,23 @@ gUnknown_80F7F70: @ 80F7F70 .global gRescueSpotDescription gRescueSpotDescription: @ 80F7F7C .string "You reached the rescue spot where your\n" - .string "friend~27s team went down!\n" + .string "friend{APOSTROPHE}s team went down!\n" .string "Send an {COLOR_2 RED}A-OK Mail{END_COLOR_TEXT_2} from the Pelipper Post\n" - .string "Office to let your friend know you~27ve\n" + .string "Office to let your friend know you{APOSTROPHE}ve\n" .string "rescued the defeated team.\0" .align 2,0 .global gWarpZoneDescription gWarpZoneDescription: @ 80F8030 .string "The warp zone leading to the next floor.\n" - .string "If you are on the final floor~2c you will\n" + .string "If you are on the final floor{COMMA} you will\n" .string "escape from the dungeon.\0" .align 2,0 .global gDungeonStairsDescription gDungeonStairsDescription: @ 80F809C .string "Stairs leading to the next floor.\n" - .string "If you are on the final floor~2c you will\n" + .string "If you are on the final floor{COMMA} you will\n" .string "escape from the dungeon.\0" .align 2,0 @@ -2324,7 +2324,7 @@ gUnknown_80F8994: @ 80F8994 .global PartnerFainted_80F8998 PartnerFainted_80F8998: - .string "Your partner $m0 fainted!\0" + .string "Your partner {ARG_POKEMON_0} fainted!\0" .align 2,0 .global gUnknown_80F89B4 @@ -2333,7 +2333,7 @@ gUnknown_80F89B4: @ 80F89B4 .global ClientFainted_80F89B8 ClientFainted_80F89B8: - .string "Your client $m0 fainted!\0" + .string "Your client {ARG_POKEMON_0} fainted!\0" .align 2,0 .global gUnknown_80F89D4 @@ -2353,7 +2353,7 @@ gUnknown_80F89D8: @ 80F89D8 gUnknown_80F89F4: @ 80F89F4 .4byte NothingHappened_80F89DC - .string "$m0 was blown away!\0" + .string "{ARG_POKEMON_0} was blown away!\0" .align 2,0 .global gUnknown_80F8A0C @@ -2365,37 +2365,37 @@ gUnknown_80F8A0C: @ 80F8A0C .global gUnknown_80F8A28 gUnknown_80F8A28: @ 80F8A28 .byte 0x10, 0x8A, 0x0F, 0x08 - .string "The set move can~27t be used.\0" + .string "The set move can{APOSTROPHE}t be used.\0" .align 2,0 .global gUnknown_80F8A4C gUnknown_80F8A4C: @ 80F8A4C .byte 0x2C, 0x8A, 0x0F, 0x08 - .string "You~27re being constricted!\0" + .string "You{APOSTROPHE}re being constricted!\0" .align 2,0 .global gUnknown_80F8A6C gUnknown_80F8A6C: @ 80F8A6C .byte 0x50, 0x8A, 0x0F, 0x08 - .string "You can~27t move!\0" + .string "You can{APOSTROPHE}t move!\0" .align 2,0 .global gUnknown_80F8A84 gUnknown_80F8A84: @ 80F8A84 .byte 0x70, 0x8A, 0x0F, 0x08 - .string "You can~27t move while you~27re rooted!\0" + .string "You can{APOSTROPHE}t move while you{APOSTROPHE}re rooted!\0" .align 2,0 .global gUnknown_80F8AB0 gUnknown_80F8AB0: @ 80F8AB0 .byte 0x88, 0x8A, 0x0F, 0x08 - .string "You can~27t move while wrapping a foe!\0" + .string "You can{APOSTROPHE}t move while wrapping a foe!\0" .align 2,0 .global gUnknown_80F8ADC gUnknown_80F8ADC: @ 80F8ADC .byte 0xB4, 0x8A, 0x0F, 0x08 - .string "The foe has you wrapped! You can~27t move!\0" + .string "The foe has you wrapped! You can{APOSTROPHE}t move!\0" .align 2,0 .global gUnknown_80F8B0C @@ -2406,20 +2406,20 @@ gUnknown_80F8B0C: @ 80F8B0C .global gUnknown_80F8B24 gUnknown_80F8B24: @ 80F8B24 .byte 0x10, 0x8B, 0x0F, 0x08 - .string "The move $i0 was set.\0" + .string "The move {ARG_MOVE_ITEM_0} was set.\0" .align 2,0 .global gUnknown_80F8B40 gUnknown_80F8B40: @ 80F8B40 .byte 0x28, 0x8B, 0x0F, 0x08 - .string "The move $i0 was deselected.\0" + .string "The move {ARG_MOVE_ITEM_0} was deselected.\0" .align 2,0 .global gUnknown_80F8B64 gUnknown_80F8B64: @ 80F8B64 .byte 0x44, 0x8B, 0x0F, 0x08 .4byte gMenuEmpty - .string "The move $i0 was delinked.\0" + .string "The move {ARG_MOVE_ITEM_0} was delinked.\0" .align 2,0 .global gUnknown_80F8B88 @@ -2431,7 +2431,7 @@ gUnknown_80F8B88: @ 80F8B88 .global gUnknown_80F8BB4 gUnknown_80F8BB4: @ 80F8BB4 .byte 0x8C, 0x8B, 0x0F, 0x08 - .string "It~27s all sticky and doesn~27t work!\0" + .string "It{APOSTROPHE}s all sticky and doesn{APOSTROPHE}t work!\0" .align 2,0 .global gUnknown_80F8BE0 @@ -2449,14 +2449,14 @@ gUnknown_80F8C44: @ 80F8C44 .global gUnknown_80F8C48 gUnknown_80F8C48: @ 80F8C48 .byte 0x14, 0x8C, 0x0F, 0x08 - .string "The $i0 is all sticky!\nIt can~27t be equipped.\0" + .string "The {ARG_MOVE_ITEM_0} is all sticky!\nIt can{APOSTROPHE}t be equipped.\0" .align 2,0 .global gUnknown_80F8C7C gUnknown_80F8C7C: @ 80F8C7C .byte 0x4C, 0x8C, 0x0F, 0x08 - .string "$m1 took the $i0\n" - .string "and returned the $i1.\0" + .string "{ARG_POKEMON_1} took the {ARG_MOVE_ITEM_0}\n" + .string "and returned the {ARG_MOVE_ITEM_1}.\0" .align 2,0 .global gUnknown_80F8CA8 @@ -2470,19 +2470,19 @@ gUnknown_80F8CE4: @ 80F8CE4 .global gUnknown_80F8CE8 gUnknown_80F8CE8: @ 80F8CE8 .byte 0xAC, 0x8C, 0x0F, 0x08 - .string "Equipped the item $i0.\0" + .string "Equipped the item {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gUnknown_80F8D04 gUnknown_80F8D04: @ 80F8D04 .byte 0xEC, 0x8C, 0x0F, 0x08 - .string "The $i0 was deselected.\0" + .string "The {ARG_MOVE_ITEM_0} was deselected.\0" .global gUnknown_80F8D20 gUnknown_80F8D20: @ 80F8D20 .byte 0x08, 0x8D, 0x0F, 0x08 - .string "The item $i0 was given\n" - .string "to $m1.\0" + .string "The item {ARG_MOVE_ITEM_0} was given\n" + .string "to {ARG_POKEMON_1}.\0" .align 2,0 .global gUnknown_80F8D44 @@ -2719,28 +2719,28 @@ gUnknown_80F9510: @ 80F9510 gUnknown_80F9530: @ 80F9530 .incbin "baserom.gba", 0xF9530, 0x1C - .global gUnknown_80F954C -gUnknown_80F954C: @ 80F954C + .global gFrozenMessage +gFrozenMessage: @ 80F954C .incbin "baserom.gba", 0xF954C, 0x20 - .global gUnknown_80F956C -gUnknown_80F956C: @ 80F956C + .global gWrappedAroundMessage +gWrappedAroundMessage: @ 80F956C .incbin "baserom.gba", 0xF956C, 0x20 - .global gUnknown_80F958C -gUnknown_80F958C: @ 80F958C + .global gWrappedByMessage +gWrappedByMessage: @ 80F958C .incbin "baserom.gba", 0xF958C, 0x18 - .global gUnknown_80F95A4 -gUnknown_80F95A4: @ 80F95A4 + .global gPausedMessage +gPausedMessage: @ 80F95A4 .incbin "baserom.gba", 0xF95A4, 0x18 - .global gUnknown_80F95BC -gUnknown_80F95BC: @ 80F95BC + .global gInfatuatedMessage +gInfatuatedMessage: @ 80F95BC .incbin "baserom.gba", 0xF95BC, 0x1C - .global gUnknown_80F95D8 -gUnknown_80F95D8: @ 80F95D8 + .global gBideMessage +gBideMessage: @ 80F95D8 .incbin "baserom.gba", 0xF95D8, 0x14 .global gUnknown_80F95EC @@ -5178,7 +5178,7 @@ gFieldItemMenuGroundTextPtr: @ 80FE92C .global ItemText_80FE930 ItemText_80FE930: - .string "$m0~27s item\0" + .string "{ARG_POKEMON_0}{APOSTROPHE}s item\0" .align 2,0 .global gUnknown_80FE940 @@ -5204,7 +5204,7 @@ gUnknown_80FE954: @ 80FE954 .global ItemText_80FE958 ItemText_80FE958: - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .global gUnknown_80FE95C @@ -5221,7 +5221,7 @@ gUnknown_80FE964: @ 80FE964 .global PokeMove_80FE968 PokeMove_80FE968: - .string "$m0~27s moves\0" + .string "{ARG_POKEMON_0}{APOSTROPHE}s moves\0" .align 2,0 .global gUnknown_80FE978 @@ -5610,7 +5610,7 @@ gUnknown_8100208: @ 8100208 .global gMagnitudeMessage gMagnitudeMessage: @ 810020C - .string "It~27s Magnitude $d0!\0" + .string "It{APOSTROPHE}s Magnitude $d0!\0" .align 2, 0 .global gPtrMagnitudeMessage @@ -5628,7 +5628,7 @@ gPtrSleepingTargetOnlyMessage: @ 810024C .global gFeralFoundItemMessage gFeralFoundItemMessage: @ 8100250 - .string "$m0 found an item somewhere.\0" + .string "{ARG_POKEMON_0} found an item somewhere.\0" .align 2, 0 .global gPtrFeralFoundItemMessage @@ -5729,7 +5729,7 @@ gPtrWishStoneCrumbledMessage: @ 810044C .global gMusicBoxPlayedCrumbledMessage gMusicBoxPlayedCrumbledMessage: @ 8100450 - .string "The Music Box played a beautiful melody~2c\n" + .string "The Music Box played a beautiful melody{COMMA}\n" .string "then crumbled away...\0" .align 2, 0 @@ -5748,7 +5748,7 @@ gPtrMysteriousPowerPreventedUseMessage: @ 81004C4 .global gCouldntBeUsedMessage gCouldntBeUsedMessage: @ 81004C8 - .string "But it couldn~27t be used!\0" + .string "But it couldn{APOSTROPHE}t be used!\0" .align 2, 0 .global gPtrCouldntBeUsedMessage @@ -5769,7 +5769,7 @@ gUnknown_81004F0: @ 81004F0 .global gUnknown_81004F4 gUnknown_81004F4: @ 81004F4 - .string "$m1~27s Soundproof suppressed\n" + .string "{ARG_POKEMON_1}{APOSTROPHE}s Soundproof suppressed\n" .string "the sound move!\0" .align 2, 0 @@ -5797,7 +5797,7 @@ gUnknown_810056C: @ 810056C .global gUnknown_8100570 gUnknown_8100570: @ 8100570 - .string "Perish Song~27s effect wore off!\0" + .string "Perish Song{APOSTROPHE}s effect wore off!\0" .align 2, 0 .global gUnknown_8100594 @@ -5824,7 +5824,7 @@ gPtrSealedMoveReleasedMessage: @ 81005DC .global gCantLeechSeedSelfMessage gCantLeechSeedSelfMessage: @ 81005E0 - .string "A leech seed can~27t be planted on the user!\0" + .string "A leech seed can{APOSTROPHE}t be planted on the user!\0" .align 2, 0 .global gPtrCantLeechSeedSelfMessage @@ -5833,8 +5833,8 @@ gPtrCantLeechSeedSelfMessage: @ 8100610 .global gCantLeechSeedMonMessage gCantLeechSeedMonMessage: @ 8100614 - .string "A leech seed couldn~27t be planted on\n" - .string "$m0!\0" + .string "A leech seed couldn{APOSTROPHE}t be planted on\n" + .string "{ARG_POKEMON_0}!\0" .align 2, 0 .global gPtrCantLeechSeedMonMessage @@ -5853,7 +5853,7 @@ gPtrMoveInterruptedMessage: @ 8100660 .global gClientFaintedMessage gClientFaintedMessage: @ 8100664 .string "Your client Pokémon has fainted!\n" - .string "A rescue call can~27t be made!\0" + .string "A rescue call can{APOSTROPHE}t be made!\0" .align 2, 0 .global gPtrClientFaintedMessage @@ -5862,7 +5862,7 @@ gPtrClientFaintedMessage: @ 81006A4 .global gCantUseInDungeonMessage gCantUseInDungeonMessage: @ 81006A8 - .string "It can~27t be used in a dungeon!\0" + .string "It can{APOSTROPHE}t be used in a dungeon!\0" .align 2, 0 .global gPtrCantUseInDungeonMessage @@ -5917,8 +5917,8 @@ gUnknown_8100768: @ 8100768 .global gUnknown_8100774 gUnknown_8100774: @ 8100774 - .string " Look~2c $m0!\n" - .string "$m2~27s over there!\0" + .string " Look{COMMA} {ARG_POKEMON_0}!\n" + .string "{ARG_POKEMON_2}{APOSTROPHE}s over there!\0" .align 2, 0 .global gUnknown_8100798 @@ -5931,13 +5931,13 @@ gUnknown_8100798: @ 8100798 .global gUnknown_81007B0 gUnknown_81007B0: @ 81007B0 .string " Hey! Are you all right?\n" - .string "We~27ve come to rescue you!\0" + .string "We{APOSTROPHE}ve come to rescue you!\0" .align 2, 0 .global gUnknown_81007E8 gUnknown_81007E8: @ 81007E8 .string " Hey! Are you all right?\n" - .string "We~27re here to rescue you!\0" + .string "We{APOSTROPHE}re here to rescue you!\0" .align 2, 0 .global gUnknown_8100820 @@ -5948,7 +5948,7 @@ gUnknown_8100820: @ 8100820 .global gUnknown_810082C gUnknown_810082C: @ 810082C .string " ...I...\n" - .string "I~27m scared.\0" + .string "I{APOSTROPHE}m scared.\0" .align 2, 0 .global gUnknown_8100844 @@ -5967,12 +5967,12 @@ gUnknown_8100928: @ 8100928 .global gUnknown_8100934 gUnknown_8100934: @ 8100934 .string " How dare you!#W\n" - .string "It~27s their fault!#P" - .string " I haven~27t slept in days\n" + .string "It{APOSTROPHE}s their fault!#P" + .string " I haven{APOSTROPHE}t slept in days\n" .string "because the earthquakes frighten me so!\n" .string "Every night we had them!#P" .string " Those earthquakes are\n" - .string "caused by this brat~27s ilk running wild\n" + .string "caused by this brat{APOSTROPHE}s ilk running wild\n" .string "underground!\0" .align 2, 0 @@ -6611,8 +6611,8 @@ gUnknown_8103E34: @ 8103E34 .global gUnknown_8103E40 gUnknown_8103E40: @ 8103E40 .string "#+There appears to be no one here.#P" - .string "#+It~27s impossible to go farther.#W\n" - .string "#+It~27s time to go back.\0" + .string "#+It{APOSTROPHE}s impossible to go farther.#W\n" + .string "#+It{APOSTROPHE}s time to go back.\0" .align 2, 0 .global gUnknown_8103EA4 @@ -7136,7 +7136,7 @@ gUnknown_81063D0: @ 81063D0 .global gPurityForestSomeoneThereText gPurityForestSomeoneThereText: @ 81063DC .string "#+Oh?#W\n" - .string "#+There~27s someone there.\0" + .string "#+There{APOSTROPHE}s someone there.\0" .align 2, 0 .global gUnknown_8106400 @@ -7147,8 +7147,8 @@ gUnknown_8106400: @ 8106400 .global gPurityForestCelebiIntroText gPurityForestCelebiIntroText: @ 810640C - .string "#+It~27s...#W\n" - .string "#+The Time Travel Pokémon $m2!\0" + .string "#+It{APOSTROPHE}s...#W\n" + .string "#+The Time Travel Pokémon {ARG_POKEMON_2}!\0" .align 2, 0 .global gUnknown_810643C @@ -7159,7 +7159,7 @@ gUnknown_810643C: @ 810643C .global gPurityForestCelebiWantsToJoinText gPurityForestCelebiWantsToJoinText: @ 8106448 - .string "#+$m2 wants to join the team.\0" + .string "#+{ARG_POKEMON_2} wants to join the team.\0" .align 2, 0 .global gUnknown_8106468 @@ -7170,7 +7170,7 @@ gUnknown_8106468: @ 8106468 .global gPurityForestCelebiJoinedText gPurityForestCelebiJoinedText: @ 8106474 - .string "#+$m2 joined the team! \0" + .string "#+{ARG_POKEMON_2} joined the team! \0" .align 2, 0 .global gUnknown_810648C @@ -7181,7 +7181,7 @@ gUnknown_810648C: @ 810648C .global gPurityForestCelebiVeryHappyText gPurityForestCelebiVeryHappyText: @ 8106498 - .string "#+$m3 appears to\n" + .string "#+{ARG_POKEMON_3} appears to\n" .string "#+be very happy!\0" .align 2, 0 @@ -7193,7 +7193,7 @@ gUnknown_81064BC: @ 81064BC .global gPurityForestCelebiDelightedToJoinText gPurityForestCelebiDelightedToJoinText: @ 81064C8 - .string "#+It~27s delighted to have\n" + .string "#+It{APOSTROPHE}s delighted to have\n" .string "#+joined the rescue team!\0" .align 2, 0 @@ -7205,7 +7205,7 @@ gUnknown_8106500: @ 8106500 .global gPurityForestTurnedDownOfferText gPurityForestTurnedDownOfferText: @ 810650C - .string "#+$m0 turned down\n" + .string "#+{ARG_POKEMON_0} turned down\n" .string "#+the offer to join.\0" .align 2, 0 @@ -7228,13 +7228,13 @@ gUnknown_8106560: @ 8106560 .global gPurityForestCelebiLeftDejectedlyText gPurityForestCelebiLeftDejectedlyText: @ 810656C - .string "#+$m2 left\n" + .string "#+{ARG_POKEMON_2} left\n" .string "#+dejectedly...\0" .align 2, 0 .global gPurityForestAllowCelebiToJoinText gPurityForestAllowCelebiToJoinText: @ 8106588 - .string "#+Allow $m2\n" + .string "#+Allow {ARG_POKEMON_2}\n" .string "#+to join the team?\0" .align 2, 0 @@ -7264,7 +7264,7 @@ gPurityForestAllowCelebiToJoinYesText: @ 81065C8 .global gPurityForestRefuseCelebiConfirmText gPurityForestRefuseCelebiConfirmText: @ 81065D0 .string "#+Are you sure?#W\n" - .string "#+You~27re sure you won~27t accept it?\0" + .string "#+You{APOSTROPHE}re sure you won{APOSTROPHE}t accept it?\0" .align 2, 0 .global gPtrPurityForestRefuseCelebiConfirmText @@ -7370,8 +7370,8 @@ gUnknown_81069BC: @ 81069BC gUnknown_81069D4: @ 81069D4 .incbin "baserom.gba", 0x1069D4, 0x20 - .global gUnknown_81069F4 -gUnknown_81069F4: @ 81069F4 + .global gChargeMovesToStatuses +gChargeMovesToStatuses: @ 81069F4 .incbin "baserom.gba", 0x1069F4, 0x28 .global gMultiTurnChargingStatuses @@ -7536,7 +7536,7 @@ gUnknown_8106C90: @ 8106C90 .global gUnknown_8106C98 gUnknown_8106C98: @ 8106C98 - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .global gUnknown_8106C9C @@ -7557,7 +7557,7 @@ gUnknown_8106CAC: @ 8106CAC .global gUnknown_8106CC4 gUnknown_8106CC4: @ 8106CC4 - .string "$i0\0" + .string "{ARG_MOVE_ITEM_0}\0" .align 2,0 .global gUnknown_8106CC8 @@ -7566,7 +7566,7 @@ gUnknown_8106CC8: @ 8106CC8 .global gUnknown_8106CCC gUnknown_8106CCC: @ 8106CCC - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -7602,7 +7602,7 @@ gUnknown_8106D68: @ 8106D68 .global gUnknown_8106D8C gUnknown_8106D8C: @ 8106D8C - .string "#c%d$m0\0" + .string "#c%d{ARG_POKEMON_0}\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -7622,7 +7622,7 @@ gUnknown_8106DC8: @ 8106DC8 .global gUnknown_8106E28 gUnknown_8106E28: @ 8106E28 - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .align 2,0 .global gUnknown_8106E2C @@ -7635,12 +7635,12 @@ gUnknown_8106E30: @ 8106E30 .global gUnknown_8106E34 gUnknown_8106E34: @ 8106E34 - .string "$i0{COLOR_2 CYAN}$v02:$m0{END_COLOR_TEXT_2}\0" + .string "{ARG_MOVE_ITEM_0}{COLOR_2 CYAN}$v02:{ARG_POKEMON_0}{END_COLOR_TEXT_2}\0" .align 2,0 .global gUnknown_8106E48 gUnknown_8106E48: @ 8106E48 - .string "$i0{COLOR_2 YELLOW}$v02:$m0{END_COLOR_TEXT_2}\0" + .string "{ARG_MOVE_ITEM_0}{COLOR_2 YELLOW}$v02:{ARG_POKEMON_0}{END_COLOR_TEXT_2}\0" .align 2,0 .global gUnknown_8106E5C @@ -7737,8 +7737,8 @@ gUnknown_8106F64: @ 8106F64 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0xC0, 0x00, 0x00 - .global gUnknown_8106F6C -gUnknown_8106F6C: @ 8106F6C + .global gTypeEffectivenessMultipliers +gTypeEffectivenessMultipliers: @ 8106F6C .byte 0x00, 0x00, 0x00, 0x00 .byte 0x01, 0x00, 0x00, 0x00 .byte 0x02, 0x00, 0x00, 0x00 @@ -7752,8 +7752,8 @@ gUnknown_8106F7C: @ 8106F7C gUnknown_8106FA4: @ 8106FA4 .string "{COLOR_2}%c%s{END_COLOR_TEXT_2}\0" - .global gUnknown_8106FAD -gUnknown_8106FAD: @ 8106FAD + .global gDirectionBitMasks +gDirectionBitMasks: @ 8106FAD @ replacing .incbin "baserom.gba", 0x00106fad, 0x8 .byte 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 @@ -7777,13 +7777,13 @@ gUnknown_8106FCD: @ 8106FCD @ replacing .incbin "baserom.gba", 0x00106fcd, 0x8 .byte 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 - .global gUnknown_8106FD5 -gUnknown_8106FD5: @ 8106FD5 + .global gDirectionBitMasks_2 +gDirectionBitMasks_2: @ 8106FD5 @ replacing .incbin "baserom.gba", 0x00106fd5, 0x8 .byte 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 - .global gUnknown_8106FDD -gUnknown_8106FDD: @ 8106FDD + .global gDirectionBitMasks_3 +gDirectionBitMasks_3: @ 8106FDD @ replacing .incbin "baserom.gba", 0x00106fdd, 0x8 .byte 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 @@ -7870,12 +7870,12 @@ gUnknown_81075F4: @ 81075F4 .global gUnknown_8107600 gUnknown_8107600: @ 8107600 - .string "{COLOR_2 YELLOW_ALT}%s{END_COLOR_TEXT_2}" + .string "{COLOR_2 YELLOW_2}%s{END_COLOR_TEXT_2}" .align 2,0 .global gUnknown_8107608 gUnknown_8107608: @ 8107608 - .string "{COLOR_2 CYAN_ALT}%s{END_COLOR_TEXT_2}" + .string "{COLOR_2 CYAN_2}%s{END_COLOR_TEXT_2}" .align 2,0 .global gUnownLetters @@ -7981,7 +7981,7 @@ gUnknown_8107770: @ 8107770 .global gUnknown_8107784 gUnknown_8107784: @ 8107784 - .string "$i1\0" + .string "{ARG_MOVE_ITEM_1}\0" .align 2,0 .global gUnknown_8107788 @@ -7994,7 +7994,7 @@ gUnknown_810778C: @ 810778C .global gUnknown_8107790 gUnknown_8107790: @ 8107790 - .string "$i0$i1\0" + .string "{ARG_MOVE_ITEM_0}{ARG_MOVE_ITEM_1}\0" .align 2,0 .global gUnknown_8107798 @@ -8057,19 +8057,19 @@ gUnknown_8108EC0: @ 8108EC0 .global gUnknown_8108F10 gUnknown_8108F10: @ 8108F10 - .string "{COLOR_2 YELLOW_3}%s{END_COLOR_TEXT_2}\0" + .string "{COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2}\0" .align 2,0 .global gUnknown_8108F18 gUnknown_8108F18: @ 8108F18 - .string "{COLOR_2 YELLOW_3}%s{END_COLOR_TEXT_2}" + .string "{COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2}" .byte 0x81, 0x40 .string "{COLOR_2 CYAN}%d{END_COLOR_TEXT_2}F\0" .align 2,0 .global gUnknown_8108F2C gUnknown_8108F2C: @ 8108F2C - .string "{COLOR_2 YELLOW_3}%s{END_COLOR_TEXT_2}" + .string "{COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2}" .byte 0x81, 0x40 .string "B{COLOR_2 CYAN}%d{END_COLOR_TEXT_2}F\0" .align 2,0 @@ -8268,7 +8268,7 @@ gUnknown_810992C: @ 810992C .global gUnknown_8109930 gUnknown_8109930: @ 8109930 - .string "$m0\0" + .string "{ARG_POKEMON_0}\0" .align 2,0 .string "pksdir0\0" .align 2,0 @@ -8306,7 +8306,7 @@ gStoryMissionText: @ 8109994 .global gDummyScenarioText gDummyScenarioText: @ 8109CA8 - .string "{COLOR_1 YELLOW_2}Scenario try dummy{END_COLOR_TEXT_1}\0" + .string "{COLOR_1 YELLOW_3}Scenario try dummy{END_COLOR_TEXT_1}\0" .align 2,0 .global gUnknown_8109CC0 diff --git a/data/data_810AC60.s b/data/data_810AC60.s index 1629dba..d12480b 100644 --- a/data/data_810AC60.s +++ b/data/data_810AC60.s @@ -93,8 +93,8 @@ gBlastBurnIQReq: @ 810ACBC gVoltTackleIQReq: @ 810ACBE .2byte 333 - .global gUnknown_810ACC0 -gUnknown_810ACC0: @ 810ACC0 + .global gDungeonWaterType +gDungeonWaterType: @ 810ACC0 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x02, 0x00, 0x00 diff --git a/data/data_810AE24.s b/data/data_810AE24.s index 0ac3eb7..d19e31c 100644 --- a/data/data_810AE24.s +++ b/data/data_810AE24.s @@ -300,7 +300,7 @@ BrokeCurse_810B3C4: .global PreventMeteor_810B3E4 PreventMeteor_810B3E4: -.string "Prevented the meteor~27s collision.\0" +.string "Prevented the meteor{APOSTROPHE}s collision.\0" .align 2,0 .global Fugitive_810B408 @@ -603,7 +603,7 @@ gUnknown_810DE58: @ 810DE58 .global Item_810DE5C Item_810DE5C: - .string "Item:#>46.$i0 \0" + .string "Item:#>46.{ARG_MOVE_ITEM_0} \0" .align 2,0 .global gUnknown_810DE6C @@ -612,7 +612,7 @@ gUnknown_810DE6C: @ 810DE6C .global IQ_810DE70 IQ_810DE70: - .string "IQ:#>52.$m0 \0" + .string "IQ:#>52.{ARG_POKEMON_0} \0" .align 2,0 .global gUnknown_810DE80 @@ -621,7 +621,7 @@ gUnknown_810DE80: @ 810DE80 .global Tactics_810DE84 Tactics_810DE84: - .string "Tactics:#>52.$m0 \0" + .string "Tactics:#>52.{ARG_POKEMON_0} \0" .align 2,0 .global gUnknown_810DE98 @@ -630,7 +630,7 @@ gUnknown_810DE98: @ 810DE98 .global Species_810DE9C Species_810DE9C: - .string "Species:#>54.{COLOR_1 YELLOW}$m0{END_COLOR_TEXT_1} \0" + .string "Species:#>54.{COLOR_1 YELLOW}{ARG_POKEMON_0}{END_COLOR_TEXT_1} \0" .align 2,0 .global gUnknown_810DEB4 @@ -646,14 +646,14 @@ gUnknown_810DEB4: @ 810DEB4 gUnknown_810DEC8: @ 810DEC8 .4byte FriendArea_810DEB8 - .string "#>22.{COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}\0" + .string "#>22.{COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}\0" .align 2,0 .global gUnknown_810DEDC gUnknown_810DEDC: @ 810DEDC .4byte 0x810DECC - .string "{COLOR_1 CYAN}$m0 Pokémon{END_COLOR_TEXT_1} \0" + .string "{COLOR_1 CYAN}{ARG_POKEMON_0} Pokémon{END_COLOR_TEXT_1} \0" .align 2,0 .global gUnknown_810DEF4 @@ -675,7 +675,7 @@ gUnknown_810DF84: @ 810DF84 .global Size_810DF88 Size_810DF88: - .string "Size:#>82.$m0\0" + .string "Size:#>82.{ARG_POKEMON_0}\0" .align 2,0 .global gUnknown_810DF98 @@ -693,7 +693,7 @@ gUnknown_810DFB4: @ 810DFB4 .global ItemPlaceholder_810DFB8 ItemPlaceholder_810DFB8: - .string "#>22.{COLOR_1 CYAN}$i0{END_COLOR_TEXT_1}\0" + .string "#>22.{COLOR_1 CYAN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}\0" .align 2,0 .global gUnknown_810DFC8 @@ -819,7 +819,7 @@ gTactics: @ 8112C14 .global LetsGoTogetherTactic LetsGoTogetherTactic: - .string "Let~27s go together\0" + .string "Let{APOSTROPHE}s go together\0" .align 2,0 @@ -837,7 +837,7 @@ gUnknown_811383C: @ 811383C .global PlaceText PlaceText: - .string "#+Place: $m0\0" + .string "#+Place: {ARG_POKEMON_0}\0" .align 2,0 .global gUnknown_8113850 @@ -846,7 +846,7 @@ gUnknown_8113850: @ 8113850 .global DefeatedbyText DefeatedbyText: - .string "$m1 was defeated by\0" + .string "{ARG_POKEMON_1} was defeated by\0" .global gUnknown_8113868 gUnknown_8113868: @ 8113868 @@ -854,7 +854,7 @@ gUnknown_8113868: @ 8113868 .global Monster_811386C Monster_811386C: - .string "$m1\0" + .string "{ARG_POKEMON_1}\0" .align 2,0 .global gUnknown_8113870 @@ -966,7 +966,7 @@ gUnknown_81139B8: @ 81139B8 .global Item_81139BC Item_81139BC: - .string "Item:#>42.$i0 \0" + .string "Item:#>42.{ARG_MOVE_ITEM_0} \0" .align 2,0 .global gUnknown_81139CC @@ -1213,7 +1213,7 @@ gUnknown_8115A80: @ 8115A80 .global ItemLimitAlsoText_8105A84 ItemLimitAlsoText_8105A84: - .string "Also~2c only $d0 items may be brought\n" + .string "Also{COMMA} only $d0 items may be brought\n" .string "into this dungeon.\n" .string "Please put away $d1 item(s).\0" .align 2,0 @@ -1224,7 +1224,7 @@ gUnknown_8115ADC: @ 8115ADC .global PartyMemberLimitText_8115AE0 PartyMemberLimitText_8115AE0: - .string "Your client~2c $m0~2c could not join\n" + .string "Your client{COMMA} {ARG_POKEMON_0}{COMMA} could not join\n" .string "the team because there are too many\n" .string "members already.\0" .align 2,0 @@ -1235,7 +1235,7 @@ gUnknown_8115B3C: @ 8115B3C .global PartyMemberLimitText_8115B40 PartyMemberLimitText_8115B40: - .string "Also~2c your client~2c $m0~2c could not\n" + .string "Also{COMMA} your client{COMMA} {ARG_POKEMON_0}{COMMA} could not\n" .string "join the team because there are too many\n" .string "members already.\0" .align 2,0 @@ -1246,7 +1246,7 @@ gUnknown_8115BA4: @ 8115BA4 .global SizeLimitText_8115BA8 SizeLimitText_8115BA8: - .string "Your client~2c $m0~2c could not join\n" + .string "Your client{COMMA} {ARG_POKEMON_0}{COMMA} could not join\n" .string "the team because there is no space.\0" .align 2,0 @@ -1256,7 +1256,7 @@ gUnknown_8115BF4: @ 8115BF4 .global SizeLimitText_8115BF8 SizeLimitText_8115BF8: - .string "Also~2c your client~2c $m0~2c could not\n" + .string "Also{COMMA} your client{COMMA} {ARG_POKEMON_0}{COMMA} could not\n" .string "join the team because there is no space.\0" .align 2,0 @@ -1266,9 +1266,9 @@ gUnknown_8115C4C: @ 8115C4C .global MoveReqText_8115C50 MoveReqText_8115C50: - .string "To enter this dungeon~2c the team must have\n" - .string "a Pokémon with the move $i0\n" - .string "or have the Hidden Machine $i0.\0" + .string "To enter this dungeon{COMMA} the team must have\n" + .string "a Pokémon with the move {ARG_MOVE_ITEM_0}\n" + .string "or have the Hidden Machine {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gUnknown_8115CB8 @@ -1277,9 +1277,9 @@ gUnknown_8115CB8: @ 8115CB8 .global MoveReqText_8115CBC MoveReqText_8115CBC: - .string "Also~2c the team must have a Pokémon with\n" - .string "the move $i0 or have the\n" - .string "Hidden Machine $i0.\0" + .string "Also{COMMA} the team must have a Pokémon with\n" + .string "the move {ARG_MOVE_ITEM_0} or have the\n" + .string "Hidden Machine {ARG_MOVE_ITEM_0}.\0" .align 2,0 .global gUnknown_8115D14 @@ -1288,7 +1288,7 @@ gUnknown_8115D14: @ 8115D14 .global WaterTypeNeeded_8115D18 WaterTypeNeeded_8115D18: - .string "To enter this dungeon~2c the team must have\n" + .string "To enter this dungeon{COMMA} the team must have\n" .string "a Water-type Pokémon.\0" .align 2,0 @@ -1298,7 +1298,7 @@ gUnknown_8115D5C: @ 8115D5C .global AlsoWaterTypeNeeded_8115D60 AlsoWaterTypeNeeded_8115D60: - .string "Also~2c the team must have a Water-type\n" + .string "Also{COMMA} the team must have a Water-type\n" .string "Pokémon.\0" .align 2,0 @@ -1490,13 +1490,13 @@ gUnknown_811617C: @ 811617C .global gUnknown_8116180 gUnknown_8116180: @ 8116180 - .string "#CN" + .string "{COLOR_1 YELLOW_5}" .byte 0x87, 0x45 .string "{END_COLOR_TEXT_1}\0" .global gUnknown_8116188 gUnknown_8116188: @ 8116188 - .string "#CN%s{END_COLOR_TEXT_1}\0" + .string "{COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}\0" .align 2,0 .global gUnknown_8116190 @@ -1680,13 +1680,13 @@ gUnknown_81163E4: @ 81163E4 .global gUnknown_81163F0 gUnknown_81163F0: @ 81163F0 - .string "#+However~2c $n0~27s team\n" + .string "#+However{COMMA} $n0{APOSTROPHE}s team\n" .string "#+had too much money already...\0" .align 2,0 .global gUnknown_811642C gUnknown_811642C: @ 811642C - .string "#+However~2c $n0~27s team\n" + .string "#+However{COMMA} $n0{APOSTROPHE}s team\n" .string "#+had too many items already...\0" .align 2,0 .string "pksdir0\0" @@ -1902,7 +1902,7 @@ gUnknown_81167E8: @ 81167E8 .global gUnknown_81167EC gUnknown_81167EC: @ 81167EC .string "#+The rescue rank went up from\n" - .string "#+$i0 to $i1!\0" + .string "#+{ARG_MOVE_ITEM_0} to {ARG_MOVE_ITEM_1}!\0" .align 2,0 .global gUnknown_811681C @@ -1989,11 +1989,11 @@ gUnknown_8117000: @ 8117000 .string "#CWinvalidity{END_COLOR_TEXT_1}\0" .align 2,0 - .string "{COLOR_1 YELLOW_2}scene{END_COLOR_TEXT_1}\0" + .string "{COLOR_1 YELLOW_3}scene{END_COLOR_TEXT_1}\0" .align 2,0 .string "New Game\0" .align 2,0 - .string "{COLOR_1 YELLOW_2}direction{END_COLOR_TEXT_1}\0" + .string "{COLOR_1 YELLOW_3}direction{END_COLOR_TEXT_1}\0" .align 2,0 .string "Western Cave\0" .align 2,0 diff --git a/data/friend_area.inc b/data/friend_area.inc index 09ce66b..eba3b8d 100644 --- a/data/friend_area.inc +++ b/data/friend_area.inc @@ -49,27 +49,27 @@ gUnknown_80DD1A8: @ 80DD1A8 .global gUnknown_80DD1C8 gUnknown_80DD1C8: @ 80DD1C8 - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n" .string "#+handed over. \0" .align 2,0 .global gUnknown_80DD1EC gUnknown_80DD1EC: @ 80DD1EC - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n" .string "#+handed over.#P" - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+returned to the Toolbox.\0" .align 2,0 .global gUnknown_80DD240 gUnknown_80DD240: @ 80DD240 - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+returned to the Toolbox.\0" .align 2,0 .global gUnknown_80DD270 gUnknown_80DD270: @ 80DD270 - .string "#+$m1 left the team to remain\n" + .string "#+{ARG_POKEMON_1} left the team to remain\n" .string "#+on standby in the Friend Area.\0" .align 2,0 @@ -115,7 +115,7 @@ gUnknown_80DD2EC: @ 80DD2EC .global gUnknown_80DD2F8 gUnknown_80DD2F8: @ 80DD2F8 - .string "Item: {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} \0" + .string "Item: {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} \0" .align 2,0 .string "pksdir0\0" .align 2,0 diff --git a/data/friend_area_dialogue.s b/data/friend_area_dialogue.s index 4b3d0f9..a5c557f 100644 --- a/data/friend_area_dialogue.s +++ b/data/friend_area_dialogue.s @@ -24,8 +24,8 @@ gFriendAreaDialogue: @ 813237C .global FriendAreaSleepyEnergy FriendAreaSleepyEnergy: - .string "#+It appears to be a little sleepy~2c\n" - .string "#+but it~27s still full of energy.\0" + .string "#+It appears to be a little sleepy{COMMA}\n" + .string "#+but it{APOSTROPHE}s still full of energy.\0" .align 2,0 .global FriendAreaGummi @@ -41,13 +41,13 @@ gFriendAreaDialogue: @ 813237C .global FriendAreaPensive FriendAreaPensive: - .string "#+It looked pensive for a moment~2c\n" - .string "#+but it~27s grinning widely again.\0" + .string "#+It looked pensive for a moment{COMMA}\n" + .string "#+but it{APOSTROPHE}s grinning widely again.\0" .align 2,0 .global FriendAreaGrin FriendAreaGrin: - .string "#+It~27s looking this way with a grin.\0" + .string "#+It{APOSTROPHE}s looking this way with a grin.\0" .align 2,0 .global FriendAreaEager @@ -58,7 +58,7 @@ gFriendAreaDialogue: @ 813237C .global FriendAreaWorried FriendAreaWorried: - .string "#+It appeared to have been worried~2c\n" + .string "#+It appeared to have been worried{COMMA}\n" .string "#+but seems to have solved it.\0" .align 2,0 @@ -94,8 +94,8 @@ gFriendAreaDialogue: @ 813237C .global FriendAreaStraight FriendAreaStraight: - .string "#+It~27s trying to keep a straight face~2c\n" - .string "#+but it can~27t stop laughing!\0" + .string "#+It{APOSTROPHE}s trying to keep a straight face{COMMA}\n" + .string "#+but it can{APOSTROPHE}t stop laughing!\0" .align 2,0 .global FriendAreaGrinning diff --git a/data/item/item_descriptions.s b/data/item/item_descriptions.s index 8a428e5..e7480bd 100644 --- a/data/item/item_descriptions.s +++ b/data/item/item_descriptions.s @@ -4,175 +4,175 @@ ItemDescriptionNone: .global ItemDescriptionSpike ItemDescriptionSpike: -.string "A throwing item that inflicts damage if#nit hits.\n\0" +.string "A throwing item that inflicts damage if{NEW_LINE}it hits.\n\0" .global ItemDescriptionRock ItemDescriptionRock: -.string "A throwing item that flies in an arc to#nclear obstacles and strike the target.#nIt is not affected by {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}#nstatuses.\n\0" +.string "A throwing item that flies in an arc to{NEW_LINE}clear obstacles and strike the target.{NEW_LINE}It is not affected by {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}{NEW_LINE}statuses.\n\0" .global ItemDescriptionMobileScarf ItemDescriptionMobileScarf: -.string "A hold item that enables the Pokémon to#nmove and attack through walls and on#nmagma~2c etc.#nThe Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster#nwhile traveling through walls~2c however.\n\0" +.string "A hold item that enables the Pokémon to{NEW_LINE}move and attack through walls and on{NEW_LINE}magma{COMMA} etc.{NEW_LINE}The Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster{NEW_LINE}while traveling through walls{COMMA} however.\n\0" .global ItemDescriptionHealRibbon ItemDescriptionHealRibbon: -.string "A hold item that speeds up the Pokémon~27s#nnatural {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regeneration.#nThe Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster~2c#nhowever.\n\0" +.string "A hold item that speeds up the Pokémon{APOSTROPHE}s{NEW_LINE}natural {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regeneration.{NEW_LINE}The Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} will go down faster{COMMA}{NEW_LINE}however.\n\0" .global ItemDescriptionTwistBand ItemDescriptionTwistBand: -.string "A hold item that prevents the Pokémon~27s#n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} from going#ndown.\n\0" +.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} from going{NEW_LINE}down.\n\0" .global ItemDescriptionScopeLens ItemDescriptionScopeLens: -.string "A hold item that boosts the Pokémon~27s#ncritical-hit rate for moves and attacks.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}critical-hit rate for moves and attacks.\n\0" .global ItemDescriptionPatsyBand ItemDescriptionPatsyBand: -.string "A hold item that boosts the Pokémon~27s#nchances of taking critical hits from#nenemy moves and attacks.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}chances of taking critical hits from{NEW_LINE}enemy moves and attacks.\n\0" .global ItemDescriptionNoStickCap ItemDescriptionNoStickCap: -.string "A hold item that prevents the Pokémon~27s#nitems from becoming sticky and gummed#nup.\n\0" +.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}items from becoming sticky and gummed{NEW_LINE}up.\n\0" .global ItemDescriptionPierceBand ItemDescriptionPierceBand: -.string "A hold item that makes the Pokémon~27s#nthrown items pierce other Pokémon~2c walls~2c#nand obstacles without ever stopping.\n\0" +.string "A hold item that makes the Pokémon{APOSTROPHE}s{NEW_LINE}thrown items pierce other Pokémon{COMMA} walls{COMMA}{NEW_LINE}and obstacles without ever stopping.\n\0" .global ItemDescriptionJoyRibbon ItemDescriptionJoyRibbon: -.string "A hold item that earns the Pokémon Exp.#nPoints when taking damage.\n\0" +.string "A hold item that earns the Pokémon Exp.{NEW_LINE}Points when taking damage.\n\0" .global ItemDescriptionXRaySpecs ItemDescriptionXRaySpecs: -.string "A hold item that enables the Pokémon to#nsee the locations of items and foes.\n\0" +.string "A hold item that enables the Pokémon to{NEW_LINE}see the locations of items and foes.\n\0" .global ItemDescriptionPersimBand ItemDescriptionPersimBand: -.string "A hold item that prevents the Pokémon#nfrom becoming {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from becoming {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionPowerBand ItemDescriptionPowerBand: -.string "A hold item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionPechaScarf ItemDescriptionPechaScarf: -.string "A hold item that prevents the Pokémon#nfrom being {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from being {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionInsomniscope ItemDescriptionInsomniscope: -.string "A hold item that prevents the Pokémon#nfrom going to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}napping{END_COLOR_TEXT_2}~2c having#na {COLOR_2 CYAN}nightmare{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from going to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}napping{END_COLOR_TEXT_2}{COMMA} having{NEW_LINE}a {COLOR_2 CYAN}nightmare{END_COLOR_TEXT_2}{COMMA} or {COLOR_2 CYAN}yawning{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionWarpScarf ItemDescriptionWarpScarf: -.string "A hold item that occasionally warps the#nPokémon to another place on the same#nfloor.\n\0" +.string "A hold item that occasionally warps the{NEW_LINE}Pokémon to another place on the same{NEW_LINE}floor.\n\0" .global ItemDescriptionTightBelt ItemDescriptionTightBelt: -.string "A hold item that prevents the Pokémon~27s#n{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from going down each turn.\n\0" +.string "A hold item that prevents the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from going down each turn.\n\0" .global ItemDescriptionSneakScarf ItemDescriptionSneakScarf: -.string "A hold item that prevents the Pokémon#nfrom awakening sleeping foes.#nIt only works against foes that are asleep#nto begin with.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from awakening sleeping foes.{NEW_LINE}It only works against foes that are asleep{NEW_LINE}to begin with.\n\0" .global ItemDescriptionGoldRibbon ItemDescriptionGoldRibbon: -.string "An item that has no effect even if it is#nheld by a Pokémon.#nIt can be sold for a good price.\n\0" +.string "An item that has no effect even if it is{NEW_LINE}held by a Pokémon.{NEW_LINE}It can be sold for a good price.\n\0" .global ItemDescriptionGoggleSpecs ItemDescriptionGoggleSpecs: -.string "A hold item that improves the Pokémon~27s#nvision.#nIt reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}#nPokémon.\n\0" +.string "A hold item that improves the Pokémon{APOSTROPHE}s{NEW_LINE}vision.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.\n\0" .global ItemDescriptionDietRibbon ItemDescriptionDietRibbon: -.string "A hold item that changes the Pokémon~27s#nstatus to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2} and prevents#nits {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from filling.#nIf the team leader is holding it~2c its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}#nwill go down faster.\n\0" +.string "A hold item that changes the Pokémon{APOSTROPHE}s{NEW_LINE}status to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2} and prevents{NEW_LINE}its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} from filling.{NEW_LINE}If the team leader is holding it{COMMA} its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}{NEW_LINE}will go down faster.\n\0" .global ItemDescriptionTrapScarf ItemDescriptionTrapScarf: -.string "A hold item that prevents traps from#ngoing off if they are stepped on by the#nPokémon.\n\0" +.string "A hold item that prevents traps from{NEW_LINE}going off if they are stepped on by the{NEW_LINE}Pokémon.\n\0" .global ItemDescriptionRacketBand ItemDescriptionRacketBand: -.string "A hold item that helps awaken hostile#nsleeping Pokémon.#nIt only works against Pokémon that were#nasleep from the start.\n\0" +.string "A hold item that helps awaken hostile{NEW_LINE}sleeping Pokémon.{NEW_LINE}It only works against Pokémon that were{NEW_LINE}asleep from the start.\n\0" .global ItemDescriptionDefScarf ItemDescriptionDefScarf: -.string "A hold item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionStaminaBand ItemDescriptionStaminaBand: -.string "A hold item that slows how quickly the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} goes down.\n\0" +.string "A hold item that slows how quickly the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} goes down.\n\0" .global ItemDescriptionPlainRibbon ItemDescriptionPlainRibbon: -.string "An item that has no effect~2c even if it is#nheld by a Pokémon.\n\0" +.string "An item that has no effect{COMMA} even if it is{NEW_LINE}held by a Pokémon.\n\0" .global ItemDescriptionSpecialBand ItemDescriptionSpecialBand: -.string "A hold item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionZincBand ItemDescriptionZincBand: -.string "A hold item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionDetectBand ItemDescriptionDetectBand: -.string "A hold item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}.\n\0" +.string "A hold item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionAlertSpecs ItemDescriptionAlertSpecs: -.string "A hold item that prevents the Pokémon#nfrom having its held item snatched away#nor swatted down.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from having its held item snatched away{NEW_LINE}or swatted down.\n\0" .global ItemDescriptionDodgeScarf ItemDescriptionDodgeScarf: -.string "A hold item that prevents any thrown#nitem from hitting the Pokémon.\n\0" +.string "A hold item that prevents any thrown{NEW_LINE}item from hitting the Pokémon.\n\0" .global ItemDescriptionBounceBand ItemDescriptionBounceBand: -.string "A hold item that makes thrown items#nbounce off the Pokémon.\n\0" +.string "A hold item that makes thrown items{NEW_LINE}bounce off the Pokémon.\n\0" .global ItemDescriptionCurveBand ItemDescriptionCurveBand: -.string "A hold item that makes thrown items#nbounce off walls and fly sideways.#nIt has no effect if the Pokémon~27s status#nis {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or if a rock is thrown.\n\0" +.string "A hold item that makes thrown items{NEW_LINE}bounce off walls and fly sideways.{NEW_LINE}It has no effect if the Pokémon{APOSTROPHE}s status{NEW_LINE}is {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2} or if a rock is thrown.\n\0" .global ItemDescriptionWhiffSpecs ItemDescriptionWhiffSpecs: -.string "A hold item that prevents items thrown#nby the Pokémon from hitting another#nPokémon.\n\0" +.string "A hold item that prevents items thrown{NEW_LINE}by the Pokémon from hitting another{NEW_LINE}Pokémon.\n\0" .global ItemDescriptionNoAimScope ItemDescriptionNoAimScope: -.string "A hold item that causes items thrown#nby the Pokémon to fly wildly in any#ndirection.\n\0" +.string "A hold item that causes items thrown{NEW_LINE}by the Pokémon to fly wildly in any{NEW_LINE}direction.\n\0" .global ItemDescriptionLockonSpecs ItemDescriptionLockonSpecs: -.string "A hold item that raises the accuracy of#nitems thrown at foes by the Pokémon.\n\0" +.string "A hold item that raises the accuracy of{NEW_LINE}items thrown at foes by the Pokémon.\n\0" .global ItemDescriptionMunchBelt ItemDescriptionMunchBelt: -.string "A hold item that slightly boosts the#nPokémon~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.#nHowever~2c it also makes the Pokémon~27s#n{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down faster.\n\0" +.string "A hold item that slightly boosts the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}However{COMMA} it also makes the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down faster.\n\0" .global ItemDescriptionPassScarf ItemDescriptionPassScarf: -.string "A hold item that can enable the#nPokémon to pass off the effects of#nattacks and certain kinds of hostile moves#nto a Pokémon next to it. However~2c it also#nmakes the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down.\n\0" +.string "A hold item that can enable the{NEW_LINE}Pokémon to pass off the effects of{NEW_LINE}attacks and certain kinds of hostile moves{NEW_LINE}to a Pokémon next to it. However{COMMA} it also{NEW_LINE}makes the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} go down.\n\0" .global ItemDescriptionWeatherBand ItemDescriptionWeatherBand: -.string "A hold item that prevents the Pokémon#nfrom feeling the effects of the weather.\n\0" +.string "A hold item that prevents the Pokémon{NEW_LINE}from feeling the effects of the weather.\n\0" .global ItemDescriptionFriendBow ItemDescriptionFriendBow: -.string "When held by the team leader~2c this hold#nitem makes it easier to recruit defeated#nPokémon into the rescue team.\n\0" +.string "When held by the team leader{COMMA} this hold{NEW_LINE}item makes it easier to recruit defeated{NEW_LINE}Pokémon into the rescue team.\n\0" .global ItemDescriptionBeautyScarf ItemDescriptionBeautyScarf: -.string "A fashionable accessory for dressing up.#nIt enables a certain kind of Pokémon to#nevolve.#nGive it to the Pokémon when it~27s ready to#nevolve.\n\0" +.string "A fashionable accessory for dressing up.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0" .global ItemDescriptionSunRibbon ItemDescriptionSunRibbon: -.string "A ribbon infused with sunshine.#nIt enables a certain kind of Pokémon to#nevolve.#nGive it to the Pokémon when it~27s ready to#nevolve.\n\0" +.string "A ribbon infused with sunshine.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0" .global ItemDescriptionLunarRibbon ItemDescriptionLunarRibbon: -.string "A ribbon filled with moonlight.#nIt enables a certain kind of Pokémon to#nevolve.#nGive it to the Pokémon when it~27s ready to#nevolve.\n\0" +.string "A ribbon filled with moonlight.{NEW_LINE}It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0" .global ItemDescriptionRingD ItemDescriptionRingD: @@ -188,627 +188,627 @@ ItemDescriptionRingF: .global ItemDescriptionHealSeed ItemDescriptionHealSeed: -.string "A food item that heals all status problems.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that heals all status problems.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionWishStone ItemDescriptionWishStone: -.string "A mysterious stone shaped like a musical#nnote.#nIt is said to make a wish come true if it#nis held while exploring the depths of#n{COLOR_1 YELLOW_3}Wish Cave{END_COLOR_TEXT_1}.\n\0" +.string "A mysterious stone shaped like a musical{NEW_LINE}note.{NEW_LINE}It is said to make a wish come true if it{NEW_LINE}is held while exploring the depths of{NEW_LINE}{COLOR_1 YELLOW_4}Wish Cave{END_COLOR_TEXT_1}.\n\0" .global ItemDescriptionOranBerry ItemDescriptionOranBerry: -.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionSitrusBerry ItemDescriptionSitrusBerry: -.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.#nIf the Pokémon has full {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c eating this#nitem will slightly boost its {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that restores {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}If the Pokémon has full {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} eating this{NEW_LINE}item will slightly boost its {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionEyedropSeed ItemDescriptionEyedropSeed: -.string "A food item that changes the Pokémon~27s#nstatus to {COLOR_2 CYAN}Eyedrops{END_COLOR_TEXT_2}.#nIt reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}#nPokémon.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that changes the Pokémon{APOSTROPHE}s{NEW_LINE}status to {COLOR_2 CYAN}Eyedrops{END_COLOR_TEXT_2}.{NEW_LINE}It reveals hidden traps and {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionReviverSeed ItemDescriptionReviverSeed: -.string "An item that could revive a fainted#nPokémon.#nIt becomes a Plain Seed after use.#nIf held~2c it revives only the holder.#nIt can only be used by an {COLOR_2 YELLOW}Item Master{END_COLOR_TEXT_2}.\n\0" +.string "An item that could revive a fainted{NEW_LINE}Pokémon.{NEW_LINE}It becomes a Plain Seed after use.{NEW_LINE}If held{COMMA} it revives only the holder.{NEW_LINE}It can only be used by an {COLOR_2 YELLOW}Item Master{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionBlinkerSeed ItemDescriptionBlinkerSeed: -.string "A food item that gives the Pokémon#n{COLOR_2 CYAN}Blinker{END_COLOR_TEXT_2} status.#nIt makes other Pokémon~2c unclaimed#nitems~2c and the ground impossible to see.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Blinker{END_COLOR_TEXT_2} status.{NEW_LINE}It makes other Pokémon{COMMA} unclaimed{NEW_LINE}items{COMMA} and the ground impossible to see.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionDoomSeed ItemDescriptionDoomSeed: -.string "A food item that lowers the Pokémon~27s#n{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that lowers the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionAllureSeed ItemDescriptionAllureSeed: -.string "A food item that gives the Pokémon#n{COLOR_2 CYAN}Cross-Eyed{END_COLOR_TEXT_2} status.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that gives the Pokémon{NEW_LINE}{COLOR_2 CYAN}Cross-Eyed{END_COLOR_TEXT_2} status.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionLifeSeed ItemDescriptionLifeSeed: -.string "A food item that slightly boosts the#nPokémon~27s {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that slightly boosts the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Maximum HP{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionRawstBerry ItemDescriptionRawstBerry: -.string "A food item that heals the Pokémon~27s {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that heals the Pokémon{APOSTROPHE}s {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionHungerSeed ItemDescriptionHungerSeed: -.string "A food item that slightly lowers the#nPokémon~27s maximum {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.#nIf used by a Pokémon other than the#nleader~2c its status changes to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that slightly lowers the{NEW_LINE}Pokémon{APOSTROPHE}s maximum {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}If used by a Pokémon other than the{NEW_LINE}leader{COMMA} its status changes to {COLOR_2 CYAN}Hungry Pal{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionQuickSeed ItemDescriptionQuickSeed: -.string "A food item that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionPechaBerry ItemDescriptionPechaBerry: -.string "A food item that heals the Pokémon when#n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that heals the Pokémon when{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2} or {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionCheriBerry ItemDescriptionCheriBerry: -.string "A food item that heals the Pokémon from#n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that heals the Pokémon from{NEW_LINE}{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionTotterSeed ItemDescriptionTotterSeed: -.string "A food item that makes the Pokémon#n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.#nThe Pokémon~27s movements turn erratic~2c#nand its attacks and moves may hit friends.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that makes the Pokémon{NEW_LINE}{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon{APOSTROPHE}s movements turn erratic{COMMA}{NEW_LINE}and its attacks and moves may hit friends.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionSleepSeed ItemDescriptionSleepSeed: -.string "A food item that makes the user#n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.#nThe Pokémon will be unable to do anything.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that makes the user{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionPlainSeed ItemDescriptionPlainSeed: -.string "A food item that has no special effect.#nIt does slightly fill the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that has no special effect.{NEW_LINE}It does slightly fill the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionWarpSeed ItemDescriptionWarpSeed: -.string "A food item that warps the Pokémon to#na different place on the same floor.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that warps the Pokémon to{NEW_LINE}a different place on the same floor.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionBlastSeed ItemDescriptionBlastSeed: -.string "A food item that makes the Pokémon#nbreathe highly damaging fire.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that makes the Pokémon{NEW_LINE}breathe highly damaging fire.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionGinseng ItemDescriptionGinseng: -.string "A drink that boosts the power of the#nPokémon~27s set move.#nIt may not have any effect on certain#nkinds of moves.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that boosts the power of the{NEW_LINE}Pokémon{APOSTROPHE}s set move.{NEW_LINE}It may not have any effect on certain{NEW_LINE}kinds of moves.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionJoySeed ItemDescriptionJoySeed: -.string "A food item that raises the Pokémon~27s#n{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that raises the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}level{END_COLOR_TEXT_2} by one.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionChestoBerry ItemDescriptionChestoBerry: -.string "A food item that causes the Pokémon to#nbecome {COLOR_2 CYAN}sleepless{END_COLOR_TEXT_2}.#nThe Pokémon will not be able to go to#n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}sleepless{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will not be able to go to{NEW_LINE}{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionStunSeed ItemDescriptionStunSeed: -.string "A food item that causes the Pokémon to#nbecome {COLOR_2 CYAN}petrified{END_COLOR_TEXT_2}.#nThe Pokémon will be unable to do anything#nuntil it takes damage.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A food item that causes the Pokémon to{NEW_LINE}become {COLOR_2 CYAN}petrified{END_COLOR_TEXT_2}.{NEW_LINE}The Pokémon will be unable to do anything{NEW_LINE}until it takes damage.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionMaxElixir ItemDescriptionMaxElixir: -.string "A drink that completely restores the#n{COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of all the Pokémon~27s moves.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that completely restores the{NEW_LINE}{COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of all the Pokémon{APOSTROPHE}s moves.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionProtein ItemDescriptionProtein: -.string "A drink that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionCalcium ItemDescriptionCalcium: -.string "A drink that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionIron ItemDescriptionIron: -.string "A drink that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionZinc ItemDescriptionZinc: -.string "A drink that boosts the Pokémon~27s#n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.#nIt also slightly fills the Pokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" +.string "A drink that boosts the Pokémon{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly fills the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionApple ItemDescriptionApple: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nEating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will#nslightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" .global ItemDescriptionBigApple ItemDescriptionBigApple: -.string "A food item that amply fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nEating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will#nslightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" +.string "A food item that amply fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" .global ItemDescriptionGrimyFood ItemDescriptionGrimyFood: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nHowever~2c it will cause a variety of#nstatus problems.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}However{COMMA} it will cause a variety of{NEW_LINE}status problems.\n\0" .global ItemDescriptionHugeApple ItemDescriptionHugeApple: -.string "A food item that completely fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nIt also slightly enlarges the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" +.string "A food item that completely fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}It also slightly enlarges the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.\n\0" .global ItemDescriptionWhiteGummi ItemDescriptionWhiteGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nNormal-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Normal-type Pokémon like it the best.\n\0" .global ItemDescriptionRedGummi ItemDescriptionRedGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nFire-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fire-type Pokémon like it the best.\n\0" .global ItemDescriptionBlueGummi ItemDescriptionBlueGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nWater-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Water-type Pokémon like it the best.\n\0" .global ItemDescriptionGrassGummi ItemDescriptionGrassGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nGrass-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Grass-type Pokémon like it the best.\n\0" .global ItemDescriptionYellowGummi ItemDescriptionYellowGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nElectric-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Electric-type Pokémon like it the best.\n\0" .global ItemDescriptionClearGummi ItemDescriptionClearGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nIce-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ice-type Pokémon like it the best.\n\0" .global ItemDescriptionOrangeGummi ItemDescriptionOrangeGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nFighting-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Fighting-type Pokémon like it the best.\n\0" .global ItemDescriptionPinkGummi ItemDescriptionPinkGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nPoison-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Poison-type Pokémon like it the best.\n\0" .global ItemDescriptionBrownGummi ItemDescriptionBrownGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nGround-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ground-type Pokémon like it the best.\n\0" .global ItemDescriptionSkyGummi ItemDescriptionSkyGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nFlying-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Flying-type Pokémon like it the best.\n\0" .global ItemDescriptionGoldGummi ItemDescriptionGoldGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nPsychic-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Psychic-type Pokémon like it the best.\n\0" .global ItemDescriptionGreenGummi ItemDescriptionGreenGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nBug-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Bug-type Pokémon like it the best.\n\0" .global ItemDescriptionGrayGummi ItemDescriptionGrayGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nRock-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Rock-type Pokémon like it the best.\n\0" .global ItemDescriptionPurpleGummi ItemDescriptionPurpleGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nGhost-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Ghost-type Pokémon like it the best.\n\0" .global ItemDescriptionRoyalGummi ItemDescriptionRoyalGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nDragon-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dragon-type Pokémon like it the best.\n\0" .global ItemDescriptionBlackGummi ItemDescriptionBlackGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nDark-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Dark-type Pokémon like it the best.\n\0" .global ItemDescriptionSilverGummi ItemDescriptionSilverGummi: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nWhen given to a rescue team member~2c#nit raises the Pokémon~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.#nSteel-type Pokémon like it the best.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}When given to a rescue team member{COMMA}{NEW_LINE}it raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.{NEW_LINE}Steel-type Pokémon like it the best.\n\0" .global ItemDescriptionBanana ItemDescriptionBanana: -.string "A rare food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nEating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will#nslightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.#nIt is occasionally found inside walls.\n\0" +.string "A rare food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Eating this when its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is full will{NEW_LINE}slightly enlarge its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} size.{NEW_LINE}It is occasionally found inside walls.\n\0" .global ItemDescriptionChestnut ItemDescriptionChestnut: -.string "A food item that somewhat fills the#nPokémon~27s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.#nMankey love to eat this.\n\0" +.string "A food item that somewhat fills the{NEW_LINE}Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2}.{NEW_LINE}Mankey love to eat this.\n\0" .global ItemDescriptionPoke ItemDescriptionPoke: -.string "Money used at shops~2c etc.\n\0" +.string "Money used at shops{COMMA} etc.\n\0" .global ItemDescriptionEvolutionItemSingle ItemDescriptionEvolutionItemSingle: -.string "It enables a certain kind of Pokémon to#nevolve.#nGive it to the Pokémon when it~27s ready to#nevolve.\n\0" +.string "It enables a certain kind of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0" .global ItemDescriptionEvolutionItemMulti ItemDescriptionEvolutionItemMulti: -.string "It enables certain kinds of Pokémon to#nevolve.#nGive it to the Pokémon when it~27s ready to#nevolve.\n\0" +.string "It enables certain kinds of Pokémon to{NEW_LINE}evolve.{NEW_LINE}Give it to the Pokémon when it{APOSTROPHE}s ready to{NEW_LINE}evolve.\n\0" .global ItemDescriptionIcePart ItemDescriptionIcePart: -.string "An item that was guarded by #CNRegice{END_COLOR_TEXT_1}.#nIt may be related to this saying about the#n{COLOR_1 YELLOW_3}Buried Relic{END_COLOR_TEXT_1}: ~93Three parts guarded by#nthree servants. When they are one again~2c#na mirage shall appear to the bearer.~94\n\0" +.string "An item that was guarded by {COLOR_1 YELLOW_5}Regice{END_COLOR_TEXT_1}.{NEW_LINE}It may be related to this saying about the{NEW_LINE}{COLOR_1 YELLOW_4}Buried Relic{END_COLOR_TEXT_1}: {QUOTE_START}Three parts guarded by{NEW_LINE}three servants. When they are one again{COMMA}{NEW_LINE}a mirage shall appear to the bearer.{QUOTE_END}\n\0" .global ItemDescriptionSteelPart ItemDescriptionSteelPart: -.string "A mysterious item that was guarded by#n#CNRegisteel{END_COLOR_TEXT_1}.#n#CNRegirock{END_COLOR_TEXT_1} and #CNRegice{END_COLOR_TEXT_1} also guarded parts#nin similar fashion.#nWhat is the secret behind these parts?\n\0" +.string "A mysterious item that was guarded by{NEW_LINE}{COLOR_1 YELLOW_5}Registeel{END_COLOR_TEXT_1}.{NEW_LINE}{COLOR_1 YELLOW_5}Regirock{END_COLOR_TEXT_1} and {COLOR_1 YELLOW_5}Regice{END_COLOR_TEXT_1} also guarded parts{NEW_LINE}in similar fashion.{NEW_LINE}What is the secret behind these parts?\n\0" .global ItemDescriptionRockPart ItemDescriptionRockPart: -.string "A mysterious item that was jealously#nguarded by #CNRegirock{END_COLOR_TEXT_1}.#nHow it is to be used remains unknown~2c#nhowever.\n\0" +.string "A mysterious item that was jealously{NEW_LINE}guarded by {COLOR_1 YELLOW_5}Regirock{END_COLOR_TEXT_1}.{NEW_LINE}How it is to be used remains unknown{COMMA}{NEW_LINE}however.\n\0" .global ItemDescriptionMusicBox ItemDescriptionMusicBox: -.string "An enchanting music box that plays a#nbeautiful melody.#nIt is said to draw something special to it#nwhen it is kept close by.\n\0" +.string "An enchanting music box that plays a{NEW_LINE}beautiful melody.{NEW_LINE}It is said to draw something special to it{NEW_LINE}when it is kept close by.\n\0" .global ItemDescriptionKey ItemDescriptionKey: -.string "A key that unlocks a door inside a#ndungeon.\n\0" +.string "A key that unlocks a door inside a{NEW_LINE}dungeon.\n\0" .global ItemDescriptionUsedTM ItemDescriptionUsedTM: -.string "The remains of the item $i0#nafter use.#nIt can be restored using the move {COLOR_2 GREEN}Recycle{END_COLOR_TEXT_2}.#nThis item cannot be placed in storage.\n\0" +.string "The remains of the item {ARG_MOVE_ITEM_0}{NEW_LINE}after use.{NEW_LINE}It can be restored using the move {COLOR_2 GREEN}Recycle{END_COLOR_TEXT_2}.{NEW_LINE}This item cannot be placed in storage.\n\0" .global ItemDescriptionFocusPunch ItemDescriptionFocusPunch: -.string "Teaches the move {COLOR_2 GREEN}Focus Punch{END_COLOR_TEXT_2}.#nThe user~27s status changes to {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2}~2c#nand it attacks on the next turn.#nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Focus Punch{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status changes to {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" .global ItemDescriptionDragonClaw ItemDescriptionDragonClaw: -.string "Teaches the move {COLOR_2 GREEN}Dragon Claw{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Dragon Claw{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.\n\0" .global ItemDescriptionWaterPulse ItemDescriptionWaterPulse: -.string "Teaches the move {COLOR_2 GREEN}Water Pulse{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance.#nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Water Pulse{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance.{NEW_LINE}It may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionCalmMind ItemDescriptionCalmMind: -.string "Teaches the move {COLOR_2 GREEN}Calm Mind{END_COLOR_TEXT_2}.#nIt raises the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}#nand {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Calm Mind{END_COLOR_TEXT_2}.{NEW_LINE}It raises the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}and {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0" .global ItemDescriptionRoar ItemDescriptionRoar: -.string "Teaches the move {COLOR_2 GREEN}Roar{END_COLOR_TEXT_2}.#nIt sends the target flying.#nIf the foe hits a wall or another#nPokémon~2c it sustains damage.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Roar{END_COLOR_TEXT_2}.{NEW_LINE}It sends the target flying.{NEW_LINE}If the foe hits a wall or another{NEW_LINE}Pokémon{COMMA} it sustains damage.\n\0" .global ItemDescriptionToxic ItemDescriptionToxic: -.string "Teaches the move {COLOR_2 GREEN}Toxic{END_COLOR_TEXT_2}.#nIt {COLOR_2 CYAN}badly poisons{END_COLOR_TEXT_2} the foe Pokémon.#nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it#nsustains damage over several turns.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Toxic{END_COLOR_TEXT_2}.{NEW_LINE}It {COLOR_2 CYAN}badly poisons{END_COLOR_TEXT_2} the foe Pokémon.{NEW_LINE}If a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} it{NEW_LINE}sustains damage over several turns.\n\0" .global ItemDescriptionHail ItemDescriptionHail: -.string "An item that changes the dungeon floor~27s#nweather to {COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.#n#n#nRange: All Pokémon on floor\n\0" +.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0" .global ItemDescriptionBulkUp ItemDescriptionBulkUp: -.string "Teaches the move {COLOR_2 GREEN}Bulk Up{END_COLOR_TEXT_2}.#nIt boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}#nby one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Bulk Up{END_COLOR_TEXT_2}.{NEW_LINE}It boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0" .global ItemDescriptionBulletSeed ItemDescriptionBulletSeed: -.string "Teaches the move {COLOR_2 GREEN}Bullet Seed{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance.#nIt hits two to five times per use.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Bullet Seed{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance.{NEW_LINE}It hits two to five times per use.\n\0" .global ItemDescriptionHiddenPower ItemDescriptionHiddenPower: -.string "Teaches the move {COLOR_2 GREEN}Hidden Power{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIts type and power change with the#ndungeon.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Hidden Power{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}Its type and power change with the{NEW_LINE}dungeon.\n\0" .global ItemDescriptionSunnyDay ItemDescriptionSunnyDay: -.string "An item that changes the dungeon floor~27s#nweather to {COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} for several turns.#n#n#nRange: All Pokémon on floor\n\0" +.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0" .global ItemDescriptionTaunt ItemDescriptionTaunt: -.string "Teaches the move {COLOR_2 GREEN}Taunt{END_COLOR_TEXT_2}.#nThe targeted Pokémon~27s status changes#nto {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2}.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Taunt{END_COLOR_TEXT_2}.{NEW_LINE}The targeted Pokémon{APOSTROPHE}s status changes{NEW_LINE}to {COLOR_2 CYAN}Taunted{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionIceBeam ItemDescriptionIceBeam: -.string "Teaches the move {COLOR_2 GREEN}Ice Beam{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance. It may also leave the target#n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Ice Beam{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also leave the target{NEW_LINE}{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\n\0" .global ItemDescriptionBlizzard ItemDescriptionBlizzard: -.string "Teaches the move {COLOR_2 GREEN}Blizzard{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and#nincapable of action.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Blizzard{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and{NEW_LINE}incapable of action.\n\0" .global ItemDescriptionHyperBeam ItemDescriptionHyperBeam: -.string "Teaches the move {COLOR_2 GREEN}Hyper Beam{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance. However~2c it also makes the user#n{COLOR_2 CYAN}paused{END_COLOR_TEXT_2} and incapable of action.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Hyper Beam{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. However{COMMA} it also makes the user{NEW_LINE}{COLOR_2 CYAN}paused{END_COLOR_TEXT_2} and incapable of action.\n\0" .global ItemDescriptionLightScreen ItemDescriptionLightScreen: -.string "Teaches the move {COLOR_2 GREEN}Light Screen{END_COLOR_TEXT_2}.#nIt makes the user~27s status {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2}.#nIt halves the damage from#n{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2}.{NEW_LINE}It halves the damage from{NEW_LINE}{COLOR_2 CYAN}Special Attack moves{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionProtect ItemDescriptionProtect: -.string "Teaches the move {COLOR_2 GREEN}Protect{END_COLOR_TEXT_2}.#nIt changes the Pokémon~27s status to#n{COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} and prevents damage from#nenemy attacks and moves.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Protect{END_COLOR_TEXT_2}.{NEW_LINE}It changes the Pokémon{APOSTROPHE}s status to{NEW_LINE}{COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} and prevents damage from{NEW_LINE}enemy attacks and moves.\n\0" .global ItemDescriptionRainDance ItemDescriptionRainDance: -.string "An item that changes the dungeon floor~27s#nweather to {COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} for several turns.#n#n#nRange: All Pokémon on floor\n\0" +.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0" .global ItemDescriptionGigaDrain ItemDescriptionGigaDrain: -.string "Teaches the move {COLOR_2 GREEN}Giga Drain{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based#non the damage it inflicted.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Giga Drain{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based{NEW_LINE}on the damage it inflicted.\n\0" .global ItemDescriptionSafeguard ItemDescriptionSafeguard: -.string "Teaches the move {COLOR_2 GREEN}Safeguard{END_COLOR_TEXT_2}.#nIt changes the status of the user and team#nmembers in the same room to {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2}#nand prevents status problems.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Safeguard{END_COLOR_TEXT_2}.{NEW_LINE}It changes the status of the user and team{NEW_LINE}members in the same room to {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2}{NEW_LINE}and prevents status problems.\n\0" .global ItemDescriptionFrustration ItemDescriptionFrustration: -.string "Teaches the move {COLOR_2 GREEN}Frustration{END_COLOR_TEXT_2}.#nIt inflicts damage on the target and#ninflicts greater damage if the user~27s#n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Frustration{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target and{NEW_LINE}inflicts greater damage if the user{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\n\0" .global ItemDescriptionSolarBeam ItemDescriptionSolarBeam: -.string "Teaches the move {COLOR_2 GREEN}Solarbeam{END_COLOR_TEXT_2}.#nThe user~27s status becomes {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2}~2c#nand it attacks on the next turn.#nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Solarbeam{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status becomes {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" .global ItemDescriptionIronTail ItemDescriptionIronTail: -.string "Teaches the move {COLOR_2 GREEN}Iron Tail{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}#nby one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Iron Tail{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0" .global ItemDescriptionThunderbolt ItemDescriptionThunderbolt: -.string "Teaches the move {COLOR_2 GREEN}Thunderbolt{END_COLOR_TEXT_2}.#nIt damages all foes around the user.#nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c which#nprevents attacks and moves.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Thunderbolt{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user.{NEW_LINE}It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} which{NEW_LINE}prevents attacks and moves.\n\0" .global ItemDescriptionThunder ItemDescriptionThunder: -.string "Teaches the move {COLOR_2 GREEN}Thunder{END_COLOR_TEXT_2}.#nIt inflicts damage on the target#nand may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.#nIts accuracy is affected by the weather.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Thunder{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target{NEW_LINE}and may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.{NEW_LINE}Its accuracy is affected by the weather.\n\0" .global ItemDescriptionEarthquake ItemDescriptionEarthquake: -.string "Teaches the move {COLOR_2 GREEN}Earthquake{END_COLOR_TEXT_2}.#nIt damages all Pokémon in the same room.#nIt inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}#nPokémon.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Earthquake{END_COLOR_TEXT_2}.{NEW_LINE}It damages all Pokémon in the same room.{NEW_LINE}It inflicts double damage on any {COLOR_2 CYAN}digging{END_COLOR_TEXT_2}{NEW_LINE}Pokémon.\n\0" .global ItemDescriptionReturn ItemDescriptionReturn: -.string "Teaches the move {COLOR_2 GREEN}Return{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIts power rises with the user~27s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Return{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}Its power rises with the user{APOSTROPHE}s {COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionDig ItemDescriptionDig: -.string "Teaches the move {COLOR_2 GREEN}Dig{END_COLOR_TEXT_2}.#nThe user~27s status becomes {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2}~2c#nand it attacks on the next turn.#nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Dig{END_COLOR_TEXT_2}.{NEW_LINE}The user{APOSTROPHE}s status becomes {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}and it attacks on the next turn.{NEW_LINE}It is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\n\0" .global ItemDescriptionPsychic ItemDescriptionPsychic: -.string "Teaches the move {COLOR_2 GREEN}Psychic{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also lower the target~27s {COLOR_2 YELLOW}Special#nDefense{END_COLOR_TEXT_2} by one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Psychic{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special{NEW_LINE}Defense{END_COLOR_TEXT_2} by one level.\n\0" .global ItemDescriptionShadowBall ItemDescriptionShadowBall: -.string "Teaches the move {COLOR_2 GREEN}Shadow Ball{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance. It may also lower the target~27s#n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Shadow Ball{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also lower the target{APOSTROPHE}s{NEW_LINE}{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\n\0" .global ItemDescriptionBrickBreak ItemDescriptionBrickBreak: -.string "Teaches the move {COLOR_2 GREEN}Brick Break{END_COLOR_TEXT_2}.#nIt shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}#nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Brick Break{END_COLOR_TEXT_2}.{NEW_LINE}It shatters the target{APOSTROPHE}s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}or {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\n\0" .global ItemDescriptionDoubleTeam ItemDescriptionDoubleTeam: -.string "An item that raises the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}#nby one level.#n#n#nRange: User\n\0" +.string "An item that raises the user{APOSTROPHE}s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2}{NEW_LINE}by one level.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionReflect ItemDescriptionReflect: -.string "Teaches the move {COLOR_2 GREEN}Reflect{END_COLOR_TEXT_2}.#nIt makes the user~27s status {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}#nand halves the damage from all#n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and#nregular attacks.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Reflect{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}{NEW_LINE}and halves the damage from all{NEW_LINE}{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and{NEW_LINE}regular attacks.\n\0" .global ItemDescriptionShockWave ItemDescriptionShockWave: -.string "Teaches the move {COLOR_2 GREEN}Shock Wave{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance.#nIt never misses.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Shock Wave{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance.{NEW_LINE}It never misses.\n\0" .global ItemDescriptionFlamethrower ItemDescriptionFlamethrower: -.string "Teaches the move {COLOR_2 GREEN}Flamethrower{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.#nIt thaws and frees frozen Pokémon.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Flamethrower{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.{NEW_LINE}It thaws and frees frozen Pokémon.\n\0" .global ItemDescriptionSludgeBomb ItemDescriptionSludgeBomb: -.string "Teaches the move {COLOR_2 GREEN}Sludge Bomb{END_COLOR_TEXT_2}.#nIt inflicts damage on the target even at a#ndistance. It may also leave the target#n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it over several turns.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Sludge Bomb{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target even at a{NEW_LINE}distance. It may also leave the target{NEW_LINE}{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} damaging it over several turns.\n\0" .global ItemDescriptionSandstorm ItemDescriptionSandstorm: -.string "An item that changes the dungeon floor~27s#nweather to {COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.#n#n#nRange: All Pokémon on floor\n\0" +.string "An item that changes the dungeon floor{APOSTROPHE}s{NEW_LINE}weather to {COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0" .global ItemDescriptionFireBlast ItemDescriptionFireBlast: -.string "Teaches the move {COLOR_2 GREEN}Fire Blast{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.#nIt thaws and frees frozen Pokémon.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Fire Blast{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.{NEW_LINE}It thaws and frees frozen Pokémon.\n\0" .global ItemDescriptionRockTomb ItemDescriptionRockTomb: -.string "It inflicts damage on the target.#nIt also lowers the target~27s {COLOR_2 YELLOW}Movement#nSpeed{END_COLOR_TEXT_2} by one level.#n#nRange: Foe in front\n\0" +.string "It inflicts damage on the target.{NEW_LINE}It also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement{NEW_LINE}Speed{END_COLOR_TEXT_2} by one level.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionAerialAce ItemDescriptionAerialAce: -.string "Teaches the move {COLOR_2 GREEN}Aerial Ace{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt never misses.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Aerial Ace{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It never misses.\n\0" .global ItemDescriptionTorment ItemDescriptionTorment: -.string "Teaches the move {COLOR_2 GREEN}Torment{END_COLOR_TEXT_2}.#nIt prevents the targeted Pokémon from#nrepeating its last move while it#nremains on the floor.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Torment{END_COLOR_TEXT_2}.{NEW_LINE}It prevents the targeted Pokémon from{NEW_LINE}repeating its last move while it{NEW_LINE}remains on the floor.\n\0" .global ItemDescriptionFacade ItemDescriptionFacade: -.string "Teaches the move {COLOR_2 GREEN}Facade{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c#nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Facade{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}If the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}or has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA} its power is doubled.\n\0" .global ItemDescriptionSecretPower ItemDescriptionSecretPower: -.string "Teaches the move {COLOR_2 GREEN}Secret Power{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also trigger other effects#ndepending on the terrain.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Secret Power{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also trigger other effects{NEW_LINE}depending on the terrain.\n\0" .global ItemDescriptionRest ItemDescriptionRest: -.string "Teaches the move {COLOR_2 GREEN}Rest{END_COLOR_TEXT_2}.#nIt makes the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.#nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}#nand recovers from any status problems.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Rest{END_COLOR_TEXT_2}.{NEW_LINE}It makes the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}.{NEW_LINE}Upon awakening{COMMA} the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{NEW_LINE}and recovers from any status problems.\n\0" .global ItemDescriptionAttract ItemDescriptionAttract: -.string "Teaches the move {COLOR_2 GREEN}Attract{END_COLOR_TEXT_2}.#nIt changes the target~27s status to#n{COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2}.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Attract{END_COLOR_TEXT_2}.{NEW_LINE}It changes the target{APOSTROPHE}s status to{NEW_LINE}{COLOR_2 CYAN}Infatuated{END_COLOR_TEXT_2}.\n\0" .global ItemDescriptionThief ItemDescriptionThief: -.string "Teaches the move {COLOR_2 GREEN}Thief{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt also snatches the target~27s hold item#nand makes it the user~27s hold item.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Thief{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It also snatches the target{APOSTROPHE}s hold item{NEW_LINE}and makes it the user{APOSTROPHE}s hold item.\n\0" .global ItemDescriptionSteelWIng ItemDescriptionSteelWIng: -.string "Teaches the move {COLOR_2 GREEN}Steel Wing{END_COLOR_TEXT_2}.#nIt inflicts damage on the target.#nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by#none level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Steel Wing{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on the target.{NEW_LINE}It may also raise the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by{NEW_LINE}one level.\n\0" .global ItemDescriptionSkillSwap ItemDescriptionSkillSwap: -.string "Teaches the move {COLOR_2 GREEN}Skill Swap{END_COLOR_TEXT_2}.#nIt switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with#nthat of the target.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Skill Swap{END_COLOR_TEXT_2}.{NEW_LINE}It switches the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with{NEW_LINE}that of the target.\n\0" .global ItemDescriptionSnatch ItemDescriptionSnatch: -.string "It switches the user~27s status to {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2}.#nIt steals the moves of Pokémon on#nthe same floor.#n#nRange: User\n\0" +.string "It switches the user{APOSTROPHE}s status to {COLOR_2 CYAN}Snatch{END_COLOR_TEXT_2}.{NEW_LINE}It steals the moves of Pokémon on{NEW_LINE}the same floor.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionOverheat ItemDescriptionOverheat: -.string "Teaches the move {COLOR_2 GREEN}Overheat{END_COLOR_TEXT_2}.#nIt damages all foes around the user~2c but it#nalso lowers the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}#nby two levels and thaws frozen Pokémon.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Overheat{END_COLOR_TEXT_2}.{NEW_LINE}It damages all foes around the user{COMMA} but it{NEW_LINE}also lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{NEW_LINE}by two levels and thaws frozen Pokémon.\n\0" .global ItemDescriptionWideSlash ItemDescriptionWideSlash: -.string "Teaches the move {COLOR_2 GREEN}Wide Slash{END_COLOR_TEXT_2}.#nIt inflicts damage on foes on the 3#ntiles diagonally and directly in front.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Wide Slash{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on foes on the 3{NEW_LINE}tiles diagonally and directly in front.\n\0" .global ItemDescriptionExcavate ItemDescriptionExcavate: -.string "Teaches the move {COLOR_2 GREEN}Excavate{END_COLOR_TEXT_2}.#nIt digs through the wall the user is facing.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Excavate{END_COLOR_TEXT_2}.{NEW_LINE}It digs through the wall the user is facing.\n\0" .global ItemDescriptionSpinSlash ItemDescriptionSpinSlash: -.string "Teaches the move {COLOR_2 GREEN}Spin Slash{END_COLOR_TEXT_2}.#nIt inflicts damage on all foes surrounding#nthe user.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Spin Slash{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on all foes surrounding{NEW_LINE}the user.\n\0" .global ItemDescriptionSeeTrapOrb ItemDescriptionSeeTrapOrb: -.string "It reveals all hidden traps in the same#nroom.#n#n#nRange: User\n\0" +.string "It reveals all hidden traps in the same{NEW_LINE}room.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionMugOrb ItemDescriptionMugOrb: -.string "It inflicts damage on the target.#nIt also snatches the target~27s hold item#nto make it the user~27s.#n#nRange: Foe in front\n\0" +.string "It inflicts damage on the target.{NEW_LINE}It also snatches the target{APOSTROPHE}s hold item{NEW_LINE}to make it the user{APOSTROPHE}s.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionReboundOrb ItemDescriptionReboundOrb: -.string "Changes the user~27s status to {COLOR_2 CYAN}Mini Counter{END_COLOR_TEXT_2}.#nAny damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}#nor a regular attack is partially returned.#n#nRange: User\n\0" +.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Mini Counter{END_COLOR_TEXT_2}.{NEW_LINE}Any damage from {COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2}{NEW_LINE}or a regular attack is partially returned.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionLobOrb ItemDescriptionLobOrb: -.string "Inflicts damage on the target up to#n2 tiles away.#n#n#nRange: 2 tiles\n\0" +.string "Inflicts damage on the target up to{NEW_LINE}2 tiles away.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: 2 tiles\n\0" .global ItemDescriptionSwitcherOrb ItemDescriptionSwitcherOrb: -.string "Switches the user~27s position with another#nPokémon~2c however distant.#n#n#nRange: Straight line\n\0" +.string "Switches the user{APOSTROPHE}s position with another{NEW_LINE}Pokémon{COMMA} however distant.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Straight line\n\0" .global ItemDescriptionBlowbackOrb ItemDescriptionBlowbackOrb: -.string "Knocks a distant target flying.#nIf the target hits a wall or another#nPokémon~2c it sustains damage.#n#nRange: Straight line\n\0" +.string "Knocks a distant target flying.{NEW_LINE}If the target hits a wall or another{NEW_LINE}Pokémon{COMMA} it sustains damage.{NEW_LINE}{NEW_LINE}Range: Straight line\n\0" .global ItemDescriptionWarpOrb ItemDescriptionWarpOrb: -.string "Warps foes in the same room to other#nplaces on the same floor.#n#n#nRange: Foes in room\n\0" +.string "Warps foes in the same room to other{NEW_LINE}places on the same floor.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionTransferOrb ItemDescriptionTransferOrb: -.string "Transforms the target into a different#nPokémon.#n#n#nRange: Foe in front\n\0" +.string "Transforms the target into a different{NEW_LINE}Pokémon.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionSlowOrb ItemDescriptionSlowOrb: -.string "Lowers the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} of foes in#nthe same room by one level.#n#n#nRange: Foes in room\n\0" +.string "Lowers the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} of foes in{NEW_LINE}the same room by one level.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionQuickOrb ItemDescriptionQuickOrb: -.string "Boosts the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} of the user#nand team members in the room by one#nlevel.#n#nRange: All team members in room\n\0" +.string "Boosts the {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} of the user{NEW_LINE}and team members in the room by one{NEW_LINE}level.{NEW_LINE}{NEW_LINE}Range: All team members in room\n\0" .global ItemDescriptionLuminousOrb ItemDescriptionLuminousOrb: -.string "Reveals the entire floor to the user.#n#n#n#nRange: User\n\0" +.string "Reveals the entire floor to the user.{NEW_LINE}{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionPetrifyOrb ItemDescriptionPetrifyOrb: -.string "Changes the status of foes in the room to#n{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2}~2c making them incapable of action.#n#n#nRange: Foes in room\n\0" +.string "Changes the status of foes in the room to{NEW_LINE}{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2}{COMMA} making them incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionStayawayOrb ItemDescriptionStayawayOrb: -.string "Changes the status of the target to#n{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2} and warps it near the stairs.#n#n#nRange: Foe in front\n\0" +.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Petrified{END_COLOR_TEXT_2} and warps it near the stairs.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionPounceOrb ItemDescriptionPounceOrb: -.string "Makes the user pounce on the Pokémon#nin front~2c however distant. If no Pokémon#nis in the way~2c the user leaps to the wall.#n#nRange: Special\n\0" +.string "Makes the user pounce on the Pokémon{NEW_LINE}in front{COMMA} however distant. If no Pokémon{NEW_LINE}is in the way{COMMA} the user leaps to the wall.{NEW_LINE}{NEW_LINE}Range: Special\n\0" .global ItemDescriptionTrawlOrb ItemDescriptionTrawlOrb: -.string "Pulls all items on the floor to the user.#nBeware: if there is a shop~2c the user will#nbe considered a shoplifter.#n#nRange: User\n\0" +.string "Pulls all items on the floor to the user.{NEW_LINE}Beware: if there is a shop{COMMA} the user will{NEW_LINE}be considered a shoplifter.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionCleanseOrb ItemDescriptionCleanseOrb: -.string "Sticky~2c gummed-up items are cleansed of#ngrime~2c making them usable again.#n#n#nRange: All team members on floor\n\0" +.string "Sticky{COMMA} gummed-up items are cleansed of{NEW_LINE}grime{COMMA} making them usable again.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All team members on floor\n\0" .global ItemDescriptionObserverOrb ItemDescriptionObserverOrb: -.string "Changes the status of the target to#n{COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}~2c making it incapable of action.#n#n#nRange: Foe in front\n\0" +.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}{COMMA} making it incapable of action.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionDecoyOrb ItemDescriptionDecoyOrb: -.string "Changes the status of the target to#n{COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2}~2c making it the target of its fellow#nPokémon.#n#nRange: Foe in front\n\0" +.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2}{COMMA} making it the target of its fellow{NEW_LINE}Pokémon.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionSlumberOrb ItemDescriptionSlumberOrb: -.string "Changes the status of foes in the same#nroom to {COLOR_2 CYAN}Sleep{END_COLOR_TEXT_2}~2c making them incapable#nof action.#n#nRange: Foes in room\n\0" +.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Sleep{END_COLOR_TEXT_2}{COMMA} making them incapable{NEW_LINE}of action.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionTotterOrb ItemDescriptionTotterOrb: -.string "Changes the status of foes in the same#nroom to {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}~2c making their#nattacks and movements erratic.#n#nRange: Foes in room\n\0" +.string "Changes the status of foes in the same{NEW_LINE}room to {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2}{COMMA} making their{NEW_LINE}attacks and movements erratic.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionTwoEdgeOrb ItemDescriptionTwoEdgeOrb: -.string "Drops the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of foes in the same#nroom to one. If it hits~2c it also halves#nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.#n#nRange: Foes in room\n\0" +.string "Drops the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of foes in the same{NEW_LINE}room to one. If it hits{COMMA} it also halves{NEW_LINE}the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.{NEW_LINE}{NEW_LINE}Range: Foes in room\n\0" .global ItemDescriptionSilenceOrb ItemDescriptionSilenceOrb: -.string "Changes the status of the target to#n{COLOR_2 CYAN}Muzzled{END_COLOR_TEXT_2}~2c making it incapable of attacks or#nmoves using its mouth.#n#nRange: Foe in front\n\0" +.string "Changes the status of the target to{NEW_LINE}{COLOR_2 CYAN}Muzzled{END_COLOR_TEXT_2}{COMMA} making it incapable of attacks or{NEW_LINE}moves using its mouth.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionEscapeOrb ItemDescriptionEscapeOrb: -.string "Allows the rescue team to escape#nfrom the dungeon.#n#n#nRange: All team members on floor\n\0" +.string "Allows the rescue team to escape{NEW_LINE}from the dungeon.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All team members on floor\n\0" .global ItemDescriptionScannerOrb ItemDescriptionScannerOrb: -.string "Reveals the location of all unclaimed#nitems on the floor.#n#n#nRange: User\n\0" +.string "Reveals the location of all unclaimed{NEW_LINE}items on the floor.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionRadarOrb ItemDescriptionRadarOrb: -.string "Reveals the location of all foes on#nthe floor.#n#n#nRange: User\n\0" +.string "Reveals the location of all foes on{NEW_LINE}the floor.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionDroughtOrb ItemDescriptionDroughtOrb: -.string "Drains water and magma from the dungeon#nfloor.#n#n#nRange: Special\n\0" +.string "Drains water and magma from the dungeon{NEW_LINE}floor.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Special\n\0" .global ItemDescriptionTrapbustOrb ItemDescriptionTrapbustOrb: -.string "Destroys traps in the same room.#n#n#n#nRange: Room\n\0" +.string "Destroys traps in the same room.{NEW_LINE}{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Room\n\0" .global ItemDescriptionRollcallOrb ItemDescriptionRollcallOrb: -.string "Draws all team members to the user.#n#n#n#nRange: All team members on floor\n\0" +.string "Draws all team members to the user.{NEW_LINE}{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All team members on floor\n\0" .global ItemDescriptionInvisifyOrb ItemDescriptionInvisifyOrb: -.string "The user becomes {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2} to other#nPokémon.#n#n#nRange: User\n\0" +.string "The user becomes {COLOR_2 CYAN}invisible{END_COLOR_TEXT_2} to other{NEW_LINE}Pokémon.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionOneShotOrb ItemDescriptionOneShotOrb: -.string "Defeats the target in one shot--if it hits.#n#n#n#nRange: Foe in front\n\0" +.string "Defeats the target in one shot--if it hits.{NEW_LINE}{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionIdentifyOrb ItemDescriptionIdentifyOrb: -.string "Reveals if Pokémon on the floor are#nholding items or not.#n#n#nRange: All Pokémon on floor\n\0" +.string "Reveals if Pokémon on the floor are{NEW_LINE}holding items or not.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: All Pokémon on floor\n\0" .global ItemDescriptionVacuumCut ItemDescriptionVacuumCut: -.string "Teaches the move {COLOR_2 GREEN}Vacuum Cut{END_COLOR_TEXT_2}.#nIt inflicts damage on all foes in the room.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Vacuum Cut{END_COLOR_TEXT_2}.{NEW_LINE}It inflicts damage on all foes in the room.\n\0" .global ItemDescriptionReviverOrb ItemDescriptionReviverOrb: -.string "A hold item that revives the Pokémon#nif it faints.#nIt does not work if the holder faints#nfrom an explosion.#nRange: Holder\n\0" +.string "A hold item that revives the Pokémon{NEW_LINE}if it faints.{NEW_LINE}It does not work if the holder faints{NEW_LINE}from an explosion.{NEW_LINE}Range: Holder\n\0" .global ItemDescriptionShockerOrb ItemDescriptionShockerOrb: -.string "Changes the target~27s status to {COLOR_2 CYAN}Cowering{END_COLOR_TEXT_2}~2c#nmaking its attacks go in the opposite#ndirection.#n#nRange: Foe in front\n\0" +.string "Changes the target{APOSTROPHE}s status to {COLOR_2 CYAN}Cowering{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making its attacks go in the opposite{NEW_LINE}direction.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionSizebustOrb ItemDescriptionSizebustOrb: -.string "Inflicts damage on the target.#nThe bigger the target~27s size~2c the greater#nthe damage.#n#nRange: Foe in front\n\0" +.string "Inflicts damage on the target.{NEW_LINE}The bigger the target{APOSTROPHE}s size{COMMA} the greater{NEW_LINE}the damage.{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionOneRoomOrb ItemDescriptionOneRoomOrb: -.string "Destroys all walls on the floor~2c turning#nthe floor into one vast room.#n#n#nRange: Special\n\0" +.string "Destroys all walls on the floor{COMMA} turning{NEW_LINE}the floor into one vast room.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Special\n\0" .global ItemDescriptionFillInOrb ItemDescriptionFillInOrb: -.string "Makes water or magma in front of the#nuser turn into a solid floor tile.#n#n#nRange: Special\n\0" +.string "Makes water or magma in front of the{NEW_LINE}user turn into a solid floor tile.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Special\n\0" .global ItemDescriptionTrapperOrb ItemDescriptionTrapperOrb: -.string "Sets a trap where the user is standing.#nIt does not work if used in a hallway.#n#n#nRange: User\n\0" +.string "Sets a trap where the user is standing.{NEW_LINE}It does not work if used in a hallway.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionPossessOrb ItemDescriptionPossessOrb: -.string "A leader~27s hold item that enables the#nleader to possess a friend and survive.#nIt only works for the team leader.\n\0" +.string "A leader{APOSTROPHE}s hold item that enables the{NEW_LINE}leader to possess a friend and survive.{NEW_LINE}It only works for the team leader.\n\0" .global ItemDescriptionItemizerOrb ItemDescriptionItemizerOrb: -.string "Turns the target Pokémon into an item.#n#n#n#nRange: Foe in front\n\0" +.string "Turns the target Pokémon into an item.{NEW_LINE}{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionHurlOrb ItemDescriptionHurlOrb: -.string "Hurls the target at another foe to inflict#ndamage.#n#n#nRange: Foe in front\n\0" +.string "Hurls the target at another foe to inflict{NEW_LINE}damage.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: Foe in front\n\0" .global ItemDescriptionMobileOrb ItemDescriptionMobileOrb: -.string "Changes the user~27s status to {COLOR_2 CYAN}Mobile{END_COLOR_TEXT_2}~2c#nenabling it to move and attack through#nwalls and on lava~2c water~2c and clouds.#n#nRange: User\n\0" +.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Mobile{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}enabling it to move and attack through{NEW_LINE}walls and on lava{COMMA} water{COMMA} and clouds.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionTossOrb ItemDescriptionTossOrb: @@ -816,55 +816,55 @@ ItemDescriptionTossOrb: .global ItemDescriptionStairsOrb ItemDescriptionStairsOrb: -.string "Reveals the location of the stairs on the#nfloor.#n#n#nRange: User\n\0" +.string "Reveals the location of the stairs on the{NEW_LINE}floor.{NEW_LINE}{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionLongtossOrb ItemDescriptionLongtossOrb: -.string "Changes the user~27s status to {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}.#nItems thrown by the user will fly until#nthey hit a wall or a Pokémon.#n#nRange: User\n\0" +.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Long Toss{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly until{NEW_LINE}they hit a wall or a Pokémon.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionPierceOrb ItemDescriptionPierceOrb: -.string "Changes the user~27s status to {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2}.#nItems thrown by the user will fly through#nwalls and Pokémon without stopping.#n#nRange: User\n\0" +.string "Changes the user{APOSTROPHE}s status to {COLOR_2 CYAN}Pierce{END_COLOR_TEXT_2}.{NEW_LINE}Items thrown by the user will fly through{NEW_LINE}walls and Pokémon without stopping.{NEW_LINE}{NEW_LINE}Range: User\n\0" .global ItemDescriptionCut ItemDescriptionCut: -.string "Teaches the move {COLOR_2 GREEN}Cut{END_COLOR_TEXT_2}. It does not break~2c#nbut cannot be used in a dungeon.#nThe move damages all foes around the#nuser.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Cut{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages all foes around the{NEW_LINE}user.\n\0" .global ItemDescriptionFly ItemDescriptionFly: -.string "Teaches the move {COLOR_2 GREEN}Fly{END_COLOR_TEXT_2}. It does not break~2c#nbut cannot be used in a dungeon.#nThe move makes the user~27s status {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2}~2c#nmaking it attack on the next turn.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Fly{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making it attack on the next turn.\n\0" .global ItemDescriptionSurf ItemDescriptionSurf: -.string "Teaches the move {COLOR_2 GREEN}Surf{END_COLOR_TEXT_2}. It does not break~2c#nbut cannot be used in a dungeon.#nThe move damages the target.#nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Surf{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move damages the target.{NEW_LINE}Inflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\n\0" .global ItemDescriptionStrength ItemDescriptionStrength: -.string "Teaches the move {COLOR_2 GREEN}Strength{END_COLOR_TEXT_2}. It does not#nbreak~2c but cannot be used in a dungeon.#nThe move hurls the target at another#nPokémon to inflict damage.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Strength{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move hurls the target at another{NEW_LINE}Pokémon to inflict damage.\n\0" .global ItemDescriptionFlash ItemDescriptionFlash: -.string "Teaches the move {COLOR_2 GREEN}Flash{END_COLOR_TEXT_2}. It does not break~2c#nbut cannot be used in a dungeon.#nThe move lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}#nby one level.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Flash{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{NEW_LINE}by one level.\n\0" .global ItemDescriptionRockSmash ItemDescriptionRockSmash: -.string "Teaches the move {COLOR_2 GREEN}Rock Smash{END_COLOR_TEXT_2}. It does not#nbreak~2c but cannot be used in a dungeon.#nThe move digs through the wall the user#nis facing.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Rock Smash{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move digs through the wall the user{NEW_LINE}is facing.\n\0" .global ItemDescriptionWaterfall ItemDescriptionWaterfall: -.string "Teaches the move {COLOR_2 GREEN}Waterfall{END_COLOR_TEXT_2}. It does not#nbreak~2c but cannot be used in a dungeon.#nThe move damages the target.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Waterfall{END_COLOR_TEXT_2}. It does not{NEW_LINE}break{COMMA} but cannot be used in a dungeon.{NEW_LINE}The move damages the target.\n\0" .global ItemDescriptionDive ItemDescriptionDive: -.string "Teaches the move {COLOR_2 GREEN}Dive{END_COLOR_TEXT_2}. It does not break~2c#nbut cannot be used in a dungeon.#nThe move makes the user~27s status {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2}~2c#nmaking it attack strongly on the next turn.\n\0" +.string "Teaches the move {COLOR_2 GREEN}Dive{END_COLOR_TEXT_2}. It does not break{COMMA}{NEW_LINE}but cannot be used in a dungeon.{NEW_LINE}The move makes the user{APOSTROPHE}s status {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2}{COMMA}{NEW_LINE}making it attack strongly on the next turn.\n\0" .global ItemDescriptionLinkBox ItemDescriptionLinkBox: -.string "A marvelous box that enables the user to#n{COLOR_2 CYAN}link{END_COLOR_TEXT_2} and delink moves.#n{COLOR_2 CYAN}Linked{END_COLOR_TEXT_2} moves become separated if#ntheir combined {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} drops to zero.\n\0" +.string "A marvelous box that enables the user to{NEW_LINE}{COLOR_2 CYAN}link{END_COLOR_TEXT_2} and delink moves.{NEW_LINE}{COLOR_2 CYAN}Linked{END_COLOR_TEXT_2} moves become separated if{NEW_LINE}their combined {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} drops to zero.\n\0" .global ItemDescriptionSwitchBox ItemDescriptionSwitchBox: -.string "A curious box that enables the user to#nswitch the rescue team~27s leader.#nOnly official team members may become#nthe team leader.\n\0" +.string "A curious box that enables the user to{NEW_LINE}switch the rescue team{APOSTROPHE}s leader.{NEW_LINE}Only official team members may become{NEW_LINE}the team leader.\n\0" .global ItemDescriptionWeavileFig ItemDescriptionWeavileFig: diff --git a/data/move/move_names.s b/data/move/move_names.s index ca40fd8..46e32f4 100644 --- a/data/move/move_names.s +++ b/data/move/move_names.s @@ -270,7 +270,7 @@ MoveNamePlaceholder: .global MoveUseTextBide MoveUseTextBide: -.string "$m0 can~27t take it anymore!\0" +.string "{ARG_POKEMON_0} can{APOSTROPHE}t take it anymore!\0" .align 2,0 .global MoveNameBide2 @@ -290,7 +290,7 @@ MoveNameIsWatching: .global MoveUseTextRegularAttack MoveUseTextRegularAttack: -.string "$m0 attacked!\0" +.string "{ARG_POKEMON_0} attacked!\0" .align 2,0 .global MoveDescriptionNull @@ -305,7 +305,7 @@ MoveNameRegularAttack: .global MoveDescriptionVoltTackle MoveDescriptionVoltTackle: -.string "Inflicts damage on the target~2c even at a\ndistance.\nHowever~2c it also hurts the user.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nHowever{COMMA} it also hurts the user.\0" .align 2,0 .global MoveNameVoltTackle @@ -320,7 +320,7 @@ MoveNameAeroblast: .global MoveDescriptionStruggle MoveDescriptionStruggle: -.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} the user also takes damage one\nquarter of its {COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameStruggle @@ -340,7 +340,7 @@ MoveNameRockBlast: .global MoveDescriptionLockOn MoveDescriptionLockOn: -.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c\nmaking all its moves and attacks\ncompletely accurate.\0" +.string "Gives the user the {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA}\nmaking all its moves and attacks\ncompletely accurate.\0" .align 2,0 .global MoveNameLockOn @@ -350,7 +350,7 @@ MoveNameLockOn: .global MoveDescriptionSkullBash MoveDescriptionSkullBash: -.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Skull Bash{END_COLOR_TEXT_2} status{COMMA}\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkullBash @@ -370,7 +370,7 @@ MoveNameFuryCutter: .global MoveDescriptionIceBeam MoveDescriptionIceBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}frozen{END_COLOR_TEXT_2} and incapable of action.\0" .align 2,0 .global MoveNameIceBeam @@ -385,7 +385,7 @@ MoveNameIcePunch: .global MoveDescriptionDragonDance MoveDescriptionDragonDance: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDragonDance @@ -395,7 +395,7 @@ MoveNameDragonDance: .global MoveDescriptionDragonbreath MoveDescriptionDragonbreath: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameDragonbreath @@ -430,7 +430,7 @@ MoveNameRefresh: .global MoveDescriptionReflect MoveDescriptionReflect: -.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status~2c\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0" +.string "The user gains the {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2} status{COMMA}\nhalving the damage from all\n{COLOR_2 CYAN}Physical Attack moves{END_COLOR_TEXT_2} and\nregular attacks.\0" .align 2,0 .global MoveNameReflect @@ -440,7 +440,7 @@ MoveNameReflect: .global MoveDescriptionRecycle MoveDescriptionRecycle: -.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original~2c unused state.\0" +.string "Repairs the item {COLOR_2 GREEN}{TM}Used TM{END_COLOR_TEXT_2} and restores\nit to its original{COMMA} unused state.\0" .align 2,0 .global MoveNameRecycle @@ -470,7 +470,7 @@ MoveNameSnatch: .global MoveDescriptionAcid MoveDescriptionAcid: -.string "Inflicts damage on the target.\nIt may also lower the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also lower the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameAcid @@ -480,7 +480,7 @@ MoveNameAcid: .global MoveDescriptionDreamEater MoveDescriptionDreamEater: -.string "Inflicts damage on the target and restores\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0" +.string "Inflicts damage on the target and restores\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nEffective only against sleeping foes.\0" .align 2,0 .global MoveNameDreamEater @@ -500,7 +500,7 @@ MoveNameMetronome: .global MoveDescriptionLeechSeed MoveDescriptionLeechSeed: -.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" +.string "Inflicts the {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2} status\non the target.\nThe target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is leeched every several\nturns to restore the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameLeechSeed @@ -510,7 +510,7 @@ MoveNameLeechSeed: .global MoveDescriptionFrustration MoveDescriptionFrustration: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2} is low.\0" .align 2,0 .global MoveNameFrustration @@ -540,7 +540,7 @@ MoveNameAttract: .global MoveDescriptionMetalClaw MoveDescriptionMetalClaw: -.string "Inflicts damage on the target.\nIt may also boost the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also boost the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMetalClaw @@ -580,7 +580,7 @@ MoveNameMegaDrain: .global MoveDescriptionCalmMind MoveDescriptionCalmMind: -.string "Boosts the Pokémon~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the Pokémon{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} and\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCalmMind @@ -655,7 +655,7 @@ MoveNameFuryAttack: .global MoveDescriptionWaterPulse MoveDescriptionWaterPulse: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt may also leave the target {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameWaterPulse @@ -665,7 +665,7 @@ MoveNameWaterPulse: .global MoveDescriptionMistBall MoveDescriptionMistBall: -.string "Inflicts damage on the target.\nIt may lower the target~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMistBall @@ -680,7 +680,7 @@ MoveNameWaterGun: .global MoveDescriptionWaterSport MoveDescriptionWaterSport: -.string "Changes the floor~27s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Fire-type\nmoves.\0" +.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Water Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Fire-type\nmoves.\0" .align 2,0 .global MoveNameWaterSport @@ -700,7 +700,7 @@ MoveNameDetect: .global MoveDescriptionSubstitute MoveDescriptionSubstitute: -.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the target of its fellow\nPokémon.\0" +.string "The target gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the target of its fellow\nPokémon.\0" .align 2,0 .global MoveNameSubstitute @@ -720,7 +720,7 @@ MoveNameDefenseCurl: .global MoveDescriptionProtect MoveDescriptionProtect: -.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status~2c\npreventing damage from enemy attacks\nand moves.\0" +.string "The user gains the {COLOR_2 CYAN}Protect{END_COLOR_TEXT_2} status{COMMA}\npreventing damage from enemy attacks\nand moves.\0" .align 2,0 .global MoveNameProtect @@ -770,7 +770,7 @@ MoveDescriptionSpikes: .global MoveDescriptionWrap MoveDescriptionWrap: -.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status~2c and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" +.string "The user gains the {COLOR_2 CYAN}Wrap{END_COLOR_TEXT_2} status{COMMA} and\nthe {COLOR_2 CYAN}Wrapped{END_COLOR_TEXT_2} status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" .align 2,0 .global MoveNameWrap @@ -805,7 +805,7 @@ MoveNameFireSpin: .global MoveDescriptionBonemerang MoveDescriptionBonemerang: -.string "Strikes the target twice~2c even at a\ndistance.\0" +.string "Strikes the target twice{COMMA} even at a\ndistance.\0" .align 2,0 .global MoveNameBonemerang @@ -820,7 +820,7 @@ MoveNameBoneClub: .global MoveDescriptionTailGlow MoveDescriptionTailGlow: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameTailGlow @@ -835,7 +835,7 @@ MoveNameCovet: .global MoveDescriptionCamouflage MoveDescriptionCamouflage: -.string "The user~27s type changes to match the\nterrain.\0" +.string "The user{APOSTROPHE}s type changes to match the\nterrain.\0" .align 2,0 .global MoveNameCamouflage @@ -875,7 +875,7 @@ MoveNameGlare: .global MoveDescriptionSludgeBomb MoveDescriptionSludgeBomb: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c damaging it for several turns.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} damaging it for several turns.\0" .align 2,0 .global MoveNameSludgeBomb @@ -885,12 +885,12 @@ MoveNameSludgeBomb: .global MoveDescriptionSludge MoveDescriptionSludge: -.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it for several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it for several turns.\0" .align 2,0 .global MoveDescriptionEruption MoveDescriptionEruption: -.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveDescriptionPresent @@ -920,7 +920,7 @@ MoveNameCrushClaw: .global MoveDescriptionTeeterDance MoveDescriptionTeeterDance: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on all\nPokémon on the floor{COMMA} making their attacks\nand movements erratic.\0" .align 2,0 .global MoveNameTeeterDance @@ -935,7 +935,7 @@ MoveNameFlash: .global MoveDescriptionBlastBurn MoveDescriptionBlastBurn: -.string "Inflicts damage on the target. However~2c it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target. However{COMMA} it\nalso inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the user.\nIt also thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameBlastBurn @@ -965,7 +965,7 @@ MoveNameBeatUp: .global MoveDescriptionWhirlwind MoveDescriptionWhirlwind: -.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon~2c it sustains damage.\0" +.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon{COMMA} it sustains damage.\0" .align 2,0 .global MoveNameWhirlwind @@ -975,7 +975,7 @@ MoveNameWhirlwind: .global MoveDescriptionFeatherdance MoveDescriptionFeatherdance: -.string "Lowers the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameFeatherdance @@ -985,7 +985,7 @@ MoveNameFeatherdance: .global MoveDescriptionImprison MoveDescriptionImprison: -.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of action.\0" +.string "Inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of action.\0" .align 2,0 .global MoveNameImprison @@ -995,7 +995,7 @@ MoveNameImprison: .global MoveDescriptionBulkUp MoveDescriptionBulkUp: -.string "Raises the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Raises the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameBulkUp @@ -1045,7 +1045,7 @@ MoveNameLightScreen: .global MoveDescriptionBellyDrum MoveDescriptionBellyDrum: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum~2c\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} to maximum{COMMA}\nbut empties its {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} to just one.\nIt has no effect if the {COLOR_2 YELLOW}Belly{END_COLOR_TEXT_2} is one or less.\0" .align 2,0 .global MoveNameBellyDrum @@ -1055,7 +1055,7 @@ MoveNameBellyDrum: .global MoveDescriptionFixedDamage MoveDescriptionFixedDamage: -.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0" +.string "The user gains the {COLOR_2 CYAN}Set Damage{END_COLOR_TEXT_2} status.\nIn this state{COMMA} all damage inflicted by the\nuser will remain constant.\0" .align 2,0 .global MoveNameDoomDesire @@ -1070,7 +1070,7 @@ MoveNameBubblebeam: .global MoveDescriptionSplash MoveDescriptionSplash: -.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands~2c both Pokémon are hurt.\0" +.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands{COMMA} both Pokémon are hurt.\0" .align 2,0 .global MoveNameSplash @@ -1090,7 +1090,7 @@ MoveNamePetalDance: .global MoveDescriptionBatonPass MoveDescriptionBatonPass: -.string "Successively switches the user~27s position\nwith the positions of other Pokémon in\nthe room.\0" +.string "Successively switches the user{APOSTROPHE}s position\nwith the positions of other Pokémon in\nthe room.\0" .align 2,0 .global MoveNameBatonPass @@ -1100,7 +1100,7 @@ MoveNameBatonPass: .global MoveDescriptionHighCriticalDistance MoveDescriptionHighCriticalDistance: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt has a high critical-hit rate.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt has a high critical-hit rate.\0" .align 2,0 .global MoveNameRazorLeaf @@ -1115,7 +1115,7 @@ MoveNamePound: .global MoveDescriptionKnockOff MoveDescriptionKnockOff: -.string "Knocks the target~27s hold item to\nthe ground.\0" +.string "Knocks the target{APOSTROPHE}s hold item to\nthe ground.\0" .align 2,0 .global MoveNameKnockOff @@ -1155,7 +1155,7 @@ MoveNameSpitUp: .global MoveDescriptionSteelWing MoveDescriptionSteelWing: -.string "Inflicts damage on the target.\nIt may also raise the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt may also raise the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameSteelWing @@ -1165,12 +1165,12 @@ MoveNameSteelWing: .global MoveDescriptionSuperpower MoveDescriptionSuperpower: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveDescriptionHyperBeam MoveDescriptionHyperBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0" .align 2,0 .global MoveNameHyperBeam @@ -1185,7 +1185,7 @@ MoveNameHyperVoice: .global MoveDescriptionHydroPump MoveDescriptionHydroPump: -.string "Inflicts damage on the target~2c even at a\ndistance.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\0" .align 2,0 .global MoveNameHydroPump @@ -1195,7 +1195,7 @@ MoveNameHydroPump: .global MoveDescriptionHydroCannon MoveDescriptionHydroCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user~2c making it incapable\nof action.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2}\nstatus on the user{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameHydroCannon @@ -1205,7 +1205,7 @@ MoveNameHydroCannon: .global MoveDescriptionFrenzyPlant MoveDescriptionFrenzyPlant: -.string "Inflicts damage on the target.\nHowever~2c it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user~2c making it incapable of action.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also inflicts the {COLOR_2 CYAN}Paused{END_COLOR_TEXT_2} status\non the user{COMMA} making it incapable of action.\0" .align 2,0 .global MoveNameFrenzyPlant @@ -1215,7 +1215,7 @@ MoveNameFrenzyPlant: .global MoveDescriptionCurse MoveDescriptionCurse: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level~2c but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type~2c the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}~2c and the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by\none level{COMMA} but also lowers {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}\nby one level. If used by a Ghost type{COMMA} the\ntarget is {COLOR_2 CYAN}cursed{END_COLOR_TEXT_2}{COMMA} and the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} halved.\0" .align 2,0 .global MoveNameCurse @@ -1225,7 +1225,7 @@ MoveNameCurse: .global MoveDescriptionSwallow MoveDescriptionSwallow: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovered depends on how often\nthe move {COLOR_2 GREEN}Stockpile{END_COLOR_TEXT_2} was used before.\0" .align 2,0 .global MoveNameBodySlam @@ -1245,7 +1245,7 @@ MoveNameConfusion: .global MoveDescriptionIngrain MoveDescriptionIngrain: -.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving~2c\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0" +.string "The user gains the {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2} status.\nThe user becomes incapable of moving{COMMA}\nbut regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameIngrain @@ -1255,7 +1255,7 @@ MoveNameIngrain: .global MoveDescriptionRest MoveDescriptionRest: -.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening~2c the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0" +.string "The user gains the {COLOR_2 CYAN}Napping{END_COLOR_TEXT_2} status.\nUpon awakening{COMMA} the Pokémon regains {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}\nand recovers from any status problems.\0" .align 2,0 .global MoveNameRest @@ -1265,7 +1265,7 @@ MoveNameRest: .global MoveDescriptionSleepPowder MoveDescriptionSleepPowder: -.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c making them incapable of action.\0" +.string "Makes all foes around the user go to\n{COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} making them incapable of action.\0" .align 2,0 .global MoveNameSleepPowder @@ -1285,7 +1285,7 @@ MoveNameHeatWave: .global MoveUseTextAssist MoveUseTextAssist: -.string "$m0 chose $i0!\0" +.string "{ARG_POKEMON_0} chose {ARG_MOVE_ITEM_0}!\0" .align 2,0 .global MoveDescriptionAssist @@ -1300,7 +1300,7 @@ MoveNameAssist: .global MoveDescriptionPayDay MoveDescriptionPayDay: -.string "Inflicts damage on the target.\nIf the foe faints~2c it will drop money.\0" +.string "Inflicts damage on the target.\nIf the foe faints{COMMA} it will drop money.\0" .align 2,0 .global MoveNamePayDay @@ -1330,7 +1330,7 @@ MoveNameFakeOut: .global MoveDescriptionWish MoveDescriptionWish: -.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0" +.string "The user gains the {COLOR_2 CYAN}Wish{END_COLOR_TEXT_2} status.\nIt boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} recovery rate.\0" .align 2,0 .global MoveNameLeer @@ -1340,7 +1340,7 @@ MoveNameLeer: .global MoveDescriptionSunnyDay MoveDescriptionSunnyDay: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sunny{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameSunnyDay @@ -1365,7 +1365,7 @@ MoveNameNeedleArm: .global MoveDescriptionRolePlay MoveDescriptionRolePlay: -.string "Copies the target~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0" +.string "Copies the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}.\nThe user regains its own {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2}\nwhen it leaves the floor.\0" .align 2,0 .global MoveNameRolePlay @@ -1400,7 +1400,7 @@ MoveNameGrowl: .global MoveDescriptionNightShade MoveDescriptionNightShade: -.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameNightShade @@ -1410,7 +1410,7 @@ MoveNameNightShade: .global MoveDescriptionAmnesia MoveDescriptionAmnesia: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameAmnesia @@ -1420,7 +1420,7 @@ MoveNameAmnesia: .global MoveDescriptionThief MoveDescriptionThief: -.string "Inflicts damage on the target.\nIt also snatches the target~27s hold item\nto make it the user~27s.\0" +.string "Inflicts damage on the target.\nIt also snatches the target{APOSTROPHE}s hold item\nto make it the user{APOSTROPHE}s.\0" .align 2,0 .global MoveNameThief @@ -1430,7 +1430,7 @@ MoveNameThief: .global MoveDescriptionMudSlap MoveDescriptionMudSlap: -.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameMudSlap @@ -1440,7 +1440,7 @@ MoveNameMudSlap: .global MoveDescriptionMudSport MoveDescriptionMudSport: -.string "Changes the floor~27s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}~2c\nwhich halves the power of Electric-type\nmoves.\0" +.string "Changes the floor{APOSTROPHE}s status to {COLOR_2 CYAN}Mud Sport{END_COLOR_TEXT_2}{COMMA}\nwhich halves the power of Electric-type\nmoves.\0" .align 2,0 .global MoveNameMudSport @@ -1465,7 +1465,7 @@ MoveNameTripleKick: .global MoveDescriptionTrick MoveDescriptionTrick: -.string "Switches the user~27s hold item with the\ntarget~27s hold item.\nIt only works if both Pokémon hold items.\0" +.string "Switches the user{APOSTROPHE}s hold item with the\ntarget{APOSTROPHE}s hold item.\nIt only works if both Pokémon hold items.\0" .align 2,0 .global MoveNameTrick @@ -1480,7 +1480,7 @@ MoveNameDragonClaw: .global MoveDescriptionTriAttack MoveDescriptionTriAttack: -.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} or leave the target {COLOR_2 CYAN}frozen{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameTriAttack @@ -1495,12 +1495,12 @@ MoveNameHiJumpKick: .global MoveDescriptionBounce MoveDescriptionBounce: -.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Bouncing{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt may also cause {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveDescriptionJumpKick MoveDescriptionJumpKick: -.string "Inflicts damage on the target~2c but hurts\nthe user if it misses.\0" +.string "Inflicts damage on the target{COMMA} but hurts\nthe user if it misses.\0" .align 2,0 .global MoveNameJumpKick @@ -1510,7 +1510,7 @@ MoveNameJumpKick: .global MoveDescriptionTakeDown MoveDescriptionTakeDown: -.string "Inflicts damage on the target~2c but also\nhurts the user.\0" +.string "Inflicts damage on the target{COMMA} but also\nhurts the user.\0" .align 2,0 .global MoveNameTakeDown @@ -1540,7 +1540,7 @@ MoveNamePoisonpowder: .global MoveDescriptionPoisonFang MoveDescriptionPoisonFang: -.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c damaging it over\nseveral turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target\n{COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} damaging it over\nseveral turns.\0" .align 2,0 .global MoveNamePoisonFang @@ -1550,7 +1550,7 @@ MoveNamePoisonFang: .global MoveDescriptionToxic MoveDescriptionToxic: -.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c it\nsustains damage over several turns.\0" +.string "{COLOR_2 CYAN}Badly poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA} it\nsustains damage over several turns.\0" .align 2,0 .global MoveNameToxic @@ -1560,7 +1560,7 @@ MoveNameToxic: .global MoveDescriptionPoison MoveDescriptionPoison: -.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c it sustains\ndamage over several turns.\0" +.string "{COLOR_2 CYAN}Poisons{END_COLOR_TEXT_2} the target.\nIf a Pokémon is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} it sustains\ndamage over several turns.\0" .align 2,0 .global MoveNameHowl @@ -1570,7 +1570,7 @@ MoveNameHowl: .global MoveDescriptionBlock MoveDescriptionBlock: -.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget~2c making it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making it incapable of movement.\0" .align 2,0 .global MoveNameBlock @@ -1580,7 +1580,7 @@ MoveNameBlock: .global MoveDescriptionZapCannon MoveDescriptionZapCannon: -.string "Inflicts damage on the target~2c even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c\npreventing any attacks or moves.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also causes {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA}\npreventing any attacks or moves.\0" .align 2,0 .global MoveNameZapCannon @@ -1605,7 +1605,7 @@ MoveNameQuickAttack: .global MoveDescriptionShockWave MoveDescriptionShockWave: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt never misses.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt never misses.\0" .align 2,0 .global MoveNameShockWave @@ -1630,7 +1630,7 @@ MoveNameTeleport: .global MoveDescriptionBoostDefenseTwo MoveDescriptionBoostDefenseTwo: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameIronDefense @@ -1650,7 +1650,7 @@ MoveNameHelpingHand: .global MoveDescriptionConversion2 MoveDescriptionConversion2: -.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0" +.string "The user gains the {COLOR_2 CYAN}Conversion 2{END_COLOR_TEXT_2} status.\nIt changes the user{APOSTROPHE}s type to one that is\nstrong against the move type it took last.\0" .align 2,0 .global MoveNameConversion2 @@ -1660,7 +1660,7 @@ MoveNameConversion2: .global MoveDescriptionConversion MoveDescriptionConversion: -.string "Changes the user~27s type into the same\ntype as one of its moves.\0" +.string "Changes the user{APOSTROPHE}s type into the same\ntype as one of its moves.\0" .align 2,0 .global MoveNameConversion @@ -1675,7 +1675,7 @@ MoveNameVineWhip: .global MoveDescriptionSwordsDance MoveDescriptionSwordsDance: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNameSwordsDance @@ -1735,7 +1735,7 @@ MoveNameTaunt: .global MoveDescriptionConfuse MoveDescriptionConfuse: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameSupersonic @@ -1745,7 +1745,7 @@ MoveNameSupersonic: .global MoveDescriptionSeismicToss MoveDescriptionSeismicToss: -.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSeismicToss @@ -1785,7 +1785,7 @@ MoveNameSoftboiled: .global MoveDescriptionTwineedle MoveDescriptionTwineedle: -.string "Hits the target twice~2c even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" +.string "Hits the target twice{COMMA} even at a distance.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0" .align 2,0 .global MoveNameTwineedle @@ -1795,7 +1795,7 @@ MoveNameTwineedle: .global MoveDescriptionMultiHitDistance MoveDescriptionMultiHitDistance: -.string "Inflicts damage on the target~2c even at a\ndistance.\nIt hits two to five times in succession.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance.\nIt hits two to five times in succession.\0" .align 2,0 .global MoveNameBulletSeed @@ -1805,7 +1805,7 @@ MoveNameBulletSeed: .global MoveDescriptionTwister MoveDescriptionTwister: -.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0" +.string "Inflicts damage on the target. It may also\ncause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making\nit incapable of action. Doubles damage\non a {COLOR_2 CYAN}flying{END_COLOR_TEXT_2} or {COLOR_2 CYAN}bouncing{END_COLOR_TEXT_2} Pokémon.\0" .align 2,0 .global MoveNameTwister @@ -1830,7 +1830,7 @@ MoveNameStockpile: .global MoveDescriptionMuddyWater MoveDescriptionMuddyWater: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameMuddyWater @@ -1850,7 +1850,7 @@ MoveNameFireBlast: .global MoveDescriptionDive MoveDescriptionDive: -.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can~27t be used without water.\0" +.string "The user gains the {COLOR_2 CYAN}Diving{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\nIt can{APOSTROPHE}t be used without water.\0" .align 2,0 .global MoveNameDive @@ -1860,7 +1860,7 @@ MoveNameDive: .global MoveDescriptionExplosion MoveDescriptionExplosion: -.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" +.string "Makes the user blow up in\na {COLOR_2 CYAN}huge explosion{END_COLOR_TEXT_2}{COMMA} inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" .align 2,0 .global MoveNameExplosion @@ -1875,7 +1875,7 @@ MoveNameTackle: .global MoveDescriptionFly MoveDescriptionFly: -.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Flying{END_COLOR_TEXT_2} status{COMMA} \nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFly @@ -1885,7 +1885,7 @@ MoveNameFly: .global MoveDescriptionSonicboom MoveDescriptionSonicboom: -.string "Inflicts a set amount of damage on the\ntarget~2c even at a distance.\0" +.string "Inflicts a set amount of damage on the\ntarget{COMMA} even at a distance.\0" .align 2,0 .global MoveNameSonicboom @@ -1895,7 +1895,7 @@ MoveNameSonicboom: .global MoveDescriptionSolarbeam MoveDescriptionSolarbeam: -.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Solarbeam{END_COLOR_TEXT_2} status{COMMA}\nmaking it attack strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSolarbeam @@ -1925,7 +1925,7 @@ MoveNameSacredFire: .global MoveDescriptionGrowth MoveDescriptionGrowth: -.string "Boosts the user~27s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2} by one\nlevel.\0" .align 2,0 .global MoveNameGrowth @@ -1935,7 +1935,7 @@ MoveNameGrowth: .global MoveDescriptionPoisonChance MoveDescriptionPoisonChance: -.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c\ndamaging it over several turns.\0" +.string "Inflicts damage on the target.\nIt may also leave the target {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA}\ndamaging it over several turns.\0" .align 2,0 .global MoveNameSmog @@ -1965,7 +1965,7 @@ MoveNameSandTomb: .global MoveDescriptionLowerAccuracy MoveDescriptionLowerAccuracy: -.string "Lowers the target~27s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSandAttack @@ -1975,7 +1975,7 @@ MoveNameSandAttack: .global MoveDescriptionSandstorm MoveDescriptionSandstorm: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Sandstorm{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameSandstorm @@ -1995,7 +1995,7 @@ MoveNameHeadbutt: .global MoveDescriptionSketch MoveDescriptionSketch: -.string "Copies the move last used by the target\nand makes it the user~27s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0" +.string "Copies the move last used by the target\nand makes it the user{APOSTROPHE}s.\n{COLOR_2 GREEN}Sketch{END_COLOR_TEXT_2} disappears after it copies a move.\0" .align 2,0 .global MoveNameSketch @@ -2005,7 +2005,7 @@ MoveNameSketch: .global MoveDescriptionSkillSwap MoveDescriptionSkillSwap: -.string "Switches the user~27s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0" +.string "Switches the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Ability{END_COLOR_TEXT_2} with\nthat of the target.\0" .align 2,0 .global MoveNameSkillSwap @@ -2030,7 +2030,7 @@ MoveNameAbsorb: .global MoveDescriptionSafeguard MoveDescriptionSafeguard: -.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status~2c\nwhich prevents status problems.\0" +.string "The user and team members in the same\nroom gain the {COLOR_2 CYAN}Safeguard{END_COLOR_TEXT_2} status{COMMA}\nwhich prevents status problems.\0" .align 2,0 .global MoveNameSafeguard @@ -2040,7 +2040,7 @@ MoveNameSafeguard: .global MoveDescriptionExtrasensory MoveDescriptionExtrasensory: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of attacking\nor using moves.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of attacking\nor using moves.\0" .align 2,0 .global MoveNameExtrasensory @@ -2070,7 +2070,7 @@ MoveNameFissure: .global MoveDescriptionMist MoveDescriptionMist: -.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}~2c and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0" +.string "The user gains the {COLOR_2 CYAN}Mist{END_COLOR_TEXT_2} status.\nIt prevents {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2}{COMMA} and\n{COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} from being reduced.\0" .align 2,0 .global MoveNameMist @@ -2100,7 +2100,7 @@ MoveNameCharge: .global MoveDescriptionShadowBall MoveDescriptionShadowBall: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameShadowBall @@ -2135,7 +2135,7 @@ MoveNameStunSpore: .global MoveDescriptionSelfdestruct MoveDescriptionSelfdestruct: -.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" +.string "Makes the user {COLOR_2 CYAN}explode{END_COLOR_TEXT_2}{COMMA} inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" .align 2,0 .global MoveNameSelfdestruct @@ -2145,7 +2145,7 @@ MoveNameSelfdestruct: .global MoveDescriptionLowerDefense MoveDescriptionLowerDefense: -.string "Lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameTailWhip @@ -2155,7 +2155,7 @@ MoveNameTailWhip: .global MoveDescriptionFlail MoveDescriptionFlail: -.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0" .align 2,0 .global MoveNameFlail @@ -2190,7 +2190,7 @@ MoveNameEarthquake: .global MoveDescriptionRecover MoveDescriptionRecover: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} by half its\n{COLOR_2 YELLOW}maximum HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRecover @@ -2200,7 +2200,7 @@ MoveNameRecover: .global MoveDescriptionRecoil MoveDescriptionRecoil: -.string "Inflicts damage on the target.\nHowever~2c it also damages the user.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also damages the user.\0" .align 2,0 .global MoveNameSubmission @@ -2210,7 +2210,7 @@ MoveNameSubmission: .global MoveDescriptionPsychUp MoveDescriptionPsychUp: -.string "Copies the target~27s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" +.string "Copies the target{APOSTROPHE}s levels for stats such\nas {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsychUp @@ -2225,7 +2225,7 @@ MoveNameSignalBeam: .global MoveDescriptionWaterSpout MoveDescriptionWaterSpout: -.string "Inflicts damage on the target.\nThe higher the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater\nthe damage.\0" +.string "Inflicts damage on the target.\nThe higher the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater\nthe damage.\0" .align 2,0 .global MoveNameWaterSpout @@ -2235,7 +2235,7 @@ MoveNameWaterSpout: .global MoveDescriptionUproar MoveDescriptionUproar: -.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" +.string "The user and team members in the room\ngain the {COLOR_2 CYAN}Sleepless{END_COLOR_TEXT_2} status{COMMA}\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" .align 2,0 .global MoveNameUproar @@ -2245,7 +2245,7 @@ MoveNameUproar: .global MoveDescriptionPsychoBoost MoveDescriptionPsychoBoost: -.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0" +.string "Inflicts damage on the target.\nHowever{COMMA} it also lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by two levels.\0" .align 2,0 .global MoveNamePsychoBoost @@ -2260,7 +2260,7 @@ MoveNamePsychic: .global MoveDescriptionPsywave MoveDescriptionPsywave: -.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. The amount of damage depends\non the user{APOSTROPHE}s {COLOR_2 YELLOW}level{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsywave @@ -2270,7 +2270,7 @@ MoveNamePsywave: .global MoveDescriptionConfuseChanceDistance MoveDescriptionConfuseChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also leave the target\n{COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNamePsybeam @@ -2280,7 +2280,7 @@ MoveNamePsybeam: .global MoveDescriptionLowerSpeed MoveDescriptionLowerSpeed: -.string "Lowers the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level.\0" .align 2,0 .global MoveNameScaryFace @@ -2305,7 +2305,7 @@ MoveNameEndure: .global MoveDescriptionMeteorMash MoveDescriptionMeteorMash: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also boost the user{APOSTROPHE}s\n{COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameMeteorMash @@ -2315,7 +2315,7 @@ MoveNameMeteorMash: .global MoveDescriptionFollowMe MoveDescriptionFollowMe: -.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status~2c\nmaking it the primary target of foes.\0" +.string "The user gains the {COLOR_2 CYAN}Decoy{END_COLOR_TEXT_2} status{COMMA}\nmaking it the primary target of foes.\0" .align 2,0 .global MoveNameFollowMe @@ -2335,7 +2335,7 @@ MoveNamePowderSnow: .global MoveDescriptionSkyAttack MoveDescriptionSkyAttack: -.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status~2c\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Sky Attack{END_COLOR_TEXT_2} status{COMMA}\nand it attacks strongly on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameSkyAttack @@ -2345,7 +2345,7 @@ MoveNameSkyAttack: .global MoveDescriptionCosmicPower MoveDescriptionCosmicPower: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCosmicPower @@ -2355,7 +2355,7 @@ MoveNameCosmicPower: .global MoveDescriptionMindReader MoveDescriptionMindReader: -.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status~2c making\nall its moves and attacks completely\naccurate.\0" +.string "Gives the user {COLOR_2 CYAN}Sure Shot{END_COLOR_TEXT_2} status{COMMA} making\nall its moves and attacks completely\naccurate.\0" .align 2,0 .global MoveNameMindReader @@ -2365,7 +2365,7 @@ MoveNameMindReader: .global MoveDescriptionIcyWind MoveDescriptionIcyWind: -.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It also lowers the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameIcyWind @@ -2375,7 +2375,7 @@ MoveNameIcyWind: .global MoveDescriptionRapidSpin MoveDescriptionRapidSpin: -.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}~2c\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}~2c or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt also frees the user from {COLOR_2 CYAN}Leech Seed{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}Ingrain{END_COLOR_TEXT_2}{COMMA} or {COLOR_2 CYAN}Constriction{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameRapidSpin @@ -2395,7 +2395,7 @@ MoveNameAgility: .global MoveDescriptionSynthesis MoveDescriptionSynthesis: -.string "Restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" +.string "Restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\nThe amount of {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} regained depends on\nthe weather.\0" .align 2,0 .global MoveNameSynthesis @@ -2405,7 +2405,7 @@ MoveNameSynthesis: .global MoveDescriptionAncientpower MoveDescriptionAncientpower: -.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAncientpower @@ -2415,7 +2415,7 @@ MoveNameAncientpower: .global MoveDescriptionLowKick MoveDescriptionLowKick: -.string "Inflicts damage on the target.\nThe heavier the target~2c the greater the\ndamage.\0" +.string "Inflicts damage on the target.\nThe heavier the target{COMMA} the greater the\ndamage.\0" .align 2,0 .global MoveNameLowKick @@ -2425,7 +2425,7 @@ MoveNameLowKick: .global MoveDescriptionOutrage MoveDescriptionOutrage: -.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" +.string "Hits the target two to five times in\nsuccession. However{COMMA} it also makes the\nuser {COLOR_2 CYAN}confused{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameOutrage @@ -2445,7 +2445,7 @@ MoveNameMeanLook: .global MoveDescriptionHaze MoveDescriptionHaze: -.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0" +.string "Resets the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA} etc.{COMMA} of all\nPokémon on the floor whether they were\nboosted or lowered.\0" .align 2,0 .global MoveNameHaze @@ -2460,7 +2460,7 @@ MoveNameCrabhammer: .global MoveDescriptionLegHolder MoveDescriptionLegHolder: -.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target~2c\nmaking it incapable of movement.\0" +.string "Inflicts the {COLOR_2 CYAN}Leg Hold{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it incapable of movement.\0" .align 2,0 .global MoveNameSpiderWeb @@ -2470,7 +2470,7 @@ MoveNameSpiderWeb: .global MoveDescriptionTickle MoveDescriptionTickle: -.string "Reduces the target~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameTickle @@ -2480,7 +2480,7 @@ MoveNameTickle: .global MoveDescriptionSleep MoveDescriptionSleep: -.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing it\nto be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing it\nto be incapable of action.\0" .align 2,0 .global MoveNameGrasswhistle @@ -2490,7 +2490,7 @@ MoveNameGrasswhistle: .global MoveDescriptionMetalSound MoveDescriptionMetalSound: -.string "Reduces the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\nthree levels.\0" .align 2,0 .global MoveNameMetalSound @@ -2500,7 +2500,7 @@ MoveNameMetalSound: .global MoveDescriptionSilverWind MoveDescriptionSilverWind: -.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}~2c {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}~2c\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}~2c and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Special Attack{END_COLOR_TEXT_2}{COMMA} {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}{COMMA}\n{COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}{COMMA} and {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSilverWind @@ -2530,7 +2530,7 @@ MoveNameSpore: .global MoveDescriptionSmellingsalt MoveDescriptionSmellingsalt: -.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}~2c but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}{COMMA} but it also heals {COLOR_2 CYAN}paralysis{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSmellingsalt @@ -2540,7 +2540,7 @@ MoveNameSmellingsalt: .global MoveDescriptionReversal MoveDescriptionReversal: -.string "Inflicts damage on the target.\nThe lower the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}~2c the greater the\ndamage it inflicts.\0" +.string "Inflicts damage on the target.\nThe lower the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}{COMMA} the greater the\ndamage it inflicts.\0" .align 2,0 .global MoveNameReversal @@ -2550,7 +2550,7 @@ MoveNameReversal: .global MoveDescriptionDrain MoveDescriptionDrain: -.string "Inflicts damage on the target.\nIt also restores the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0" +.string "Inflicts damage on the target.\nIt also restores the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} based\non the damage it inflicted.\0" .align 2,0 .global MoveNameGigaDrain @@ -2560,7 +2560,7 @@ MoveNameGigaDrain: .global MoveDescriptionFocusPunch MoveDescriptionFocusPunch: -.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Punch{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameFocusPunch @@ -2570,7 +2570,7 @@ MoveNameFocusPunch: .global MoveDescriptionFocusEnergy MoveDescriptionFocusEnergy: -.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status~2c\nraising its critical-hit rate.\0" +.string "The user gains the {COLOR_2 CYAN}Focus Energy{END_COLOR_TEXT_2} status{COMMA}\nraising its critical-hit rate.\0" .align 2,0 .global MoveNameFocusEnergy @@ -2580,7 +2580,7 @@ MoveNameFocusEnergy: .global MoveDescriptionDamageLowerSpeed MoveDescriptionDamageLowerSpeed: -.string "Inflicts damage on the target.\nIt also lowers the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt also lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameRockTomb @@ -2590,7 +2590,7 @@ MoveNameRockTomb: .global MoveDescriptionBrickBreak MoveDescriptionBrickBreak: -.string "Shatters the target~27s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0" +.string "Shatters the target{APOSTROPHE}s {COLOR_2 CYAN}Reflect{END_COLOR_TEXT_2}\nor {COLOR_2 CYAN}Light Screen{END_COLOR_TEXT_2} to inflict damage.\0" .align 2,0 .global MoveNameBrickBreak @@ -2600,7 +2600,7 @@ MoveNameBrickBreak: .global MoveDescriptionConstrict MoveDescriptionConstrict: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement\nSpeed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameConstrict @@ -2615,7 +2615,7 @@ MoveNameWithdraw: .global MoveDescriptionConstriction MoveDescriptionConstriction: -.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\0" .align 2,0 .global MoveNameClamp @@ -2630,7 +2630,7 @@ MoveNameKarateChop: .global MoveDescriptionFacade MoveDescriptionFacade: -.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}~2c {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}~2c\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}~2c its power is doubled.\0" +.string "Inflicts damage on the target.\nIf the user is {COLOR_2 CYAN}poisoned{END_COLOR_TEXT_2}{COMMA} {COLOR_2 CYAN}badly poisoned{END_COLOR_TEXT_2}{COMMA}\nor has a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}{COMMA} its power is doubled.\0" .align 2,0 .global MoveNameFacade @@ -2640,7 +2640,7 @@ MoveNameFacade: .global MoveDescriptionEndeavor MoveDescriptionEndeavor: -.string "The difference between the foe~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move~27s\ndamage.\0" +.string "The difference between the foe{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} and\nthe user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} is applied as this move{APOSTROPHE}s\ndamage.\0" .align 2,0 .global MoveNameEndeavor @@ -2665,7 +2665,7 @@ MoveDescriptionThunder: .global MoveDescriptionLowerSpecialDefenseChance MoveDescriptionLowerSpecialDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Special\nDefense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameCrunch @@ -2675,7 +2675,7 @@ MoveNameCrunch: .global MoveDescriptionBide MoveDescriptionBide: -.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0" +.string "The user gains the {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} status.\nWhen {COLOR_2 CYAN}Bide{END_COLOR_TEXT_2} is released{COMMA} the user looses an\nattack double the damage it took\nwhile waiting.\0" .align 2,0 .global MoveNameBide @@ -2685,7 +2685,7 @@ MoveNameBide: .global MoveDescriptionRazorWind MoveDescriptionRazorWind: -.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Razor Wind{END_COLOR_TEXT_2} status{COMMA}\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameRazorWind @@ -2705,7 +2705,7 @@ MoveNameDisable: .global MoveDescriptionBoostDefense MoveDescriptionBoostDefense: -.string "Boosts the user~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameHarden @@ -2725,7 +2725,7 @@ MoveNameGust: .global MoveDescriptionBoostEvasion MoveDescriptionBoostEvasion: -.string "Boosts the user~27s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Evasion{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameDoubleTeam @@ -2735,7 +2735,7 @@ MoveNameDoubleTeam: .global MoveDescriptionBoostAttack MoveDescriptionBoostAttack: -.string "Boosts the user~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" +.string "Boosts the user{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameSharpen @@ -2755,7 +2755,7 @@ MoveNameOdorSleuth: .global MoveDescriptionFlamethrower MoveDescriptionFlamethrower: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also cause a {COLOR_2 CYAN}burn{END_COLOR_TEXT_2}.\nIt thaws and frees frozen Pokémon.\0" .align 2,0 .global MoveNameFlamethrower @@ -2790,7 +2790,7 @@ MoveNameStrength: .global MoveDescriptionGrudge MoveDescriptionGrudge: -.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated~2c it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0" +.string "The user gains the {COLOR_2 CYAN}Grudge{END_COLOR_TEXT_2} status.\nIf the user is defeated{COMMA} it zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2}\nof the move last used by the foe.\0" .align 2,0 .global MoveNameGrudge @@ -2800,7 +2800,7 @@ MoveNameGrudge: .global MoveDescriptionReturn MoveDescriptionReturn: -.string "Inflicts damage on the target.\nIts power rises with the user~27s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target.\nIts power rises with the user{APOSTROPHE}s\n{COLOR_2 YELLOW}IQ{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameReturn @@ -2820,7 +2820,7 @@ MoveNameWillOWisp: .global MoveDescriptionCringe MoveDescriptionCringe: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c\nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA}\nmaking it incapable of action.\0" .align 2,0 .global MoveNameAstonish @@ -2830,7 +2830,7 @@ MoveNameAstonish: .global MoveDescriptionFlatter MoveDescriptionFlatter: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameFlatter @@ -2840,7 +2840,7 @@ MoveNameFlatter: .global MoveDescriptionOctazooka MoveDescriptionOctazooka: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Accuracy{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameOctazooka @@ -2850,7 +2850,7 @@ MoveNameOctazooka: .global MoveDescriptionMemento MoveDescriptionMemento: -.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0" +.string "Sharply reduces the {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} and {COLOR_2 YELLOW}Special\nAttack{END_COLOR_TEXT_2} of all foes in the room. It also\ncuts the user{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} to one and warps the\nuser to a different place on the floor.\n\0" .align 2,0 .global MoveNameMemento @@ -2860,7 +2860,7 @@ MoveNameMemento: .global MoveDescriptionAuroraBeam MoveDescriptionAuroraBeam: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also halve the \ntarget{APOSTROPHE}s {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameAuroraBeam @@ -2870,7 +2870,7 @@ MoveNameAuroraBeam: .global MoveDescriptionOverheat MoveDescriptionOverheat: -.string "Damages all foes around the user~2c but\nalso lowers the user~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0" +.string "Damages all foes around the user{COMMA} but\nalso lowers the user{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2}\nby two levels and thaws frozen Pokémon.\0" .align 2,0 .global MoveNameOverheat @@ -2910,7 +2910,7 @@ MoveNamePursuit: .global MoveDescriptionSmokescreen MoveDescriptionSmokescreen: -.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0" +.string "Inflicts the {COLOR_2 CYAN}Whiffer{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it miss almost all of its attacks\nand moves.\0" .align 2,0 .global MoveNameSmokescreen @@ -2930,7 +2930,7 @@ MoveNameAirCutter: .global MoveDescriptionSpite MoveDescriptionSpite: -.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target~2c making it unusable.\0" +.string "Zeroes the {COLOR_2 YELLOW}PP{END_COLOR_TEXT_2} of the move last used by\nthe target{COMMA} making it unusable.\0" .align 2,0 .global MoveNameSpite @@ -2940,7 +2940,7 @@ MoveNameSpite: .global MoveDescriptionSing MoveDescriptionSing: -.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c causing\nit to be incapable of action.\0" +.string "Makes the target go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA} causing\nit to be incapable of action.\0" .align 2,0 .global MoveNameSing @@ -2950,7 +2950,7 @@ MoveNameSing: .global MoveDescriptionFakeTears MoveDescriptionFakeTears: -.string "Lowers the target~27s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Special Defense{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameFakeTears @@ -2960,7 +2960,7 @@ MoveNameFakeTears: .global MoveDescriptionWhirlpool MoveDescriptionWhirlpool: -.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}~2c making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" +.string "Inflicts damage on the target.\nIt may also cause {COLOR_2 CYAN}constriction{END_COLOR_TEXT_2}{COMMA} making the\nfoe incapable of movement.\nInflicts double damage on a {COLOR_2 CYAN}diving{END_COLOR_TEXT_2} foe.\0" .align 2,0 .global MoveNameWhirlpool @@ -2970,7 +2970,7 @@ MoveNameWhirlpool: .global MoveDescriptionWeatherBall MoveDescriptionWeatherBall: -.string "Inflicts damage on the target~2c even at a\ndistance~2c using the weather~27s power.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance{COMMA} using the weather{APOSTROPHE}s power.\0" .align 2,0 .global MoveNameWeatherBall @@ -2980,7 +2980,7 @@ MoveNameWeatherBall: .global MoveDescriptionRockSlide MoveDescriptionRockSlide: -.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c \nmaking it incapable of action.\0" +.string "Inflicts damage on the target.\nIt may also cause the target to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} \nmaking it incapable of action.\0" .align 2,0 .global MoveNameRockSlide @@ -3010,7 +3010,7 @@ MoveNameRockThrow: .global MoveDescriptionScreech MoveDescriptionScreech: -.string "Sharply lowers the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" +.string "Sharply lowers the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameHealBell @@ -3020,7 +3020,7 @@ MoveNameHealBell: .global MoveDescriptionSnore MoveDescriptionSnore: -.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}~2c making it incapable\nof action.\0" +.string "If the user is attacked while asleep{COMMA} it\ncounterattacks. It may also cause the\ntarget to {COLOR_2 CYAN}cringe{END_COLOR_TEXT_2}{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameSnore @@ -3030,7 +3030,7 @@ MoveNameSnore: .global MoveDescriptionSwagger MoveDescriptionSwagger: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget~2c but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on the\ntarget{COMMA} but also raises its {COLOR_2 YELLOW}Attack{END_COLOR_TEXT_2} by\ntwo levels.\0" .align 2,0 .global MoveNameSwagger @@ -3040,7 +3040,7 @@ MoveNameSwagger: .global MoveDescriptionStringShot MoveDescriptionStringShot: -.string "Reduces the target~27s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level~2c even at a distance.\0" +.string "Reduces the target{APOSTROPHE}s {COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by\none level{COMMA} even at a distance.\0" .align 2,0 .global MoveNameStringShot @@ -3050,7 +3050,7 @@ MoveNameStringShot: .global MoveDescriptionTorment MoveDescriptionTorment: -.string "Prevents the targeted Pokémon~2c\nwhile it remains on the floor~2c from \nusing the last move it used.\0" +.string "Prevents the targeted Pokémon{COMMA}\nwhile it remains on the floor{COMMA} from \nusing the last move it used.\0" .align 2,0 .global MoveNameTorment @@ -3060,7 +3060,7 @@ MoveNameTorment: .global MoveDescriptionPainSplit MoveDescriptionPainSplit: -.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target~2c\nthen shares it equally.\0" +.string "Adds the {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2} of the user and the target{COMMA}\nthen shares it equally.\0" .align 2,0 .global MoveNamePainSplit @@ -3070,7 +3070,7 @@ MoveNamePainSplit: .global MoveDescriptionSuperFang MoveDescriptionSuperFang: -.string "Halves the target~27s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" +.string "Halves the target{APOSTROPHE}s {COLOR_2 YELLOW}HP{END_COLOR_TEXT_2}.\0" .align 2,0 .global MoveNameSuperFang @@ -3100,7 +3100,7 @@ MoveNameCut: .global MoveDescriptionEncore MoveDescriptionEncore: -.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target~2c\nmaking it capable of using only\nthe move it last used.\0" +.string "Inflicts the {COLOR_2 CYAN}Encore{END_COLOR_TEXT_2} status on the target{COMMA}\nmaking it capable of using only\nthe move it last used.\0" .align 2,0 .global MoveNameEncore @@ -3110,7 +3110,7 @@ MoveNameEncore: .global MoveDescriptionLowerSpeedChanceDistance MoveDescriptionLowerSpeedChanceDistance: -.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" +.string "Inflicts damage on the target{COMMA} even at a\ndistance. It may also lower the target{APOSTROPHE}s\n{COLOR_2 YELLOW}Movement Speed{END_COLOR_TEXT_2} by one level.\0" .align 2,0 .global MoveNameBubble @@ -3130,7 +3130,7 @@ MoveNameAromatherapy: .global MoveDescriptionHail MoveDescriptionHail: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Hail{END_COLOR_TEXT_2} for several turns.\0" .align 2,0 .global MoveNameHail @@ -3140,7 +3140,7 @@ MoveNameHail: .global MoveDescriptionConfuseRay MoveDescriptionConfuseRay: -.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target~2c making its attacks and\nmovements erratic.\0" +.string "Inflicts the {COLOR_2 CYAN}Confused{END_COLOR_TEXT_2} status on\nthe target{COMMA} making its attacks and\nmovements erratic.\0" .align 2,0 .global MoveNameConfuseRay @@ -3150,7 +3150,7 @@ MoveNameConfuseRay: .global MoveDescriptionRainDance MoveDescriptionRainDance: -.string "Changes the dungeon floor~27s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0" +.string "Changes the dungeon floor{APOSTROPHE}s weather to\n{COLOR_2 CYAN}Rain{END_COLOR_TEXT_2} over several turns.\0" .align 2,0 .global MoveNameRainDance @@ -3190,7 +3190,7 @@ MoveNameThrash: .global MoveDescriptionDig MoveDescriptionDig: -.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status~2c\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" +.string "The user gains the {COLOR_2 CYAN}Digging{END_COLOR_TEXT_2} status{COMMA}\nand it attacks on the next turn.\nIt is not possible to {COLOR_2 CYAN}link{END_COLOR_TEXT_2} this move.\0" .align 2,0 .global MoveNameDig @@ -3220,7 +3220,7 @@ MoveNameMorningSun: .global MoveDescriptionNightmare MoveDescriptionNightmare: -.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target~2c making it incapable\nof action.\0" +.string "Inflicts the {COLOR_2 CYAN}Nightmare{END_COLOR_TEXT_2} status\non the target{COMMA} making it incapable\nof action.\0" .align 2,0 .global MoveNameNightmare @@ -3230,7 +3230,7 @@ MoveNameNightmare: .global MoveDescriptionLovelyKiss MoveDescriptionLovelyKiss: -.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}~2c\ncausing them to be incapable of action.\0" +.string "Makes all foes around the user go to {COLOR_2 CYAN}sleep{END_COLOR_TEXT_2}{COMMA}\ncausing them to be incapable of action.\0" .align 2,0 .global MoveNameLovelyKiss @@ -3260,12 +3260,12 @@ MoveNameIceBall: .global MoveUseTextUse MoveUseTextUse: -.string "$m0 used $i0!\0" +.string "{ARG_POKEMON_0} used {ARG_MOVE_ITEM_0}!\0" .align 2,0 .global MoveDescriptionLowerDefenseChance MoveDescriptionLowerDefenseChance: -.string "Inflicts damage on the target.\nIt may also lower the target~27s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" +.string "Inflicts damage on the target.\nIt may also lower the target{APOSTROPHE}s {COLOR_2 YELLOW}Defense{END_COLOR_TEXT_2}\nby one level.\0" .align 2,0 .global MoveNameIronTail diff --git a/data/personality_test.s b/data/personality_test.s index ffbef22..c70e045 100644 --- a/data/personality_test.s +++ b/data/personality_test.s @@ -89,7 +89,7 @@ .4byte HardyQuest3Points HardyQuest3Question: - .string "When the going gets tough~2c do you get\n" + .string "When the going gets tough{COMMA} do you get\n" .string "going?\0" .align 2,0 @@ -129,7 +129,7 @@ HardyQuest4Question: .string "There is a bucket. If you put\n" - .string "water in it~2c how high will you fill it?\0" + .string "water in it{COMMA} how high will you fill it?\0" .align 2,0 @ Question 1, Category 2 (Docile) @@ -213,7 +213,7 @@ .4byte -1 DocileQuest3_Cool: - .string "Say thanks~2c but be cool.\0" + .string "Say thanks{COMMA} but be cool.\0" .align 2,0 DocileQuest3_Joke: @@ -231,7 +231,7 @@ .4byte DocileQuest3Points DocileQuest3Question: - .string "A friend brought over something you~27d\n" + .string "A friend brought over something you{APOSTROPHE}d\n" .string "forgotten.#W\n" .string "How do you thank your friend?\0" .align 2,0 @@ -294,8 +294,8 @@ .4byte BraveQuest1Points BraveQuest1Question: - .string "You~27re going bungee jumping for the first\n" - .string "time.#PSince it~27s scary~2c you decide to test the\n" + .string "You{APOSTROPHE}re going bungee jumping for the first\n" + .string "time.#PSince it{APOSTROPHE}s scary{COMMA} you decide to test the\n" .string "jump with a doll...#W\n" .string "And the bungee cord snaps!#P" .string "Will you still try to make a jump anyway?\0" @@ -368,9 +368,9 @@ BraveQuest2BQuestion: .string "You valiantly fight the aliens...#W\n" - .string "But~2c you are defeated...#PAn alien says to you...#P~93YOU HAVE IMPRESSED US.\n" - .string "IT WAS A PLEASURE TO SEE.#PJOIN US~2c AND TOGETHER WE SHALL\n" - .string "RULE THE WORLD.~94#W\n" + .string "But{COMMA} you are defeated...#PAn alien says to you...#P{QUOTE_START}YOU HAVE IMPRESSED US.\n" + .string "IT WAS A PLEASURE TO SEE.#PJOIN US{COMMA} AND TOGETHER WE SHALL\n" + .string "RULE THE WORLD.{QUOTE_END}#W\n" .string "What will you do?\0" .align 2,0 @@ -434,7 +434,7 @@ .align 2,0 BraveQuest4_Scared: - .string "Help~2c even if scared.\0" + .string "Help{COMMA} even if scared.\0" .align 2,0 BraveQuest4_Hesitation: @@ -457,7 +457,7 @@ JollyQuest1Points: .byte 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 - + JollyQuest1Answers: .4byte HardyQuest2_Yes .byte 0x00, 0x00, 0x00, 0x00 @@ -535,7 +535,7 @@ .4byte JollyQuest3Points JollyQuest3Question: - .string "It~27s the summer holidays!\n" + .string "It{APOSTROPHE}s the summer holidays!\n" .string "Where would you like to go?\0" .align 2,0 @@ -556,7 +556,7 @@ .4byte -1 JollyQuest4_Go: - .string "Right... Well~2c I gotta go.\0" + .string "Right... Well{COMMA} I gotta go.\0" .align 2,0 JollyQuest4_Again: @@ -576,7 +576,7 @@ JollyQuest4Question: .string "A foreign person has started up a\n" .string "conversation with you.#P" - .string "To be honest~2c you don~27t have a clue what\n" + .string "To be honest{COMMA} you don{APOSTROPHE}t have a clue what\n" .string "this fellow is saying.#W\n" .string "How do you reply?\0" .align 2,0 @@ -1038,8 +1038,8 @@ .global HastyQuest1Question HastyQuest1Question: .string "You receive a gift!#W\n" - .string "But you don~27t know what~27s in it.#W\n" - .string "You~27re curious~2c so what do you do?\0" + .string "But you don{APOSTROPHE}t know what{APOSTROPHE}s in it.#W\n" + .string "You{APOSTROPHE}re curious{COMMA} so what do you do?\0" .align 2,0 @ Question 2, Category 8 (Hasty) @@ -1107,7 +1107,7 @@ .global HastyQuest3_Empty HastyQuest3_Empty: - .string "It~27s going to be empty...\0" + .string "It{APOSTROPHE}s going to be empty...\0" .align 2,0 .global HastyQuest3_Trap @@ -1219,7 +1219,7 @@ .global SassyQuest1Question SassyQuest1Question: - .string "Your country~27s leader is in front of you.\n" + .string "Your country{APOSTROPHE}s leader is in front of you.\n" .string "How do you speak to him or her?\0" .align 2,0 @@ -1458,7 +1458,7 @@ .global RelaxedQuest2Question RelaxedQuest2Question: - .string "Do you get the feeling that you~27ve slowed\n" + .string "Do you get the feeling that you{APOSTROPHE}ve slowed\n" .string "down lately?\0" .align 2,0 @@ -1621,8 +1621,8 @@ .global LonelyQuest3Question LonelyQuest3Question: - .string "What do you do with your room~27s light\n" - .string "when you~27re going to bed at night?\0" + .string "What do you do with your room{APOSTROPHE}s light\n" + .string "when you{APOSTROPHE}re going to bed at night?\0" .align 2,0 @ Question 4, Category 12 (Lonely) @@ -1666,7 +1666,7 @@ .global LonelyQuest4Question LonelyQuest4Question: - .string "It~27s a weekend~2c but no one will play\n" + .string "It{APOSTROPHE}s a weekend{COMMA} but no one will play\n" .string "with you...\n" .string "What do you do?\0" .align 2,0 @@ -1723,7 +1723,7 @@ .global QuirkyQuest2_MayMayNot QuirkyQuest2_MayMayNot: - .string "May reply~2c may not.\0" + .string "May reply{COMMA} may not.\0" .align 2,0 .global QuirkyQuest2_Reply @@ -1792,7 +1792,7 @@ .global QuirkyQuest3Question QuirkyQuest3Question: .string "There is a person you like...#W\n" - .string "But there~27s no opportunity to get close.\n" + .string "But there{APOSTROPHE}s no opportunity to get close.\n" .string "What do you do?\0" .align 2,0 @@ -1821,7 +1821,7 @@ .global QuirkyQuest4_GoLeft QuirkyQuest4_GoLeft: - .string "It~27s a trap! Go left.\0" + .string "It{APOSTROPHE}s a trap! Go left.\0" .align 2,0 .global QuirkyQuest4_GoRight @@ -1875,7 +1875,7 @@ .global MiscQuest1Question MiscQuest1Question: - .string "On vacation outings~2c you want to...\0" + .string "On vacation outings{COMMA} you want to...\0" .align 2,0 @ Question 2, Category 14 (Miscellaneous) @@ -1895,7 +1895,7 @@ .global MiscQuest2_DontCare MiscQuest2_DontCare: - .string "Don~27t care.\0" + .string "Don{APOSTROPHE}t care.\0" .align 2,0 .global MiscQuest2 @@ -1906,7 +1906,7 @@ .global MiscQuest2Question MiscQuest2Question: - .string "It~27s the summer festival!\n" + .string "It{APOSTROPHE}s the summer festival!\n" .string "Do you like carnivals?\0" .align 2,0 @@ -1943,7 +1943,7 @@ .global MiscQuest3Question MiscQuest3Question: - .string "Somebody calls you ~93weird but funny.~94\n" + .string "Somebody calls you {QUOTE_START}weird but funny.{QUOTE_END}\n" .string "How does that make you feel?\0" .align 2,0 diff --git a/data/pokemon_mail.s b/data/pokemon_mail.s index 55f5bf9..35ece2a 100644 --- a/data/pokemon_mail.s +++ b/data/pokemon_mail.s @@ -122,8 +122,8 @@ gPokemonMail: @ 80EBA18 .string "Areas for sale!\n" .string "Rescue Teams are urged to check with\n" .string "Wigglytuff for what is available.\n" - .string "By adding to your Friend Areas~2c you can\n" - .string "recruit Pokémon that wouldn~27t join your\n" + .string "By adding to your Friend Areas{COMMA} you can\n" + .string "recruit Pokémon that wouldn{APOSTROPHE}t join your\n" .string "rescue team before!\0" .align 2,0 @@ -137,8 +137,8 @@ gPokemonMail: @ 80EBA18 .string "Congratulations! Your team has attained\n" .string "the Lucario Rank--the top rank among\n" .string "rescue teams! In commemoration of your\n" - .string "fantastic achievement~2c we award you the\n" - .string "Lucario Statue~2c crafted after the legendary\n" + .string "fantastic achievement{COMMA} we award you the\n" + .string "Lucario Statue{COMMA} crafted after the legendary\n" .string "rescue team leader.\n" .string "Keep working for world peace!\n" .string " - Pokémon Rescue Organization -\0" @@ -167,14 +167,14 @@ gPokemonMail: @ 80EBA18 .global gMail_NewsText2 gMail_NewsText2: - .string "#+{COLOR_1 CYAN}$m0 Innocent! Part 2{END_COLOR_TEXT_1}\n" + .string "#+{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 2{END_COLOR_TEXT_1}\n" .string "{COLOR_1 GREEN}Quote from Charizard on the scene:{END_COLOR_TEXT_1}\n" - .string "~93That~27s what I thought right from\n" - .string "the start~2c hahaha!~94\n" + .string "{QUOTE_START}That{APOSTROPHE}s what I thought right from\n" + .string "the start{COMMA} hahaha!{QUOTE_END}\n" .string "{COLOR_1 GREEN}Quote from Tyranitar on the scene:{END_COLOR_TEXT_1}\n" - .string "~93That muckraking Gengar...\n" - .string "He~27s not getting away with this!\n" - .string "He~27d better be ready for it!~94\0" + .string "{QUOTE_START}That muckraking Gengar...\n" + .string "He{APOSTROPHE}s not getting away with this!\n" + .string "He{APOSTROPHE}d better be ready for it!{QUOTE_END}\0" .align 2,0 .global gMail_NewsHeadline2 @@ -184,14 +184,14 @@ gPokemonMail: @ 80EBA18 .global gMail_NewsText1 gMail_NewsText1: - .string "#+{COLOR_1 CYAN}$m0 Innocent! Part 1{END_COLOR_TEXT_1}\n" - .string "$m1 met with Ninetales on {COLOR_1 RED}Mt. Freeze{END_COLOR_TEXT_1}.\n" - .string "Ninetales testified that $m0 was\n" + .string "#+{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 1{END_COLOR_TEXT_1}\n" + .string "{ARG_POKEMON_1} met with Ninetales on {COLOR_1 RED}Mt. Freeze{END_COLOR_TEXT_1}.\n" + .string "Ninetales testified that {ARG_POKEMON_0} was\n" .string "not the human that appeared in the legend.\n" - .string "As a result~2c Gengar~27s claims were found to\n" + .string "As a result{COMMA} Gengar{APOSTROPHE}s claims were found to\n" .string "be malicious lies.\n" - .string "{COLOR_1 GREEN}The clearly dismayed Gengar~27s quote:{END_COLOR_TEXT_1}\n" - .string "~93Ugegegegegegegegegegegeh!~94\0" + .string "{COLOR_1 GREEN}The clearly dismayed Gengar{APOSTROPHE}s quote:{END_COLOR_TEXT_1}\n" + .string "{QUOTE_START}Ugegegegegegegegegegegeh!{QUOTE_END}\0" .align 2,0 .global gMail_NewsHeadline1 @@ -201,13 +201,13 @@ gPokemonMail: @ 80EBA18 .global gMail_PelipperText gMail_PelipperText: - .string "Yo! Amigo! It~27s awesome you~27re back!\n" - .string "I~27ll be delivering mail to you again!\n" - .string "I~27ve been looking forward to this with\n" + .string "Yo! Amigo! It{APOSTROPHE}s awesome you{APOSTROPHE}re back!\n" + .string "I{APOSTROPHE}ll be delivering mail to you again!\n" + .string "I{APOSTROPHE}ve been looking forward to this with\n" .string "my bill outstretched!\n" - .string "I~27ll deliver tons of mail~2c so you~27d better\n" - .string "be ready~2c amigo!\n\n" - .string " - The wandering postal carrier~2c Pelipper -\0" + .string "I{APOSTROPHE}ll deliver tons of mail{COMMA} so you{APOSTROPHE}d better\n" + .string "be ready{COMMA} amigo!\n\n" + .string " - The wandering postal carrier{COMMA} Pelipper -\0" .align 2,0 .global gMail_PelipperHeadline @@ -258,13 +258,13 @@ gPokemonMail: @ 80EBA18 .global gMail_SlakothText gMail_SlakothText: - .string "{CENTER_ALIGN COLOR_1 YELLOW}Relief for Delicate Souls Who Can~27t{END_COLOR_TEXT_1}\n" + .string "{CENTER_ALIGN COLOR_1 YELLOW}Relief for Delicate Souls Who Can{APOSTROPHE}t{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}Sleep with Different Pillows!{END_COLOR_TEXT_1}\n" .string "Insomniacs rejoiced over the announcement\n" - .string "of the Slakoth Pillow~2c which is said to\n" + .string "of the Slakoth Pillow{COMMA} which is said to\n" .string "induce sleepiness just by seeing it.\n" .string "Already the inventor is swamped with\n" - .string "inquiries from all over. However~2c\n" + .string "inquiries from all over. However{COMMA}\n" .string "production is said to be not yet ready.\0" .align 2,0 @@ -275,10 +275,10 @@ gPokemonMail: @ 80EBA18 .global gMail_PitfallText gMail_PitfallText: - .string "As a result of the natural disasters~2c\n" + .string "As a result of the natural disasters{COMMA}\n" .string "there have been many reports of Pitfall\n" .string "Traps appearing in dungeons.\n" - .string "However~2c there also appear to be pitfalls\n" + .string "However{COMMA} there also appear to be pitfalls\n" .string "made by Pokémon that are not harmful.\n" .string "The latter are thought to be made by\n" .string "foraging Swinub. Some even turn out to\n" @@ -295,10 +295,10 @@ gPokemonMail: @ 80EBA18 .string "A high-seas rescue in the {COLOR_1 RED}Stormy Sea{END_COLOR_TEXT_1} by\n" .string "{COLOR_1 CYAN}Team Sea Dragons{END_COLOR_TEXT_1} ended yesterday with\n" .string "the successful recovery of Tentacool.\n" - .string "The client~2c Corsola~2c is said to be delighted\n" + .string "The client{COMMA} Corsola{COMMA} is said to be delighted\n" .string "by the outcome.\n" - .string "Tentacool stated~2c ~93I didn~27t realize how far\n" - .string "I~27d been washed out to sea.~94\n" + .string "Tentacool stated{COMMA} {QUOTE_START}I didn{APOSTROPHE}t realize how far\n" + .string "I{APOSTROPHE}d been washed out to sea.{QUOTE_END}\n" .string "The {COLOR_1 RED}Stormy Sea{END_COLOR_TEXT_1} is unforgiving!\0" .align 2,0 @@ -310,42 +310,42 @@ gPokemonMail: @ 80EBA18 .global gMail_VileplumeText gMail_VileplumeText: .string "Vileplume are widely recognized for \n" - .string "their massive flower. However~2c few dare\n" + .string "their massive flower. However{COMMA} few dare\n" .string "to approach Vileplume because they\n" .string "scatter clouds of allergy-inducing\n" .string "pollen. Vileplume complain that they tire\n" - .string "very easily because the flower~27s weight\n" + .string "very easily because the flower{APOSTROPHE}s weight\n" .string "makes their head heavy.\0" .align 2,0 .global gMail_VileplumeHeadline gMail_VileplumeHeadline: - .string "#45 Vileplume~27s Weighty Problem\0" + .string "#45 Vileplume{APOSTROPHE}s Weighty Problem\0" .align 2,0 .global gMail_RawstText gMail_RawstText: .string "Research has revealed that {COLOR_1 GREEN}Rawst Berries{END_COLOR_TEXT_1}\n" .string "found in dungeons are usually unripened\n" - .string "and colored green. When ripe~2c they turn a\n" + .string "and colored green. When ripe{COMMA} they turn a\n" .string "sky blue color. An unripened one is easier\n" - .string "to eat~2c however~2c because it has not yet\n" + .string "to eat{COMMA} however{COMMA} because it has not yet\n" .string "turned bitter. It is known to heal all\n" .string "burns.\0" .align 2,0 .global gMail_RawstHeadline gMail_RawstHeadline: - .string "#44 Rawst Berry~27s Effect\0" + .string "#44 Rawst Berry{APOSTROPHE}s Effect\0" .align 2,0 .global gMail_ClubText gMail_ClubText: .string "We proudly announce the foundation of\n" - .string "the Red & Blue Fan Club~2c an organization\n" + .string "the Red & Blue Fan Club{COMMA} an organization\n" .string "for supporting Pokémon rescue teams.\n" .string "We are currently recruiting new members.\n" - .string "Won~27t you join and throw your support\n" + .string "Won{APOSTROPHE}t you join and throw your support\n" .string "behind our hard-working rescue heroes?\n\n" .string " - Plusle and Minun -\0" .align 2,0 @@ -357,19 +357,19 @@ gPokemonMail: @ 80EBA18 .global gMail_ChanseyText gMail_ChanseyText: - .string "As a special treat~2c I~27ll share a simple\n" + .string "As a special treat{COMMA} I{APOSTROPHE}ll share a simple\n" .string "way to tell fortunes with you!\n" .string "The key is the first thing you find in the\n" - .string "day~27s first dungeon.\n" - .string "If it~27s money~2c you~27ll be sure to make more.\n" - .string "If it~27s a Berry~2c your health luck is good.\n" - .string "If it~27s an Apple~2c you~27re super lucky!\n" + .string "day{APOSTROPHE}s first dungeon.\n" + .string "If it{APOSTROPHE}s money{COMMA} you{APOSTROPHE}ll be sure to make more.\n" + .string "If it{APOSTROPHE}s a Berry{COMMA} your health luck is good.\n" + .string "If it{APOSTROPHE}s an Apple{COMMA} you{APOSTROPHE}re super lucky!\n" .string " - Chansey -\0" .align 2,0 .global gMail_ChanseyHeadline gMail_ChanseyHeadline: - .string "#42 Chansey~27s Fortune-Telling\0" + .string "#42 Chansey{APOSTROPHE}s Fortune-Telling\0" .align 2,0 .global gMail_KabutoText @@ -377,11 +377,11 @@ gPokemonMail: @ 80EBA18 .string "One of our oldest residents claims to feel\n" .string "rejuvenated. Kabuto reportedly had an\n" .string "encounter with Relicanth in which both\n" - .string "parties reminisced about the ~93old days.~94\n" - .string "However~2c even Kabuto could not keep up\n" - .string "with Relicanth~27s tales from a hundred\n" - .string "million years ago. Kabuto stated~2c ~93It\n" - .string "made me feel young talking to Relicanth.~94\0" + .string "parties reminisced about the {QUOTE_START}old days.{QUOTE_END}\n" + .string "However{COMMA} even Kabuto could not keep up\n" + .string "with Relicanth{APOSTROPHE}s tales from a hundred\n" + .string "million years ago. Kabuto stated{COMMA} {QUOTE_START}It\n" + .string "made me feel young talking to Relicanth.{QUOTE_END}\0" .align 2,0 .global gMail_KabutoHeadline @@ -391,11 +391,11 @@ gPokemonMail: @ 80EBA18 .global gMail_SmeargleText gMail_SmeargleText: - .string "Smeargle~2c the artist known for his unique\n" - .string "artistic vision~2c had a windfall day as one\n" + .string "Smeargle{COMMA} the artist known for his unique\n" + .string "artistic vision{COMMA} had a windfall day as one\n" .string "of his paintings was auctioned for 300\n" .string "million {POKE} yesterday. The auctioned\n" - .string "artwork was one of Smeargle~27s signature\n" + .string "artwork was one of Smeargle{APOSTROPHE}s signature\n" .string "works from early in his career.\0" .align 2,0 @@ -406,28 +406,28 @@ gPokemonMail: @ 80EBA18 .global gMail_CastformText gMail_CastformText: - .string "Today~2c the weather over Pokémon\n" + .string "Today{COMMA} the weather over Pokémon\n" .string "Square promises to be clear with no\n" .string "chance of showers.\n" .string "Other regions can expect showers followed\n" .string "by clouds. There may be sun breaks\n" - .string "depending on the day~27s moods.\0" + .string "depending on the day{APOSTROPHE}s moods.\0" .align 2,0 .global gMail_CastformHeadline gMail_CastformHeadline: - .string "#39 Castform~27s Daily Weather\0" + .string "#39 Castform{APOSTROPHE}s Daily Weather\0" .align 2,0 .global gMail_GasText gMail_GasText: .string "Reports of a noxious gas leak caused\n" - .string "widespread chaos in the {COLOR_1 YELLOW_3}Sinister Woods{END_COLOR_TEXT_1}.\n" + .string "widespread chaos in the {COLOR_1 YELLOW_4}Sinister Woods{END_COLOR_TEXT_1}.\n" .string "Specialists speculate that the recent\n" - .string "natural disasters are to blame. However~2c\n" - .string "some also blame {COLOR_1 CYAN}Team Koffing{END_COLOR_TEXT_1}~27s training\n" + .string "natural disasters are to blame. However{COMMA}\n" + .string "some also blame {COLOR_1 CYAN}Team Koffing{END_COLOR_TEXT_1}{APOSTROPHE}s training\n" .string "in the area for the foul-smelling gas.\n" - .string "The answer~2c apparently~2c is blowing in the\n" + .string "The answer{COMMA} apparently{COMMA} is blowing in the\n" .string "wind.\0" .align 2,0 @@ -439,18 +439,18 @@ gPokemonMail: @ 80EBA18 .global gMail_KeyItemText2 gMail_KeyItemText2: .string "{CENTER_ALIGN COLOR_1 YELLOW}When Used Somewhere Special...{END_COLOR_TEXT_1}\n" - .string "Eevee and Water Stone~2c Fire Stone~2c\n" - .string "Thunderstone~2c or...\n" + .string "Eevee and Water Stone{COMMA} Fire Stone{COMMA}\n" + .string "Thunderstone{COMMA} or...\n" .string "Exeggcute and Leaf Stone...\n" - .string "Onix~2c Metal Coat~2c and Link Cable...\n" + .string "Onix{COMMA} Metal Coat{COMMA} and Link Cable...\n" .string "There appear to be many others!\0" .align 2,0 - + .global gMail_KeyItemHeadline2 gMail_KeyItemHeadline2: .string "#37 Key Items for Pokémon 2\0" .align 2,0 - + .global gMail_KeyItemText1 gMail_KeyItemText1: .string "{CENTER_ALIGN COLOR_1 YELLOW}When Used Somewhere Special...{END_COLOR_TEXT_1}\n" @@ -461,90 +461,90 @@ gPokemonMail: @ 80EBA18 .string "Clamperl and Deepseatooth...\n" .string "There appear to be many others!\0" .align 2,0 - + .global gMail_KeyItemHeadline1 gMail_KeyItemHeadline1: .string "#36 Key Items for Pokémon 1\0" .align 2,0 - + .global gMail_SwitchText gMail_SwitchText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Power Up Combination Attacks!{END_COLOR_TEXT_1}\n" .string "Some dungeons allow rescue teams to\n" .string "switch leaders on the spot for doing\n" .string "combination attacks and so on.\n" - .string "When you enter a dungeon~2c open the menu~2c\n" + .string "When you enter a dungeon{COMMA} open the menu{COMMA}\n" .string "choose the Pokémon you want as the\n" - .string "leader under {COLOR_1 YELLOW}Team{END_COLOR_TEXT_1}~2c then select the\n" + .string "leader under {COLOR_1 YELLOW}Team{END_COLOR_TEXT_1}{COMMA} then select the\n" .string "command {COLOR_1 YELLOW}Leader{END_COLOR_TEXT_1}.\0" .align 2,0 - + .global gMail_SwitchHeadline gMail_SwitchHeadline: .string "#35 Switching Leaders\0" .align 2,0 - + .global gMail_KecleonText gMail_KecleonText: .string "There have been numerous reports that\n" .string "the older of the Kecleon merchants in\n" .string "Pokémon Square occasionally goes\n" - .string "missing. Some residents claim~2c ~93He~27s\n" + .string "missing. Some residents claim{COMMA} {QUOTE_START}He{APOSTROPHE}s\n" .string "greedy. He must be off doing business\n" - .string "somewhere.~94 His younger brother denies\n" - .string "such claims: ~93He wouldn~27t get free items\n" - .string "in dungeons and try to sell them...~94\0" + .string "somewhere.{QUOTE_END} His younger brother denies\n" + .string "such claims: {QUOTE_START}He wouldn{APOSTROPHE}t get free items\n" + .string "in dungeons and try to sell them...{QUOTE_END}\0" .align 2,0 - + .global gMail_KecleonHeadline gMail_KecleonHeadline: .string "#34 Where Is Kecleon?\0" .align 2,0 - + .global gMail_WeatherText2 gMail_WeatherText2: .string "Clear: Pleasant weather.\n" - .string "Hail: Regularly inflicts damage~2c\n" + .string "Hail: Regularly inflicts damage{COMMA}\n" .string "except on the Ice type.\n" .string "Fog: Turns the status of all Pokémon on\n" .string "the floor to Mud Sport.\n" .string "Blizzard: Boosts the movement speed of\n" .string "Ice-type Pokémon by one level.\0" .align 2,0 - + .global gMail_WeatherHeadline2 gMail_WeatherHeadline2: .string "#33 Dungeons and Weather 2\0" .align 2,0 - + .global gMail_WobbuffetText gMail_WobbuffetText: - .string "Earlier today~2c Wobbuffet reportedly\n" + .string "Earlier today{COMMA} Wobbuffet reportedly\n" .string "wobbled the wrong way and wandered off.\n" .string "It had to be rescued by the famous\n" .string "{COLOR_1 CYAN}Team Hydro{END_COLOR_TEXT_1}.\n" - .string "Fortunately~2c the wayward wanderer\n" + .string "Fortunately{COMMA} the wayward wanderer\n" .string "Wobbuffet was only wobbly and otherwise\n" .string "unharmed.\0" .align 2,0 - + .global gMail_WobbuffetHeadline gMail_WobbuffetHeadline: .string "#32 Wobbly Wobbuffet Wanders!\0" .align 2,0 - + .global gMail_PechaText gMail_PechaText: - .string "Among rescue teams~2c there is growing\n" + .string "Among rescue teams{COMMA} there is growing\n" .string "demand for equipment that is not only\n" - .string "practical~2c but also fashionably appealing.\n" + .string "practical{COMMA} but also fashionably appealing.\n" .string "The pink {COLOR_1 GREEN}Pecha Scarf{END_COLOR_TEXT_1} is especially popular.\n" .string "Even the {COLOR_1 CYAN}Kecleon Shop{END_COLOR_TEXT_1} is having trouble\n" .string "keeping it in stock.\n" - .string "If you~27re lucky enough to spot one~2c make a\n" + .string "If you{APOSTROPHE}re lucky enough to spot one{COMMA} make a\n" .string "beeline for it!\0" .align 2,0 - + .global gMail_PechaHeadline gMail_PechaHeadline: .string "#31 Pecha Scarf--Top Popularity!\0" @@ -552,79 +552,79 @@ gPokemonMail: @ 80EBA18 .global gMail_WeatherText1 gMail_WeatherText1: - .string "Sunny: Boosts Fire-type moves~2c and\n" + .string "Sunny: Boosts Fire-type moves{COMMA} and\n" .string "weakens Water-type moves.\n" .string "Sandstorm: Regularly inflicts damage\n" - .string "except on Ground~2c Rock~2c and Steel types.\n" - .string "Cloudy: All moves and attacks~2c excluding\n" - .string "the Normal type~2c are weakened.\n" - .string "Rain: Boosts Water-type moves~2c and\n" + .string "except on Ground{COMMA} Rock{COMMA} and Steel types.\n" + .string "Cloudy: All moves and attacks{COMMA} excluding\n" + .string "the Normal type{COMMA} are weakened.\n" + .string "Rain: Boosts Water-type moves{COMMA} and\n" .string "weakens Fire. Prevents explosions.\0" .align 2,0 - + .global gMail_WeatherHeadline1 gMail_WeatherHeadline1: .string "#30 Dungeons and Weather 1\0" .align 2,0 - + .global gMail_AzurillText gMail_AzurillText: - .string "With a simple act of courage~2c Azurill\n" + .string "With a simple act of courage{COMMA} Azurill\n" .string "became a hero despite being small in size.\n" - .string "Azurill came across Slowpoke~2c who had\n" - .string "fallen into a pond. Our hero~27s tail~2c thrown\n" - .string "at the struggling Slowpoke~2c saved a sure\n" + .string "Azurill came across Slowpoke{COMMA} who had\n" + .string "fallen into a pond. Our hero{APOSTROPHE}s tail{COMMA} thrown\n" + .string "at the struggling Slowpoke{COMMA} saved a sure\n" .string "drowning! Slowpoke claimed to have\n" .string "entirely forgotten having the ability to\n" .string "swim capably.\0" .align 2,0 - + .global gMail_AzurillHeadline gMail_AzurillHeadline: .string "#29 Azurill--the Little Hero!\0" .align 2,0 - + .global gMail_KeyText gMail_KeyText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Head Out to the Desert Region!{END_COLOR_TEXT_1}\n" - .string "If you~27ve been wondering what lies behind\n" + .string "If you{APOSTROPHE}ve been wondering what lies behind\n" .string "the mysterious locked doors of the #CDSolar\n" - .string "Cave{END_COLOR_TEXT_1}~2c there~27s been a breakthrough!\n" + .string "Cave{END_COLOR_TEXT_1}{COMMA} there{APOSTROPHE}s been a breakthrough!\n" .string "Reports indicate the door keys are easily\n" .string "found in the #CDDesert Region{END_COLOR_TEXT_1}. Explorers are\n" .string "advised to compose teams with Pokémon\n" .string "adapted to the desert environment.\0" .align 2,0 - + .global gMail_KeyHeadline gMail_KeyHeadline: .string "#28 The Key\0" .align 2,0 - + .global gMail_SweetText gMail_SweetText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Feel a Little Envious?{END_COLOR_TEXT_1}\n" .string "Teddiursa is often seen licking its paws\n" .string "that have soaked up sweet honey. While it\n" .string "may be sticky shaking paws with\n" - .string "Teddiursa~2c one can~27t help but feel a\n" + .string "Teddiursa{COMMA} one can{APOSTROPHE}t help but feel a\n" .string "twinge of envy.\0" .align 2,0 - + .global gMail_SweetHeadline gMail_SweetHeadline: .string "#27 Sweet Hands!\0" .align 2,0 - + .global gMail_RangeText gMail_RangeText: .string "{CENTER_ALIGN COLOR_1 YELLOW}All Moves Have Effective Ranges{END_COLOR_TEXT_1}\n" .string "Moves that affect an entire room have a\n" .string "range of two tiles in a corridor. The move\n" - .string "{COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}~2c which lowers the Attack stat of\n" - .string "foes in a room~2c will reach two tiles away\n" - .string "in a corridor~2c for example. If~2c however~2c\n" - .string "the visibility is limited to just one tile~2c\n" + .string "{COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}{COMMA} which lowers the Attack stat of\n" + .string "foes in a room{COMMA} will reach two tiles away\n" + .string "in a corridor{COMMA} for example. If{COMMA} however{COMMA}\n" + .string "the visibility is limited to just one tile{COMMA}\n" .string "the range of moves will also be limited.\0" .align 2,0 @@ -638,9 +638,9 @@ gPokemonMail: @ 80EBA18 .string "{CENTER_ALIGN COLOR_1 YELLOW}Make Your Explorations Easier by{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}Boosting the IQ of Team Members!{END_COLOR_TEXT_1}\n" .string "Eating Gummis boosts the IQ of Pokémon.\n" - .string "Upon reaching certain IQ levels~2c a Pokémon\n" + .string "Upon reaching certain IQ levels{COMMA} a Pokémon\n" .string "learns IQ Skills that can be very helpful\n" - .string "(for example~2c learning to seek out foes\n" + .string "(for example{COMMA} learning to seek out foes\n" .string "with type disadvantages). Check\n" .string "the IQ Skills of your team members!\0" .align 2,0 @@ -656,7 +656,7 @@ gPokemonMail: @ 80EBA18 .string "There have been numerous reports of new\n" .string "floor tiles other than Wonder Tiles.\n" .string "Believed to have been made by the recent\n" - .string "natural disasters~2c these floor tiles remain\n" + .string "natural disasters{COMMA} these floor tiles remain\n" .string "hidden until they are stepped on. They then\n" .string "trigger a variety of traps. Rescue teams\n" .string "are urged to use extreme caution.\0" @@ -671,11 +671,11 @@ gPokemonMail: @ 80EBA18 gMail_MakuhitaText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Study Type Matchups{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}at the Makuhita Dojo!{END_COLOR_TEXT_1}\n" - .string "At the Makuhita Dojo~2c one can learn how\n" + .string "At the Makuhita Dojo{COMMA} one can learn how\n" .string "Pokémon type matchups affect battles.\n" - .string "It~27s because the dojo~27s training rooms are\n" - .string "divided by type. For example~2c in the #CDFire\n" - .string "Maze{END_COLOR_TEXT_1}~2c there are only Fire-type Pokémon.\n" + .string "It{APOSTROPHE}s because the dojo{APOSTROPHE}s training rooms are\n" + .string "divided by type. For example{COMMA} in the #CDFire\n" + .string "Maze{END_COLOR_TEXT_1}{COMMA} there are only Fire-type Pokémon.\n" .string "Try move types to see what works best!\0" .align 2,0 @@ -687,12 +687,12 @@ gPokemonMail: @ 80EBA18 .global gMail_MachineText gMail_MachineText: .string "{CENTER_ALIGN COLOR_1 YELLOW}New Types of Machines Discovered?{END_COLOR_TEXT_1}\n" - .string "In a recently discovered cave~2c explorers\n" + .string "In a recently discovered cave{COMMA} explorers\n" .string "found unique types of Technical Machines.\n" .string "They apparently do not break after a single\n" .string "use. Further studies are said to be under\n" .string "consideration by the authorities.\n" - .string "In related news~2c the cave is to be named\n" + .string "In related news{COMMA} the cave is to be named\n" .string "the #CDSolar Cave{END_COLOR_TEXT_1}.\0" .align 2,0 @@ -705,12 +705,12 @@ gPokemonMail: @ 80EBA18 gMail_UltimateText: .string "{CENTER_ALIGN COLOR_1 YELLOW}The Ultimate Dungeon{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}Challenges You to Do Your Best!{END_COLOR_TEXT_1}\n" - .string "Somewhere in the world~2c there supposedly\n" + .string "Somewhere in the world{COMMA} there supposedly\n" .string "is an incredibly tough dungeon. One must\n" - .string "enter alone at Level 1~2c and without any\n" + .string "enter alone at Level 1{COMMA} and without any\n" .string "items. No one has ever completed the\n" .string "challenge. It is considered a test not of\n" - .string "power~2c but of intelligence and wits.\0" + .string "power{COMMA} but of intelligence and wits.\0" .align 2,0 .global gMail_UltimateHeadline @@ -722,11 +722,11 @@ gPokemonMail: @ 80EBA18 gMail_GummiText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Gummis That Make You Smart{END_COLOR_TEXT_1}\n" .string "Research has revealed that popular Gummi\n" - .string "treats not only enhance intelligence~2c they\n" + .string "treats not only enhance intelligence{COMMA} they\n" .string "also have different effects depending on\n" .string "type. Share Gummis with your friends and\n" .string "get smarter for your adventures! In\n" - .string "dungeons~2c throw them at your friends.\n" + .string "dungeons{COMMA} throw them at your friends.\n" .string "Use them in Friend Areas and...?\0" .align 2,0 @@ -740,11 +740,11 @@ gPokemonMail: @ 80EBA18 .string "{CENTER_ALIGN COLOR_1 YELLOW}Moving Diagonally{END_COLOR_TEXT_1}\n" .string "Move diagonally to avoid foes!\n" .string "Keeping {R_BUTTON}" - .string " pressed~2c use\n" + .string " pressed{COMMA} use\n" .byte 0x87 .string "R to move diagonally.\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}Changing Direction{END_COLOR_TEXT_1}\n" - .string "It~27s also very important to change\n" + .string "It{APOSTROPHE}s also very important to change\n" .string "directions without moving. Check Hints to\n" .string "see how you can do this maneuver!\0" .align 2,0 @@ -756,13 +756,13 @@ gPokemonMail: @ 80EBA18 .global gMail_AddMembersText gMail_AddMembersText: - .string "If you want to enlarge your rescue team~2c\n" + .string "If you want to enlarge your rescue team{COMMA}\n" .string "you must first get Friend Areas. When\n" .string "a Pokémon that can live in an obtained\n" - .string "Friend Area is defeated~2c it may ask to\n" + .string "Friend Area is defeated{COMMA} it may ask to\n" .string "join your rescue team. Add to your\n" .string "Friend Areas so you can recruit more\n" - .string "members! Incidentally~2c you may take no\n" + .string "members! Incidentally{COMMA} you may take no\n" .string "more than three friends into a dungeon.\0" .align 2,0 @@ -774,13 +774,13 @@ gPokemonMail: @ 80EBA18 .global gMail_TeamMoveText gMail_TeamMoveText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Use Team Members Effectively!{END_COLOR_TEXT_1}\n" - .string "When you~27re fighting in a dungeon~2c it~27s\n" + .string "When you{APOSTROPHE}re fighting in a dungeon{COMMA} it{APOSTROPHE}s\n" .string "important to use your team members. If\n" - .string "attacked from the side~2c move horizontally.\n" - .string "If attacked from above or below~2c move\n" - .string "vertically. That way~2c you can have several\n" + .string "attacked from the side{COMMA} move horizontally.\n" + .string "If attacked from above or below{COMMA} move\n" + .string "vertically. That way{COMMA} you can have several\n" .string "Pokémon fighting a single foe. Change\n" - .string "Tactics if members don~27t move properly.\0" + .string "Tactics if members don{APOSTROPHE}t move properly.\0" .align 2,0 .global gMail_TeamMoveHeadline @@ -792,9 +792,9 @@ gPokemonMail: @ 80EBA18 gMail_WondersText: .string "{CENTER_ALIGN COLOR_1 YELLOW}The Seven Wonders of Pokémon?{END_COLOR_TEXT_1}\n" .string "The mysterious feet of Diglett.\n" - .string "What is inside Forretress~27s shell.\n" - .string "The intelligence of Girafarig~27s tail.\n" - .string "Arbok~27s variety of patterns.\n" + .string "What is inside Forretress{APOSTROPHE}s shell.\n" + .string "The intelligence of Girafarig{APOSTROPHE}s tail.\n" + .string "Arbok{APOSTROPHE}s variety of patterns.\n" .string "We await submissions from readers on\n" .string "other Pokémon mysteries!\n" .string " - Mystery Hunter Team -\0" @@ -810,10 +810,10 @@ gPokemonMail: @ 80EBA18 .string "{COLOR_1 YELLOW}First#=2Gravelerock{END_COLOR_TEXT_1}\n" .string "{COLOR_1 YELLOW}Second#=2Oran Berry{END_COLOR_TEXT_1}\n" .string "In a nationwide survey involving rescue\n" - .string "teams~2c the most popular item was found to\n" + .string "teams{COMMA} the most popular item was found to\n" .string "be {COLOR_1 GREEN}Gravelerocks{END_COLOR_TEXT_1}. According to Sudowoodo\n" - .string "of {COLOR_1 CYAN}Team Fakers{END_COLOR_TEXT_1}~2c ~93It lets you attack\n" - .string "from far away. It~27s invaluable.~94 The next\n" + .string "of {COLOR_1 CYAN}Team Fakers{END_COLOR_TEXT_1}{COMMA} {QUOTE_START}It lets you attack\n" + .string "from far away. It{APOSTROPHE}s invaluable.{QUOTE_END} The next\n" .string "most popular item was {COLOR_1 GREEN}Oran Berries{END_COLOR_TEXT_1}.\0" .align 2,0 @@ -868,7 +868,7 @@ gPokemonMail: @ 80EBA18 gMail_LinkedEntryText1: .string "{CENTER_ALIGN COLOR_1 YELLOW}These Are the Recommended{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}Linked Moves for Beginners!{END_COLOR_TEXT_1}\n" - .string "{COLOR_1 RED}Grass~2c Fighting~2c and Ground Types{END_COLOR_TEXT_1}\n" + .string "{COLOR_1 RED}Grass{COMMA} Fighting{COMMA} and Ground Types{END_COLOR_TEXT_1}\n" .string "Bulbasaur\n" .string "{COLOR_1 GREEN}Vine Whip{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}\n" .string "Chikorita\n" @@ -888,11 +888,11 @@ gPokemonMail: @ 80EBA18 .global gMail_TypeText gMail_TypeText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Learn How Types Match Up!{END_COLOR_TEXT_1}\n" - .string "All Pokémon are of certain types~2c such as\n" - .string "{COLOR_1 RED}Fire{END_COLOR_TEXT_1} and {COLOR_1 CYAN}Water{END_COLOR_TEXT_1}. In a battle~2c the damage\n" - .string "inflicted depends on how the Pokémon~27s\n" - .string "type matches up with the move~27s type.\n" - .string "For example~2c a {COLOR_1 RED}Fire{END_COLOR_TEXT_1}-type Pokémon is\n" + .string "All Pokémon are of certain types{COMMA} such as\n" + .string "{COLOR_1 RED}Fire{END_COLOR_TEXT_1} and {COLOR_1 CYAN}Water{END_COLOR_TEXT_1}. In a battle{COMMA} the damage\n" + .string "inflicted depends on how the Pokémon{APOSTROPHE}s\n" + .string "type matches up with the move{APOSTROPHE}s type.\n" + .string "For example{COMMA} a {COLOR_1 RED}Fire{END_COLOR_TEXT_1}-type Pokémon is\n" .string "weak against {COLOR_1 CYAN}Water{END_COLOR_TEXT_1}-type moves.\n" .string "Exploit type matchups to win battles!\0" .align 2,0 @@ -905,9 +905,9 @@ gPokemonMail: @ 80EBA18 .global gMail_DungeonText gMail_DungeonText: .string "If your rescue team is defeated in a\n" - .string "dungeon~2c you lose several items and\n" + .string "dungeon{COMMA} you lose several items and\n" .string "all the money you are carrying.\n" - .string "Beware of what you~27re carrying before\n" + .string "Beware of what you{APOSTROPHE}re carrying before\n" .string "you go off on a rescue or an outing.\n" .string "Use {COLOR_1 CYAN}Kangaskhan Storage{END_COLOR_TEXT_1} to keep\n" .string "invaluable items safely stored.\n" @@ -922,12 +922,12 @@ gPokemonMail: @ 80EBA18 .global gMail_WonderText gMail_WonderText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Wonder Tiles Reset Attack and Defense!{END_COLOR_TEXT_1}\n" - .string "If your Attack is lowered by a foe~27s\n" - .string "{COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}~2c or your Defense is lowered\n" - .string "by a foe~27s {COLOR_1 GREEN}Tail Whip{END_COLOR_TEXT_1}~2c for example~2c the\n" + .string "If your Attack is lowered by a foe{APOSTROPHE}s\n" + .string "{COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}{COMMA} or your Defense is lowered\n" + .string "by a foe{APOSTROPHE}s {COLOR_1 GREEN}Tail Whip{END_COLOR_TEXT_1}{COMMA} for example{COMMA} the\n" .string "affected stat can be reset to normal by\n" .string "stepping on a Wonder Tile or going to the\n" - .string "next floor. Beware~2c enhanced stats are\n" + .string "next floor. Beware{COMMA} enhanced stats are\n" .string "also reset to normal!\0" .align 2,0 @@ -939,25 +939,25 @@ gPokemonMail: @ 80EBA18 .global gMail_MoveText gMail_MoveText: .string "{CENTER_ALIGN COLOR_1 YELLOW}The Benefits of Using Moves{END_COLOR_TEXT_1}\n" - .string "If a move is used on a foe~2c when it is\n" - .string "defeated~2c {COLOR_1 CYAN}you earn more Exp. Points{END_COLOR_TEXT_1}!\n" + .string "If a move is used on a foe{COMMA} when it is\n" + .string "defeated{COMMA} {COLOR_1 CYAN}you earn more Exp. Points{END_COLOR_TEXT_1}!\n" .string "A move only has to be used once on the\n" .string "foe: after that it can be defeated using a\n" .string "regular attack to earn more Exp. Points.\n" .string "Moves are also more likely to become\n" - .string "{COLOR_1 CYAN}critical hits{END_COLOR_TEXT_1}! Don~27t overuse them~2c though!\0" + .string "{COLOR_1 CYAN}critical hits{END_COLOR_TEXT_1}! Don{APOSTROPHE}t overuse them{COMMA} though!\0" .align 2,0 .global gMail_MoveHeadline gMail_MoveHeadline: - .string "#8 Let~27s Use Moves!\0" + .string "#8 Let{APOSTROPHE}s Use Moves!\0" .align 2,0 .global gMail_OptionsText gMail_OptionsText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Change Your Option Settings{END_COLOR_TEXT_1}\n" .string "{CENTER_ALIGN COLOR_1 YELLOW}to Suit Your Play Style!{END_COLOR_TEXT_1}\n" - .string "Press {B_BUTTON} to open the menu~2c then\n" + .string "Press {B_BUTTON} to open the menu{COMMA} then\n" .string "choose {COLOR_1 YELLOW}Others{END_COLOR_TEXT_1} and {COLOR_1 YELLOW}Game Options{END_COLOR_TEXT_1}.\n" .string "You can change settings to suit the way\n" .string "you play.\0" @@ -976,7 +976,7 @@ gPokemonMail: @ 80EBA18 .string "outsider without hesitation. Some believe\n" .string "a mysterious force is behind their\n" .string "behavior. One source blamed Diglett\n" - .string "for triggering earthquakes~2c but the\n" + .string "for triggering earthquakes{COMMA} but the\n" .string "investigative team is skeptical.\0" .align 2,0 @@ -987,13 +987,13 @@ gPokemonMail: @ 80EBA18 .global gMail_SeedText gMail_SeedText: - .string "{CENTER_ALIGN COLOR_1 YELLOW}Seeds Can Be Thrown~2c Too!{END_COLOR_TEXT_1}\n" + .string "{CENTER_ALIGN COLOR_1 YELLOW}Seeds Can Be Thrown{COMMA} Too!{END_COLOR_TEXT_1}\n" .string "Seeds are usually meant to be eaten.\n" .string "But did you know? They can also be thrown\n" .string "at other Pokémon to unlock their effects.\n" - .string "Toss seeds you don~27t want to eat at foes!\n" + .string "Toss seeds you don{APOSTROPHE}t want to eat at foes!\n" .string "Throw good seeds at friends!\n" - .string "Don~27t be afraid to throw your seeds!\0" + .string "Don{APOSTROPHE}t be afraid to throw your seeds!\0" .align 2,0 .global gMail_SeedHeadline @@ -1004,11 +1004,11 @@ gPokemonMail: @ 80EBA18 .global gMail_HungerText gMail_HungerText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Eat Something When You Get Hungry!{END_COLOR_TEXT_1}\n" - .string "While you~27re exploring a dungeon~2c you will\n" + .string "While you{APOSTROPHE}re exploring a dungeon{COMMA} you will\n" .string "get progressively hungry (your Belly goes\n" - .string "down). If you become famished~2c you will\n" + .string "down). If you become famished{COMMA} you will\n" .string "eventually lose HP and even faint.\n" - .string "That~27s why you should eat something to fill\n" + .string "That{APOSTROPHE}s why you should eat something to fill\n" .string "your Belly! You can always buy food at the\n" .string "{COLOR_1 CYAN}Kecleon Shop{END_COLOR_TEXT_1}.\0" .align 2,0 @@ -1022,8 +1022,8 @@ gPokemonMail: @ 80EBA18 gMail_JobText: .string "If you want to go on a rescue job listed\n" .string "on the Bulletin Board at the Pelipper Post\n" - .string "Office~2c or one that~27s delivered to your\n" - .string "Mailbox~2c you first need to {COLOR_1 YELLOW}Accept{END_COLOR_TEXT_1} the job~2c\n" + .string "Office{COMMA} or one that{APOSTROPHE}s delivered to your\n" + .string "Mailbox{COMMA} you first need to {COLOR_1 YELLOW}Accept{END_COLOR_TEXT_1} the job{COMMA}\n" .string "then choose {COLOR_1 YELLOW}Take Job{END_COLOR_TEXT_1}. Only then will you\n" .string "be able to handle that job.\n" .string "Try to do accepted jobs quickly!\n" @@ -1034,14 +1034,14 @@ gPokemonMail: @ 80EBA18 gMail_JobHeadline: .string "#3 Accepting Rescue Jobs\0" .align 2,0 - + .global gMail_BasicsText gMail_BasicsText: .string "{CENTER_ALIGN COLOR_1 YELLOW}Saving Your Adventure and Pokémon News{END_COLOR_TEXT_1}\n" .string "You can save your adventure by going to\n" .string "your bed. Get in the habit of saving often.\n" .string "You should also store old Pokémon News.\n" - .string "If your Mailbox is full~2c you won~27t get the\n" + .string "If your Mailbox is full{COMMA} you won{APOSTROPHE}t get the\n" .string "latest issue of the news or any job mail.\n" .string "Check the Mailbox and store old news!\n" .string " - Pokémon Rescue Organization -\0" @@ -1056,10 +1056,10 @@ gPokemonMail: @ 80EBA18 gMail_WelcomeText: .string "{CENTER_ALIGN COLOR_1 YELLOW}To All New Members!{END_COLOR_TEXT_1}\n" .string "Your badge has the power to send back\n" - .string "to town any Pokémon you~27ve rescued. Just\n" - .string "hold the badge up~2c and it does the rest.\n" - .string "By completing rescue jobs~2c you will be\n" - .string "awarded points that raise your team~27s\n" + .string "to town any Pokémon you{APOSTROPHE}ve rescued. Just\n" + .string "hold the badge up{COMMA} and it does the rest.\n" + .string "By completing rescue jobs{COMMA} you will be\n" + .string "awarded points that raise your team{APOSTROPHE}s\n" .string "ranking. Aim for the Bronze Rank for now!\n" .string " - Pokémon Rescue Organization -\0" .align 2,0 diff --git a/data/scripts/personality_test.inc b/data/scripts/personality_test.inc index 0cc922b..ca7c88e 100644 --- a/data/scripts/personality_test.inc +++ b/data/scripts/personality_test.inc @@ -48,7 +48,7 @@ .align 2,0 SeveralQuestions_826E16C: - .string "#+But before I can let you through~2c\n" + .string "#+But before I can let you through{COMMA}\n" .string "#+I have several questions for you.\0" .align 2,0 diff --git a/data/text/luminous_cave.inc b/data/text/luminous_cave.inc index 60ab2f8..ad99469 100644 --- a/data/text/luminous_cave.inc +++ b/data/text/luminous_cave.inc @@ -16,7 +16,7 @@ gLuminousCaveEvolutionInfo:: @ 80DCAD0 .string "#+spot if they satisfy certain conditions.#P" .string "#+Evolution brings about changes\n" .string "#+in appearance and abilities.#P" - .string "#+Not only that~2c some Pokémon even change\n" + .string "#+Not only that{COMMA} some Pokémon even change\n" .string "#+type and learn different moves.#P" .string "#+However...#W The requirements for\n" .string "#+evolution differ among Pokémon.#P" @@ -25,7 +25,7 @@ gLuminousCaveEvolutionInfo:: @ 80DCAD0 .string "#+Still others may need special items\n" .string "#+to attain evolution.#P" .string "#+Ye must also be aware of this:#P" - .string "#+Once it has evolved~2c a Pokémon\n" + .string "#+Once it has evolved{COMMA} a Pokémon\n" .string "#+can never regain its previous form.#P" .string "#+That is why ye must think carefully\n" .string "#+before committing to evolution.\0" @@ -45,7 +45,7 @@ gLuminousCaveGiveAnotherItem:: @ 80DCDB8 .align 2, 0 gLuminousCaveLackWhatIsNeeded:: @ 80DCDDC - .string "#+Alas~2c ye seem to lack what is needed\n" + .string "#+Alas{COMMA} ye seem to lack what is needed\n" .string "#+for evolution.\0" .align 2, 0 @@ -60,12 +60,12 @@ gLuminousCaveLetUsBegin:: @ 80DCE38 gLuminousCaveChangedAppearance:: @ 80DCE68 .string "#+...#W$n0 is undergoing changes...#P" - .string "#+$n0~27s appearance changed...#P\0" + .string "#+$n0{APOSTROPHE}s appearance changed...#P\0" .align 2, 0 gLuminousCaveEvolved:: @ 80DCEB0 - .string "#+It evolved from {COLOR_1 GREEN}$m0{END_COLOR_TEXT_1}\n" - .string "#+to {COLOR_1 YELLOW}$m1{END_COLOR_TEXT_1}!\0" + .string "#+It evolved from {COLOR_1 GREEN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}\n" + .string "#+to {COLOR_1 YELLOW}{ARG_POKEMON_1}{END_COLOR_TEXT_1}!\0" .align 2, 0 gLuminousCaveComeAlone:: @ 80DCEDC diff --git a/data/text/party_menu.inc b/data/text/party_menu.inc index 40cc664..7296f91 100644 --- a/data/text/party_menu.inc +++ b/data/text/party_menu.inc @@ -8,52 +8,52 @@ gUnknown_80DD388:: @ 80DD388 gUnknown_80DD420:: @ 80DD420 .string "If you say farewell to this\n" - .string "Pokémon~2c it will be gone forever.#P" + .string "Pokémon{COMMA} it will be gone forever.#P" .string "You will never be able to get another one\n" .string "like it to join your team.\n" .string "Will you release it anyway?\0" .align 2, 0 gUnknown_80DD4C4:: @ 80DD4C4 - .string "#+$m1 joined the\n" + .string "#+{ARG_POKEMON_1} joined the\n" .string "#+rescue team for adventures!\0" .align 2, 0 gUnknown_80DD4F4:: @ 80DD4F4 - .string "#+$m1 left the team to remain\n" + .string "#+{ARG_POKEMON_1} left the team to remain\n" .string "#+on standby in the Friend Area.\0" .align 2, 0 gUnknown_80DD534:: @ 80DD534 - .string "#+$m1 became the leader\n" + .string "#+{ARG_POKEMON_1} became the leader\n" .string "#+of the rescue team.\0" .align 2, 0 gUnknown_80DD564:: @ 80DD564 - .string "#+$m1 left\n" + .string "#+{ARG_POKEMON_1} left\n" .string "#+the Friend Area.\n" - .string "#+Bye-bye~2c $m1!\0" + .string "#+Bye-bye{COMMA} {ARG_POKEMON_1}!\0" .align 2,0 gUnknown_80DD594:: @ 80DD594 - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n" .string "#+handed over. \0" .align 2, 0 gUnknown_80DD5B8:: @ 80DD5B8 - .string "#+The {COLOR_1 GREEN}$i1{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n" .string "#+handed over.#P" - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+returned to the Toolbox.\0" .align 2, 0 gUnknown_80DD60C:: @ 80DD60C - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+returned to the Toolbox.\0" .align 2, 0 gUnknown_80DD63C:: @ 80DD63C - .string "#+The {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} was\n" + .string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n" .string "#+sent to storage.\0" .align 2, 0 @@ -98,7 +98,7 @@ gPartyMenuCheckIQ:: @ 80DD6C4 .align 2, 0 gPartyMenuItemPlaceholder:: @ 80DD6D0 - .string "Item: {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1} \0" + .string "Item: {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} \0" .align 2, 0 gUnknown_80DD6E0:: @ 80DD6E0 diff --git a/data/text/save.inc b/data/text/save.inc index f20a139..4ab070c 100644 --- a/data/text/save.inc +++ b/data/text/save.inc @@ -1,6 +1,6 @@ gSaveTextQuicksaving:: @ 80B6A34 .string "#+Quicksaving your adventure...\n" - .string "#+Please don~27t turn off the power.\0" + .string "#+Please don{APOSTROPHE}t turn off the power.\0" .align 2, 0 gSaveTextYourAdventureHasBeenSaved:: @ 80B6A7C @@ -9,7 +9,7 @@ gSaveTextYourAdventureHasBeenSaved:: @ 80B6A7C gSaveTextYourAdventureHasBeenSavedLong:: @ 80B6AA0 .string "#+Your adventure has been saved.\n" - .string "#+When you are in a dungeon~2c quicksave\n" + .string "#+When you are in a dungeon{COMMA} quicksave\n" .string "#+your progress before ending the game.\0" .align 2, 0 @@ -30,11 +30,11 @@ gSaveTextError:: @ 80B6B88 .align 2, 0 gSaveTextCantResume:: @ 80B6BDC - .string "#+Your data was not properly saved~2c\n" + .string "#+Your data was not properly saved{COMMA}\n" .string "#+so your game cannot be resumed\n" .string "#+from your last spot.#P#+Your last outing is considered a defeat.\n" - .string "#+Before shutting down~2c save in your\n" - .string "#+team base~2c or quicksave in a dungeon.\0" + .string "#+Before shutting down{COMMA} save in your\n" + .string "#+team base{COMMA} or quicksave in a dungeon.\0" .align 2, 0 gSaveTextMayNotResume:: @ 80B6CB8 diff --git a/data/text/wonder_mail_complete.inc b/data/text/wonder_mail_complete.inc index 06308a4..ea8f9c9 100644 --- a/data/text/wonder_mail_complete.inc +++ b/data/text/wonder_mail_complete.inc @@ -4,22 +4,22 @@ gWonderMailClientThanksForRescuingMe:: @ 80E0184 gWonderMailClientThanksForRescuingThem:: @ 80E01A0 .string " Thank you for rescuing\n" - .string "{COLOR_1 CYAN}$m1{END_COLOR_TEXT_1}!\0" + .string "{COLOR_1 CYAN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}!\0" .align 2, 0 gWonderMailClientEscorted:: @ 80E01C4 .string " Thank you for escorting me\n" - .string "to {COLOR_1 CYAN}$m1{END_COLOR_TEXT_1}! \0" + .string "to {COLOR_1 CYAN}{ARG_POKEMON_1}{END_COLOR_TEXT_1}! \0" .align 2, 0 gWonderMailClientItemDelivered1:: @ 80E01F0 .string " Thank you for delivering\n" - .string "the {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}!\0" + .string "the {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}!\0" .align 2, 0 gWonderMailClientItemDelivered2:: @ 80E0218 .string " Thank you for getting me\n" - .string "the {COLOR_1 GREEN}$i0{END_COLOR_TEXT_1}!\0" + .string "the {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1}!\0" .align 2, 0 .string "pksdir0\0" |