diff options
author | Seth Barberee <seth.barberee@gmail.com> | 2021-08-12 17:26:01 -0700 |
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committer | GitHub <noreply@github.com> | 2021-08-12 17:26:01 -0700 |
commit | d9883945954a30e4b753ecbd5d807f4b6cd2a38a (patch) | |
tree | 093c45ab4de91a75d546f58a6672dfc72136677c /include/code_8041D5C.h | |
parent | e005410884803f1ec8f5942bd0c8d2da5c2e29c8 (diff) |
More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning
* split out cutscene scripts
* initial start at script conversion
* more script work
* use correct type
* clearer up struct field names
* split known scripts into seperate files
* no need to preproc pure ascii strings in debug
* more cutscene work
* split out personality test scripts
* solidify text macros and doc some dungeon fields
* more scripting work
Diffstat (limited to 'include/code_8041D5C.h')
-rw-r--r-- | include/code_8041D5C.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/include/code_8041D5C.h b/include/code_8041D5C.h index 79a2772..6cf46bf 100644 --- a/include/code_8041D5C.h +++ b/include/code_8041D5C.h @@ -33,14 +33,15 @@ struct subStruct_8048524 struct unkDungeon_8041D5C { u8 fill0[4]; - s16 unk4; - s16 unk6; - u32 unk8; - s32 unkC; - s32 unk10; - u8 fill14[0x20 - 0x14]; - u8 unk20; - u8 unk21[0x70 - 0x21]; + /* 0x4 */ s16 posWorldX; + /* 0x6 */ s16 posWorldY; + /* 0x8 */ s16 prevPosWorldX; + /* 0xA */ s16 prevPosWorldY; + /* 0xC */ s32 unkC; + /* 0x10 */ s32 unk10; + /* 0x14 */ u8 fill14[0x20 - 0x14]; + /* 0x20 */ u8 unk20; + /* 0x21 */ u8 unk21[0x70 - 0x21]; struct subStruct_8048524 *unk70; }; |