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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-10-22 13:20:01 -0400
committerGitHub <noreply@github.com>2021-10-22 10:20:01 -0700
commitc98fb2c11272680a20b9cfb9efe2ce482d3779dd (patch)
treed5001c7adfe550c52f8190934a74849920bd9eaa /include/constants/dungeon_action.h
parent3e5dd1d047bada52ab0dce2fe58b04e39bcaa1cc (diff)
Decomped DecideAction() (#66)
* Decomped DecideAction() * Defined dungeon Pokémon array sizes
Diffstat (limited to 'include/constants/dungeon_action.h')
-rw-r--r--include/constants/dungeon_action.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/constants/dungeon_action.h b/include/constants/dungeon_action.h
index f5e0290..287a1ed 100644
--- a/include/constants/dungeon_action.h
+++ b/include/constants/dungeon_action.h
@@ -3,6 +3,7 @@
enum DungeonAction
{
+ DUNGEON_ACTION_NONE = 0x0,
DUNGEON_ACTION_WAIT = 0x1,
DUNGEON_ACTION_WALK = 0x2,
// Switching between Pokémon in the moves menu.