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author | Seth Barberee <seth.barberee@gmail.com> | 2020-12-17 13:17:58 -0600 |
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committer | GitHub <noreply@github.com> | 2020-12-17 13:17:58 -0600 |
commit | 096de8d9b2ffd90c52e790296bfd7c5436d45ca3 (patch) | |
tree | 9c5af2e04dea05221c71946a5dfc06471f77801d /include/dungeon.h | |
parent | bc504264f1e54b3c1e482710c592e5549828bfe1 (diff) | |
parent | f90f3affeb9b0a66aa7df68f5fdecd692033faf9 (diff) |
Merge pull request #12 from SethBarberee/master
Merge work from SethBarberee/pmd-red into pret.
Diffstat (limited to 'include/dungeon.h')
-rw-r--r-- | include/dungeon.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/include/dungeon.h b/include/dungeon.h new file mode 100644 index 0000000..faf58e5 --- /dev/null +++ b/include/dungeon.h @@ -0,0 +1,32 @@ +#ifndef GUARD_DUNGEON_H +#define GUARD_DUNGEON_H + +struct DungeonName +{ + const u8 *name1; + const u8 *name2; +}; + +struct Dungeon +{ + u8 stairDirection; + u8 unk1; + bool8 isRecruitable; + s8 unk3; + u8 maxItemCount; + u8 maxPartySize; + u8 levelCondition; + u8 moneyCondition; + u8 unk8; + u8 unk9; + bool8 saveBeforeEntering; //whether to quicksave or not before entering + u8 unkB; // Apparently is a HM mask (Fly, Dive, Waterfall, Surf, Water) + s16 timer; + s16 unkE; +}; + +extern struct Dungeon gDungeons[]; +extern struct DungeonName gDungeonNames[]; +const u8 *GetDungeonName1(u8 dungeon); + +#endif //GUARD_DUNGEON_H |