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authorSeth Barberee <seth.barberee@gmail.com>2022-03-11 10:10:49 -0800
committerGitHub <noreply@github.com>2022-03-11 10:10:49 -0800
commit30fea2d6f303e0e57b62032f56da86c8223ef1f7 (patch)
tree9636ef46bb5f555874dc8ba16c82dc79bc563a12 /include/dungeon_action.h
parentea1aa9c0c5c3a4167912d1078fffdd5e69cbbe98 (diff)
parentcf492fd141b33c21f369dfa7aabebf3c52cb8ec1 (diff)
Merge pull request #98 from AnonymousRandomPerson/master
Finished attack AI decomp
Diffstat (limited to 'include/dungeon_action.h')
-rw-r--r--include/dungeon_action.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/dungeon_action.h b/include/dungeon_action.h
index 48f81d5..d625ba5 100644
--- a/include/dungeon_action.h
+++ b/include/dungeon_action.h
@@ -3,9 +3,8 @@
#include "dungeon_entity.h"
-// 0x44C94
+void ResetAction(struct DungeonActionContainer *actionPointer);
void SetAction(struct DungeonActionContainer *actionPointer, u16 action);
-// 0x44CA0
void SetWalkAction(struct DungeonActionContainer *actionPointer, s16 species);
#endif