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author | Seth Barberee <seth.barberee@gmail.com> | 2022-03-11 10:10:49 -0800 |
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committer | GitHub <noreply@github.com> | 2022-03-11 10:10:49 -0800 |
commit | 30fea2d6f303e0e57b62032f56da86c8223ef1f7 (patch) | |
tree | 9636ef46bb5f555874dc8ba16c82dc79bc563a12 /include/dungeon_action.h | |
parent | ea1aa9c0c5c3a4167912d1078fffdd5e69cbbe98 (diff) | |
parent | cf492fd141b33c21f369dfa7aabebf3c52cb8ec1 (diff) |
Merge pull request #98 from AnonymousRandomPerson/master
Finished attack AI decomp
Diffstat (limited to 'include/dungeon_action.h')
-rw-r--r-- | include/dungeon_action.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/dungeon_action.h b/include/dungeon_action.h index 48f81d5..d625ba5 100644 --- a/include/dungeon_action.h +++ b/include/dungeon_action.h @@ -3,9 +3,8 @@ #include "dungeon_entity.h" -// 0x44C94 +void ResetAction(struct DungeonActionContainer *actionPointer); void SetAction(struct DungeonActionContainer *actionPointer, u16 action); -// 0x44CA0 void SetWalkAction(struct DungeonActionContainer *actionPointer, s16 species); #endif |