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author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-12-12 15:52:06 -0500 |
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committer | GitHub <noreply@github.com> | 2021-12-12 12:52:06 -0800 |
commit | c53bdc35f8bdd401e90dfae263a3f5fc9182f86b (patch) | |
tree | 6111353227b153e4aa56422d91e4e79288ce7376 /include/dungeon_ai_items.h | |
parent | a34c9ab91b553fcb1f72b94eb912b94bea58885b (diff) |
Dungeon random/AI decomp + converted positions to structs (#83)
* Decomped RollPercentChance()
* Decomped DungeonRandomCapped()
* Decomped DungeonRandom()
* Decomped FindRockItemTargets()
-Added position struct.
Diffstat (limited to 'include/dungeon_ai_items.h')
-rw-r--r-- | include/dungeon_ai_items.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/include/dungeon_ai_items.h b/include/dungeon_ai_items.h index b9e7625..f4effd2 100644 --- a/include/dungeon_ai_items.h +++ b/include/dungeon_ai_items.h @@ -2,10 +2,13 @@ #define GUARD_DUNGEON_AI_ITEMS_H #include "dungeon_entity.h" +#include "map.h" // 0x73658 void DecideUseItem(struct DungeonEntity *pokemon); // 0x739DC -void FindStraightThrowableTargets(struct DungeonEntity* pokemon, s32 thrownAIFlag, struct ItemSlot* item, bool8 ignoreRollChance); +void FindStraightThrowableTargets(struct DungeonEntity *pokemon, s32 thrownAIFlag, struct ItemSlot *item, bool8 ignoreRollChance); +// 0x73AA0 +void FindRockItemTargets(struct DungeonEntity *pokemon, struct ItemSlot *item, struct Position potentialTargets[], bool8 ignoreRollChance); #endif |