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authorSeth Barberee <seth.barberee@gmail.com>2021-12-28 23:00:59 -0600
committerGitHub <noreply@github.com>2021-12-28 23:00:59 -0600
commitedf909be4da55a435bf81f96ffcbd156b2120562 (patch)
tree7bbce0d40ce8c714e793ef22f3a7c125f9ff3fbd /include/dungeon_ai_items.h
parent6512ebff67e163a5a6c0f5e19847e2a4dda19ad1 (diff)
parentea10f7b7bd6957312b9b0dfa371761c5936bc80a (diff)
Merge pull request #91 from AnonymousRandomPerson/master
More item AI decomp
Diffstat (limited to 'include/dungeon_ai_items.h')
-rw-r--r--include/dungeon_ai_items.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/dungeon_ai_items.h b/include/dungeon_ai_items.h
index 676200a..5daf7b0 100644
--- a/include/dungeon_ai_items.h
+++ b/include/dungeon_ai_items.h
@@ -10,5 +10,7 @@ void DecideUseItem(struct DungeonEntity *pokemon);
void FindStraightThrowableTargets(struct DungeonEntity *pokemon, s32 thrownAIFlag, struct ItemSlot *item, bool8 ignoreRollChance);
// 0x73AA0
void FindRockItemTargets(struct DungeonEntity *pokemon, struct ItemSlot *item, struct Position potentialTargets[], bool8 ignoreRollChance);
+// 0x73B78
+void TargetThrownItem(struct DungeonEntity *pokemon, struct DungeonEntity *targetPokemon, struct ItemSlot *item, s32 targetingFlags, bool8 ignoreRollChance);
#endif