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authorSeth Barberee <seth.barberee@gmail.com>2022-03-11 10:10:49 -0800
committerGitHub <noreply@github.com>2022-03-11 10:10:49 -0800
commit30fea2d6f303e0e57b62032f56da86c8223ef1f7 (patch)
tree9636ef46bb5f555874dc8ba16c82dc79bc563a12 /include/dungeon_capabilities_1.h
parentea1aa9c0c5c3a4167912d1078fffdd5e69cbbe98 (diff)
parentcf492fd141b33c21f369dfa7aabebf3c52cb8ec1 (diff)
Merge pull request #98 from AnonymousRandomPerson/master
Finished attack AI decomp
Diffstat (limited to 'include/dungeon_capabilities_1.h')
-rw-r--r--include/dungeon_capabilities_1.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/include/dungeon_capabilities_1.h b/include/dungeon_capabilities_1.h
index 1319230..5c8e3d0 100644
--- a/include/dungeon_capabilities_1.h
+++ b/include/dungeon_capabilities_1.h
@@ -3,13 +3,9 @@
#include "dungeon_entity.h"
-// 0x70C60
bool8 CannotUseItems(struct DungeonEntity *pokemon);
-// 0x70CD0
bool8 CannotAct(struct DungeonEntity *pokemon);
-// 0x70d04
bool8 CannotAttack(struct DungeonEntity *pokemon, bool8 skipSleep);
-// 0x70D6C
bool8 CanMoveInDirection(struct DungeonEntity *pokemon, u32 facingDir);
#endif