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authorSeth Barberee <seth.barberee@gmail.com>2021-10-22 10:01:07 -0700
committerGitHub <noreply@github.com>2021-10-22 10:01:07 -0700
commit3e5dd1d047bada52ab0dce2fe58b04e39bcaa1cc (patch)
tree0e40067d711c783ef97667f4a8256f38ab0d4b0a /include/dungeon_entity.h
parent3f7ee3a806d965fae70fd98f2cd1af13a2e4cf0b (diff)
Death by 74 files (#65)
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
Diffstat (limited to 'include/dungeon_entity.h')
-rw-r--r--include/dungeon_entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/dungeon_entity.h b/include/dungeon_entity.h
index 12bb3da..57ea24b 100644
--- a/include/dungeon_entity.h
+++ b/include/dungeon_entity.h
@@ -179,7 +179,7 @@ struct DungeonEntityData
// Unclear where this is set in-game; it is not set by statuses (e.g., confusion) or mission clients.
/* 0x114 */ bool8 moveRandomly;
u8 fill115[0x118 - 0x115];
- /* 0x118 */ struct PokemonMove moves[4];
+ /* 0x118 */ struct PokemonMove moves[MAX_MON_MOVES];
/* 0x138 */ u8 struggleMoveFlags;
u8 fill139[0x13C - 0x139];
/* 0x13C */ u32 belly;