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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-12-12 15:52:06 -0500
committerGitHub <noreply@github.com>2021-12-12 12:52:06 -0800
commitc53bdc35f8bdd401e90dfae263a3f5fc9182f86b (patch)
tree6111353227b153e4aa56422d91e4e79288ce7376 /include/dungeon_random_1.h
parenta34c9ab91b553fcb1f72b94eb912b94bea58885b (diff)
Dungeon random/AI decomp + converted positions to structs (#83)
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct.
Diffstat (limited to 'include/dungeon_random_1.h')
-rw-r--r--include/dungeon_random_1.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/dungeon_random_1.h b/include/dungeon_random_1.h
new file mode 100644
index 0000000..bfc2ecd
--- /dev/null
+++ b/include/dungeon_random_1.h
@@ -0,0 +1,7 @@
+#ifndef GUARD_DUNGEON_RANDOM_1_H
+#define GUARD_DUNGEON_RANDOM_1_H
+
+// 0x84144
+bool8 RollPercentChance(s32 percentChance);
+
+#endif