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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-10-28 12:01:07 -0400
committerGitHub <noreply@github.com>2021-10-28 09:01:07 -0700
commitdd128d78c6da20395edcbe8dab8a224aa6679146 (patch)
treedeec8715283a26754ec64e7dabdeca25faf7e361 /include/dungeon_util.h
parentc98fb2c11272680a20b9cfb9efe2ce482d3779dd (diff)
Decomped more dungeon AI (#67)
* Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging()
Diffstat (limited to 'include/dungeon_util.h')
-rw-r--r--include/dungeon_util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/dungeon_util.h b/include/dungeon_util.h
index 5113156..f3059b0 100644
--- a/include/dungeon_util.h
+++ b/include/dungeon_util.h
@@ -6,4 +6,4 @@
// 0x450E0
bool8 EntityExists(struct DungeonEntity *pokemon);
-#endif \ No newline at end of file
+#endif