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author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-10-28 12:01:07 -0400 |
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committer | GitHub <noreply@github.com> | 2021-10-28 09:01:07 -0700 |
commit | dd128d78c6da20395edcbe8dab8a224aa6679146 (patch) | |
tree | deec8715283a26754ec64e7dabdeca25faf7e361 /include/dungeon_util_1.h | |
parent | c98fb2c11272680a20b9cfb9efe2ce482d3779dd (diff) |
Decomped more dungeon AI (#67)
* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
Diffstat (limited to 'include/dungeon_util_1.h')
-rw-r--r-- | include/dungeon_util_1.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/include/dungeon_util_1.h b/include/dungeon_util_1.h new file mode 100644 index 0000000..cfda253 --- /dev/null +++ b/include/dungeon_util_1.h @@ -0,0 +1,9 @@ +#ifndef GUARD_DUNGEON_UTIL_1_H +#define GUARD_DUNGEON_UTIL_1_H + +#include "dungeon_entity.h" + +// 0x85A50 +bool8 IsMovingClient(struct DungeonEntity *entity); + +#endif |