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authorCheng Hann Gan <chenghanngan.us@gmail.com>2021-10-28 12:01:07 -0400
committerGitHub <noreply@github.com>2021-10-28 09:01:07 -0700
commitdd128d78c6da20395edcbe8dab8a224aa6679146 (patch)
treedeec8715283a26754ec64e7dabdeca25faf7e361 /src/charge_move.c
parentc98fb2c11272680a20b9cfb9efe2ce482d3779dd (diff)
Decomped more dungeon AI (#67)
* Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging()
Diffstat (limited to 'src/charge_move.c')
-rw-r--r--src/charge_move.c43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/charge_move.c b/src/charge_move.c
new file mode 100644
index 0000000..c17db2b
--- /dev/null
+++ b/src/charge_move.c
@@ -0,0 +1,43 @@
+#include "global.h"
+#include "charge_move.h"
+
+#include "constants/status.h"
+#include "dungeon_util.h"
+
+extern u32 gMultiTurnChargingStatuses[];
+
+bool8 IsCharging(struct DungeonEntity *pokemon, bool8 checkCharge)
+{
+ if (!EntityExists(pokemon))
+ {
+ return FALSE;
+ }
+ else
+ {
+ struct DungeonEntityData *pokemonData = pokemon->entityData;
+ int i = 0;
+ u8 *chargingStatusPointer = &pokemonData->chargingStatus;
+ u8 *chargingStatusPointer2;
+ u8 chargeStatus = CHARGING_STATUS_CHARGE;
+ for (; i < 100; i++)
+ {
+ u8 currentStatus = gMultiTurnChargingStatuses[i];
+ u8 chargingStatus;
+ if (currentStatus == CHARGING_STATUS_NONE)
+ {
+ return FALSE;
+ }
+ chargingStatus = *chargingStatusPointer;
+ chargingStatusPointer2 = &pokemonData->chargingStatus;
+ if (chargingStatus == currentStatus)
+ {
+ return TRUE;
+ }
+ }
+ if (checkCharge && *chargingStatusPointer2 == chargeStatus)
+ {
+ return TRUE;
+ }
+ return FALSE;
+ }
+}