diff options
author | Seth Barberee <seth.barberee@gmail.com> | 2021-08-12 17:26:01 -0700 |
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committer | GitHub <noreply@github.com> | 2021-08-12 17:26:01 -0700 |
commit | d9883945954a30e4b753ecbd5d807f4b6cd2a38a (patch) | |
tree | 093c45ab4de91a75d546f58a6672dfc72136677c /src/debug_menu.c | |
parent | e005410884803f1ec8f5942bd0c8d2da5c2e29c8 (diff) |
More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning
* split out cutscene scripts
* initial start at script conversion
* more script work
* use correct type
* clearer up struct field names
* split known scripts into seperate files
* no need to preproc pure ascii strings in debug
* more cutscene work
* split out personality test scripts
* solidify text macros and doc some dungeon fields
* more scripting work
Diffstat (limited to 'src/debug_menu.c')
-rw-r--r-- | src/debug_menu.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/debug_menu.c b/src/debug_menu.c index c0c8b68..da765a1 100644 --- a/src/debug_menu.c +++ b/src/debug_menu.c @@ -47,21 +47,21 @@ const struct MenuItem gDebugMenuItems[8] = {NULL, 10}, }; -ALIGNED(4) const char h_open_string[] = _("h-open"); -ALIGNED(4) const char storage_string[] = _("Storage"); -ALIGNED(4) const char debug_menu_string[] = _("Debug Menu"); -ALIGNED(4) const char field_script_string[] = _("Field Script"); -ALIGNED(4) const char field_map_string[] = _("Field Map"); -ALIGNED(4) const char field_string[] = _("Field"); -ALIGNED(4) const char dungeons_string[] = _("Dungeons"); - -ALIGNED(4) const char debug_menu_fill0[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill1[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill2[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill3[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill4[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill5[] = _("pksdir0"); -ALIGNED(4) const char debug_menu_fill6[] = _("pksdir0"); +ALIGNED(4) const char h_open_string[] = "h-open"; +ALIGNED(4) const char storage_string[] = "Storage"; +ALIGNED(4) const char debug_menu_string[] = "Debug Menu"; +ALIGNED(4) const char field_script_string[] = "Field Script"; +ALIGNED(4) const char field_map_string[] = "Field Map"; +ALIGNED(4) const char field_string[] = "Field"; +ALIGNED(4) const char dungeons_string[] = "Dungeons"; + +ALIGNED(4) const char debug_menu_fill0[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill1[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill2[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill3[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill4[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill5[] = "pksdir0"; +ALIGNED(4) const char debug_menu_fill6[] = "pksdir0"; extern void ResetUnusedInputStruct(void); |