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author | Seth Barberee <seth.barberee@gmail.com> | 2022-03-11 10:10:49 -0800 |
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committer | GitHub <noreply@github.com> | 2022-03-11 10:10:49 -0800 |
commit | 30fea2d6f303e0e57b62032f56da86c8223ef1f7 (patch) | |
tree | 9636ef46bb5f555874dc8ba16c82dc79bc563a12 /src/dungeon_action.c | |
parent | ea1aa9c0c5c3a4167912d1078fffdd5e69cbbe98 (diff) | |
parent | cf492fd141b33c21f369dfa7aabebf3c52cb8ec1 (diff) |
Merge pull request #98 from AnonymousRandomPerson/master
Finished attack AI decomp
Diffstat (limited to 'src/dungeon_action.c')
-rw-r--r-- | src/dungeon_action.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/dungeon_action.c b/src/dungeon_action.c index 9034e4c..912e8b4 100644 --- a/src/dungeon_action.c +++ b/src/dungeon_action.c @@ -5,6 +5,13 @@ #include "dungeon_entity.h" #include "pokemon.h" +void ResetAction(struct DungeonActionContainer *actionPointer) +{ + actionPointer->action = DUNGEON_ACTION_NONE; + actionPointer->actionUseIndex = 0; + actionPointer->unkC = 0; +} + void SetAction(struct DungeonActionContainer *actionPointer, u16 action) { actionPointer->action = action; |