diff options
author | Seth Barberee <seth.barberee@gmail.com> | 2020-12-02 15:13:09 -0600 |
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committer | Seth Barberee <seth.barberee@gmail.com> | 2020-12-02 15:13:09 -0600 |
commit | a4fdac9553403f4ed7e56a598d5ecd5a6936edf5 (patch) | |
tree | b83b4a25464eafa3953c9b91fcf5539ba9d7e1e4 /src/music_pre.c | |
parent | 3829eabfd2a544e5eca140ec2c0134264edb284c (diff) |
slight cleanup
Found a few things when I attempted to decompile GameLoop.
Diffstat (limited to 'src/music_pre.c')
-rw-r--r-- | src/music_pre.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/music_pre.c b/src/music_pre.c index 45afc01..292f0a8 100644 --- a/src/music_pre.c +++ b/src/music_pre.c @@ -29,10 +29,11 @@ struct unkStruct_3000FD8 u8 padding; }; -extern struct unkStruct_3000FD8 gUnknown_3000FD8[]; +extern struct unkStruct_3000FD8 gUnknown_3000FD8[8]; void sub_800BF80(void); +// Some kind of initializer for music? void sub_800BD08(void) { s32 counter; |