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author | Seth Barberee <seth.barberee@gmail.com> | 2020-12-17 13:17:58 -0600 |
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committer | GitHub <noreply@github.com> | 2020-12-17 13:17:58 -0600 |
commit | 096de8d9b2ffd90c52e790296bfd7c5436d45ca3 (patch) | |
tree | 9c5af2e04dea05221c71946a5dfc06471f77801d /src/pokemon_1.c | |
parent | bc504264f1e54b3c1e482710c592e5549828bfe1 (diff) | |
parent | f90f3affeb9b0a66aa7df68f5fdecd692033faf9 (diff) |
Merge pull request #12 from SethBarberee/master
Merge work from SethBarberee/pmd-red into pret.
Diffstat (limited to 'src/pokemon_1.c')
-rw-r--r-- | src/pokemon_1.c | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/pokemon_1.c b/src/pokemon_1.c new file mode 100644 index 0000000..ebb24d7 --- /dev/null +++ b/src/pokemon_1.c @@ -0,0 +1,74 @@ +#include "global.h" +#include "pokemon.h" +#include "file_system.h" + +extern int sprintf(char *, const char *, ...); + +extern struct gPokemon *gMonsterParameters; +extern struct FileArchive gUnknown_8510000; +extern const char gUnknown_8107684[]; + +struct unkEvolve +{ + /* 0x0 */ struct EvolveStruct1 conditions; + /* 0x4 */ struct EvolveNeeds needs; +}; + +s16 sub_808DD48(s16 r0, struct unkEvolve *r1) +{ + struct EvolveStruct1 temp2; + struct EvolveNeeds temp1; + temp1 = gMonsterParameters[r0].need; + temp2 = gMonsterParameters[r0].pre; + r1->conditions = temp2; + r1->needs = temp1; + // The return value is not used anywhere, but necessary for the function to match. + return r0; +} + +u8 sub_808DD68(s16 r0, u32 r1) +{ + // Had to have this cast to match + u32 temp; + temp = r0; + if (r1 != 0) + { + return 0xA; + } + else + { + return gMonsterParameters[temp].overworld_sprite; + } +} + +struct OpenedFile *sub_808DD90(s16 r0) +{ + // Looks like this loads the dialogue sprite for the pokemon + + char buffer[0xC]; + if(gMonsterParameters[r0].dialogue_sprites == 0) + { + return NULL; + } + sprintf(buffer, gUnknown_8107684, r0); // "kao%03d" + return OpenFile(buffer, &gUnknown_8510000); +} + +struct OpenedFile *sub_808DDD0(s16 r0) +{ + // Looks like this loads the dialogue sprite for the pokemon + + char buffer[0xC]; + if(gMonsterParameters[r0].dialogue_sprites == 0) + { + return NULL; + } + sprintf(buffer, gUnknown_8107684, r0); // "kao%03d" + return OpenFileAndGetFileDataPtr(buffer, &gUnknown_8510000); +} + +bool8 sub_808DE10(s16 r0, s32 r1) +{ + // checking to see if dialogue sprite is available?? + return (gMonsterParameters[r0].dialogue_sprites >> r1) & 1; +} |