summaryrefslogtreecommitdiff
path: root/src/text_util.c
diff options
context:
space:
mode:
authorSeth Barberee <seth.barberee@gmail.com>2021-04-03 20:44:48 -0500
committerGitHub <noreply@github.com>2021-04-03 20:44:48 -0500
commit22fec43f1812cb863ad699b357bd593222ae140c (patch)
tree4efa162869946a9bfdbde1be498857fac3db3b39 /src/text_util.c
parenta2d206665c6fffbd962375f262b7fbb05c7b7478 (diff)
More menu work (#33)
* split adventure log menu out and decompile * add most adventure log matchings w/ 2 nonmatchings and move some relevant data * more work on other menus * fully decomp debug stuff around 203B3F0 * more debug menu work * fix CreatePartnerSelectionMenu nonmatch * move more data and clean some data up
Diffstat (limited to 'src/text_util.c')
-rw-r--r--src/text_util.c44
1 files changed, 43 insertions, 1 deletions
diff --git a/src/text_util.c b/src/text_util.c
index 02c4239..1de233c 100644
--- a/src/text_util.c
+++ b/src/text_util.c
@@ -21,6 +21,26 @@ extern const char gDragonText[];
extern const char gDarkText[];
extern const char gSteelText[];
+extern const char gFormattedNoneText[];
+extern const char gFormattedNormalText[];
+extern const char gFormattedFireText[];
+extern const char gFormattedWaterText[];
+extern const char gFormattedGrassText[];
+extern const char gFormattedElectricText[];
+extern const char gFormattedIceText[];
+extern const char gFormattedFightingText[];
+extern const char gFormattedPoisonText[];
+extern const char gFormattedGroundText[];
+extern const char gFormattedFlyingText[];
+extern const char gFormattedPsychicText[];
+extern const char gFormattedBugText[];
+extern const char gFormattedRockText[];
+extern const char gFormattedGhostText[];
+extern const char gFormattedDragonText[];
+extern const char gFormattedDarkText[];
+extern const char gFormattedSteelText[];
+
+
const char * const gUnformattedTypeStrings[NUM_POKEMON_TYPES] =
{
gNoneText,
@@ -45,7 +65,29 @@ const char * const gUnformattedTypeStrings[NUM_POKEMON_TYPES] =
#include "data/unformatted_type_names.h"
-extern const char * gFormattedTypeStrings[NUM_POKEMON_TYPES]; // formatted type names
+const char * const gFormattedTypeStrings[NUM_POKEMON_TYPES] =
+{
+ gFormattedNoneText,
+ gFormattedNormalText,
+ gFormattedFireText,
+ gFormattedWaterText,
+ gFormattedGrassText,
+ gFormattedElectricText,
+ gFormattedIceText,
+ gFormattedFightingText,
+ gFormattedPoisonText,
+ gFormattedGroundText,
+ gFormattedFlyingText,
+ gFormattedPsychicText,
+ gFormattedBugText,
+ gFormattedRockText,
+ gFormattedGhostText,
+ gFormattedDragonText,
+ gFormattedDarkText,
+ gFormattedSteelText,
+};
+
+#include "data/formatted_type_names.h"
extern u8 *gAbilityNames[];