diff options
author | Seth Barberee <seth.barberee@gmail.com> | 2021-11-22 12:14:58 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-22 12:14:58 -0600 |
commit | fd8720b75c56ef3f641e6c5abf6c446929c824b9 (patch) | |
tree | 7b65558bd366be680c577e6a0aea7787db24dd3f /src | |
parent | 938a88551f6ddefb7f696b738696c8ce2d8e0e36 (diff) |
Label all entities in Boss Fight Cutscenes (#78)
* label all entities in cutscenes
* remove commented func.. wasn't matching anyway
* Skarmony -> Skarmory
Diffstat (limited to 'src')
-rw-r--r-- | src/code_801AFA4.c | 6 | ||||
-rw-r--r-- | src/code_801B3C0.c | 341 | ||||
-rw-r--r-- | src/code_8041AD0.c | 3 | ||||
-rw-r--r-- | src/code_80521D0_1.c | 241 | ||||
-rw-r--r-- | src/code_8057824_1.c | 1107 | ||||
-rw-r--r-- | src/code_806CD90.c | 88 | ||||
-rw-r--r-- | src/code_80848F0.c | 230 | ||||
-rw-r--r-- | src/code_80869E4.c | 24 | ||||
-rw-r--r-- | src/code_8086A3C.c | 206 | ||||
-rw-r--r-- | src/friend_area_action_menu_1.c | 1 | ||||
-rw-r--r-- | src/friend_list_menu.c | 1 | ||||
-rw-r--r-- | src/kangaskhan_storage_2.c | 2 | ||||
-rw-r--r-- | src/luminous_cave.c | 5 | ||||
-rw-r--r-- | src/mailbox.c | 8 | ||||
-rw-r--r-- | src/mailbox_1.c | 161 | ||||
-rw-r--r-- | src/pelipper_board_1.c | 160 | ||||
-rw-r--r-- | src/pokemon_mid.c | 8 | ||||
-rw-r--r-- | src/wonder_mail_2.c | 4 | ||||
-rw-r--r-- | src/wonder_mail_3_mid.c | 4 |
19 files changed, 1866 insertions, 734 deletions
diff --git a/src/code_801AFA4.c b/src/code_801AFA4.c index 03183ae..3f00c22 100644 --- a/src/code_801AFA4.c +++ b/src/code_801AFA4.c @@ -35,7 +35,7 @@ extern void sub_8094060(void *, struct PokemonMove *); extern void PlaySound(u32); extern void sub_80141B4(u32 *, u32, u32 ,u32); extern void sub_8014248(u32 *, u32, u32, struct MenuItem *, u32, u32, u32, u32, u32); -extern void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon); +extern void PrintPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon); extern s32 sub_80144A4(s32 *); extern u32 sub_801E8C0(void); extern void sub_801E93C(void); @@ -163,7 +163,7 @@ void sub_801B178(void) for(monIndex = 0; monIndex < gUnknown_203B22C->monsAbleToLearnMove; monIndex++) { bufferPtr = gAvailablePokemonNames + (0x50 * monIndex); - sub_808DA34(bufferPtr, &gRecruitedPokemonRef->pokemon[gUnknown_203B22C->unk50[monIndex]]); + PrintPokeNameToBuffer(bufferPtr, &gRecruitedPokemonRef->pokemon[gUnknown_203B22C->unk50[monIndex]]); gUnknown_203B22C->menuItems[monIndex].text = bufferPtr; gUnknown_203B22C->menuItems[monIndex].menuAction = monIndex + 4; } @@ -188,7 +188,7 @@ void sub_801B200(void) default: gUnknown_203B22C->chosenPokemon = gUnknown_203B22C->unk50[temp - 4]; gUnknown_203B22C->pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_203B22C->chosenPokemon]; - sub_808DA34(gUnknown_202E218, gUnknown_203B22C->pokeStruct); + PrintPokeNameToBuffer(gUnknown_202E218, gUnknown_203B22C->pokeStruct); sub_809401C(gUnknown_203B22C->moves, gUnknown_203B22C->pokeStruct->moves); for(moveIndex = 0; moveIndex < MAX_MON_MOVES * 2; moveIndex++) { diff --git a/src/code_801B3C0.c b/src/code_801B3C0.c index 19f2f7f..7dde248 100644 --- a/src/code_801B3C0.c +++ b/src/code_801B3C0.c @@ -1,8 +1,11 @@ #include "global.h" +#include "constants/colors.h" #include "text.h" #include "input.h" -#include "memory.h" #include "item.h" +#include "memory.h" +#include "menu.h" +#include "pokemon.h" #include "team_inventory.h" struct subStruct_203B240 @@ -30,9 +33,54 @@ struct unkStruct_203B230 }; extern struct unkStruct_203B230 *gUnknown_203B230; +struct unkStruct_203B234 +{ + // size: 0x154 + u32 unk0; + u32 state; + u32 unk8; + u8 unkC; + u8 fillD[0x10 - 0xD]; + struct ItemSlot unk10; + struct unkStruct_8090F58 unk14; + struct ItemSlot unk20; + u32 unk24; + u32 unk28; + u8 fill2C[0x78 - 0x2C]; + u32 unk78; + u8 fill7C[0xC8 - 0x7C]; + u32 unkC8; + struct MenuItem unkCC[5]; + struct UnkTextStruct2 unkF4[4]; +}; + +extern struct unkStruct_203B234 *gUnknown_203B234; + +extern u8 gUnknown_202DE58[]; extern u8 gAvailablePokemonNames[0x58]; extern u8 gUnknown_80DBA4C[]; +extern u8 gUnknown_80DBB9C[]; +extern u8 gUnknown_80DBD24[]; +extern u8 gUnknown_80DBCE8[]; +extern u8 gUnknown_80DBCC4[]; +extern u8 gUnknown_80DBC98[]; +extern u8 gUnknown_80DBC60[]; +extern u8 gUnknown_80DBC28[]; +extern u8 gUnknown_80DBB9C[]; +extern u8 gUnknown_80DBAA0[]; +extern u8 gUnknown_80DBAD0[]; +extern u8 gUnknown_80DBB08[]; +extern u8 gUnknown_80DBB38[]; +extern u8 gKangaskhanTrashToolboxItem[]; +extern u8 gKangaskhanTrashReceivedItem[]; +extern struct UnkTextStruct2 gUnknown_80DBA58; +extern struct UnkTextStruct2 gUnknown_80DBA88; +extern struct UnkTextStruct2 gUnknown_80DBA70; +extern void sub_801BB5C(void); +extern void sub_8012CAC(struct UnkTextStruct2 *, struct MenuItem *); +extern struct PokemonStruct *GetPlayerPokemonStruct(void); +extern void sub_801B748(u32); extern void sub_8008C54(u32); extern void sub_80073E0(u32); extern void sub_80073B8(u32); @@ -41,11 +89,32 @@ extern void PlayMenuSoundEffect(u32); extern void sub_8013F84(void); extern u32 sub_8012A64(u32 *, u32); extern s32 sub_80913E0(struct ItemSlot *, u32, struct subStruct_203B240 **); - +extern void sub_80141B4(u8 *, u32, u32 *, u32); +extern void sub_8012EA4(u32 *, u32); +extern void sub_8012D60(u32 *, struct MenuItem *, u32, u16 *, u32, u32); +extern void sub_801BB20(void); +extern void sub_801A8D0(u32); +extern void sub_801A9E0(void); +extern void sub_801BC24(void); +extern void sub_801A5D8(u32, u32, u32, u32); +extern void sub_8014248(const char *, u32, u32, struct MenuItem *, u32, u32, u32, u32, u32); extern void sub_801317C(u32 *); extern void sub_80140B4(struct UnkTextStruct2 *); extern void sub_801B46C(u32); extern void ResetSprites(u32); +extern void sub_801BC64(void); +extern void sub_801BC94(void); +extern void sub_801BCCC(void); +extern void sub_801BD80(void); +extern void sub_801BEAC(void); +extern void sub_801BE30(void); +extern void sub_801BEC8(void); +extern void sub_801B760(void); +extern void sub_801B874(void); +extern u32 sub_8001784(u32, u32, u32); +extern void sub_800199C(u32, u32, u32, u32); +extern void PlaySound(u32); +extern s32 sub_808D544(u32); void sub_801B51C(); void sub_801B590(); @@ -181,3 +250,271 @@ void sub_801B590(void) break; } } + +u32 sub_801B60C(u32 r0, u8 itemIndex, u8 numItems) +{ + gUnknown_203B234 = MemoryAlloc(0x154, 8); + gUnknown_203B234->unkC8 = 0; + gUnknown_203B234->unk0 = r0; + gUnknown_203B234->unk10.itemIndex = itemIndex; + if(IsThrowableItem(gUnknown_203B234->unk10.itemIndex)) + { + gUnknown_203B234->unk10.numItems = numItems; + gUnknown_203B234->unkC = numItems; + } + else + { + gUnknown_203B234->unk10.numItems = 0; + gUnknown_203B234->unkC = 1; + } + gUnknown_203B234->unk10.itemFlags = ITEM_FLAG_EXISTS; + gUnknown_203B234->unk14.unk0 = 0; + gUnknown_203B234->unk14.unk4 = 0; + gUnknown_203B234->unk14.unk8 = 1; + PrintColoredPokeNameToBuffer(gAvailablePokemonNames, GetPlayerPokemonStruct(), COLOR_YELLOW); + sub_8090E14(gUnknown_202DE58, &gUnknown_203B234->unk10, &gUnknown_203B234->unk14); + sub_801B748(0); + return 1; +} + +u32 sub_801B6AC(void) +{ + switch(gUnknown_203B234->state) + { + case 16: + return 3; + case 6: + sub_801BC64(); + break; + case 7: + sub_801BC94(); + break; + case 8: + case 9: + sub_801BCCC(); + break; + case 10: + sub_801BD80(); + break; + case 11: + sub_801BEAC(); + break; + case 12: + sub_801BE30(); + break; + case 13: + case 14: + case 15: + default: + sub_801BEC8(); + break; + + } + return 0; +} + +void sub_801B72C(void) +{ + if(gUnknown_203B234 != NULL) + { + MemoryFree(gUnknown_203B234); + gUnknown_203B234 = NULL; + } +} + +void sub_801B748(u32 newState) +{ + gUnknown_203B234->state = newState; + sub_801B760(); + sub_801B874(); +} + +void sub_801B760(void) +{ + s32 iVar4; + switch(gUnknown_203B234->state) + { + case 1: + case 6: + case 7: + case 8: + case 9: + case 11: + case 13: + case 14: + case 15: + sub_8006518(gUnknown_203B234->unkF4); + for(iVar4 = 0; iVar4 < 4; iVar4++) + { + gUnknown_203B234->unkF4[iVar4] = gUnknown_80DBA58; + } + ResetUnusedInputStruct(); + sub_800641C(gUnknown_203B234->unkF4, 1, 1); + break; + case 10: + sub_8006518(gUnknown_203B234->unkF4); + sub_801BB5C(); + gUnknown_203B234->unkF4[2] = gUnknown_80DBA70; + sub_8012CAC(&gUnknown_203B234->unkF4[2], gUnknown_203B234->unkCC); + ResetUnusedInputStruct(); + sub_800641C(gUnknown_203B234->unkF4, 1, 1); + break; + case 12: + sub_8006518(gUnknown_203B234->unkF4); + gUnknown_203B234->unkF4[1] = gUnknown_80DBA88; + ResetUnusedInputStruct(); + sub_800641C(gUnknown_203B234->unkF4, 1, 1); + break; + } +} + +void sub_801B874(void) +{ + + switch(gUnknown_203B234->state) + { + case 0: + if (gUnknown_203B234->unk10.itemIndex == ITEM_ID_WEAVILE_FIG) { + gUnknown_203B234->unk8 = 0x10; + if(sub_8001784(0,0x47,1) != 0) + { + AddToTeamMoney(1000); + sub_801B748(4); + } + else + { + sub_800199C(0, 0x47, 1, 1); + sub_801B748(3); + } + } + else if (gUnknown_203B234->unk10.itemIndex == ITEM_ID_MIME_JR_FIG) + { + gUnknown_203B234->unk8 = 0x10; + if(sub_8001784(0, 0x47, 0) != 0) + { + AddToTeamMoney(1000); + sub_801B748(4); + } + else + { + sub_800199C(0, 0x47, 0, 1); + sub_801B748(3); + } + } + else + { + if(GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) + { + if(IsNotMoneyOrUsedTMItem(gUnknown_203B234->unk10.itemIndex)) + { + if((gTeamInventory_203B460->teamStorage[gUnknown_203B234->unk10.itemIndex] + gUnknown_203B234->unkC) > 0x3e7) + { + store: + gUnknown_203B234->unk8 = 6; + } + else + { + gTeamInventory_203B460->teamStorage[gUnknown_203B234->unk10.itemIndex] += gUnknown_203B234->unkC; + PlaySound(0xCB); + gUnknown_203B234->unk8 = 5; + } + } + else + { + goto store; + } + } + else + { + AddItemToInventory(&gUnknown_203B234->unk10); + FillInventoryGaps(); + PlaySound(0xCB); + gUnknown_203B234->unk8 = 0x10; + } + if(gUnknown_203B234->unk0 == 1) + sub_801B748(2); + else + sub_801B748(1); + } + break; + case 1: + if (sub_808D544(0) < 2) { + sub_80141B4(gUnknown_80DBAA0,0,0,0x101); + } + else { + sub_80141B4(gUnknown_80DBAD0,0,0,0x101); + } + break; + case 2: + sub_80141B4(gUnknown_80DBB08,0,0,0x101); + break; + case 3: + PlaySound(0xd4); + sub_80141B4(gUnknown_80DBB38,0,0,0x101); + break; + case 4: + sub_80141B4(gUnknown_80DBB9C,0,0,0x101); + break; + case 5: + gUnknown_203B234->unk8 = 0x10; + sub_80141B4(gUnknown_80DBC28,0,0,0x101); + break; + case 6: + sub_801BB20(); + sub_8014248(gUnknown_80DBC60,0,4,gUnknown_203B234->unkCC, + 0,4,0,0,0); + break; + case 7: + sub_801BC24(); + sub_8014248(gUnknown_80DBC98,0,3,gUnknown_203B234->unkCC,0,4,0,0,0); + break; + case 8: + sub_801A5D8(1,3,0,10); + break; + case 9: + sub_801A8D0(1); + break; + case 10: + sub_801A9E0(); + sub_8012D60(&gUnknown_203B234->unk28,gUnknown_203B234->unkCC,0,0,gUnknown_203B234->unkC8,2); + break; + case 0xb: + sub_801B3C0(&gUnknown_203B234->unk20); + break; + case 0xc: + sub_801A9E0(); + sub_8012EA4(&gUnknown_203B234->unk28,0); + sub_801BC24(); + sub_8012D60(&gUnknown_203B234->unk78,gUnknown_203B234->unkCC,0,0,3,1); + break; + case 0xd: + gUnknown_203B234->unk8 = 0x10; + sub_80141B4(gUnknown_80DBCC4,0,0,0x101); + break; + case 0xe: + gUnknown_203B234->unk8 = 0x10; + sub_80141B4(gUnknown_80DBCE8,0,0,0x101); + break; + case 0xf: + gUnknown_203B234->unk8 = 0x10; + sub_80141B4(gUnknown_80DBD24,0,0,0x101); + break; + case 0x10: + break; + } +} + +void sub_801BB20(void) +{ + struct unkStruct_203B234 *preload; + u8 *nullText; + + preload = gUnknown_203B234; + nullText = NULL; + preload->unkCC[0].text = gKangaskhanTrashToolboxItem; + preload->unkCC[0].menuAction = 4; + preload->unkCC[1].text = gKangaskhanTrashReceivedItem; + preload->unkCC[1].menuAction = 5; + preload->unkCC[2].text = nullText; + preload->unkCC[2].menuAction = -1; +} diff --git a/src/code_8041AD0.c b/src/code_8041AD0.c index f711b92..70b063c 100644 --- a/src/code_8041AD0.c +++ b/src/code_8041AD0.c @@ -1,6 +1,7 @@ #include "global.h" #include "dungeon_entity.h" #include "dungeon_global_data.h" +#include "constants/direction.h" struct unkStruct_80420E8 { @@ -147,7 +148,7 @@ void sub_8041BE8(struct DungeonEntity *r0) void sub_8041BF8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0xA, 8); + sub_806CDD4(r0, 0xA, NUM_DIRECTIONS); } void sub_8041C08(struct DungeonEntity *r0) diff --git a/src/code_80521D0_1.c b/src/code_80521D0_1.c index 04e70a9..a5cd497 100644 --- a/src/code_80521D0_1.c +++ b/src/code_80521D0_1.c @@ -6,7 +6,7 @@ #include "pokemon.h" #include "constants/direction.h" -extern struct DungeonEntity *sub_8085480(void); +extern struct DungeonEntity *xxx_call_GetLeaderEntity(void); extern struct DungeonEntity *sub_8085680(u32); extern char gUnknown_202E038[0x50]; extern struct DungeonGlobalData *gDungeonGlobalData; @@ -90,8 +90,7 @@ extern void sub_806CE68(struct DungeonEntity *, u32); extern void sub_804539C(struct DungeonEntity *, u32, u32); extern void sub_803E46C(u32); extern void sub_8042B0C(struct DungeonEntity *); -extern void sub_8085918(struct DungeonEntity *, u32); -extern void sub_806CE68(struct DungeonEntity *r0, u32); +extern void SetFacingDirection(struct DungeonEntity *, u32); extern void sub_8052910(u32 *); extern void sub_803E708(u32, u32); extern u8 EntityExists(struct DungeonEntity *); @@ -185,7 +184,7 @@ void sub_808BC20(struct DungeonEntity * param_1) PlaySoundEffect(0x298); for(uVar1 = 0; uVar1 < 0x19; uVar1++){ - sub_8085918(param_1,uVar1 & 7); + SetFacingDirection(param_1,uVar1 & DIRECTION_MASK); sub_803E708(3,0x46); } param_1->entityData->unk15E = 1; @@ -278,24 +277,24 @@ u8 JirachiFriendAreaSearch(void) void sub_808BDEC(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LugiaEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x1b); + LeaderEntity = xxx_call_GetLeaderEntity(); + LugiaEntity = sub_8085680(0x1b); sub_8083F14(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); if (HasRecruitedMon(SPECIES_LUGIA)) { sub_8083E88(0x23); - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(LugiaEntity,0x21c,0); } else { gDungeonGlobalData->unk7 = 1; - sub_8085918(uVar3,0); + SetFacingDirection(LugiaEntity, DIRECTION_SOUTH); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_LUGIA); } @@ -309,11 +308,11 @@ void sub_808BE70(u8 param_1,u8 param_2) void LugiaPreFightDialogue(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LugiaEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x1b); + LeaderEntity = xxx_call_GetLeaderEntity(); + LugiaEntity = sub_8085680(0x1b); if (HasRecruitedMon(SPECIES_LUGIA)) { sub_8086448(); sub_80866C4(&gUnknown_8106068); @@ -330,21 +329,21 @@ void LugiaPreFightDialogue(void) sub_803E708(10,0x46); sub_8052910(&gUnknown_8105F74); PlaySoundEffect(0x1f8); - sub_80861D4(uVar3,0xd,0); + sub_80861D4(LugiaEntity,0xd,0); sub_803E708(0x2b,0x46); - sub_80861B8(uVar3,0,0); + sub_80861B8(LugiaEntity,0,0); sub_8052910(&gUnknown_8105FA0); sub_808BFA0(); sub_8052910(&gUnknown_8105FD8); sub_808C02C(); sub_8085C54(0xffffff06,0xffffff06,0xffffff06,1,0); sub_8083F14(); - sub_80861D4(uVar3,7,0); + sub_80861D4(LugiaEntity,7,0); sub_8052910(&gUnknown_8106024); sub_808BFA0(); - SetupBossFightHP(uVar3,800,0x20); + SetupBossFightHP(LugiaEntity,800,0x20); sub_8083E88(0x23); - sub_80858AC(&iVar2->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -415,25 +414,25 @@ void sub_808C0CC(void) void sub_808C10C(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * KyogreEntity; u32 uVar3; s32 iVar2; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x1c); + LeaderEntity = xxx_call_GetLeaderEntity(); + KyogreEntity = sub_8085680(0x1c); sub_8083F14(); sub_80854D4(); sub_8085930(4); if (HasRecruitedMon(SPECIES_KYOGRE)) { - sub_8068FE0(uVar2,0x21c,0); + sub_8068FE0(KyogreEntity,0x21c,0); } else { gDungeonGlobalData->unk7 = 1; - sub_8085918(uVar2,0); + SetFacingDirection(KyogreEntity, DIRECTION_SOUTH); } - sub_8085860(iVar1->posWorldX,iVar1->posWorldY); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); uVar3 = sub_803F994(); iVar2 = sub_803F9B0(); sub_803F878(uVar3,iVar2 + -0x1000); @@ -452,15 +451,15 @@ void sub_808C1A4(u8 param_1,u8 param_2) void KyogrePreFightDialogue(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *KyogreEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x1c); + LeaderEntity = xxx_call_GetLeaderEntity(); + KyogreEntity = sub_8085680(0x1c); sub_8083F14(); if (HasRecruitedMon(SPECIES_KYOGRE)) { sub_8083EA8(0x23,0x3c); - SpriteLookAroundEffect(iVar2); + SpriteLookAroundEffect(LeaderEntity); sub_803E708(10,0x46); sub_8052910(&gUnknown_81062A8); sub_803E708(10,0x46); @@ -492,9 +491,9 @@ void KyogrePreFightDialogue(void) // power! sub_8052910(&gUnknown_810627C); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,600,0xb); + SetupBossFightHP(KyogreEntity,600,0xb); sub_8083E88(0x23); - sub_80858AC(&iVar2->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -537,9 +536,9 @@ void sub_808C360(void) void sub_808C3A0(void) { - struct DungeonEntity * iVar2; + struct DungeonEntity * LeaderEntity; - iVar2 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8083F14(); sub_80854D4(); sub_8085930(4); @@ -551,7 +550,7 @@ void sub_808C3A0(void) gDungeonGlobalData->unk7 = 1; sub_808563C(sub_808C5A0); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_DEOXYS_NORMAL); } @@ -565,9 +564,9 @@ void sub_808C414(u8 param_1,u8 param_2) void DeoxysPreFightDialogue(void) { - struct DungeonEntity * iVar2; + struct DungeonEntity * LeaderEntity; - iVar2 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8086448(); if (HasRecruitedMon(SPECIES_DEOXYS_NORMAL)) { // There appears to be no one here. @@ -585,7 +584,7 @@ void DeoxysPreFightDialogue(void) sub_8052910(&gUnknown_8106390); sub_803E708(10,0x46); sub_808563C(sub_808C5AC); - sub_80858AC(&iVar2->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -629,29 +628,29 @@ void sub_808C590(struct DungeonEntity *r0) void sub_808C5A0(struct DungeonEntity *r0) { - sub_8085918(r0, 0); + SetFacingDirection(r0, DIRECTION_SOUTH); } void sub_808C5AC(struct DungeonEntity *r0) { - SetupBossFightHP(r0, 0x3b6, 0x20); + SetupBossFightHP(r0, 950, 0x20); } void sub_808C5C0(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * CelebiEntity; u32 uVar3; s32 iVar2; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x1e); + LeaderEntity = xxx_call_GetLeaderEntity(); + CelebiEntity = sub_8085680(0x1e); sub_8083E88(0x7f); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar2,0); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY); + SetFacingDirection(CelebiEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); uVar3 = sub_803F994(); iVar2 = sub_803F9B0(); sub_803F878(uVar3,iVar2 + 0xfffff000); @@ -666,26 +665,26 @@ void nullsub_100(u32 r0, u32 r1, u32 r2) #ifdef NONMATCHING void CelebiJoinDialogue(void) { - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; s32 state; s32 menuChoice; - struct DungeonEntity *local_1c; + struct DungeonEntity *CelebiEntity; - uVar2 = sub_8085480(); - local_1c = sub_8085680(0x1e); - if ((HasRecruitedMon(SPECIES_CELEBI)) || (sub_806FD18(local_1c) == '\0')) + LeaderEntity = xxx_call_GetLeaderEntity(); + CelebiEntity = sub_8085680(0x1e); + if ((HasRecruitedMon(SPECIES_CELEBI)) || (sub_806FD18(CelebiEntity) == '\0')) { sub_8068FE0(local_1c,0x21c,0); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(LeaderEntity); sub_803E708(10,0x46); // ......... sub_8052910(&gUnknown_810663C); } else { - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(LeaderEntity); sub_803E708(10,0x46); - sub_80862BC(uVar2); + sub_80862BC(LeaderEntity); sub_803E708(10,0x46); // Oh? There's someone there. sub_8052910(&gUnknown_81063D0); @@ -697,12 +696,12 @@ void CelebiJoinDialogue(void) // The Time-Traveling Pokemon {ARG_POKEMON_2} (Celebi)! sub_8052910(&gUnknown_8106400); PlaySoundEffect(0x1c7); - sub_806CDD4(local_1c,10,0); + sub_806CDD4(CelebiEntity,10,DIRECTION_SOUTH); sub_803E708(0x14,0x46); - sub_806CE68(local_1c,0); + sub_806CE68(CelebiEntity, DIRECTION_SOUTH); sub_803E708(4,0x46); PlaySoundEffect(0x1c7); - sub_806CDD4(local_1c,10,0); + sub_806CDD4(CelebiEntity,10,DIRECTION_SOUTH); sub_8052910(&gUnknown_810643C); sub_803E708(10,0x46); state = 0; @@ -725,7 +724,7 @@ void CelebiJoinDialogue(void) } sub_8083E88(0x7f); PlaySoundEffect(0x1c7); - sub_80861D4(local_1c,0xd,0); + sub_80861D4(CelebiEntity,0xd,0); sub_803E708(0x37,0x46); PlaySoundEffect(0x1d5); sub_803E708(0x1a,0x46); @@ -733,12 +732,12 @@ void CelebiJoinDialogue(void) sub_803E708(0x1c,0x46); sub_8052910(&gUnknown_8106468); sub_803E708(10,0x46); - sub_806FDF4(uVar2,local_1c,&local_1c); + sub_806FDF4(LeaderEntity,CelebiEntity,&CelebiEntity); sub_8083E88(0x7f); sub_8052910(&gUnknown_810648C); sub_803E708(10,0x46); PlaySoundEffect(0x1c7); - sub_80861D4(local_1c,0xd,0); + sub_80861D4(CelebiEntity,0xd,0); sub_803E708(0x37,0x46); PlaySoundEffect(0x1d5); sub_803E708(0x1a,0x46); @@ -765,13 +764,13 @@ void CelebiJoinDialogue(void) { sub_803E708(10,0x46); sub_8052910(&gUnknown_8106500); - sub_80861F8(0x3e,local_1c,1); + sub_80861F8(0x3e,CelebiEntity,1); sub_803E708(0x18,0x46); - sub_80861F8(0x3e,local_1c,1); + sub_80861F8(0x3e,CelebiEntity,1); sub_803E708(0xe,0x46); sub_8052910(&gUnknown_8106534); sub_803E708(10,0x46); - sub_808C8E0(local_1c); + sub_808C8E0(CelebiEntity); sub_8052910(&gUnknown_8106560); sub_803E708(10,0x46); state = 2; @@ -793,7 +792,7 @@ void CelebiJoinDialogue(void) "\tmov r7, r8\n" "\tpush {r7}\n" "\tsub sp, 0x4\n" - "\tbl sub_8085480\n" + "\tbl xxx_call_GetLeaderEntity\n" "\tadds r7, r0, 0\n" "\tmovs r0, 0x1E\n" "\tbl sub_8085680\n" @@ -1075,7 +1074,7 @@ void sub_808C8E0(struct DungeonEntity *param_1) s32 iVar1; PlaySoundEffect(0x1a5); - sub_806CDD4(param_1, 0, 0); + sub_806CDD4(param_1, 0, DIRECTION_SOUTH); for(iVar1 = 0; iVar1 < 16; iVar1++){ param_1->entityData->unk174 = iVar1 * 256; sub_803E46C(0x46); @@ -1100,7 +1099,7 @@ void sub_808C948(struct DungeonEntity *param_1, u8 param_2) if (param_2 == 0x37) { flag = FALSE; - for(iVar3 = 0; iVar3 < 0x10; iVar3++){ + for(iVar3 = 0; iVar3 < DUNGEON_MAX_WILD_POKEMON; iVar3++){ iVar2 = gDungeonGlobalData->wildPokemon[iVar3]; if ((iVar2 != param_1) && (EntityExists(iVar2) != 0)) { flag = TRUE; @@ -1124,38 +1123,38 @@ void sub_808C998(void) void sub_808C9B0(struct DungeonEntity *param_1) { param_1->entityData->facingDir = DIRECTION_NORTH; - sub_806CE68(param_1, 4); + sub_806CE68(param_1, DIRECTION_NORTH); } void sub_808C9C4(void) { - struct DungeonEntity *temp; - struct DungeonEntity *temp_2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MedichamEntity; - temp = sub_8085480(); - temp_2 = sub_8085680(7); + LeaderEntity = xxx_call_GetLeaderEntity(); + MedichamEntity = sub_8085680(7); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(temp_2, 0); - sub_8085860(temp->posWorldX, temp->posWorldY - 3); + SetFacingDirection(MedichamEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX, LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_MEDICHAM); } // Medicham Rescue Dialogue? void MedichamRescueDialogue(void) { - struct DungeonEntity *temp; + struct DungeonEntity *MedichamEntity; s32 counter; - temp = sub_8085680(7); - SpriteLookAroundEffect(temp); + MedichamEntity = sub_8085680(7); + SpriteLookAroundEffect(MedichamEntity); sub_803E708(0xA, 0x46); // Oh my I can't seem to find a way out... sub_8052910(&gUnknown_8106778); sub_803E708(0xA, 0x46); - sub_80869E4(temp, 4, 2, 4); + sub_80869E4(MedichamEntity, 4, 2, 4); sub_803E708(0xA, 0x46); // What am I to do...? sub_8052910(&gUnknown_81067BC); @@ -1163,18 +1162,18 @@ void MedichamRescueDialogue(void) sub_8086448(); sub_8086598(); sub_803E708(0x20, 0x46); - sub_80862BC(temp); + sub_80862BC(MedichamEntity); sub_803E708(0x20, 0x46); - sub_80869E4(temp, 4, 2, 0); + sub_80869E4(MedichamEntity, 4, 2, 0); sub_8052910(&gUnknown_81067E0); sub_803E708(0xA, 0x46); PlaySoundEffect(0x1c7); - sub_806CDD4(temp, 0xA, 0); + sub_806CDD4(MedichamEntity, 0xA, DIRECTION_SOUTH); sub_803E708(0x14, 0x46); - sub_806CE68(temp, 0); + sub_806CE68(MedichamEntity, DIRECTION_SOUTH); sub_803E708(0x4, 0x46); PlaySoundEffect(0x1c7); - sub_806CDD4(temp, 0xA, 0); + sub_806CDD4(MedichamEntity, 0xA, DIRECTION_SOUTH); sub_803E708(0x14, 0x46); // Yes Yes // I am so lucky @@ -1182,32 +1181,32 @@ void MedichamRescueDialogue(void) // There appears to be no one here sub_8052910(&gUnknown_8106834); sub_803E708(0xA, 0x46); - sub_806CDD4(temp, 0, 0); + sub_806CDD4(MedichamEntity, 0, DIRECTION_SOUTH); for(counter = 0x17; counter >= 0; counter--) { - sub_804539C(temp, 0, 0x80 << 1); + sub_804539C(MedichamEntity, 0, 0x80 << 1); sub_803E46C(0x46); } - sub_806CE68(temp, 0); + sub_806CE68(MedichamEntity, DIRECTION_SOUTH); sub_803E708(0x20, 0x46); - sub_8042B0C(temp); - sub_8068FE0(temp, 0x21C, 0); + sub_8042B0C(MedichamEntity); + sub_8068FE0(MedichamEntity, 0x21C, 0); gDungeonGlobalData->unk4 = 1; gDungeonGlobalData->unk11 = 4; } void sub_808CB5C(void) { - struct DungeonEntity *temp; - struct DungeonEntity *temp_2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MedichamEntity; - temp = sub_8085480(); - temp_2 = sub_8085680(7); + LeaderEntity = xxx_call_GetLeaderEntity(); + MedichamEntity = sub_8085680(7); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); - sub_8068FE0(temp_2, 0x21C, 0); - sub_8085860(temp->posWorldX, temp->posWorldY); + sub_8068FE0(MedichamEntity, 0x21C, 0); + sub_8085860(LeaderEntity->posWorldX, LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_MEDICHAM); } @@ -1217,34 +1216,34 @@ void DummyFightDialogue(void) void sub_808CBB0(void) { - struct DungeonEntity *temp; - struct DungeonEntity *temp_2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *SmeargleEntity; - temp = sub_8085480(); - temp_2 = sub_8085680(0x1F); + LeaderEntity = xxx_call_GetLeaderEntity(); + SmeargleEntity = sub_8085680(0x1F); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(temp_2, 0); - sub_8085860(temp->posWorldX, temp->posWorldY - 3); + SetFacingDirection(SmeargleEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX, LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_SMEARGLE); } // Smeargle Rescue dialogue scene void SmeargleRescueDialogue(void) { - struct DungeonEntity *temp; + struct DungeonEntity *SmeargleEntity; s32 counter; - temp = sub_8085680(0x1F); - SpriteLookAroundEffect(temp); + SmeargleEntity = sub_8085680(0x1F); + SpriteLookAroundEffect(SmeargleEntity); sub_803E708(0xA, 0x46); // Ohhh... // I've lost my bearings sub_8052910(&gUnknown_810688C); sub_803E708(0xA, 0x46); - sub_80869E4(temp, 4, 2, 4); + sub_80869E4(SmeargleEntity, 4, 2, 4); sub_803E708(0xA, 0x46); // I can't get out... // I'm hungry... @@ -1254,34 +1253,34 @@ void SmeargleRescueDialogue(void) sub_8086448(); sub_8086598(); sub_803E708(0x20, 0x46); - sub_80862BC(temp); + sub_80862BC(SmeargleEntity); sub_803E708(0x20, 0x46); - sub_80869E4(temp, 4, 2, 0); + sub_80869E4(SmeargleEntity, 4, 2, 0); // Oh! You are? sub_8052910(&gUnknown_8106918); sub_803E708(0xA, 0x46); PlaySoundEffect(0x1c7); - sub_806CDD4(temp, 0xA, 0); + sub_806CDD4(SmeargleEntity, 0xA, DIRECTION_SOUTH); sub_803E708(0x14, 0x46); - sub_806CE68(temp, 0); + sub_806CE68(SmeargleEntity, DIRECTION_SOUTH); sub_803E708(0x4, 0x46); PlaySoundEffect(0x1c7); - sub_806CDD4(temp, 0xA, 0); + sub_806CDD4(SmeargleEntity, 0xA, DIRECTION_SOUTH); sub_803E708(0x14, 0x46); // Did you maybe come to rescue me? // Am I glad to see you sub_8052910(&gUnknown_8106934); sub_803E708(0xA, 0x46); - sub_806CDD4(temp, 0, 0); + sub_806CDD4(SmeargleEntity, 0, DIRECTION_SOUTH); for(counter = 0x17; counter >= 0; counter--) { - sub_804539C(temp, 0, 0x80 << 1); + sub_804539C(SmeargleEntity, 0, 0x80 << 1); sub_803E46C(0x46); } - sub_806CE68(temp, 0); + sub_806CE68(SmeargleEntity, DIRECTION_SOUTH); sub_803E708(0x20, 0x46); - sub_8042B0C(temp); - sub_8068FE0(temp, 0x21C, 0); + sub_8042B0C(SmeargleEntity); + sub_8068FE0(SmeargleEntity, 0x21C, 0); gDungeonGlobalData->unk4 = 1; gDungeonGlobalData->unk11 = 4; @@ -1289,17 +1288,17 @@ void SmeargleRescueDialogue(void) void sub_808CD44(void) { - struct DungeonEntity *temp; - struct DungeonEntity *temp_2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *SmeargleEntity; - temp = sub_8085480(); - temp_2 = sub_8085680(0x1F); + LeaderEntity = xxx_call_GetLeaderEntity(); + SmeargleEntity = sub_8085680(0x1F); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8068FE0(temp_2, 0x21C, 0); - sub_8085860(temp->posWorldX, temp->posWorldY - 3); + sub_8068FE0(SmeargleEntity, 0x21C, 0); + sub_8085860(LeaderEntity->posWorldX, LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_SMEARGLE); } diff --git a/src/code_8057824_1.c b/src/code_8057824_1.c index b29e46e..502e8ee 100644 --- a/src/code_8057824_1.c +++ b/src/code_8057824_1.c @@ -219,7 +219,7 @@ extern u32 gUnknown_81019E4; extern u32 gUnknown_8101A04; extern u32 gUnknown_8101A38; -extern struct DungeonEntity *sub_8085480(void); +extern struct DungeonEntity *xxx_call_GetLeaderEntity(void); extern struct DungeonEntity *sub_8085680(u32); extern void sub_808BBA8(struct DungeonEntity * ); extern void sub_80855E4(void *); @@ -233,7 +233,7 @@ extern void sub_808BC20(struct DungeonEntity *); extern void sub_80862BC(struct DungeonEntity *); extern void sub_8086448(); -extern void SpriteLookAroundEffect(); +extern void SpriteLookAroundEffect(struct DungeonEntity *); extern u32 sub_80861F8(u32, struct DungeonEntity *, u32); extern void SetupBossFightHP(struct DungeonEntity *, u32, u32); extern void sub_80858AC(u32 *, u32); @@ -247,7 +247,7 @@ extern u8 HasRecruitedMon(u32); extern void sub_80854D4(); extern void sub_8085930(u32); extern void sub_8068FE0(struct DungeonEntity *, u32, u32); -extern void sub_8085918(struct DungeonEntity *, u32); +extern void SetFacingDirection(struct DungeonEntity *, u32); extern void sub_8049ED4(); extern void sub_8085860(s32 r0, u32 r1); extern void sub_806CE68(struct DungeonEntity *, u32); @@ -310,7 +310,7 @@ void sub_80891B0(); void sub_8089224(); void sub_80891D0(); void sub_808919C(); -void sub_8088D30(void); +void GroudonScreenFlash2(void); extern void sub_8083F14(); extern u8 EntityExists(struct DungeonEntity *); @@ -318,7 +318,7 @@ extern u8 sub_8086AE4(u32); extern void sub_8072008(struct DungeonEntity *, struct DungeonEntity *, s16, u32, u32); -extern struct DungeonEntity *sub_808548C(); +extern struct DungeonEntity *GetPartnerEntity(); extern void sub_80856E0(struct DungeonEntity *, u32); extern void sub_80869E4(struct DungeonEntity *, u32, u32, u32); extern void sub_804539C(struct DungeonEntity *, u32, u32); @@ -336,8 +336,8 @@ extern u32 sub_803F994(); extern s32 sub_803F9B0(); extern void sub_803F878(u32,s32); -void sub_8088C08(struct DungeonEntity * param_1); -void sub_8088CA0(void); +void SceneGroudonMovement(struct DungeonEntity * param_1); +void GroudonScreenFlash(void); void ArticunoScreenFlash(void); void sub_8088484(struct DungeonEntity *param_1); void sub_8088574(void); @@ -368,11 +368,11 @@ extern u32 gUnknown_8101918; void ZapdosReFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *ZapdosEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(8); + LeaderEntity = xxx_call_GetLeaderEntity(); + ZapdosEntity = sub_8085680(8); sub_8086448(); sub_803E708(10,0x46); sub_8052910(&gUnknown_81017E4); @@ -380,24 +380,24 @@ void ZapdosReFightDialogue(void) PlaySoundEffect(0x1da); sub_8052910(&gUnknown_81015A0); sub_803E708(10,0x46); - sub_8087704(uVar2); + sub_8087704(ZapdosEntity); sub_803E708(10,0x46); sub_8052910(&gUnknown_8101898); sub_808775C(1); sub_8052910(&gUnknown_81018EC); sub_808775C(2); sub_8052910(&gUnknown_8101918); - SetupBossFightHP(uVar2,300,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(ZapdosEntity,300,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void ZapdosPostStoryPreFightDialogue(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * ZapdosEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(8); + LeaderEntity = xxx_call_GetLeaderEntity(); + ZapdosEntity = sub_8085680(8); sub_8086448(); if (sub_8086AE4(SPECIES_ZAPDOS)) { sub_80866C4(&gUnknown_8101A38); @@ -406,7 +406,7 @@ void ZapdosPostStoryPreFightDialogue(void) sub_808775C(1); PlaySoundEffect(0x1da); sub_8052910(&gUnknown_810193C); - sub_8087704(uVar3); + sub_8087704(ZapdosEntity); sub_8052910(&gUnknown_8101970); sub_808775C(1); sub_8052910(&gUnknown_8101994); @@ -415,8 +415,8 @@ void ZapdosPostStoryPreFightDialogue(void) sub_808775C(2); sub_8052910(&gUnknown_8101A04); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,300,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(ZapdosEntity,300,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -473,45 +473,45 @@ void sub_808775C(int param_1) void sub_80877E8(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * MoltresEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(9); + LeaderEntity = xxx_call_GetLeaderEntity(); + MoltresEntity = sub_8085680(9); sub_8083E88(0x26); sub_8085374(); sub_80854D4(); sub_8085930(6); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX + -3,iVar1->posWorldY + -2); + SetFacingDirection(MoltresEntity, DIRECTION_SOUTH); + sub_8086A3C(MoltresEntity); + sub_8085860(LeaderEntity->posWorldX + -3,LeaderEntity->posWorldY + -2); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_MOLTRES); } void sub_8087848(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MoltresEntity; u32 uVar4; s32 iVar3; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(9); + LeaderEntity = xxx_call_GetLeaderEntity(); + MoltresEntity = sub_8085680(9); sub_8083E88(0x26); sub_80854D4(); sub_8085930(6); sub_80855E4(sub_8086A3C); if (sub_8086AE4(SPECIES_MOLTRES)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(MoltresEntity,0x21c,0); } else { - sub_8072008(uVar3,uVar3,gUnknown_80F57CE,0,0); - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); + sub_8072008(MoltresEntity,MoltresEntity,gUnknown_80F57CE,0,0); + SetFacingDirection(MoltresEntity, DIRECTION_SOUTH); + sub_8086A3C(MoltresEntity); } - sub_8085860(iVar2->posWorldX - 5, iVar2->posWorldY); + sub_8085860(LeaderEntity->posWorldX - 5, LeaderEntity->posWorldY); uVar4 = sub_803F994(); iVar3 = sub_803F9B0(); sub_803F878(uVar4,iVar3 + -0x1000); @@ -530,21 +530,21 @@ void sub_80878F4(char param_1, s32 param_2) void MoltresPreFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *PartnerEntity; + struct DungeonEntity *MoltresEntity; - iVar1 = sub_8085480(); - uVar2 = sub_808548C(); - uVar3 = sub_8085680(9); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); + MoltresEntity = sub_8085680(9); sub_8087D80(0xc,5); sub_8086500(); sub_803E708(10,0x46); sub_8052910(&gUnknown_8101A9C); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,5); + sub_80869E4(PartnerEntity,4,1,5); sub_803E708(4,0x46); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); sub_803E708(10,0x46); sub_8052910(&gUnknown_8101AD4); sub_803E708(10,0x46); @@ -552,11 +552,11 @@ void MoltresPreFightDialogue(void) sub_8087DE8(9,5); sub_8052910(&gUnknown_8101C30); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(iVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); sub_8052910(&gUnknown_8101CBC); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,2,6); + sub_80869E4(PartnerEntity,4,2,6); sub_8086690(); sub_8052910(&gUnknown_8101D8C); sub_803E708(10,0x46); @@ -571,7 +571,7 @@ void MoltresPreFightDialogue(void) sub_8052910(&gUnknown_8101E1C); sub_803E708(10,0x46); PlaySoundEffect(0x1cf); - sub_80856E0(uVar2,4); + sub_80856E0(PartnerEntity,4); sub_803E708(10,0x46); sub_8052910(&gUnknown_8101EAC); sub_803E708(10,0x46); @@ -585,7 +585,7 @@ void MoltresPreFightDialogue(void) sub_803E708(10,0x46); sub_8087D80(0xc,5); sub_8087DE8(9,5); - sub_8087D30(uVar3); + sub_8087D30(MoltresEntity); sub_808663C(); sub_8087EB0(); sub_8052910(&gUnknown_81020D4); @@ -593,40 +593,40 @@ void MoltresPreFightDialogue(void) sub_8087DE8(0xb,6); sub_8052910(&gUnknown_8102108); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,400,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(MoltresEntity,400,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void MoltresReFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *PartnerEntity; + struct DungeonEntity *MoltresEntity; - iVar1 = sub_8085480(); - uVar2 = sub_808548C(); - uVar3 = sub_8085680(9); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); + MoltresEntity = sub_8085680(9); sub_8087D80(10,5); sub_8086500(); sub_803E708(10,0x46); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); sub_803E708(10,0x46); sub_8052910(&gUnknown_8102158); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(iVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); sub_8052910(&gUnknown_8102190); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,2,6); - sub_80869E4(iVar1,4,2,6); + sub_80869E4(PartnerEntity,4,2,6); + sub_80869E4(LeaderEntity,4,2,6); sub_8086690(); sub_8087F24(); sub_803E708(10,0x46); sub_8085930(5); sub_803E708(4,0x46); sub_8085930(4); - sub_8087D30(uVar3); + sub_8087D30(MoltresEntity); sub_808663C(); sub_8087EB0(); sub_8052910(&gUnknown_8102200); @@ -636,17 +636,17 @@ void MoltresReFightDialogue(void) sub_803E708(10,0x46); sub_8052910(&gUnknown_81022F8); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,400,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(MoltresEntity,400,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void MoltresPostStoryPreFightDialogue(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * MoltresEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(9); + LeaderEntity = xxx_call_GetLeaderEntity(); + MoltresEntity = sub_8085680(9); sub_8087D80(0xc,5); sub_808654C(); if (sub_8086AE4(SPECIES_MOLTRES)) { @@ -664,7 +664,7 @@ void MoltresPostStoryPreFightDialogue(void) sub_8085930(5); sub_803E708(4,0x46); sub_8085930(4); - sub_8087D30(uVar3); + sub_8087D30(MoltresEntity); sub_8052910(&gUnknown_8102398); sub_8087D80(0xc,5); sub_8087DE8(9,5); @@ -674,8 +674,8 @@ void MoltresPostStoryPreFightDialogue(void) sub_8087DE8(0xb,6); sub_8052910(&gUnknown_8102454); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,400,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(MoltresEntity,400,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -885,56 +885,56 @@ void sub_8087F24(void) void sub_8087F54(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *ArticunoEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xd); + LeaderEntity = xxx_call_GetLeaderEntity(); + ArticunoEntity = sub_8085680(0xd); sub_8083E88(0x72); sub_8085374(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar3, 0); - sub_8086A3C(uVar3); - sub_8085860(iVar2->posWorldX,iVar2->posWorldY + -3); + SetFacingDirection(ArticunoEntity, DIRECTION_SOUTH); + sub_8086A3C(ArticunoEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_ARTICUNO); } void sub_8087FB4(void) { - struct DungeonEntity *iVar2; + struct DungeonEntity *ArticunoEntity; - iVar2 = sub_8085680(0xd); + ArticunoEntity = sub_8085680(0xd); sub_8083E88(0x72); sub_8085374(); sub_80854D4(); sub_8085930(4); - sub_8085918(iVar2, 0); - sub_806CDD4(iVar2, 0xF, 0); + SetFacingDirection(ArticunoEntity, DIRECTION_SOUTH); + sub_806CDD4(ArticunoEntity, 0xF, DIRECTION_SOUTH); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_ARTICUNO); } void sub_8087FF8(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *ArticunoEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xd); + LeaderEntity = xxx_call_GetLeaderEntity(); + ArticunoEntity = sub_8085680(0xd); sub_8085374(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); if (sub_8086AE4(SPECIES_ARTICUNO)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(ArticunoEntity,0x21c,0); } else { - sub_8072008(uVar3,uVar3,gUnknown_80F57D0,0,0); - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); + sub_8072008(ArticunoEntity,ArticunoEntity,gUnknown_80F57D0,0,0); + SetFacingDirection(ArticunoEntity, DIRECTION_SOUTH); + sub_8086A3C(ArticunoEntity); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY + -3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_ARTICUNO); } @@ -950,49 +950,49 @@ void sub_8088088(char param_1, s32 param_2) void ArticunoPreFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *PartnerEntity; + struct DungeonEntity *ArticunoEntity; - iVar1 = sub_8085480(); - uVar2 = sub_808548C(); - uVar3 = sub_8085680(0xd); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); + ArticunoEntity = sub_8085680(0xd); sub_8086448(); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); sub_8052910(&gUnknown_8102478); sub_803E708(10,0x46); sub_8086598(); sub_8083F14(); sub_8052910(&gUnknown_81025B4); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(iVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); sub_8052910(&gUnknown_81025D4); sub_803E708(10,0x46); - sub_8085918(iVar1,6); + SetFacingDirection(LeaderEntity, DIRECTION_WEST); sub_803E708(4,0x46); - sub_8085918(iVar1,5); + SetFacingDirection(LeaderEntity, DIRECTION_NORTHWEST); sub_803E708(4,0x46); - sub_8085918(iVar1,6); + SetFacingDirection(LeaderEntity, DIRECTION_WEST); sub_803E708(4,0x46); - sub_8085918(iVar1,7); + SetFacingDirection(LeaderEntity, DIRECTION_SOUTHWEST); sub_803E708(4,0x46); - sub_8085918(iVar1,6); + SetFacingDirection(LeaderEntity, DIRECTION_WEST); sub_803E708(4,0x46); - sub_8085918(iVar1,5); + SetFacingDirection(LeaderEntity, DIRECTION_NORTHWEST); sub_803E708(4,0x46); - sub_8085918(iVar1,6); + SetFacingDirection(LeaderEntity, DIRECTION_WEST); sub_803E708(10,0x46); sub_8052910(&gUnknown_8102610); sub_803E708(10,0x46); sub_8052910(&gUnknown_81026C4); sub_803E708(10,0x46); - sub_80869E4(iVar1,4,1,4); - sub_80869E4(uVar2,4,2,4); + sub_80869E4(LeaderEntity,4,1,4); + sub_80869E4(PartnerEntity,4,2,4); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(iVar1); + SpriteLookAroundEffect(LeaderEntity); sub_8052910(&gUnknown_810270C); sub_803E708(10,0x46); sub_8052910(&gUnknown_810272C); @@ -1010,51 +1010,51 @@ void ArticunoPreFightDialogue(void) sub_8052910(&gUnknown_8102810); sub_803E708(10,0x46); PlaySoundEffect(0x1ea); - sub_8088484(uVar3); + sub_8088484(ArticunoEntity); sub_80865E8(); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102840); - sub_806CDD4(uVar3,0xf,0); + sub_806CDD4(ArticunoEntity,0xf,DIRECTION_SOUTH); ArticunoScreenFlash(); sub_8052910(&gUnknown_810286C); - sub_806CDD4(uVar3,0x10,0); + sub_806CDD4(ArticunoEntity,0x10,DIRECTION_SOUTH); ArticunoScreenFlash(); sub_8052910(&gUnknown_81028B8); - sub_806CDD4(uVar3,0xf,0); + sub_806CDD4(ArticunoEntity,0xf,DIRECTION_SOUTH); sub_803E708(0x10,0x46); - SetupBossFightHP(uVar3,0x1c2,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(ArticunoEntity,0x1c2,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void ArticunoReFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *ArticunoEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0xd); + LeaderEntity = xxx_call_GetLeaderEntity(); + ArticunoEntity = sub_8085680(0xd); gDungeonGlobalData->unkE265 = 7; sub_807EAA0(0,1); sub_803E708(10,0x46); sub_8052910(&gUnknown_81028D4); - sub_806CDD4(uVar2,0x10,0); + sub_806CDD4(ArticunoEntity,0x10,DIRECTION_SOUTH); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102918); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102948); - sub_806CDD4(uVar2,0xf,0); + sub_806CDD4(ArticunoEntity,0xf,DIRECTION_SOUTH); sub_803E708(0x28,0x46); - SetupBossFightHP(uVar2,0x1c2,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(ArticunoEntity,0x1c2,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void ArticunoPostStoryPreFightDialogue(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *ArticunoEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xd); + LeaderEntity = xxx_call_GetLeaderEntity(); + ArticunoEntity = sub_8085680(0xd); sub_8086448(); if (sub_8086AE4(SPECIES_ARTICUNO)) { sub_80866C4(&gUnknown_8102A9C); @@ -1067,21 +1067,21 @@ void ArticunoPostStoryPreFightDialogue(void) PlaySoundEffect(0x1da); sub_8052910(&gUnknown_8102984); sub_803E708(10,0x46); - sub_8088484(uVar3); + sub_8088484(ArticunoEntity); ArticunoScreenFlash(); sub_8052910(&gUnknown_81029B4); - sub_806CDD4(uVar3,0xf,0); + sub_806CDD4(ArticunoEntity,0xf,DIRECTION_SOUTH); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102A18); - sub_806CDD4(uVar3,0x10,0); + sub_806CDD4(ArticunoEntity,0x10,DIRECTION_SOUTH); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102A24); ArticunoScreenFlash(); sub_8052910(&gUnknown_8102A74); - sub_806CDD4(uVar3,0xf,0); + sub_806CDD4(ArticunoEntity,0xf,DIRECTION_SOUTH); sub_803E708(0x28,0x46); - SetupBossFightHP(uVar3,0x1c2,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(ArticunoEntity,0x1c2,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -1147,16 +1147,16 @@ void sub_80885A0(void) void sub_80885C4(void) { - struct DungeonEntity * iVar1; + struct DungeonEntity * LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8083ED8(0x3c); sub_803E708(0x3c,0x46); sub_8083F14(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); } void sub_8088608(void) @@ -1175,49 +1175,49 @@ void sub_8088618(void) void sub_808862C(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * AlakazamEntity; + struct DungeonEntity * GroudonEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(10); - uVar3 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + AlakazamEntity = sub_8085680(10); + GroudonEntity = sub_8085680(0xe); sub_8083E88(0x72); sub_80867F4(); sub_8085374(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,4); - sub_80861D4(uVar2,0xd,4); - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY -3); + SetFacingDirection(AlakazamEntity, DIRECTION_NORTH); + sub_80861D4(AlakazamEntity,0xd,4); + SetFacingDirection(GroudonEntity, DIRECTION_SOUTH); + sub_8086A3C(GroudonEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY -3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_GROUDON); CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_ALAKAZAM); } void sub_80886C4(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * AlakazamEntity; + struct DungeonEntity * GroudonEntity; u32 uVar4; s32 iVar2; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(10); - uVar3 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + AlakazamEntity = sub_8085680(10); + GroudonEntity = sub_8085680(0xe); PlaySoundEffect(0x3e5); sub_80867F4(); sub_8085374(); sub_80854D4(); sub_8085930(4); - sub_8068FE0(uVar2,0x21c,0); - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY); + sub_8068FE0(AlakazamEntity,0x21c,0); + SetFacingDirection(GroudonEntity, DIRECTION_SOUTH); + sub_8086A3C(GroudonEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); uVar4 = sub_803F994(); iVar2 = sub_803F9B0(); sub_803F878(uVar4,iVar2 + -0x1000); @@ -1227,27 +1227,27 @@ void sub_80886C4(void) void sub_808875C(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; - struct DungeonEntity * uVar4; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * AlakazamEntity; + struct DungeonEntity * GroudonEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(10); - uVar4 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + AlakazamEntity = sub_8085680(10); + GroudonEntity = sub_8085680(0xe); sub_80867F4(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8068FE0(uVar3,0x21c,0); - if (sub_8086AE4(0x19b)) { - sub_8068FE0(uVar4,0x21c,0); + sub_8068FE0(AlakazamEntity,0x21c,0); + if (sub_8086AE4(SPECIES_GROUDON)) { + sub_8068FE0(GroudonEntity,0x21c,0); } else { - sub_8072008(uVar4,uVar4,gUnknown_80F57D2,0,0); - sub_8085918(uVar4,0); - sub_80861D4(uVar4,0xf,0); + sub_8072008(GroudonEntity,GroudonEntity,gUnknown_80F57D2,0,0); + SetFacingDirection(GroudonEntity, DIRECTION_SOUTH); + sub_80861D4(GroudonEntity,0xf,0); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_GROUDON); CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_ALAKAZAM); } @@ -1267,15 +1267,15 @@ void sub_8088848(void) void GroudonPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; - struct DungeonEntity * uVar3; - struct DungeonEntity * uVar4; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * PartnerEntity; + struct DungeonEntity * AlakazamEntity; + struct DungeonEntity * GroudonEntity; - iVar1 = sub_8085480(); - uVar2 = sub_808548C(); - uVar3 = sub_8085680(10); - uVar4 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); + AlakazamEntity = sub_8085680(10); + GroudonEntity = sub_8085680(0xe); sub_8086448(); sub_8052910(&gUnknown_8102E70); sub_803E708(10,0x46); @@ -1294,21 +1294,21 @@ void GroudonPreFightDialogue(void) sub_803E708(0x3c,0x46); sub_8052910(&gUnknown_8102EF8); sub_803E708(10,0x46); - sub_8088CA0(); + GroudonScreenFlash(); sub_8052910(&gUnknown_8102F30); sub_803E708(10,0x46); sub_8052910(&gUnknown_8102F64); sub_803E708(10,0x46); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); sub_8052910(&gUnknown_8102F84); sub_803E708(10,0x46); sub_808682C(); sub_803E708(0x3c,0x46); - sub_80861B8(uVar3,6,4); + sub_80861B8(AlakazamEntity,6,4); PlaySoundEffect(0x205); sub_8086738(); - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(AlakazamEntity,0x21c,0); sub_8052910(&gUnknown_8102FAC); sub_803E708(10,0x46); sub_8052910(&gUnknown_8102FC4); @@ -1317,7 +1317,7 @@ void GroudonPreFightDialogue(void) sub_8086764(); sub_803E708(0x28,0x46); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); sub_8052910(&gUnknown_8102FD8); sub_803E708(10,0x46); sub_8086838(1,1,1); @@ -1326,7 +1326,7 @@ void GroudonPreFightDialogue(void) sub_8052910(&gUnknown_8103054); sub_803E708(10,0x46); sub_8083F14(); - sub_8088D30(); + GroudonScreenFlash2(); sub_803E708(0x1e,0x46); sub_8052910(&gUnknown_81030D8); sub_803E708(10,0x46); @@ -1340,26 +1340,26 @@ void GroudonPreFightDialogue(void) sub_8085930(4); sub_8052910(&gUnknown_8103140); sub_803E708(10,0x46); - sub_8086A54(uVar4); + sub_8086A54(GroudonEntity); sub_8085930(4); sub_8086764(); - SetupBossFightHP(uVar4,500,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(GroudonEntity,500,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void GroudonReFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * GroudonEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + GroudonEntity = sub_8085680(0xe); sub_8086838(1,1,1); sub_808680C(); sub_803E708(0x3c,0x46); sub_8052910(&gUnknown_8103188); sub_803E708(10,0x46); - sub_8088CA0(); + GroudonScreenFlash(); sub_803E708(0x1e,0x46); sub_8052910(&gUnknown_8103228); sub_803E708(10,0x46); @@ -1372,20 +1372,20 @@ void GroudonReFightDialogue(void) sub_8086738(); sub_8052910(&gUnknown_8103340); sub_803E708(10,0x46); - sub_8086A54(uVar2); + sub_8086A54(GroudonEntity); sub_8085930(4); sub_8086764(); - SetupBossFightHP(uVar2,500,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(GroudonEntity,500,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void GroudonPostStoryPreFightDialogue(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * GroudonEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xe); + LeaderEntity = xxx_call_GetLeaderEntity(); + GroudonEntity = sub_8085680(0xe); sub_8086448(); if (sub_8086AE4(SPECIES_GROUDON)) { sub_80866C4(&gUnknown_8103488); @@ -1393,27 +1393,28 @@ void GroudonPostStoryPreFightDialogue(void) else{ sub_8052910(&gUnknown_81033A0); sub_803E708(10,0x46); - sub_8088C08(uVar3); - sub_8088C08(uVar3); + SceneGroudonMovement(GroudonEntity); + SceneGroudonMovement(GroudonEntity); sub_8052910(&gUnknown_81033AC); PlaySoundEffect(0x1f6); - sub_8088CA0(); + GroudonScreenFlash(); sub_8052910(&gUnknown_810343C); PlaySoundEffect(0x1f6); - sub_8088CA0(); + GroudonScreenFlash(); sub_8052910(&gUnknown_810347C); sub_803E708(10,0x46); - SetupBossFightHP(uVar3,500,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(GroudonEntity,500,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } -void sub_8088C08(struct DungeonEntity * param_1) +// Moves Groudon down in a walking fashion +void SceneGroudonMovement(struct DungeonEntity * param_1) { int iVar1; sub_8086848(0x18,0x10); - sub_806CDD4(param_1,0,0); + sub_806CDD4(param_1,0,DIRECTION_SOUTH); for(iVar1 = 0; iVar1 < 0x2C; iVar1++) { if ((iVar1 == 10) || (iVar1 == 0x20)) { @@ -1434,7 +1435,7 @@ void sub_8088C08(struct DungeonEntity * param_1) sub_803E708(0x22,0x46); } -void sub_8088CA0(void) +void GroudonScreenFlash(void) { s32 iVar1; @@ -1461,7 +1462,7 @@ void sub_8088CA0(void) sub_8085EB0(); } -void sub_8088D30(void) +void GroudonScreenFlash2(void) { s32 iVar1; @@ -1491,11 +1492,11 @@ void sub_8088D30(void) void sub_8088DC0(void) { - struct DungeonEntity * iVar1; + struct DungeonEntity * LeaderEntity; struct DungeonEntity * uVar2; struct DungeonEntity * uVar3; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); uVar2 = sub_8085680(0xb); uVar3 = sub_8085680(0xc); sub_80867F4(); @@ -1505,21 +1506,21 @@ void sub_8088DC0(void) sub_8085930(4); sub_80855E4(sub_8086A3C); sub_8086A3C(uVar2); - sub_806CDD4(uVar2,0xe,0); + sub_806CDD4(uVar2,0xe,DIRECTION_SOUTH); sub_8086A3C(uVar3); - sub_806CDD4(uVar3,0xe,0); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + sub_806CDD4(uVar3,0xe,DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_GROUDON); CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_ALAKAZAM); } void sub_8088E5C(void) { - struct DungeonEntity * iVar1; + struct DungeonEntity * LeaderEntity; struct DungeonEntity * uVar2; struct DungeonEntity * uVar3; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); uVar2 = sub_8085680(0xb); uVar3 = sub_8085680(0xc); sub_80867F4(); @@ -1529,7 +1530,7 @@ void sub_8088E5C(void) sub_80855E4(sub_8086A3C); sub_8068FE0(uVar2,0x21c,0); sub_8068FE0(uVar3,0x21c,0); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY + -3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_GROUDON); CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_ALAKAZAM); } @@ -1542,26 +1543,26 @@ void sub_8088EE8(void) void MagmaCavernMidDialogue(void) { - struct DungeonEntity * uVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * PartnerEntity; struct DungeonEntity * iVar3; struct DungeonEntity * iVar4; u8 auStack36 [4]; s32 local_20[2]; - uVar1 = sub_8085480(); - uVar2 = sub_808548C(); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); iVar3 = sub_8085680(0xb); iVar4 = sub_8085680(0xc); - sub_8052D44(auStack36,uVar1,uVar2); + sub_8052D44(auStack36,LeaderEntity,PartnerEntity); sub_8086448(); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); // Let's see.. // I wonder where we are? sub_8052910(&gUnknown_8102B1C); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(uVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); // I know we've come pretty // far... // @@ -1592,9 +1593,9 @@ void MagmaCavernMidDialogue(void) sub_8052910(&gUnknown_8102BE4); sub_803E708(10,0x46); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); PlaySoundEffect(0x1c7); - sub_80856E0(uVar2,4); + sub_80856E0(PartnerEntity,4); // Hey! {ARG_POKEMON_0}! // Over there! sub_8052910(&gUnknown_8102C30); @@ -1615,7 +1616,7 @@ void MagmaCavernMidDialogue(void) // Urrrrgh... sub_8052910(&gUnknown_8102C98); sub_803E708(10,0x46); - sub_80869E4(uVar1,4,2,5); + sub_80869E4(LeaderEntity,4,2,5); // What happened to you? // // What happened here? @@ -1628,14 +1629,14 @@ void MagmaCavernMidDialogue(void) sub_803E708(10,0x46); sub_8052910(&gUnknown_8102D34); sub_803E708(10,0x46); - sub_80869E4(uVar1,4,1,3); - sub_80869E4(uVar2,4,1,3); + sub_80869E4(LeaderEntity,4,1,3); + sub_80869E4(PartnerEntity,4,1,3); // Grrgh.. // We... It crushed us sub_8052910(&gUnknown_8102D4C); sub_803E708(10,0x46); PlaySoundEffect(0x1d5); - SpriteLookAroundEffect(uVar2); + SpriteLookAroundEffect(PartnerEntity); // That's right... // What happened to {ARG_POKEMON_3}? // Where is {ARG_POKEMON_3}? @@ -1649,8 +1650,8 @@ void MagmaCavernMidDialogue(void) // Still battling {ARG_POKEMON_2}... sub_8052910(&gUnknown_8102DFC); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(uVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); // {ARG_POKEMON_0}! // We've got to hurry! sub_8052910(&gUnknown_8102E2C); @@ -1663,14 +1664,14 @@ void MagmaCavernMidDialogue(void) void sub_8089168(void) { - struct DungeonEntity *iVar1; + struct DungeonEntity *LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8086448(); sub_803E708(10,0x46); - SpriteLookAroundEffect(iVar1); + SpriteLookAroundEffect(LeaderEntity); sub_803E708(10,0x46); - sub_80858AC(&iVar1->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void sub_808919C(struct DungeonEntity *r0) @@ -1680,14 +1681,14 @@ void sub_808919C(struct DungeonEntity *r0) void sub_80891B0(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 4); + sub_806CDD4(r0, 0, DIRECTION_NORTH); r0->entityData->unk15F = 1; } void sub_80891D0(struct DungeonEntity *r0) { - sub_806CDD4(r0, 7, 4); + sub_806CDD4(r0, 7, DIRECTION_NORTH); r0->entityData->unk15F = 0; } @@ -1761,41 +1762,41 @@ void sub_8089294(void) void sub_80892C8(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RayquazaEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0xf); + LeaderEntity = xxx_call_GetLeaderEntity(); + RayquazaEntity = sub_8085680(0xf); sub_8083E88(0x1a); sub_8085374(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + SetFacingDirection(RayquazaEntity, DIRECTION_SOUTH); + sub_8086A3C(RayquazaEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038,SPECIES_RAYQUAZA); } void sub_8089328(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RayquazaEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xf); + LeaderEntity = xxx_call_GetLeaderEntity(); + RayquazaEntity = sub_8085680(0xf); sub_8083E88(0x1a); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); if (sub_8086AE4(SPECIES_RAYQUAZA)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(RayquazaEntity,0x21c,0); } else { - sub_8072008(uVar3,uVar3,gUnknown_80F57CA,0,0); - sub_8086A3C(uVar3); + sub_8072008(RayquazaEntity,RayquazaEntity,gUnknown_80F57CA,0,0); + sub_8086A3C(RayquazaEntity); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038,SPECIES_RAYQUAZA); } @@ -1809,25 +1810,25 @@ void sub_80893B4(char param_1, s32 param_2) void RayquazaPreFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *PartnerEntity; + struct DungeonEntity *RayquazaEntity; - iVar1 = sub_8085480(); - uVar2 = sub_808548C(); - uVar3 = sub_8085680(0xf); + LeaderEntity = xxx_call_GetLeaderEntity(); + PartnerEntity = GetPartnerEntity(); + RayquazaEntity = sub_8085680(0xf); sub_8086448(); sub_8052910(&gUnknown_8103500); RayquazaScreenFlash(); sub_8052910(&gUnknown_810352C); - sub_80856E0(uVar2,4); - SpriteLookAroundEffect(uVar2); + sub_80856E0(PartnerEntity,4); + SpriteLookAroundEffect(PartnerEntity); sub_803E708(10,0x46); - sub_80869E4(uVar2,4,1,2); - sub_80869E4(iVar1,4,2,6); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); sub_8052910(&gUnknown_8103578); - sub_80869E4(uVar2,4,2,4); - sub_80869E4(iVar1,4,1,4); + sub_80869E4(PartnerEntity,4,2,4); + sub_80869E4(LeaderEntity,4,1,4); sub_8052910(&gUnknown_81035D4); sub_803E708(10,0x46); sub_8052910(&gUnknown_8103618); @@ -1836,7 +1837,7 @@ void RayquazaPreFightDialogue(void) RayquazaScreenFlash(); PlaySoundEffect(0x1da); // Rayquaza Cry sub_8052910(&gUnknown_8103690); - sub_8089620(uVar3); + sub_8089620(RayquazaEntity); sub_8052910(&gUnknown_81036C8); RayquazaScreenFlash(); sub_8052910(&gUnknown_81037A0); @@ -1844,23 +1845,23 @@ void RayquazaPreFightDialogue(void) sub_8052910(&gUnknown_81037D4); RayquazaScreenFlash(); sub_8052910(&gUnknown_8103820); - SetupBossFightHP(uVar3,600,0x20); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(RayquazaEntity,600,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void RayquazaReFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *RayquazaEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0xf); + LeaderEntity = xxx_call_GetLeaderEntity(); + RayquazaEntity = sub_8085680(0xf); sub_8086448(); RayquazaScreenFlash(); PlaySoundEffect(0x1da); // Rayquaza Cry sub_8052910(&gUnknown_8103690); sub_803E708(10,0x46); - sub_8089620(uVar2); + sub_8089620(RayquazaEntity); sub_8052910(&gUnknown_8103844); RayquazaScreenFlash(); sub_8052910(&gUnknown_8103874); @@ -1868,17 +1869,17 @@ void RayquazaReFightDialogue(void) sub_8052910(&gUnknown_81038A8); RayquazaScreenFlash(); sub_8052910(&gUnknown_81038F8); - SetupBossFightHP(uVar2,600,0x20); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(RayquazaEntity,600,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void RayquazaPostStoryPreFightDialogue(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *RayquazaEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0xf); + LeaderEntity = xxx_call_GetLeaderEntity(); + RayquazaEntity = sub_8085680(0xf); sub_8086448(); if (sub_8086AE4(SPECIES_RAYQUAZA)) { sub_80866C4(&gUnknown_8103B58); @@ -1886,7 +1887,7 @@ void RayquazaPostStoryPreFightDialogue(void) else { PlaySoundEffect(0x1da); // Rayquaza Cry sub_8052910(&gUnknown_8103904); - sub_8089620(uVar3); + sub_8089620(RayquazaEntity); sub_8052910(&gUnknown_8103938); RayquazaScreenFlash(); sub_8052910(&gUnknown_8103AA4); @@ -1894,8 +1895,8 @@ void RayquazaPostStoryPreFightDialogue(void) sub_8052910(&gUnknown_8103AE4); RayquazaScreenFlash(); sub_8052910(&gUnknown_8103B30); - SetupBossFightHP(uVar3,600,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(RayquazaEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -1950,27 +1951,27 @@ void RayquazaScreenFlash(void) void sub_808970C(void) { - struct DungeonEntity *iVar1; + struct DungeonEntity *LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8083E88(0x7D); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); sub_808563C(sub_8089908); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY + -3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -3); } void sub_808974C(void) { - struct DungeonEntity *iVar1; + struct DungeonEntity *LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); sub_808563C(sub_80898F8); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY + -3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -3); } void sub_8089788(struct DungeonEntity *param_1, u8 param_2, s32 param_3) @@ -1982,7 +1983,7 @@ void sub_8089788(struct DungeonEntity *param_1, u8 param_2, s32 param_3) unk1 = 0; if ((((param_3 * 0x1000000) + 0xe6000000U) >> 0x18) < 2) { - for(iVar3 = 0; iVar3 < 0x10; iVar3++) + for(iVar3 = 0; iVar3 < DUNGEON_MAX_WILD_POKEMON; iVar3++) { iVar2 = gDungeonGlobalData->wildPokemon[iVar3]; if ((EntityExists(iVar2) != '\0') && (iVar2 != param_1) && (iVar2->entityData->clientType == param_2)) { @@ -1999,9 +2000,9 @@ void sub_8089788(struct DungeonEntity *param_1, u8 param_2, s32 param_3) void sub_80897F0(void) { - struct DungeonEntity *iVar1; + struct DungeonEntity *LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8086448(); sub_803E708(10,0x46); sub_808563C(sub_80862BC); @@ -2029,16 +2030,16 @@ void sub_80897F0(void) // Get 'em! It's frenzy time! sub_8052910(&gUnknown_8103D50); sub_803E708(10,0x46); - sub_80858AC(&iVar1->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void sub_8089878(void) { - struct DungeonEntity *iVar1; + struct DungeonEntity *LeaderEntity; - iVar1 = sub_8085480(); + LeaderEntity = xxx_call_GetLeaderEntity(); sub_8086448(); sub_803E708(10,0x46); sub_808563C(sub_80862BC); @@ -2049,7 +2050,7 @@ void sub_8089878(void) sub_8052910(&gUnknown_8103DD8); sub_8052910(&gUnknown_8103E28); sub_803E708(10,0x46); - sub_80858AC(&iVar1->posPixelX,0x10); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void sub_80898E4(void) @@ -2065,48 +2066,48 @@ void sub_80898F8(struct DungeonEntity *r0) void sub_8089908(struct DungeonEntity *r0) { - sub_8085918(r0, 4); + SetFacingDirection(r0, DIRECTION_NORTH); } void sub_8089914(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MewtwoEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x11); + LeaderEntity = xxx_call_GetLeaderEntity(); + MewtwoEntity = sub_8085680(0x11); sub_8083F14(); gDungeonGlobalData->unk7 = 1; sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + SetFacingDirection(MewtwoEntity, DIRECTION_SOUTH); + sub_8086A3C(MewtwoEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038,SPECIES_MEWTWO); } void sub_8089978(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MewtwoEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x11); + LeaderEntity = xxx_call_GetLeaderEntity(); + MewtwoEntity = sub_8085680(0x11); sub_8083F14(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); if(HasRecruitedMon(SPECIES_MEWTWO)){ sub_8083E88(0x23); - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(MewtwoEntity,0x21c,0); } else { gDungeonGlobalData->unk7 = 1; - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); + SetFacingDirection(MewtwoEntity, DIRECTION_SOUTH); + sub_8086A3C(MewtwoEntity); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038,SPECIES_MEWTWO); } @@ -2120,18 +2121,18 @@ void sub_8089A00(char param_1, s32 param_2) void MewtwoPreFightDialogue(void) { - struct DungeonEntity *iVar1; - struct DungeonEntity *uVar2; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MewtwoEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x11); + LeaderEntity = xxx_call_GetLeaderEntity(); + MewtwoEntity = sub_8085680(0x11); sub_8086448(); sub_8052910(&gUnknown_8103EA4); sub_803E708(10,0x46); sub_8083E88(0x23); sub_8086794(); sub_803E708(0x1e,0x46); - sub_8089B64(uVar2); + sub_8089B64(MewtwoEntity); sub_803E708(0x3c,0x46); sub_8052910(&gUnknown_8103F0C); sub_8052910(&gUnknown_8103F4C); @@ -2141,17 +2142,17 @@ void MewtwoPreFightDialogue(void) MewtwoScreenFlash(); sub_8052910(&gUnknown_8104008); sub_803E708(10,0x46); - SetupBossFightHP(uVar2,900,0x20); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(MewtwoEntity,900,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void MewtwoPreFightDialogue1(void) { - struct DungeonEntity *iVar2; - struct DungeonEntity *uVar3; + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *MewtwoEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x11); + LeaderEntity = xxx_call_GetLeaderEntity(); + MewtwoEntity = sub_8085680(0x11); sub_8086448(); if(HasRecruitedMon(SPECIES_MEWTWO)) { sub_80866C4(&gUnknown_8104144); @@ -2160,15 +2161,15 @@ void MewtwoPreFightDialogue1(void) sub_8052910(&gUnknown_8104044); sub_8083E88(0x23); sub_8086794(); - sub_8089B64(uVar3); + sub_8089B64(MewtwoEntity); sub_803E708(0x3c,0x46); sub_8052910(&gUnknown_8104050); MewtwoScreenFlash(); sub_8052910(&gUnknown_81040CC); MewtwoScreenFlash(); sub_8052910(&gUnknown_8104114); - SetupBossFightHP(uVar3,900,0x20); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(MewtwoEntity,900,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -2222,37 +2223,37 @@ void MewtwoScreenFlash(void) void sub_8089C44(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * EnteiEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x12); + LeaderEntity = xxx_call_GetLeaderEntity(); + EnteiEntity = sub_8085680(0x12); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar3, 0); - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + SetFacingDirection(EnteiEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_ENTEI); } void sub_8089C90(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * EnteiEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x12); + LeaderEntity = xxx_call_GetLeaderEntity(); + EnteiEntity = sub_8085680(0x12); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); if (HasRecruitedMon(SPECIES_ENTEI)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(EnteiEntity,0x21c,0); } else { - sub_8085918(uVar3,0); + SetFacingDirection(EnteiEntity, DIRECTION_SOUTH); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_ENTEI); } @@ -2268,11 +2269,11 @@ void sub_8089CFC(char param_1,int param_2) void EnteiPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * EnteiEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x12); + LeaderEntity = xxx_call_GetLeaderEntity(); + EnteiEntity = sub_8085680(0x12); EnteiScreenFlash(); sub_8052910(&gUnknown_8104150); EnteiScreenFlash(); @@ -2280,17 +2281,17 @@ void EnteiPreFightDialogue(void) EnteiScreenFlash(); sub_8052910(&gUnknown_81041F8); sub_803E708(10,70); - SetupBossFightHP(uVar2,600,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(EnteiEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void EnteiPreFightDialogue1(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * EnteiEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x12); + LeaderEntity = xxx_call_GetLeaderEntity(); + EnteiEntity = sub_8085680(0x12); EnteiScreenFlash(); sub_8052910(&gUnknown_8104240); EnteiScreenFlash(); @@ -2298,17 +2299,17 @@ void EnteiPreFightDialogue1(void) EnteiScreenFlash(); sub_8052910(&gUnknown_81042B8); sub_803E708(10,70); - SetupBossFightHP(uVar2,600,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(EnteiEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void EnteiPreFightDialogue2(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * EnteiEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x12); + LeaderEntity = xxx_call_GetLeaderEntity(); + EnteiEntity = sub_8085680(0x12); if (HasRecruitedMon(SPECIES_ENTEI)) { sub_80866C4(&gUnknown_81043DC); } @@ -2320,8 +2321,8 @@ void EnteiPreFightDialogue2(void) EnteiScreenFlash(); sub_8052910(&gUnknown_81043C0); sub_803E708(10,70); - SetupBossFightHP(uVar3,600,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(EnteiEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -2353,53 +2354,53 @@ void EnteiScreenFlash(void) void sub_8089EFC(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar3, 0); - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + SetFacingDirection(RaikouEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_RAIKOU); } void sub_8089F44(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar3, 0); - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + SetFacingDirection(RaikouEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_RAIKOU); } void sub_8089F8C(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); if (HasRecruitedMon(SPECIES_RAIKOU)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(RaikouEntity,0x21c,0); } else { - sub_8085918(uVar3,0); + SetFacingDirection(RaikouEntity, DIRECTION_SOUTH); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_RAIKOU); } @@ -2414,11 +2415,11 @@ void sub_8089FF0(char param_1,int param_2) void RaikouPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); sub_8052910(&gUnknown_8104450); RaikouScreenFlash(); sub_8052910(&gUnknown_81044B4); @@ -2433,17 +2434,17 @@ void RaikouPreFightDialogue(void) RaikouScreenFlash(); sub_8052910(&gUnknown_81045B0); sub_803E708(10,70); - SetupBossFightHP(uVar2,0x28a,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(RaikouEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void RaikouPreFightDialogue1(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); gDungeonGlobalData->unkE265 = 4; sub_807EAA0(0,1); RaikouScreenFlash(); @@ -2453,17 +2454,17 @@ void RaikouPreFightDialogue1(void) RaikouScreenFlash(); sub_8052910(&gUnknown_81046A0); sub_803E708(10,70); - SetupBossFightHP(uVar3,0x28a,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(RaikouEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void RaikouPreFightDialogue2(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * RaikouEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x13); + LeaderEntity = xxx_call_GetLeaderEntity(); + RaikouEntity = sub_8085680(0x13); if (HasRecruitedMon(SPECIES_RAIKOU)) { sub_80866C4(&gUnknown_8104778); } @@ -2476,8 +2477,8 @@ void RaikouPreFightDialogue2(void) RaikouScreenFlash(); sub_8052910(&gUnknown_810476C); sub_803E708(10,70); - SetupBossFightHP(uVar3,0x28a,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(RaikouEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -2509,53 +2510,53 @@ void RaikouScreenFlash(void) void sub_808A264(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + SetFacingDirection(SuicuneEntity, DIRECTION_SOUTH); + sub_8086A3C(SuicuneEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_SUICUNE); } void sub_808A2C0(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar2,0); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY); + SetFacingDirection(SuicuneEntity, DIRECTION_SOUTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_SUICUNE); } void sub_808A308(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); if (HasRecruitedMon(SPECIES_SUICUNE)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(SuicuneEntity,0x21c,0); } else { - sub_8085918(uVar3,0); + SetFacingDirection(SuicuneEntity, DIRECTION_SOUTH); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_SUICUNE); } @@ -2569,11 +2570,11 @@ void sub_808A36C(char param_1,int param_2) void SuicunePreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); sub_8086448(); sub_8052910(&gUnknown_8104784); sub_803E708(10,70); @@ -2583,7 +2584,7 @@ void SuicunePreFightDialogue(void) sub_803E708(0x3c,70); sub_8052910(&gUnknown_81047B0); sub_803E708(10,70); - sub_808A528(uVar2); + sub_808A528(SuicuneEntity); sub_8052910(&gUnknown_810484C); sub_8052910(&gUnknown_8104888); SuicuneScreenFlash(); @@ -2591,34 +2592,34 @@ void SuicunePreFightDialogue(void) SuicuneScreenFlash(); sub_8052910(&gUnknown_8104914); sub_803E708(10,70); - SetupBossFightHP(uVar2,0x28a,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(SuicuneEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void SuicunePreFightDialogue1(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); sub_8052910(&gUnknown_8104930); SuicuneScreenFlash(); sub_8052910(&gUnknown_8104980); SuicuneScreenFlash(); sub_8052910(&gUnknown_8104998); sub_803E708(10,70); - SetupBossFightHP(uVar2,0x28a,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(SuicuneEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void SuicunePreFightDialogue2(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SuicuneEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x14); + LeaderEntity = xxx_call_GetLeaderEntity(); + SuicuneEntity = sub_8085680(0x14); if (HasRecruitedMon(SPECIES_SUICUNE)) { sub_80866C4(&gUnknown_8104AC8); } @@ -2629,8 +2630,8 @@ void SuicunePreFightDialogue2(void) SuicuneScreenFlash(); sub_8052910(&gUnknown_8104A9C); sub_803E708(10,70); - SetupBossFightHP(uVar3,0x28a,0xb); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(SuicuneEntity,0x28a,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -2684,42 +2685,42 @@ void SuicuneScreenFlash(void) void sub_808A608(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * HoOhEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x15); + LeaderEntity = xxx_call_GetLeaderEntity(); + HoOhEntity = sub_8085680(0x15); sub_8083E88(0x1c); sub_80867F4(); sub_8086838(0,0,0); sub_80854D4(); sub_8085930(4); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY + -6); + SetFacingDirection(HoOhEntity, DIRECTION_SOUTH); + sub_8086A3C(HoOhEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -6); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_HO_OH); } void sub_808A668(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * HoOhEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x15); + LeaderEntity = xxx_call_GetLeaderEntity(); + HoOhEntity = sub_8085680(0x15); sub_8083E88(0x1c); sub_80867F4(); sub_8086838(0,0,0); sub_80854D4(); sub_8085930(4); if (HasRecruitedMon(SPECIES_HO_OH)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(HoOhEntity,0x21c,0); } else { - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); + SetFacingDirection(HoOhEntity, DIRECTION_SOUTH); + sub_8086A3C(HoOhEntity); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 6); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 6); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_HO_OH); } @@ -2739,14 +2740,14 @@ void sub_808A718(void) void HoOhPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * HoOhEntity; int local_14[2]; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x15); - local_14[0] = iVar1->posPixelX; - local_14[1] = iVar1->posPixelY + -0x1000; + LeaderEntity = xxx_call_GetLeaderEntity(); + HoOhEntity = sub_8085680(0x15); + local_14[0] = LeaderEntity->posPixelX; + local_14[1] = LeaderEntity->posPixelY + -0x1000; sub_80858AC(local_14,0x88); sub_803E708(0x40,70); sub_8052910(&gUnknown_8104AD4); @@ -2758,7 +2759,7 @@ void HoOhPreFightDialogue(void) sub_808680C(); PlaySoundEffect(0x1c5); sub_803E708(0xfa,70); - sub_808A904(uVar2); + sub_808A904(HoOhEntity); sub_8083E58(0x1c5); sub_808682C(); sub_80855E4(sub_8086910); @@ -2772,21 +2773,21 @@ void HoOhPreFightDialogue(void) HoOhScreenFlash(); sub_8052910(&gUnknown_8104CE0); sub_803E708(10,70); - SetupBossFightHP(uVar2,800,0x20); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(HoOhEntity,800,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void HoOhPreFightDialogue1(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * HoOhEntity; u32 local_14[2]; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x15); + LeaderEntity = xxx_call_GetLeaderEntity(); + HoOhEntity = sub_8085680(0x15); - local_14[0] = iVar2->posPixelX; - local_14[1] = iVar2->posPixelY + -0x1000; + local_14[0] = LeaderEntity->posPixelX; + local_14[1] = LeaderEntity->posPixelY + -0x1000; sub_80858AC(local_14,0x88); sub_803E708(0x40,70); if (HasRecruitedMon(SPECIES_HO_OH)) { @@ -2798,7 +2799,7 @@ void HoOhPreFightDialogue1(void) sub_80855E4(sub_80868F4); sub_808680C(); sub_803E708(10,70); - sub_808A904(uVar3); + sub_808A904(HoOhEntity); sub_808682C(); sub_80855E4(sub_8086910); sub_8085930(4); @@ -2808,8 +2809,8 @@ void HoOhPreFightDialogue1(void) HoOhScreenFlash(); sub_8052910(&gUnknown_8104E0C); sub_803E708(10,70); - SetupBossFightHP(uVar3,800,0x20); - sub_80858AC(&iVar2->posPixelX,0x10); + SetupBossFightHP(HoOhEntity,800,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } } @@ -2863,49 +2864,49 @@ void HoOhScreenFlash(void) void sub_808A9E4(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LatiosEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x16); + LeaderEntity = xxx_call_GetLeaderEntity(); + LatiosEntity = sub_8085680(0x16); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,4); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 4); + SetFacingDirection(LatiosEntity, DIRECTION_NORTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 4); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_LATIOS); } void sub_808AA3C(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LatiosEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x16); + LeaderEntity = xxx_call_GetLeaderEntity(); + LatiosEntity = sub_8085680(0x16); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,4); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + SetFacingDirection(LatiosEntity, DIRECTION_NORTH); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_LATIOS); } void sub_808AA94(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LatiosEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x16); + LeaderEntity = xxx_call_GetLeaderEntity(); + LatiosEntity = sub_8085680(0x16); sub_8083E88(0x72); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8068FE0(uVar2,0x21c,0); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + sub_8068FE0(LatiosEntity,0x21c,0); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_LATIOS); } @@ -2919,15 +2920,15 @@ void sub_808AAF0(char param_1, s32 param_2) void LatiosPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * iVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LatiosEntity; u32 local_18[3]; - iVar1 = sub_8085480(); - iVar2 = sub_8085680(0x16); + LeaderEntity = xxx_call_GetLeaderEntity(); + LatiosEntity = sub_8085680(0x16); - local_18[0] = iVar2->posPixelX; - local_18[1] = iVar2->posPixelY + (0x80 << 6); + local_18[0] = LatiosEntity->posPixelX; + local_18[1] = LatiosEntity->posPixelY + (0x80 << 6); local_18[2] = 0x7000fc; sub_8085EC8(0x1bd,0,0,&local_18[2],1); @@ -2935,7 +2936,7 @@ void LatiosPreFightDialogue(void) sub_8086448(); sub_80858AC(local_18,0x18); sub_803E708(2,70); - sub_80862BC(iVar2); + sub_80862BC(LatiosEntity); sub_803E708(0x20,70); sub_808692C(); sub_8052910(&gUnknown_8104E60); @@ -2944,17 +2945,17 @@ void LatiosPreFightDialogue(void) LatiosScreenFlash(); sub_8052910(&gUnknown_8104F30); sub_803E708(10,70); - SetupBossFightHP(iVar2,600,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(LatiosEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void LatiosReFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * LatiosEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x16); + LeaderEntity = xxx_call_GetLeaderEntity(); + LatiosEntity = sub_8085680(0x16); sub_8086448(); sub_808692C(); sub_8052910(&gUnknown_8104F64); @@ -2963,8 +2964,8 @@ void LatiosReFightDialogue(void) LatiosScreenFlash(); sub_8052910(&gUnknown_8104F30); sub_803E708(10,70); - SetupBossFightHP(uVar2,600,0xb); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(LatiosEntity,600,0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void sub_808AC3C(void) @@ -3094,13 +3095,13 @@ void sub_808ADCC(void) void sub_808AE54(char param_1,char param_2,u32 *param_3) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack24 [4]; struct ItemSlot auStack20; - uVar3 = sub_8085480(); - sub_8052D44(auStack24,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack24,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_2 == 0x2E) && (param_1 == 0x17)) { sub_808B1CC(0); if (sub_8098100(0x1d) == 0) { @@ -3117,13 +3118,13 @@ void sub_808AE54(char param_1,char param_2,u32 *param_3) void sub_808AEC8(char param_1,char param_2,u32 *param_3) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack24 [4]; struct ItemSlot auStack20; - uVar3 = sub_8085480(); - sub_8052D44(auStack24,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack24,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_2 == 0x2F) && (param_1 == 0x18)) { sub_808B1CC(0); if (sub_8098100(0x1d) == 0) { @@ -3139,13 +3140,13 @@ void sub_808AEC8(char param_1,char param_2,u32 *param_3) void sub_808AF3C(char param_1,char param_2,u32 *param_3) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack24 [4]; struct ItemSlot auStack20; - uVar3 = sub_8085480(); - sub_8052D44(auStack24,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack24,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_2 == 0x30) && (param_1 == 0x19)) { sub_808B1CC(0); if (sub_8098100(0x1d) == 0) { @@ -3161,11 +3162,11 @@ void sub_808AF3C(char param_1,char param_2,u32 *param_3) void sub_808AFB0(char param_1) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack12 [4]; - uVar3 = sub_8085480(); - sub_8052D44(auStack12,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack12,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_1 == 0x2E) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_ROCK_PART) != 0)) { sub_8097FD0(0x1d); SetMessageArgument(gAvailablePokemonNames,GetLeaderEntity(),0); @@ -3179,11 +3180,11 @@ void sub_808AFB0(char param_1) void sub_808B030(char param_1) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack12 [4]; - uVar3 = sub_8085480(); - sub_8052D44(auStack12,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack12,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_1 == 0x2F) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_ICE_PART) != 0)) { sub_8097FD0(0x1d); SetMessageArgument(gAvailablePokemonNames,GetLeaderEntity(),0); @@ -3197,11 +3198,11 @@ void sub_808B030(char param_1) void sub_808B0B0(char param_1) { - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; u8 auStack12 [4]; - uVar3 = sub_8085480(); - sub_8052D44(auStack12,uVar3,0); + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8052D44(auStack12,LeaderEntity,0); if ((sub_8098100(0x22) == 0) && (param_1 == 0x30) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_STEEL_PART) != 0)) { sub_8097FD0(0x1d); SetMessageArgument(gAvailablePokemonNames, GetLeaderEntity(), 0); @@ -3364,7 +3365,7 @@ void sub_808B1CC(u8 r0) void sub_808B2B0(struct DungeonEntity *r0) { r0->entityData->facingDir = DIRECTION_NORTH; - sub_806CE68(r0, 4); + sub_806CE68(r0, DIRECTION_NORTH); } @@ -3387,45 +3388,45 @@ void sub_808B2E4(struct DungeonEntity *r0) void sub_808B2F4(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * JirachiEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x1a); + LeaderEntity = xxx_call_GetLeaderEntity(); + JirachiEntity = sub_8085680(0x1a); sub_8083E88(0x79); sub_808BCE4(); sub_8049ED4(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8085918(uVar2,0); - sub_8086A3C(uVar2); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY - 3); + SetFacingDirection(JirachiEntity, DIRECTION_SOUTH); + sub_8086A3C(JirachiEntity); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_JIRACHI); } void sub_808B35C(void) { - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * JirachiEntity; - iVar2 = sub_8085480(); - uVar3 = sub_8085680(0x1a); + LeaderEntity = xxx_call_GetLeaderEntity(); + JirachiEntity = sub_8085680(0x1a); sub_8083E88(0x79); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); if (HasRecruitedMon(SPECIES_JIRACHI)) { - sub_8068FE0(uVar3,0x21c,0); + sub_8068FE0(JirachiEntity,0x21c,0); } else { - sub_8085918(uVar3,0); - sub_8086A3C(uVar3); + SetFacingDirection(JirachiEntity, DIRECTION_SOUTH); + sub_8086A3C(JirachiEntity); sub_808BCE4(); sub_8049ED4(); } - sub_8085860(iVar2->posWorldX,iVar2->posWorldY - 3); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_JIRACHI); } @@ -3520,43 +3521,43 @@ void sub_808B3E4(u8 param_1, u8 param_2, u8 param_3) void JirachiPreFightDialogue(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * uVar2; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * JirachiEntity; - iVar1 = sub_8085480(); - uVar2 = sub_8085680(0x1a); + LeaderEntity = xxx_call_GetLeaderEntity(); + JirachiEntity = sub_8085680(0x1a); sub_8086448(); sub_803E708(0x40,70); sub_8052910(&gUnknown_8105438); sub_803E708(10,70); - SpriteLookAroundEffect(iVar1); + SpriteLookAroundEffect(LeaderEntity); sub_803E708(10,70); sub_8052910(&gUnknown_81054A0); - sub_80861F8(0x37,uVar2,1); + sub_80861F8(0x37,JirachiEntity,1); sub_80855E4(sub_80862BC); sub_803E708(0x3c,70); - sub_808BBB8(uVar2); + sub_808BBB8(JirachiEntity); sub_803E708(0x5a,70); sub_8052910(&gUnknown_81054E4); sub_803E708(10,70); sub_8052910(&gUnknown_810550C); sub_803E708(10,70); - SetupBossFightHP(uVar2,0x15e,0x20); - sub_80858AC(&iVar1->posPixelX,0x10); + SetupBossFightHP(JirachiEntity,0x15e,0x20); + sub_80858AC(&LeaderEntity->posPixelX,0x10); } void sub_808B50C(void) { - struct DungeonEntity * iVar1; + struct DungeonEntity * JirachiEntity; - iVar1 = sub_8085680(0x1a); + JirachiEntity = sub_8085680(0x1a); CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_JIRACHI); sub_80855E4(sub_808BBA8); - sub_808BBA8(iVar1); + sub_808BBA8(JirachiEntity); sub_8041888(0); - iVar1->entityData->unk15C = 1; - iVar1->entityData->unk15E = 0; - sub_80861B8(iVar1,0xe,0); + JirachiEntity->entityData->unk15C = 1; + JirachiEntity->entityData->unk15E = 0; + sub_80861B8(JirachiEntity,0xe,0); sub_8083ED8(0x1e); sub_803E708(0x1e,70); // Fwaaaahhhh @@ -3567,7 +3568,7 @@ void sub_808B50C(void) // I'm sleepy so I'm going back to sleep. sub_8052910(&gUnknown_8105558); sub_803E708(10,70); - sub_808BC20(iVar1); + sub_808BC20(JirachiEntity); sub_8052910(&gUnknown_81055F4); sub_803E708(10,70); gDungeonGlobalData->unk2 = 1; diff --git a/src/code_806CD90.c b/src/code_806CD90.c new file mode 100644 index 0000000..30ca41d --- /dev/null +++ b/src/code_806CD90.c @@ -0,0 +1,88 @@ +#include "global.h" +#include "dungeon_global_data.h" +#include "dungeon_entity.h" +#include "constants/direction.h" + +extern struct DungeonGlobalData *gDungeonGlobalData; + +extern u8 sub_806CEBC(struct DungeonEntity *); +extern bool8 EntityExists(struct DungeonEntity *); +extern void sub_806CCB4(struct DungeonEntity *, u8); +extern u32 GetEntityType(struct DungeonEntity *); + +void sub_806CD90(void) +{ + s32 iVar3; + struct DungeonEntity *iVar2; + for(iVar3 = 0; iVar3 < DUNGEON_MAX_POKEMON; iVar3++) + { + iVar2 = gDungeonGlobalData->allPokemon[iVar3]; + if(EntityExists(iVar2)) + sub_806CCB4(iVar2, sub_806CEBC(iVar2)); + } +} + +void sub_806CDD4(struct DungeonEntity *r0, u8 r1, u32 r2) +{ + if(GetEntityType(r0) == ENTITY_POKEMON) + { + r0->unk6A = r1; + if(r2 < NUM_DIRECTIONS) r0->facingDir = r2; + } +} + +void sub_806CDFC(struct DungeonEntity *r0, u8 r1, u32 r2) +{ + if(GetEntityType(r0) == ENTITY_POKEMON) + { + if(r0->unk6B == r1) + { + if(r0->facingDir2 == r2) + return; + else + goto change_dir; + } + else + { +change_dir: + sub_806CDD4(r0, r1, r2); + } + } +} + +void sub_806CE34(struct DungeonEntity *r0, u32 newDir) +{ + if(GetEntityType(r0) == ENTITY_POKEMON) + { + r0->unk6A = sub_806CEBC(r0); + if(newDir < NUM_DIRECTIONS) + { + r0->entityData->facingDir = newDir & DIRECTION_MASK; + r0->facingDir = newDir & DIRECTION_MASK; + } + } +} + +void sub_806CE68(struct DungeonEntity *r0, u32 newDir) +{ + if(GetEntityType(r0) == ENTITY_POKEMON) + { + r0->unk6A = sub_806CEBC(r0); + if(newDir < NUM_DIRECTIONS) + { + r0->facingDir = newDir; + } + } +} + +void sub_806CE94(struct DungeonEntity *r0, u32 newDir) +{ + if(GetEntityType(r0) == ENTITY_POKEMON) + { + r0->unk6A = 6; + if(newDir < NUM_DIRECTIONS) + { + r0->facingDir = newDir; + } + } +} diff --git a/src/code_80848F0.c b/src/code_80848F0.c index 365411a..14b8b3e 100644 --- a/src/code_80848F0.c +++ b/src/code_80848F0.c @@ -94,6 +94,236 @@ extern void sub_808AFB0(u8); extern void sub_808B030(u8); extern void sub_808B0B0(u8); +extern void sub_8086B14(void); +extern void sub_8086B94(void); +extern void sub_8086E9C(void); +extern void sub_8086F00(void); +extern void sub_8087230(void); +extern void sub_808729C(void); +extern void sub_80877E8(void); +extern void sub_8087848(void); +extern void sub_8087F54(void); +extern void sub_8087FB4(void); +extern void sub_8087FF8(void); +extern void sub_80885A0(void); +extern void sub_80885C4(void); +extern void sub_808862C(void); +extern void sub_80886C4(void); +extern void sub_808875C(void); +extern void sub_8088DC0(void); +extern void sub_8088E5C(void); +extern void sub_80892C8(void); +extern void sub_8089328(void); +extern void sub_808970C(void); +extern void sub_808974C(void); +extern void sub_8089914(void); +extern void sub_8089978(void); +extern void sub_8089C44(void); +extern void sub_8089C90(void); +extern void sub_8089EFC(void); +extern void sub_8089F44(void); +extern void sub_8089F8C(void); +extern void sub_808A264(void); +extern void sub_808A2C0(void); +extern void sub_808A308(void); +extern void sub_808A608(void); +extern void sub_808A668(void); +extern void sub_808A9E4(void); +extern void sub_808AA3C(void); +extern void sub_808AA94(void); +extern void sub_808ACC0(void); +extern void sub_808AD48(void); +extern void sub_808ADCC(void); +extern void sub_808B2F4(void); +extern void sub_808B35C(void); +extern void sub_808BDEC(void); +extern void sub_808C10C(void); +extern void sub_808C3A0(void); +extern void sub_808C5C0(void); +extern void sub_808C938(void); +extern void sub_808C9C4(void); +extern void sub_808CB5C(void); +extern void sub_808CBB0(void); +extern void sub_808CD44(void); +extern void sub_8097FF8(void); + +u32 sub_80848EC(void) +{ + return 1; +} + +void sub_80848F0(void) +{ + gDungeonGlobalData->unk1356C = 1; + switch(gDungeonGlobalData->unk3A0D) { + case 0: + case 0x3c: + gDungeonGlobalData->unk1356C = 0; + break; + case 1: + case 2: + sub_8086B14(); + break; + case 3: + sub_8086B94(); + break; + case 4: + case 5: + sub_8086E9C(); + break; + case 6: + sub_8086F00(); + break; + case 7: + case 8: + sub_8087230(); + break; + case 9: + sub_808729C(); + break; + case 10: + case 0xb: + sub_80877E8(); + break; + case 0xc: + sub_8087848(); + break; + case 0xd: + sub_8087F54(); + break; + case 0xe: + sub_8087FB4(); + break; + case 0xf: + sub_8087FF8(); + break; + case 0x10: + sub_80885A0(); + break; + case 0x11: + sub_80885C4(); + break; + case 0x12: + sub_808862C(); + break; + case 0x13: + sub_80886C4(); + break; + case 0x14: + sub_808875C(); + break; + case 0x15: + sub_8088DC0(); + break; + case 0x16: + sub_8088E5C(); + break; + case 0x17: + case 0x18: + sub_80892C8(); + break; + case 0x19: + sub_8089328(); + break; + case 0x1a: + case 0x1b: + sub_808970C(); + break; + case 0x1c: + sub_808974C(); + break; + case 0x1d: + case 0x1e: + sub_8089914(); + break; + case 0x1f: + sub_8089978(); + break; + case 0x20: + case 0x21: + sub_8089C44(); + break; + case 0x22: + sub_8089C90(); + break; + case 0x23: + sub_8089EFC(); + break; + case 0x24: + sub_8089F44(); + break; + case 0x25: + sub_8089F8C(); + break; + case 0x26: + sub_808A264(); + break; + case 0x27: + sub_808A2C0(); + break; + case 0x28: + sub_808A308(); + break; + case 0x29: + sub_808A608(); + break; + case 0x2a: + sub_808A668(); + break; + case 0x2b: + sub_808A9E4(); + break; + case 0x2c: + sub_808AA3C(); + break; + case 0x2d: + sub_808AA94(); + break; + case 0x2e: + sub_808ACC0(); + break; + case 0x2f: + sub_808AD48(); + break; + case 0x30: + sub_808ADCC(); + break; + case 0x31: + sub_808B2F4(); + break; + case 0x32: + sub_808B35C(); + break; + case 0x33: + sub_808BDEC(); + break; + case 0x34: + sub_808C10C(); + break; + case 0x35: + sub_808C3A0(); + break; + case 0x36: + sub_808C5C0(); + break; + case 0x37: + sub_808C938(); + break; + case 0x38: + sub_808C9C4(); + break; + case 0x39: + sub_808CB5C(); + break; + case 0x3a: + sub_808CBB0(); + break; + case 0x3b: + sub_808CD44(); + break; + } + sub_8097FF8(); +} void DisplayPreFightDialogue(void) { diff --git a/src/code_80869E4.c b/src/code_80869E4.c index f7ffdb6..b7526d0 100644 --- a/src/code_80869E4.c +++ b/src/code_80869E4.c @@ -25,7 +25,7 @@ extern void sub_803E46C(u32); extern void sub_803E9D0(void); extern void sub_8085C54(u32, u32, u32, u32, u32); extern void PlaySoundEffect(u32); -extern struct DungeonEntity *sub_8085480(void); +extern struct DungeonEntity *xxx_call_GetLeaderEntity(void); void SpriteLookAroundEffect(struct DungeonEntity *r0); extern void sub_8052910(u32); void sub_8086494(); @@ -64,7 +64,7 @@ void sub_80862DC(struct DungeonEntity *r0) array[1] = r0->posPixelY + (0xE0 << 6); sub_804535C(r0, array); - sub_806CDD4(r0, 0, 4); + sub_806CDD4(r0, 0, DIRECTION_NORTH); sub_8086A54(r0); } @@ -75,7 +75,7 @@ void sub_8086310(struct DungeonEntity *r0) array[1] = r0->posPixelY + (0x90 << 8); sub_804535C(r0, array); - sub_806CE68(r0, 0); + sub_806CE68(r0, DIRECTION_SOUTH); sub_8086A3C(r0); r0->visible = 0; } @@ -87,7 +87,7 @@ void sub_8086348(struct DungeonEntity *r0) array[1] = r0->posPixelY + 0xffffe000; sub_804535C(r0, array); - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); sub_8086A54(r0); } @@ -98,38 +98,38 @@ void sub_8086384(struct DungeonEntity *r0) array[1] = r0->posPixelY; sub_804535C(r0, array); - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); sub_8086A54(r0); } void sub_80863B8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 4); + sub_806CDD4(r0, 0, DIRECTION_NORTH); } void sub_80863C8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 0); + sub_806CDD4(r0, 0, DIRECTION_SOUTH); } void sub_80863D8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 0, 6); + sub_806CDD4(r0, 0, DIRECTION_WEST); } void sub_80863E8(struct DungeonEntity *r0) { - sub_806CDD4(r0, 6, 4); + sub_806CDD4(r0, 6, DIRECTION_NORTH); } void sub_80863F8(struct DungeonEntity *r0) { - sub_806CE68(r0, 4); + sub_806CE68(r0, DIRECTION_NORTH); } void sub_8086404(struct DungeonEntity *r0) { - sub_806CE68(r0, 6); + sub_806CE68(r0, DIRECTION_WEST); } void sub_8086410(struct DungeonEntity *r0) @@ -310,7 +310,7 @@ void sub_8086690(void) void sub_80866C4(u32 r0) { - SpriteLookAroundEffect(sub_8085480()); + SpriteLookAroundEffect(xxx_call_GetLeaderEntity()); sub_803E708(0xA, 0x46); sub_8052910(r0); sub_803E708(0xA, 0x46); diff --git a/src/code_8086A3C.c b/src/code_8086A3C.c index db438c0..d8dbe4c 100644 --- a/src/code_8086A3C.c +++ b/src/code_8086A3C.c @@ -5,7 +5,8 @@ extern struct DungeonGlobalData *gDungeonGlobalData; extern void LoadIQSkills(struct DungeonEntity *); -extern struct DungeonEntity *sub_8085480(void); +extern struct DungeonEntity *GetPartnerEntity(); +extern struct DungeonEntity *xxx_call_GetLeaderEntity(void); extern struct DungeonEntity *sub_8085680(u32); extern void SetDefaultIQSkills(u8 *param_1, u8 param_2); extern void sub_8097FF8(void); @@ -20,6 +21,40 @@ extern void sub_80855E4(void *); extern void sub_8085860(s32 r0, u32 r1); extern void sub_8068FE0(struct DungeonEntity *, u32, u32); extern void sub_8097FA8(u32); +extern void sub_80858AC(void *, u32); +extern void sub_8052910(u8 *); +extern void sub_806CDD4(struct DungeonEntity *, u32, u32); +extern void sub_80869E4(struct DungeonEntity *, u32, u32, u32); +extern void sub_8083E88(u32); +extern void sub_803E708(u32, u32); +extern void sub_8086448(void); +extern void sub_80862BC(struct DungeonEntity *); +extern void sub_8086E74(struct DungeonEntity *); +extern void SpriteLookAroundEffect(struct DungeonEntity *); +extern void sub_8086A54(struct DungeonEntity *); +extern void PlaySoundEffect(u32); +extern void sub_808563C(void *); + +// X / Y Coords?? +struct subStruct_Skarmory +{ + int x; + int y; +}; + +extern u8 gUnknown_8100768; +extern u8 gUnknown_8100798; +extern u8 gUnknown_8100820; +extern u8 gUnknown_8100844; +extern u8 gUnknown_8100880; +extern u8 gUnknown_8100928; +extern u8 gUnknown_8100A04; +extern u8 gUnknown_8100B80; +extern u8 gUnknown_8100BC0; +extern u8 gUnknown_8100C90; +extern u8 gUnknown_8100CBC; +extern u8 gUnknown_8100CDC; +extern u8 gUnknown_8100D3C; void sub_8086A3C(struct DungeonEntity *param_1) { @@ -79,40 +114,40 @@ u8 sub_8086AE4(s16 _index) void sub_8086B14(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * DiglettEntity; + struct DungeonEntity * SkarmoryEntity; - iVar1 = sub_8085480(); - iVar2 = sub_8085680(4); - uVar3 = sub_8085680(3); + LeaderEntity = xxx_call_GetLeaderEntity(); + DiglettEntity = sub_8085680(4); + SkarmoryEntity = sub_8085680(3); sub_8083E88(0x72); sub_8085374(); sub_80854D4(); sub_8085930(4); sub_80855E4(sub_8086A3C); - sub_8086A3C(uVar3); - iVar2->entityData->unk15C = 1; - sub_8085860(iVar1->posWorldX,iVar1->posWorldY + -2); + sub_8086A3C(SkarmoryEntity); + DiglettEntity->entityData->unk15C = 1; + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY + -2); CopySpeciesNametoBuffer(gUnknown_202E038,SPECIES_DIGLETT); CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_SKARMORY); } void sub_8086B94(void) { - struct DungeonEntity * iVar1; - struct DungeonEntity * iVar2; - struct DungeonEntity * uVar3; + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * DiglettEntity; + struct DungeonEntity * SkarmoryEntity; - iVar1 = sub_8085480(); - iVar2 = sub_8085680(4); - uVar3 = sub_8085680(3); + LeaderEntity = xxx_call_GetLeaderEntity(); + DiglettEntity = sub_8085680(4); + SkarmoryEntity = sub_8085680(3); - sub_8068FE0(uVar3,0x21c,0); - sub_8068FE0(iVar2,0x21c,0); + sub_8068FE0(SkarmoryEntity,0x21c,0); + sub_8068FE0(DiglettEntity,0x21c,0); sub_80854D4(); sub_8085930(4); - sub_8085860(iVar1->posWorldX,iVar1->posWorldY); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY); } void sub_8086BDC(char param_1, s32 param_2) @@ -122,3 +157,136 @@ void sub_8086BDC(char param_1, s32 param_2) gDungeonGlobalData->unk2 = 1; } } + +void SkarmoryPreFightDialogue(void) +{ + struct DungeonEntity *LeaderEntity; + struct DungeonEntity *PartnerEntity; + struct DungeonEntity * DiglettEntity; + struct DungeonEntity * SkarmoryEntity; + + struct subStruct_Skarmory local_1c; + struct subStruct_Skarmory local_20; + + LeaderEntity = xxx_call_GetLeaderEntity(); // Player + PartnerEntity = GetPartnerEntity(); // Partner + DiglettEntity = sub_8085680(4); // Diglett + SkarmoryEntity = sub_8085680(3); // Skarmory + + local_1c.x = DiglettEntity->posPixelX; + local_1c.y = DiglettEntity->posPixelY + 0x3000; + + local_20.x = SkarmoryEntity->posPixelX; + local_20.y = SkarmoryEntity->posPixelY + 0x2000; + + sub_8086448(); + sub_803E708(10,0x46); + sub_80862BC(PartnerEntity); + sub_803E708(0x20,0x46); + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100768); + sub_80858AC(&local_1c,0x40); + sub_803E708(0x40,0x46); + sub_80858AC(&local_20,0x30); + sub_8052910(&gUnknown_8100798); + sub_803E708(10,0x46); + DiglettEntity->entityData->unk15D = 1; + sub_80858AC(&local_1c,0x30); + sub_8052910(&gUnknown_8100820); // Diglett: ...I...\nI'm scared. + sub_803E708(10,0x46); + sub_80858AC(&local_20,0x20); + sub_803E708(0x20,0x46); + sub_8086E74(SkarmoryEntity); + sub_8052910(&gUnknown_8100844); // Skarmory: You!\nWhat do you think you're doing here?! + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100880); + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100928); + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100A04); + sub_803E708(10,0x46); + sub_806CDD4(SkarmoryEntity,0xd,0); + sub_8052910(&gUnknown_8100B80); + sub_803E708(10,0x46); + sub_80869E4(PartnerEntity,4,1,2); + sub_80869E4(LeaderEntity,4,2,6); + sub_8052910(&gUnknown_8100BC0); + sub_80869E4(PartnerEntity,4,2,4); + sub_80869E4(LeaderEntity,4,1,4); + sub_803E708(10,0x46); + sub_8083E88(0xb); + sub_80858AC(&LeaderEntity->posPixelX,0x10); +} + +void SkarmoryReFightDialogue(void) +{ + struct DungeonEntity * LeaderEntity; + struct DungeonEntity * SkarmoryEntity; + struct subStruct_Skarmory local_14; + + LeaderEntity = xxx_call_GetLeaderEntity(); + SkarmoryEntity = sub_8085680(3); + local_14.x = SkarmoryEntity->posPixelX; + local_14.y = SkarmoryEntity->posPixelY + 0x2000; + sub_8086448(); + sub_803E708(10,0x46); + sub_8086E74(SkarmoryEntity); + sub_80858AC(&local_14,0x10); + sub_8052910(&gUnknown_8100C90); + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100CBC); + sub_803E708(10,0x46); + sub_806CDD4(SkarmoryEntity,0xd,0); + sub_8052910(&gUnknown_8100CDC); + sub_803E708(10,0x46); + sub_80858AC(&LeaderEntity->posPixelX,0x10); + sub_8083E88(0xb); +} + +void sub_8086E40(void) +{ + SpriteLookAroundEffect(xxx_call_GetLeaderEntity()); + sub_803E708(10,0x46); + sub_8052910(&gUnknown_8100D3C); + sub_803E708(10,0x46); + gDungeonGlobalData->unk2 = 1; +} + +void sub_8086E74(struct DungeonEntity * param_1) +{ + sub_806CDD4(param_1,0xf,0); + sub_8086A54(param_1); + PlaySoundEffect(0x1f8); + sub_803E708(0x44,0x46); +} + +void sub_8086E9C(void) +{ + struct DungeonEntity * LeaderEntity; + + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_8083E88(0x72); + sub_8085374(); + sub_80854D4(); + sub_8085930(4); + sub_80855E4(sub_8086A3C); + sub_808563C(sub_8086A3C); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); + CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_METAPOD); + CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_GENGAR); + CopySpeciesNametoBuffer(gUnknown_202E038 + 0xA0, SPECIES_CATERPIE); +} + +void sub_8086F00(void) +{ + struct DungeonEntity * LeaderEntity; + + LeaderEntity = xxx_call_GetLeaderEntity(); + sub_80854D4(); + sub_8085930(4); + sub_80855E4(sub_8086A3C); + sub_8085860(LeaderEntity->posWorldX,LeaderEntity->posWorldY - 3); + CopySpeciesNametoBuffer(gUnknown_202E038, SPECIES_METAPOD); + CopySpeciesNametoBuffer(gUnknown_202E038 + 0x50, SPECIES_GENGAR); + CopySpeciesNametoBuffer(gUnknown_202E038 + 0xA0, SPECIES_CATERPIE); +} diff --git a/src/friend_area_action_menu_1.c b/src/friend_area_action_menu_1.c index 6c4d40f..1abd973 100644 --- a/src/friend_area_action_menu_1.c +++ b/src/friend_area_action_menu_1.c @@ -22,7 +22,6 @@ extern void PlaySound(u32); extern void nullsub_104(); extern void sub_801A928(); extern void sub_8099690(u32); -extern void GivePokemonItem(s16, struct HeldItem *); extern u32 sub_801A8AC(); extern u32 sub_801A6E8(u32); diff --git a/src/friend_list_menu.c b/src/friend_list_menu.c index 9fbf686..7dbc441 100644 --- a/src/friend_list_menu.c +++ b/src/friend_list_menu.c @@ -37,7 +37,6 @@ extern u8 gPartyMenuItemPlaceholder[]; extern struct UnkTextStruct2 gUnknown_80DD370; extern u32 sub_8026F04(struct PokemonStruct *); -extern void GivePokemonItem(s16 index_, struct HeldItem* item); extern void sub_8026074(u32); extern void PlaySound(u32); bool8 sub_8026F38(struct PokemonStruct *r0); diff --git a/src/kangaskhan_storage_2.c b/src/kangaskhan_storage_2.c index 9c50251..16f71bb 100644 --- a/src/kangaskhan_storage_2.c +++ b/src/kangaskhan_storage_2.c @@ -204,7 +204,7 @@ void sub_8017D24(void) switch(menuAction) { case 3: - if (GetNumberOfFilledInventorySlots() > 0x13) + if (GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { sub_801CBB8(); UpdateKangaskhanStorageState(6); diff --git a/src/luminous_cave.c b/src/luminous_cave.c index a50e92c..eef6acd 100644 --- a/src/luminous_cave.c +++ b/src/luminous_cave.c @@ -1,5 +1,6 @@ #include "global.h" #include "constants/bg_music.h" +#include "constants/colors.h" #include "input.h" #include "item.h" #include "memory.h" @@ -75,7 +76,6 @@ extern u8 *gUnknown_80D4934[]; extern u8 gUnknown_80DCA24[]; extern u8 gUnknown_80DCA2C[]; -extern bool8 IsPokemonRenamed(struct PokemonStruct* pokemon); extern struct PokemonStruct *GetPlayerPokemonStruct(void); extern void UpdateLuminousCaveState(u32); @@ -116,7 +116,6 @@ extern void sub_8012D60(u32 *, struct MenuItem *, u32, u16 *, u32, u32); void sub_808F734(struct PokemonStruct *, s16); void BoundedCopyStringtoBuffer(u8 *buffer, u8 *string, s32 size); u32 sub_801602C(u32 r0, u8 *name); -void sub_808D9AC(u8 *buffer, struct PokemonStruct *pokemon, s32 colorNum); extern s32 sub_80144A4(s32 *); extern u32 sub_801A6E8(u32); extern s32 sub_801A8AC(void); @@ -377,7 +376,7 @@ void UpdateLuminousCaveDialogue(void) sub_80141B4(gLuminousCaveLetUsBegin,0,0,0x105); break; case LUMINOUS_CAVE_CHANGED_APPEARANCE: - sub_808D9AC(gPlayerName,gUnknown_203B2B0->pokeStruct,5); + PrintColoredPokeNameToBuffer(gPlayerName,gUnknown_203B2B0->pokeStruct, COLOR_CYAN); PlaySound(0x1ff); gUnknown_203B2B0->fallbackState = LUMINOUS_CAVE_EVOLVED; sub_80141B4(gLuminousCaveChangedAppearance,0,0,0x105); diff --git a/src/mailbox.c b/src/mailbox.c index 88eabdd..395701f 100644 --- a/src/mailbox.c +++ b/src/mailbox.c @@ -6,10 +6,10 @@ #include "mailbox.h" -extern void sub_802E4B0(void); +extern void HandleMailboxMenu(void); extern void nullsub_133(void); extern void sub_802E578(void); -extern void sub_802E60C(void); +extern void HandleMailActionMenu(void); extern void sub_802E73C(void); extern void sub_802E758(void); extern void sub_802E774(void); @@ -61,7 +61,7 @@ u32 sub_802DFD8(void) SetMailboxState(1); break; case 1: - sub_802E4B0(); + HandleMailboxMenu(); break; case 2: nullsub_133(); @@ -71,7 +71,7 @@ u32 sub_802DFD8(void) sub_802E578(); break; case 6: - sub_802E60C(); + HandleMailActionMenu(); break; case 7: sub_802E73C(); diff --git a/src/mailbox_1.c b/src/mailbox_1.c index 18bb8fc..41b7994 100644 --- a/src/mailbox_1.c +++ b/src/mailbox_1.c @@ -5,8 +5,11 @@ #include "input.h" #include "mailbox.h" +extern struct unkStruct_203B304 *gUnknown_203B304; + extern u8 gMailAccepted[]; extern u8 gUnknown_80E0324[]; + extern void xxx_call_draw_string(s32 x, u32 y, u8 *, u32 , u32); extern void sub_8012BC4(u32 x, u32 y, u32, u32, u32, u32); extern void sub_8008C54(u32); @@ -21,10 +24,160 @@ extern u32 sub_802C898(void); extern void sub_802C8F4(void); extern u32 sub_802DEE0(void); extern void sub_802DF24(void); +extern u8 *sub_8095FE8(u8); +extern u8 HasNoMailinMailbox(void); +extern u8 sub_8012FD8(u32 *); +extern void sub_8013114(u32 *, s32 *); +extern u32 sub_802BDEC(u32); +extern void sub_8096A78(void); +extern void sub_8096C80(void); +extern void sub_8096D24(void); +extern void sub_8096040(u8); +extern void sub_8096DF8(u8); +extern void sub_8096078(void); +extern void PlayMenuSoundEffect(u32); +extern void PlaySound(u32); +extern void sub_802BEDC(void); +extern u8 sub_802BE74(void); +extern u8 HasNoAcceptedJobs(void); +extern u8 HasNoPKMNNews(void); +extern void sub_8012EA4(u32 *, u32); -extern struct unkStruct_203B304 *gUnknown_203B304; +void HandleMailboxMenu(void) +{ + s32 menuAction = 0; + + if(!sub_8012FD8(&gUnknown_203B304->unk6C)) + { + sub_8013114(&gUnknown_203B304->unk6C, &menuAction); + if(menuAction != 1) gUnknown_203B304->unk64 = menuAction; + } + switch(menuAction) + { + case 2: + if(!HasNoMailinMailbox()) + SetMailboxState(4); + else + sub_8012EA4(&gUnknown_203B304->unk6C, 1); + break; + case 3: + if(!HasNoAcceptedJobs()) + SetMailboxState(8); + else + sub_8012EA4(&gUnknown_203B304->unk6C, 1); + break; + case 4: + if(!HasNoPKMNNews()) + SetMailboxState(9); + else + sub_8012EA4(&gUnknown_203B304->unk6C, 1); + break; + case 8: + SetMailboxState(2); + break; + case 1: + SetMailboxState(3); + break; + } +} + +void sub_802E578(void) +{ + u8 *return_var; + + switch(sub_802BDEC(1)) + { + + case 3: + gUnknown_203B304->unk8 = sub_802BE74(); + SetMailboxState(6); + break; + case 4: + gUnknown_203B304->unk8 = sub_802BE74(); + return_var = sub_8095FE8(gUnknown_203B304->unk8); + if(return_var[0] == 1) + { + gUnknown_203B304->mailIndex = return_var[5]; + gUnknown_203B304->fallbackState = 5; + SetMailboxState(0xB); + } + else + SetMailboxState(7); + break; + case 2: + sub_802BEDC(); + SetMailboxState(1); + break; + case 0: + case 1: + break; + } +} + +void HandleMailActionMenu(void) +{ + s32 menuAction = 0; + u8 *return_var; + sub_802BDEC(0); + if(!sub_8012FD8(&gUnknown_203B304->unk6C)) + { + sub_8013114(&gUnknown_203B304->unk6C, &menuAction); + if(menuAction != 1) gUnknown_203B304->unk68 = menuAction; + } + switch(menuAction) + { + case 2: + case 3: + case 4: + break; + case 5: + PlaySound(0x133); + sub_8095FE8(gUnknown_203B304->unk8); + sub_8096A78(); + sub_8096C80(); + sub_8096D24(); + sub_8096040(gUnknown_203B304->unk8); + sub_8096078(); + if(HasNoMailinMailbox()) + { + sub_802BEDC(); + SetMailboxState(1); + } + else + SetMailboxState(5); + break; + case 8: + SetMailboxState(7); + break; + case 6: + PlaySound(0x133); + return_var = sub_8095FE8(gUnknown_203B304->unk8); + sub_8096DF8(return_var[5]); + sub_8096040(gUnknown_203B304->unk8); + sub_8096078(); + if(HasNoMailinMailbox()) + { + sub_802BEDC(); + SetMailboxState(1); + } + else + SetMailboxState(5); + break; + case 7: + PlayMenuSoundEffect(0); + return_var = sub_8095FE8(gUnknown_203B304->unk8); + gUnknown_203B304->mailIndex = return_var[5]; + gUnknown_203B304->fallbackState = 5; + SetMailboxState(0xB); + break; + case 1: + SetMailboxState(5); + break; + } +} + void sub_802E73C(void) { switch(sub_802DEE0()) @@ -63,12 +216,12 @@ void sub_802E774(void) case 3: case 4: gUnknown_203B304->mailIndex = GetPokemonNewsIndex(); - gUnknown_203B304->unk4 = 0xA; + gUnknown_203B304->fallbackState = 0xA; SetMailboxState(0xB); break; case 2: sub_802B81C(); - SetMailboxState(0x1); + SetMailboxState(1); break; } } @@ -80,7 +233,7 @@ void sub_802E7D0(void) case 2: case 3: sub_802BACC(); - SetMailboxState(gUnknown_203B304->unk4); + SetMailboxState(gUnknown_203B304->fallbackState); case 0: case 1: break; diff --git a/src/pelipper_board_1.c b/src/pelipper_board_1.c index 1bccc5a..a8e9b50 100644 --- a/src/pelipper_board_1.c +++ b/src/pelipper_board_1.c @@ -1,5 +1,32 @@ #include "global.h" #include "mailbox.h" +#include "pokemon.h" +#include "item.h" +#include "memory.h" +#include "menu.h" +#include "text.h" +#include "team_inventory.h" + +struct unkStruct_203B308 +{ + // size: 0xB6 << 1 + u32 state; + u32 unk4; + u8 unk8; + u8 fill9[0xC - 9]; + u32 unkC; + u8 fill10[0x50 - 0x10]; + u8 unk50; + u8 fill51[0x64 - 0x51]; + u32 unk64; + u32 unk68; + u32 unk6C; + u8 fill70[0xBC - 0x70]; + struct MenuItem unkBC[8]; + u16 unkFC[8]; + struct UnkTextStruct2 unk10C[4]; +}; +extern struct unkStruct_203B308 *gUnknown_203B308; extern u8 gPelipperBoard_Accepted[]; extern u8 gUnknown_80E03B8[]; @@ -10,10 +37,141 @@ extern void sub_80073B8(u32); extern void sub_80073E0(u32); extern u32 sub_802C898(void); extern void sub_802C8F4(void); -extern void SetPelipperBoardState(u32); extern u32 sub_802DEE0(void); extern void sub_802DF24(void); +extern u8 *sub_8096574(u8); +extern u8 sub_802C4A4(void); +extern void sub_8096C80(void); +extern void sub_8096D24(void); +extern void sub_8096A78(u8 *); +extern void sub_80965B8(u8); +extern void sub_80965F4(void); +extern void sub_802C2D4(void); +extern u8 sub_8012FD8(u32 *); +extern void sub_8013114(u32 *, s32 *); +extern u32 sub_802C1E4(u32); +extern void PlaySound(u32); +extern void SetPelipperBoardState(u32); +extern u8 sub_802C26C(void); +extern u8 HasNoAcceptedJobs(void); +extern void sub_8012EA4(u32 *, u32); + +void sub_802ECB4(void) +{ + s32 menuAction = 0; + + if(!sub_8012FD8(&gUnknown_203B308->unk6C)) + { + sub_8013114(&gUnknown_203B308->unk6C, &menuAction); + if(menuAction != 1) gUnknown_203B308->unk64 = menuAction; + } + + switch(menuAction) + { + case 2: + if(!sub_802C4A4()) + SetPelipperBoardState(4); + else + sub_8012EA4(&gUnknown_203B308->unk6C, 1); + break; + case 3: + if(!HasNoAcceptedJobs()) + SetPelipperBoardState(8); + else + sub_8012EA4(&gUnknown_203B308->unk6C, 1); + break; + case 5: + SetPelipperBoardState(2); + break; + case 1: + SetPelipperBoardState(3); + break; + } +} + +void sub_802ED4C(void) +{ + switch(sub_802C1E4(1)) + { + case 3: + gUnknown_203B308->unk8 = sub_802C26C(); + SetPelipperBoardState(6); + break; + case 4: + gUnknown_203B308->unk8 = sub_802C26C(); + SetPelipperBoardState(7); + break; + case 2: + sub_802C2D4(); + SetPelipperBoardState(1); + break; + case 0: + case 1: + break; + } +} +void sub_802EDBC(void) +{ + u8 *return_var; + s32 menuAction = 0; + + sub_802C1E4(0); + if(!sub_8012FD8(&gUnknown_203B308->unk6C)) + { + sub_8013114(&gUnknown_203B308->unk6C, &menuAction); + if(menuAction != 1) gUnknown_203B308->unk68 = menuAction; + } + switch(menuAction) + { + case 4: + PlaySound(0x133); + return_var = sub_8096574(gUnknown_203B308->unk8); + switch(*return_var) + { + case 2: + gUnknown_203B308->unk4 = 1; + sub_80965B8(gUnknown_203B308->unk8); + sub_80965F4(); + sub_802C2D4(); + SetPelipperBoardState(3); + break; + case 3: + gUnknown_203B308->unk4 = 2; + sub_80965B8(gUnknown_203B308->unk8); + sub_80965F4(); + sub_802C2D4(); + SetPelipperBoardState(3); + break; + case 4: + gUnknown_203B308->unk4 = 3; + sub_80965B8(gUnknown_203B308->unk8); + sub_80965F4(); + sub_802C2D4(); + SetPelipperBoardState(3); + break; + default: + sub_8096A78(return_var); + sub_8096C80(); + sub_8096D24(); + if(sub_802C4A4()) + { + sub_802C2D4(); + SetPelipperBoardState(1); + } + else + SetPelipperBoardState(5); + break; + } + break; + case 5: + SetPelipperBoardState(7); + break; + case 1: + SetPelipperBoardState(5); + break; + } +} void sub_802EEA0(void) { diff --git a/src/pokemon_mid.c b/src/pokemon_mid.c index 9bd00d5..1721e1d 100644 --- a/src/pokemon_mid.c +++ b/src/pokemon_mid.c @@ -270,12 +270,12 @@ char * GetMonSpecies(s16 index) return gMonsterParameters[index].species; } -void sub_808D9AC(u8 *buffer, struct PokemonStruct *pokemon, s32 colorNum) +void PrintColoredPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon, s32 colorNum) { u8 nameBuffer [20]; sub_80922B4(nameBuffer, pokemon->name, POKEMON_NAME_LENGTH); - if (colorNum == 0) { + if (colorNum == COLOR_WHITE) { colorNum = COLOR_CYAN; } ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // #c%c%s{END_COLOR_TEXT_2} @@ -286,7 +286,7 @@ void sub_808D9DC(u8 *buffer, u8 *param_2, s32 colorNum) u8 nameBuffer [20]; sub_80922B4(nameBuffer, param_2 + 0x58, POKEMON_NAME_LENGTH); - if (colorNum == 0) { + if (colorNum == COLOR_WHITE) { colorNum = COLOR_YELLOW; } ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // #c%c%s{END_COLOR_TEXT_2} @@ -300,7 +300,7 @@ void sub_808DA0C(u8 *buffer, u8 *param_2) ExpandPlaceholdersBuffer(buffer,gUnknown_8107638,nameBuffer); // %s } -void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon) +void PrintPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon) { sub_80922B4(buffer, pokemon->name, POKEMON_NAME_LENGTH); } diff --git a/src/wonder_mail_2.c b/src/wonder_mail_2.c index 34feee1..1ded0ec 100644 --- a/src/wonder_mail_2.c +++ b/src/wonder_mail_2.c @@ -86,7 +86,7 @@ extern void sub_8013984(u32 *); extern u8 HasNoPKMNNews(void); extern u8 CheckPKMNNewsSlot(u8 r0); extern struct PokemonStruct *sub_808D3BC(void); -extern void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon); +extern void PrintPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon); extern u16 gUnknown_203B2D0; extern u16 gUnknown_203B2D2; @@ -719,7 +719,7 @@ void sub_802BC08(void) void sub_802BC7C(void) { - sub_808DA34(gAvailablePokemonNames, sub_808D3BC()); + PrintPokeNameToBuffer(gAvailablePokemonNames, sub_808D3BC()); if(gUnknown_203B46C->playerGender == FEMALE) { strcpy(gAvailablePokemonNames + 0x50, gUnknown_80DFC4C); // She diff --git a/src/wonder_mail_3_mid.c b/src/wonder_mail_3_mid.c index 9c54575..4d0efcb 100644 --- a/src/wonder_mail_3_mid.c +++ b/src/wonder_mail_3_mid.c @@ -135,7 +135,7 @@ extern u8 sub_8012FD8(u32 *r0); extern void sub_8013114(u32 *, s32 *); extern u32 sub_802DEE0(void); extern void sub_802DF24(void); -extern void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon); +extern void PrintPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon); extern struct PokemonStruct *GetPlayerPokemonStruct(void); extern void sub_802F6FC(void); extern void sub_802F718(void); @@ -368,7 +368,7 @@ u32 sub_802F204(struct unkStruct_802F204 *r0, u8 r1) // NOTE: dumb var to get correct ordering preload = gUnknown_203B310; strcpy(gUnknown_202E5D8, preload->unk10->clientName); - sub_808DA34(gAvailablePokemonNames, GetPlayerPokemonStruct()); + PrintPokeNameToBuffer(gAvailablePokemonNames, GetPlayerPokemonStruct()); gUnknown_203B310->faceFile = GetDialogueSpriteDataPtr(gUnknown_203B310->unk10->unk14); gUnknown_203B310->faceData = NULL; |