diff options
-rw-r--r-- | asm/code_8057824.s | 4 | ||||
-rw-r--r-- | asm/code_80701A4.s (renamed from asm/code_807001C.s) | 219 | ||||
-rw-r--r-- | asm/code_8070D04.s | 6 | ||||
-rw-r--r-- | asm/code_80718D8.s | 2 | ||||
-rw-r--r-- | data/data_80F59C8.s | 60 | ||||
-rw-r--r-- | include/code_80521D0.h | 8 | ||||
-rw-r--r-- | include/dungeon_entity.h | 2 | ||||
-rw-r--r-- | include/status_checks.h | 4 | ||||
-rw-r--r-- | include/status_checks_1.h | 9 | ||||
-rwxr-xr-x | ld_script.txt | 3 | ||||
-rw-r--r-- | src/code_8040094.c | 10 | ||||
-rw-r--r-- | src/code_80521D0.c | 22 | ||||
-rw-r--r-- | src/dungeon_ai_item_weight.c | 2 | ||||
-rw-r--r-- | src/dungeon_movement.c | 8 | ||||
-rw-r--r-- | src/friend_list_menu.c | 2 | ||||
-rw-r--r-- | src/status_checks.c | 109 | ||||
-rw-r--r-- | src/status_checks_1.c | 44 |
17 files changed, 235 insertions, 279 deletions
diff --git a/asm/code_8057824.s b/asm/code_8057824.s index a456d99..84d3407 100644 --- a/asm/code_8057824.s +++ b/asm/code_8057824.s @@ -12949,7 +12949,7 @@ _0805E0C2: mov r0, r10 adds r1, r5, 0 str r3, [sp, 0x20] - bl CannotMoveForward + bl CanMoveForward2 lsls r0, 24 ldr r3, [sp, 0x20] cmp r0, 0 @@ -14878,7 +14878,7 @@ _0805EFF6: bne _0805F008 mov r0, r8 adds r1, r4, 0 - bl CannotMoveForward + bl CanMoveForward2 lsls r0, 24 cmp r0, 0 beq _0805F014 diff --git a/asm/code_807001C.s b/asm/code_80701A4.s index a9c4a93..d8549f9 100644 --- a/asm/code_807001C.s +++ b/asm/code_80701A4.s @@ -1,210 +1,9 @@ #include "asm/constants/gba_constants.inc" - #include "asm/macros.inc" + #include "asm/macros.inc" - .syntax unified + .syntax unified - .text - - thumb_func_start HasStatusAffectingActions -HasStatusAffectingActions: - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, [r5, 0x70] - ldr r0, _08070050 - adds r1, r5, 0 - movs r2, 0 - bl SetMessageArgument - adds r0, r4, 0 - adds r0, 0x44 - movs r1, 0x1 - bl SetAction - adds r0, r4, 0 - adds r0, 0xA8 - ldrb r0, [r0] - cmp r0, 0x3 - bne _08070042 - b _0807019C -_08070042: - cmp r0, 0x3 - bgt _08070054 - cmp r0, 0x1 - bne _0807004C - b _0807019C -_0807004C: - b _0807005A - .align 2, 0 -_08070050: .4byte gAvailablePokemonNames -_08070054: - cmp r0, 0x5 - bne _0807005A - b _0807019C -_0807005A: - adds r0, r4, 0 - adds r0, 0xB0 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0807008C - cmp r0, 0x3 - bgt _0807006E - cmp r0, 0x1 - beq _0807007A - b _080700AC -_0807006E: - cmp r0, 0x4 - beq _0807009C - cmp r0, 0x6 - bne _08070078 - b _0807019C -_08070078: - b _080700AC -_0807007A: - ldr r0, _08070088 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_08070088: .4byte gFrozenMessage -_0807008C: - ldr r0, _08070098 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_08070098: .4byte gWrappedAroundMessage -_0807009C: - ldr r0, _080700A8 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_080700A8: .4byte gWrappedByMessage -_080700AC: - adds r0, r4, 0 - adds r0, 0xBC - ldrb r0, [r0] - cmp r0, 0x3 - beq _080700D4 - cmp r0, 0x7 - beq _080700E4 - adds r0, r4, 0 - adds r0, 0xC0 - ldrb r0, [r0] - cmp r0, 0x1 - bne _080700F4 - ldr r0, _080700D0 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_080700D0: .4byte gBideMessage -_080700D4: - ldr r0, _080700E0 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_080700E0: .4byte gPausedMessage -_080700E4: - ldr r0, _080700F0 - ldr r1, [r0] - adds r0, r5, 0 - bl SendMessage - b _0807019C - .align 2, 0 -_080700F0: .4byte gInfatuatedMessage -_080700F4: - adds r0, r4, 0 - adds r0, 0xC8 - ldrb r0, [r0] - cmp r0, 0x2 - bne _0807012E - adds r0, r4, 0 - adds r0, 0x44 - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl SetWalkAction - movs r0, 0x8 - bl DungeonRandomCapped - adds r1, r4, 0 - adds r1, 0x46 - strb r0, [r1] - ldrh r1, [r5, 0x4] - movs r2, 0xB6 - lsls r2, 1 - adds r0, r4, r2 - strh r1, [r0] - ldrh r0, [r5, 0x6] - subs r0, 0x1 - movs r1, 0xB7 - lsls r1, 1 - adds r2, r4, r1 - strh r0, [r2] - b _0807019C -_0807012E: - ldrb r0, [r4, 0x8] - cmp r0, 0x1 - beq _0807019C - adds r0, r4, 0 - adds r0, 0xE8 - ldrb r0, [r0] - cmp r0, 0x1 - bne _0807017C - adds r6, r4, 0 - adds r6, 0x46 - ldrb r1, [r6] - adds r0, r5, 0 - bl CannotMoveForward - lsls r0, 24 - cmp r0, 0 - bne _08070166 - movs r0, 0x2 - bl DungeonRandomCapped - cmp r0, 0 - beq _08070174 - movs r0, 0x8 - bl DungeonRandomCapped - movs r1, 0x7 - ands r1, r0 - strb r1, [r6] -_08070166: - adds r0, r4, 0 - adds r0, 0x44 - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl SetWalkAction - b _0807019C -_08070174: - adds r0, r5, 0 - bl DecideAttack - b _0807019C -_0807017C: - cmp r0, 0x2 - beq _08070184 - movs r0, 0 - b _0807019E -_08070184: - adds r0, r4, 0 - adds r0, 0x44 - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl SetWalkAction - movs r0, 0x8 - bl DungeonRandomCapped - adds r1, r4, 0 - adds r1, 0x46 - strb r0, [r1] -_0807019C: - movs r0, 0x1 -_0807019E: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end HasStatusAffectingActions + .text thumb_func_start sub_80701A4 sub_80701A4: @@ -261,17 +60,17 @@ _08070202: ldr r0, _08070208 b _08070278 .align 2, 0 -_08070208: .4byte gFrozenMessage +_08070208: .4byte gPtrFrozenMessage _0807020C: ldr r0, _08070210 b _08070278 .align 2, 0 -_08070210: .4byte gWrappedAroundMessage +_08070210: .4byte gPtrWrappedAroundMessage _08070214: ldr r0, _08070218 b _08070278 .align 2, 0 -_08070218: .4byte gWrappedByMessage +_08070218: .4byte gPtrWrappedByMessage _0807021C: adds r0, r6, 0 adds r0, 0xBC @@ -303,12 +102,12 @@ _0807025C: ldr r0, _08070260 b _08070278 .align 2, 0 -_08070260: .4byte gPausedMessage +_08070260: .4byte gPtrPausedMessage _08070264: ldr r0, _08070268 b _08070278 .align 2, 0 -_08070268: .4byte gInfatuatedMessage +_08070268: .4byte gPtrInfatuatedMessage _0807026C: adds r0, r6, 0 adds r0, 0xC0 @@ -324,7 +123,7 @@ _08070280: movs r0, 0x1 b _08070322 .align 2, 0 -_08070284: .4byte gBideMessage +_08070284: .4byte gPtrBideMessage _08070288: cmp r0, 0 beq _08070320 diff --git a/asm/code_8070D04.s b/asm/code_8070D04.s index 7a511ab..ce9f343 100644 --- a/asm/code_8070D04.s +++ b/asm/code_8070D04.s @@ -5,8 +5,8 @@ .text - thumb_func_start CannotMoveForward -CannotMoveForward: + thumb_func_start CanMoveForward2 +CanMoveForward2: push {r4-r6,lr} adds r4, r0, 0 adds r6, r1, 0 @@ -108,7 +108,7 @@ _08070E36: pop {r4-r6} pop {r1} bx r1 - thumb_func_end CannotMoveForward + thumb_func_end CanMoveForward2 thumb_func_start sub_8070E3C sub_8070E3C: diff --git a/asm/code_80718D8.s b/asm/code_80718D8.s index caa62de..4ee7f09 100644 --- a/asm/code_80718D8.s +++ b/asm/code_80718D8.s @@ -2652,7 +2652,7 @@ _08072F84: bne _08072FCC adds r0, r4, 0 adds r1, r3, 0 - bl CannotMoveForward + bl CanMoveForward2 lsls r0, 24 cmp r0, 0 bne _08072FCC diff --git a/data/data_80F59C8.s b/data/data_80F59C8.s index ce1abc5..7440857 100644 --- a/data/data_80F59C8.s +++ b/data/data_80F59C8.s @@ -1423,31 +1423,65 @@ gUnknown_80F9510: @ 80F9510 .global gUnknown_80F9530 gUnknown_80F9530: @ 80F9530 - .incbin "baserom.gba", 0xF9530, 0x1C + .incbin "baserom.gba", 0xF9530, 0x4 .global gFrozenMessage -gFrozenMessage: @ 80F954C - .incbin "baserom.gba", 0xF954C, 0x20 +gFrozenMessage: @ 80F9534 + .string "{ARG_POKEMON_0} is frozen solid!\0" + .align 2, 0 + + .global gPtrFrozenMessage +gPtrFrozenMessage: @ 80F954C + .4byte gFrozenMessage .global gWrappedAroundMessage -gWrappedAroundMessage: @ 80F956C - .incbin "baserom.gba", 0xF956C, 0x20 +gWrappedAroundMessage: @ 80F9550 + .string "{ARG_POKEMON_0} has its foe wrapped!\0" + .align 2, 0 + + .global gPtrWrappedAroundMessage +gPtrWrappedAroundMessage: @ 80F956C + .4byte gWrappedAroundMessage .global gWrappedByMessage -gWrappedByMessage: @ 80F958C - .incbin "baserom.gba", 0xF958C, 0x18 +gWrappedByMessage: @ 80F9570 + .string "{ARG_POKEMON_0} is wrapped by its foe!\0" + .align 2, 0 + + .global gPtrWrappedByMessage +gPtrWrappedByMessage: @ 80F958C + .4byte gWrappedByMessage .global gPausedMessage -gPausedMessage: @ 80F95A4 - .incbin "baserom.gba", 0xF95A4, 0x18 +gPausedMessage: @ 80F9590 + .string "{ARG_POKEMON_0} can{APOSTROPHE}t move!\0" + .align 2, 0 + + .global gPtrPausedMessage +gPtrPausedMessage: @ 80F95A4 + .4byte gPausedMessage .global gInfatuatedMessage -gInfatuatedMessage: @ 80F95BC - .incbin "baserom.gba", 0xF95BC, 0x1C +gInfatuatedMessage: @ 80F95A8 + .string "{ARG_POKEMON_0} is infatuated!\0" + .align 2, 0 + + .global gPtrInfatuatedMessage +gPtrInfatuatedMessage: @ 80F95BC + .4byte gInfatuatedMessage .global gBideMessage -gBideMessage: @ 80F95D8 - .incbin "baserom.gba", 0xF95D8, 0x14 +gBideMessage: @ 80F95C0 + .string "{ARG_POKEMON_0} is storing energy!\0" + .align 2, 0 + + .global gPtrBideMessage +gPtrBideMessage: @ 80F95D8 + .4byte gBideMessage + + .global gUnknown_80F95DC +gUnknown_80F95DC: @ 80F95DC + .incbin "baserom.gba", 0xF95DC, 0x10 .global gUnknown_80F95EC gUnknown_80F95EC: @ 80F95EC diff --git a/include/code_80521D0.h b/include/code_80521D0.h new file mode 100644 index 0000000..588ad9b --- /dev/null +++ b/include/code_80521D0.h @@ -0,0 +1,8 @@ +#ifndef GUARD_CODE_80521D0_H +#define GUARD_CODE_80521D0_H + +#include "dungeon_entity.h" + +void SendMessage(struct DungeonEntity *pokemon, const char message[]); + +#endif diff --git a/include/dungeon_entity.h b/include/dungeon_entity.h index 7e562fc..9e9f1f7 100644 --- a/include/dungeon_entity.h +++ b/include/dungeon_entity.h @@ -11,7 +11,7 @@ struct DungeonActionContainer { /* 0x0 */ u16 action; - /* 0x2 */ s8 facingDir; + /* 0x2 */ u8 facingDir; u8 fill3; // Additional parameter alongside actionIndex. Used for things like indicating which move a Pokémon should use from its moveset. /* 0x4 */ u8 actionUseIndex; diff --git a/include/status_checks.h b/include/status_checks.h index e899f74..086711d 100644 --- a/include/status_checks.h +++ b/include/status_checks.h @@ -3,7 +3,7 @@ #include "dungeon_entity.h" -// 0x70A58 -bool8 HasNegativeStatus(struct DungeonEntity *pokemon); +// 0x7001C +bool8 HasStatusAffectingActions(struct DungeonEntity *pokemon); #endif diff --git a/include/status_checks_1.h b/include/status_checks_1.h new file mode 100644 index 0000000..770767a --- /dev/null +++ b/include/status_checks_1.h @@ -0,0 +1,9 @@ +#ifndef GUARD_STATUS_CHECKS_1_H +#define GUARD_STATUS_CHECKS_1_H + +#include "dungeon_entity.h" + +// 0x70A58 +bool8 HasNegativeStatus(struct DungeonEntity *pokemon); + +#endif diff --git a/ld_script.txt b/ld_script.txt index 2208bd0..80f8a64 100755 --- a/ld_script.txt +++ b/ld_script.txt @@ -207,8 +207,9 @@ SECTIONS { asm/code_8057824.o(.text); src/code_806CD90.o(.text); asm/code_806CD90.o(.text); - asm/code_807001C.o(.text); src/status_checks.o(.text); + asm/code_80701A4.o(.text); + src/status_checks_1.o(.text); asm/code_8070B28.o(.text); src/dungeon_capabilities.o(.text); asm/code_8070BC0.o(.text); diff --git a/src/code_8040094.c b/src/code_8040094.c index c834602..c0e7eac 100644 --- a/src/code_8040094.c +++ b/src/code_8040094.c @@ -1,7 +1,10 @@ #include "global.h" -#include "play_time.h" -#include "file_system.h" + +#include "code_80521D0.h" +#include "dungeon_entity.h" #include "dungeon_global_data.h" +#include "file_system.h" +#include "play_time.h" extern s32 gUnknown_80F6568[]; extern u8 gUnknown_202EE01; @@ -20,14 +23,13 @@ extern void sub_8011860(void); extern void sub_803F580(u32); extern void sub_8049ED4(); extern void sub_8040A84(); -extern void SendMessage(u32, const char *); extern const char *gUnknown_80FD040; // It became brighter on the floor extern struct MapTile *GetMapEntity(u32, u32); // Luminous Orb??? -void HandleLuminousOrbAction(u32 param_1) +void HandleLuminousOrbAction(struct DungeonEntity *param_1) { struct MapTile *mapTile; int XCoord; diff --git a/src/code_80521D0.c b/src/code_80521D0.c index 272991d..4867acf 100644 --- a/src/code_80521D0.c +++ b/src/code_80521D0.c @@ -1,9 +1,9 @@ #include "global.h" -#include "dungeon_entity.h" +#include "code_80521D0.h" extern void sub_80526D0(u8 r0); extern u8 sub_8045888(struct DungeonEntity *r0); -extern void sub_80523A8(struct DungeonEntity *r0, u32 r1, u8 r2); +extern void sub_80523A8(struct DungeonEntity *r0, const char r1[], u8 r2); extern u8 sub_8052DC0(struct DungeonEntity *); extern u8 sub_803F428(u32); @@ -12,26 +12,26 @@ void sub_805229C(void) return sub_80526D0(0x50); } -void SendMessage(struct DungeonEntity *r0, u32 r1) +void SendMessage(struct DungeonEntity *pokemon, const char message[]) { - if (sub_8045888(r0) != 0){ - sub_80523A8(r0, r1, 1); + if (sub_8045888(pokemon) != 0){ + sub_80523A8(pokemon, message, 1); } } -void sub_80522C8(struct DungeonEntity *r0, u32 r1) +void sub_80522C8(struct DungeonEntity *r0, const char r1[]) { if (sub_8045888(r0) != 0){ sub_80523A8(r0, r1, 0); } } -void sub_80522E8(struct DungeonEntity *r0, u32 r1) +void sub_80522E8(struct DungeonEntity *r0, const char r1[]) { sub_80523A8(r0, r1, 0); } -void sub_80522F4(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2) +void sub_80522F4(struct DungeonEntity *r0, struct DungeonEntity *r1, const char r2[]) { u8 temp; u32 temp_reg; @@ -49,7 +49,7 @@ void sub_80522F4(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2) } } -void sub_805232C(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2) +void sub_805232C(struct DungeonEntity *r0, struct DungeonEntity *r1, const char r2[]) { u8 temp; u32 temp_reg; @@ -67,7 +67,7 @@ void sub_805232C(struct DungeonEntity *r0, struct DungeonEntity *r1, u32 r2) } } -void sub_8052364(struct DungeonEntity *r0, u32 r1, u32 r2) +void sub_8052364(struct DungeonEntity *r0, u32 r1, const char r2[]) { u8 temp; u32 temp_reg; @@ -85,7 +85,7 @@ void sub_8052364(struct DungeonEntity *r0, u32 r1, u32 r2) } } -void sub_805239C(struct DungeonEntity *r0, u32 r1) +void sub_805239C(struct DungeonEntity *r0, const char r1[]) { sub_80523A8(r0, r1, 1); } diff --git a/src/dungeon_ai_item_weight.c b/src/dungeon_ai_item_weight.c index 34e3440..6c9669b 100644 --- a/src/dungeon_ai_item_weight.c +++ b/src/dungeon_ai_item_weight.c @@ -9,7 +9,7 @@ #include "dungeon_util.h" #include "moves.h" #include "number_util.h" -#include "status_checks.h" +#include "status_checks_1.h" u32 EvaluateItem(struct DungeonEntity *targetPokemon, struct ItemSlot *item, u32 itemTargetFlags) { diff --git a/src/dungeon_movement.c b/src/dungeon_movement.c index bcf6163..3df74ee 100644 --- a/src/dungeon_movement.c +++ b/src/dungeon_movement.c @@ -6,6 +6,7 @@ #include "constants/iq_skill.h" #include "constants/status.h" #include "constants/targeting.h" +#include "code_80521D0.h" #include "dungeon_ai_items.h" #include "dungeon_capabilities_1.h" #include "dungeon_global_data.h" @@ -16,6 +17,7 @@ #include "dungeon_visibility.h" #include "map.h" #include "pokemon.h" +#include "status_checks.h" extern char gAvailablePokemonNames[]; extern char *gPtrCouldntBeUsedMessage; @@ -23,8 +25,6 @@ extern char *gPtrItsaMonsterHouseMessage; extern void SendImmobilizeEndMessage(struct DungeonEntity*, struct DungeonEntity*); extern void SetMessageArgument(char[], struct DungeonEntity*, u32); -extern void SendMessage(struct DungeonEntity*, char*); -extern bool8 HasStatusAffectingActions(struct DungeonEntity*); extern void ResetAction(u16*); extern void SetWalkAction(u16*, s16); extern void DecideAttack(struct DungeonEntity*); @@ -155,7 +155,7 @@ void sub_8075900(struct DungeonEntity *pokemon, u8 r1) void DecideAction(struct DungeonEntity *pokemon) { struct DungeonEntityData *pokemonData = pokemon->entityData; - if ((pokemonData->flags & MOVEMENT_FLAG_SWAPPED_PLACES_PETRIFIED) != 0) + if (pokemonData->flags & MOVEMENT_FLAG_SWAPPED_PLACES_PETRIFIED) { if (pokemonData->immobilizeStatus == IMMOBILIZE_STATUS_PETRIFIED) { @@ -210,7 +210,7 @@ void DecideAction(struct DungeonEntity *pokemon) if (pokemonData->clientType == CLIENT_TYPE_CLIENT) { SetWalkAction(&pokemonData->action.action, pokemonData->entityID); - pokemonData->action.facingDir = DungeonRandomCapped(8); + pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); pokemonData->targetPosition.x = pokemon->posWorld.x; pokemonData->targetPosition.y = pokemon->posWorld.y - 1; } diff --git a/src/friend_list_menu.c b/src/friend_list_menu.c index 7dbc441..50b8c02 100644 --- a/src/friend_list_menu.c +++ b/src/friend_list_menu.c @@ -208,7 +208,7 @@ void sub_8026C14(void) struct unkStruct_8090F58 temp; int menuAction; struct ItemSlot slot; - + menuAction = 0; sub_801A6E8(0); if ((sub_8012FD8(&gUnknown_203B2B8->unkCC) == '\0') && (sub_8013114(&gUnknown_203B2B8->unkCC,&menuAction), menuAction != 1)) { diff --git a/src/status_checks.c b/src/status_checks.c index 346afb5..5abb0fe 100644 --- a/src/status_checks.c +++ b/src/status_checks.c @@ -1,44 +1,103 @@ #include "global.h" #include "status_checks.h" +#include "constants/direction.h" +#include "constants/dungeon_action.h" #include "constants/status.h" +#include "code_80521D0.h" +#include "dungeon_action.h" +#include "dungeon_random.h" -bool8 HasNegativeStatus(struct DungeonEntity *pokemon) +extern char *gPtrFrozenMessage; +extern char *gPtrWrappedAroundMessage; +extern char *gPtrWrappedByMessage; +extern char *gPtrBideMessage; +extern char *gPtrPausedMessage; +extern char *gPtrInfatuatedMessage; + +extern char gAvailablePokemonNames[]; +extern void SetMessageArgument(char[], struct DungeonEntity*, u32); +extern void SetWalkAction(struct DungeonActionContainer*, s16); +extern bool8 CanMoveForward2(struct DungeonEntity*, u8); +extern void DecideAttack(struct DungeonEntity*); + +bool8 HasStatusAffectingActions(struct DungeonEntity *pokemon) { struct DungeonEntityData *pokemonData = pokemon->entityData; - s32 i; - if (pokemonData->sleepStatus == SLEEP_STATUS_SLEEP || - pokemonData->sleepStatus == SLEEP_STATUS_NIGHTMARE || - pokemonData->sleepStatus == SLEEP_STATUS_YAWNING || - pokemonData->nonVolatileStatus != NON_VOLATILE_STATUS_NONE || - (pokemonData->immobilizeStatus != IMMOBILIZE_STATUS_INGRAIN && pokemonData->immobilizeStatus != IMMOBILIZE_STATUS_NONE) || - pokemonData->volatileStatus != VOLATILE_STATUS_NONE || - pokemonData->waitingStatus == WAITING_STATUS_CURSED || - pokemonData->waitingStatus == WAITING_STATUS_DECOY || - pokemonData->linkedStatus == LINKED_STATUS_LEECH_SEED || - pokemonData->moveStatus == MOVE_STATUS_WHIFFER || - pokemonData->eyesightStatus == EYESIGHT_STATUS_BLINKER || - pokemonData->eyesightStatus == EYESIGHT_STATUS_CROSS_EYED || - pokemonData->muzzledStatus == MUZZLED_STATUS_MUZZLED || - pokemonData->exposedStatus || - pokemonData->perishSongTimer != 0) + SetMessageArgument(gAvailablePokemonNames, pokemon, 0); + SetAction(&pokemonData->action, DUNGEON_ACTION_WAIT); + switch (pokemonData->sleepStatus) { - return TRUE; + case SLEEP_STATUS_NIGHTMARE: + case SLEEP_STATUS_SLEEP: + case SLEEP_STATUS_NAPPING: + return TRUE; } - for (i = 0; i < MAX_MON_MOVES; i++) + switch (pokemonData->immobilizeStatus) { - struct PokemonMove *moves = pokemonData->moves; - if (moves[i].moveFlags & MOVE_FLAG_EXISTS && moves[i].sealed & TRUE) - { + case IMMOBILIZE_STATUS_FROZEN: + SendMessage(pokemon, gPtrFrozenMessage); return TRUE; - } + case IMMOBILIZE_STATUS_WRAPPED_AROUND_FOE: + SendMessage(pokemon, gPtrWrappedAroundMessage); + return TRUE; + case IMMOBILIZE_STATUS_WRAPPED_BY_FOE: + SendMessage(pokemon, gPtrWrappedByMessage); + return TRUE; + case IMMOBILIZE_STATUS_PETRIFIED: + return TRUE; + } + switch (pokemonData->volatileStatus) + { + case VOLATILE_STATUS_PAUSED: + SendMessage(pokemon, gPtrPausedMessage); + return TRUE; + case VOLATILE_STATUS_INFATUATED: + SendMessage(pokemon, gPtrInfatuatedMessage); + return TRUE; + } + if (pokemonData->chargingStatus == CHARGING_STATUS_BIDE) + { + SendMessage(pokemon, gPtrBideMessage); + return TRUE; + } + if (pokemonData->waitingStatus == WAITING_STATUS_DECOY) + { + SetWalkAction(&pokemonData->action, pokemonData->entityID); + pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); + pokemonData->targetPosition.x = pokemon->posWorld.x; + pokemonData->targetPosition.y = pokemon->posWorld.y - 1; + return TRUE; + } + if (pokemonData->shopkeeperMode == SHOPKEEPER_FRIENDLY) + { + return TRUE; } - for (i = 0; i < NUM_SPEED_TURN_COUNTERS; i++) + if (pokemonData->eyesightStatus == EYESIGHT_STATUS_BLINKER) { - if (pokemonData->slowTurnsLeft[i] != 0) + if (!CanMoveForward2(pokemon, pokemonData->action.facingDir)) + { + if (DungeonRandomCapped(2) != 0) + { + pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); + pokemonData->action.facingDir = pokemonData->action.facingDir & DIRECTION_MASK; + goto walk; + } + } + else { + walk: + SetWalkAction(&pokemonData->action, pokemonData->entityID); return TRUE; } + DecideAttack(pokemon); + return TRUE; + } + if (pokemonData->eyesightStatus == EYESIGHT_STATUS_CROSS_EYED) + { + SetWalkAction(&pokemonData->action, pokemonData->entityID); + pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); + return TRUE; } return FALSE; } diff --git a/src/status_checks_1.c b/src/status_checks_1.c new file mode 100644 index 0000000..32ed6bf --- /dev/null +++ b/src/status_checks_1.c @@ -0,0 +1,44 @@ +#include "global.h" +#include "status_checks_1.h" + +#include "constants/status.h" + +bool8 HasNegativeStatus(struct DungeonEntity *pokemon) +{ + struct DungeonEntityData *pokemonData = pokemon->entityData; + s32 i; + if (pokemonData->sleepStatus == SLEEP_STATUS_SLEEP || + pokemonData->sleepStatus == SLEEP_STATUS_NIGHTMARE || + pokemonData->sleepStatus == SLEEP_STATUS_YAWNING || + pokemonData->nonVolatileStatus != NON_VOLATILE_STATUS_NONE || + (pokemonData->immobilizeStatus != IMMOBILIZE_STATUS_INGRAIN && pokemonData->immobilizeStatus != IMMOBILIZE_STATUS_NONE) || + pokemonData->volatileStatus != VOLATILE_STATUS_NONE || + pokemonData->waitingStatus == WAITING_STATUS_CURSED || + pokemonData->waitingStatus == WAITING_STATUS_DECOY || + pokemonData->linkedStatus == LINKED_STATUS_LEECH_SEED || + pokemonData->moveStatus == MOVE_STATUS_WHIFFER || + pokemonData->eyesightStatus == EYESIGHT_STATUS_BLINKER || + pokemonData->eyesightStatus == EYESIGHT_STATUS_CROSS_EYED || + pokemonData->muzzledStatus == MUZZLED_STATUS_MUZZLED || + pokemonData->exposedStatus || + pokemonData->perishSongTimer != 0) + { + return TRUE; + } + for (i = 0; i < MAX_MON_MOVES; i++) + { + struct PokemonMove *moves = pokemonData->moves; + if (moves[i].moveFlags & MOVE_FLAG_EXISTS && moves[i].sealed & TRUE) + { + return TRUE; + } + } + for (i = 0; i < NUM_SPEED_TURN_COUNTERS; i++) + { + if (pokemonData->slowTurnsLeft[i] != 0) + { + return TRUE; + } + } + return FALSE; +} |