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-rw-r--r--asm/code_8070E3C.s813
1 files changed, 813 insertions, 0 deletions
diff --git a/asm/code_8070E3C.s b/asm/code_8070E3C.s
new file mode 100644
index 0000000..7af381e
--- /dev/null
+++ b/asm/code_8070E3C.s
@@ -0,0 +1,813 @@
+ #include "asm/constants/gba_constants.inc"
+ #include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start sub_8070E3C
+sub_8070E3C:
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ adds r6, r1, 0
+ adds r7, r2, 0
+ ldr r0, [r4, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r5, r0, 24
+ movs r2, 0
+ ldrsh r0, [r6, r2]
+ ldr r1, _08070EB0
+ lsls r2, r7, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x2
+ ldrsh r1, [r6, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ ldrh r1, [r2]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08070F0C
+ ldr r0, [r2, 0x10]
+ cmp r0, 0
+ beq _08070E8A
+ bl GetEntityType
+ cmp r0, 0x1
+ bne _08070F0C
+_08070E8A:
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _08070EDC
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _08070EAC
+ adds r0, r4, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ beq _08070EB4
+_08070EAC:
+ movs r5, 0x3
+ b _08070EDC
+ .align 2, 0
+_08070EB0: .4byte gAdjacentTileOffsets
+_08070EB4:
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _08070EDA
+ adds r0, r4, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08070EDC
+ movs r0, 0x1
+ ands r0, r7
+ movs r5, 0x3
+ cmp r0, 0
+ beq _08070EDC
+_08070EDA:
+ movs r5, 0x2
+_08070EDC:
+ movs r1, 0
+ ldrsh r0, [r6, r1]
+ movs r2, 0x2
+ ldrsh r1, [r6, r2]
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ adds r1, r2, 0
+ adds r1, 0xA
+ adds r1, r5
+ ldr r2, _08070F08
+ movs r0, 0x7
+ ands r0, r7
+ adds r0, r2
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ beq _08070F0C
+ movs r0, 0x1
+ b _08070F0E
+ .align 2, 0
+_08070F08: .4byte gUnknown_8106FB5
+_08070F0C:
+ movs r0, 0
+_08070F0E:
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8070E3C
+
+ thumb_func_start sub_8070F14
+sub_8070F14:
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ adds r5, r1, 0
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ ldr r1, _08070F70
+ lsls r2, r5, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x6
+ ldrsh r1, [r4, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ ldrh r1, [r2]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08070F78
+ ldr r0, [r2, 0x10]
+ cmp r0, 0
+ bne _08070F78
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r2, 0x6
+ ldrsh r1, [r4, r2]
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ ldr r1, _08070F74
+ movs r0, 0x7
+ ands r0, r5
+ adds r0, r1
+ ldrb r1, [r2, 0xA]
+ ldrb r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ beq _08070F78
+ movs r0, 0x1
+ b _08070F7A
+ .align 2, 0
+_08070F70: .4byte gAdjacentTileOffsets
+_08070F74: .4byte gUnknown_8106FBD
+_08070F78:
+ movs r0, 0
+_08070F7A:
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8070F14
+
+ thumb_func_start sub_8070F80
+sub_8070F80:
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ adds r6, r1, 0
+ ldr r0, [r4, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r5, r0, 24
+ movs r2, 0x4
+ ldrsh r0, [r4, r2]
+ ldr r1, _08070FF4
+ lsls r2, r6, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x6
+ ldrsh r1, [r4, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ ldrh r1, [r2]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08071050
+ ldr r0, [r2, 0x10]
+ cmp r0, 0
+ beq _08070FCC
+ bl GetEntityType
+ cmp r0, 0x1
+ bne _08071050
+_08070FCC:
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _08071020
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _08070FEE
+ adds r0, r4, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ beq _08070FF8
+_08070FEE:
+ movs r5, 0x3
+ b _08071020
+ .align 2, 0
+_08070FF4: .4byte gAdjacentTileOffsets
+_08070FF8:
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _0807101E
+ adds r0, r4, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071020
+ movs r0, 0x1
+ ands r0, r6
+ movs r5, 0x3
+ cmp r0, 0
+ beq _08071020
+_0807101E:
+ movs r5, 0x2
+_08071020:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r2, 0x6
+ ldrsh r1, [r4, r2]
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ adds r1, r2, 0
+ adds r1, 0xA
+ adds r1, r5
+ ldr r2, _0807104C
+ movs r0, 0x7
+ ands r0, r6
+ adds r0, r2
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ beq _08071050
+ movs r0, 0x1
+ b _08071052
+ .align 2, 0
+_0807104C: .4byte gUnknown_8106FC5
+_08071050:
+ movs r0, 0
+_08071052:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8070F80
+
+ thumb_func_start sub_8071058
+sub_8071058:
+ push {r4-r7,lr}
+ adds r5, r0, 0
+ adds r7, r1, 0
+ ldr r0, [r5, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r2, 0x4
+ ldrsh r0, [r5, r2]
+ ldr r1, _080710D4
+ lsls r2, r7, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x6
+ ldrsh r1, [r5, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r4, r0, 0
+ ldrh r1, [r4]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08071130
+ ldr r0, [r4, 0x10]
+ cmp r0, 0
+ beq _080710AE
+ bl GetEntityType
+ cmp r0, 0x1
+ beq _080710AE
+ ldr r0, [r4, 0x10]
+ ldr r0, [r0, 0x70]
+ ldrb r0, [r0, 0x6]
+ cmp r0, 0
+ bne _08071130
+_080710AE:
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _08071100
+ ldr r0, [r5, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _080710D0
+ adds r0, r5, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ beq _080710D8
+_080710D0:
+ movs r6, 0x3
+ b _08071100
+ .align 2, 0
+_080710D4: .4byte gAdjacentTileOffsets
+_080710D8:
+ adds r0, r5, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _080710FE
+ adds r0, r5, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071100
+ movs r0, 0x1
+ ands r0, r7
+ movs r6, 0x3
+ cmp r0, 0
+ beq _08071100
+_080710FE:
+ movs r6, 0x2
+_08071100:
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ movs r2, 0x6
+ ldrsh r1, [r5, r2]
+ bl GetMapTileAtPosition
+ adds r4, r0, 0
+ adds r1, r4, 0
+ adds r1, 0xA
+ adds r1, r6
+ ldr r2, _0807112C
+ movs r0, 0x7
+ ands r0, r7
+ adds r0, r2
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ beq _08071130
+ movs r0, 0x1
+ b _08071132
+ .align 2, 0
+_0807112C: .4byte gUnknown_8106FCD
+_08071130:
+ movs r0, 0
+_08071132:
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8071058
+
+ thumb_func_start CanAttackInFront
+CanAttackInFront:
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ adds r6, r1, 0
+ ldr r0, [r4, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0x1
+ bhi _08071152
+ movs r5, 0x2
+_08071152:
+ movs r2, 0x4
+ ldrsh r0, [r4, r2]
+ ldr r1, _080711B0
+ lsls r2, r6, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x6
+ ldrsh r1, [r4, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ ldrh r1, [r2]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _0807120C
+ ldr r0, [r2, 0x10]
+ cmp r0, 0
+ beq _0807118A
+ bl GetEntityType
+ cmp r0, 0x1
+ bne _0807120C
+_0807118A:
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _080711DC
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _080711AC
+ adds r0, r4, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ beq _080711B4
+_080711AC:
+ movs r5, 0x3
+ b _080711DC
+ .align 2, 0
+_080711B0: .4byte gAdjacentTileOffsets
+_080711B4:
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _080711DA
+ adds r0, r4, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _080711DC
+ movs r0, 0x1
+ ands r0, r6
+ movs r5, 0x3
+ cmp r0, 0
+ beq _080711DC
+_080711DA:
+ movs r5, 0x2
+_080711DC:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r2, 0x6
+ ldrsh r1, [r4, r2]
+ bl GetMapTileAtPosition
+ adds r2, r0, 0
+ adds r1, r2, 0
+ adds r1, 0xA
+ adds r1, r5
+ ldr r2, _08071208
+ movs r0, 0x7
+ ands r0, r6
+ adds r0, r2
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ beq _0807120C
+ movs r0, 0x1
+ b _0807120E
+ .align 2, 0
+_08071208: .4byte gDirectionBitMasks_2
+_0807120C:
+ movs r0, 0
+_0807120E:
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end CanAttackInFront
+
+ thumb_func_start CanMoveForward
+CanMoveForward:
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ adds r4, r0, 0
+ adds r7, r1, 0
+ mov r8, r2
+ ldr r0, [r4, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r0, 0
+ mov r2, r8
+ strb r0, [r2]
+ movs r3, 0x4
+ ldrsh r0, [r4, r3]
+ ldr r1, _0807130C
+ lsls r2, r7, 2
+ adds r2, r1
+ movs r3, 0
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r3, 0x6
+ ldrsh r1, [r4, r3]
+ movs r3, 0x2
+ ldrsh r2, [r2, r3]
+ adds r1, r2
+ bl GetMapTileAtPosition
+ adds r5, r0, 0
+ ldrh r1, [r5]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _08071260
+ b _0807137E
+_08071260:
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08071286
+ ldr r0, _08071310
+ ldr r0, [r0]
+ ldr r1, _08071314
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08071286
+ adds r0, r4, 0
+ movs r1, 0xF
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071286
+ b _0807137E
+_08071286:
+ ldr r0, [r5, 0x14]
+ cmp r0, 0
+ beq _080712B8
+ adds r0, r4, 0
+ movs r1, 0xE
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _080712B8
+ ldr r0, [r5, 0x14]
+ bl GetEntityType
+ cmp r0, 0x2
+ bne _080712B8
+ ldr r0, [r5, 0x14]
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0807137E
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE8
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _0807137E
+_080712B8:
+ ldrh r1, [r5]
+ movs r0, 0x3
+ ands r0, r1
+ cmp r0, 0x2
+ bne _080712E6
+ ldr r1, _08071318
+ ldr r0, _08071310
+ ldr r0, [r0]
+ ldr r2, _0807131C
+ adds r0, r2
+ movs r3, 0
+ ldrsh r0, [r0, r3]
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _080712E6
+ adds r0, r4, 0
+ movs r1, 0x14
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _0807137E
+_080712E6:
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _08071348
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _08071308
+ adds r0, r4, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071320
+_08071308:
+ movs r6, 0x3
+ b _08071348
+ .align 2, 0
+_0807130C: .4byte gAdjacentTileOffsets
+_08071310: .4byte gDungeonGlobalData
+_08071314: .4byte 0x00000671
+_08071318: .4byte gDungeonWaterType
+_0807131C: .4byte 0x00003a0e
+_08071320:
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ bne _08071346
+ adds r0, r4, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071348
+ movs r0, 0x1
+ ands r0, r7
+ movs r6, 0x3
+ cmp r0, 0
+ beq _08071348
+_08071346:
+ movs r6, 0x2
+_08071348:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r2, 0x6
+ ldrsh r1, [r4, r2]
+ bl GetMapTileAtPosition
+ adds r0, 0xA
+ adds r0, r6
+ ldr r2, _08071374
+ movs r1, 0x7
+ ands r1, r7
+ adds r1, r2
+ ldrb r2, [r0]
+ ldrb r0, [r1]
+ ands r0, r2
+ cmp r0, 0
+ beq _0807137E
+ ldr r0, [r5, 0x10]
+ cmp r0, 0
+ bne _08071378
+ movs r0, 0x1
+ b _08071380
+ .align 2, 0
+_08071374: .4byte gDirectionBitMasks_3
+_08071378:
+ movs r0, 0x1
+ mov r3, r8
+ strb r0, [r3]
+_0807137E:
+ movs r0, 0
+_08071380:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end CanMoveForward
+
+ thumb_func_start IsAtJunction
+IsAtJunction:
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldr r0, [r4, 0x70]
+ movs r1, 0x2
+ ldrsh r0, [r0, r1]
+ bl GetCrossableTerrain
+ lsls r0, 24
+ lsrs r5, r0, 24
+ bl IsFixedDungeon
+ lsls r0, 24
+ cmp r0, 0
+ bne _080713E2
+ ldr r0, [r4, 0x70]
+ adds r0, 0xE4
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _080713E0
+ adds r0, r4, 0
+ movs r1, 0x9
+ bl HasItem
+ lsls r0, 24
+ cmp r0, 0
+ bne _080713E0
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _080713D2
+ movs r5, 0x2
+ b _080713E2
+_080713D2:
+ adds r0, r4, 0
+ movs r1, 0xD
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _080713E2
+_080713E0:
+ movs r5, 0x3
+_080713E2:
+ cmp r5, 0x3
+ bne _08071408
+ ldr r4, [r4, 0x70]
+ movs r0, 0x64
+ bl DungeonRandomCapped
+ movs r1, 0xFD
+ lsls r1, 1
+ adds r2, r4, r1
+ ldrh r1, [r2]
+ adds r1, r0
+ strh r1, [r2]
+ lsls r1, 16
+ asrs r1, 16
+ cmp r1, 0xC7
+ ble _08071458
+ movs r0, 0
+ strh r0, [r2]
+ b _08071468
+_08071408:
+ ldr r1, _0807145C
+ ldr r0, _08071460
+ ldr r0, [r0]
+ ldr r2, _08071464
+ adds r0, r2
+ movs r2, 0
+ ldrsh r0, [r0, r2]
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _08071432
+ cmp r5, 0x1
+ bne _08071432
+ adds r0, r4, 0
+ movs r1, 0x14
+ bl HasIQSkill
+ lsls r0, 24
+ cmp r0, 0
+ beq _08071432
+ movs r5, 0
+_08071432:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r2, 0x6
+ ldrsh r1, [r4, r2]
+ bl GetMapTileAtPosition
+ adds r0, 0xA
+ adds r0, r5
+ ldrb r0, [r0]
+ cmp r0, 0x54
+ beq _08071468
+ cmp r0, 0x51
+ beq _08071468
+ cmp r0, 0x45
+ beq _08071468
+ cmp r0, 0x15
+ beq _08071468
+ cmp r0, 0x55
+ beq _08071468
+_08071458:
+ movs r0, 0
+ b _0807146A
+ .align 2, 0
+_0807145C: .4byte gDungeonWaterType
+_08071460: .4byte gDungeonGlobalData
+_08071464: .4byte 0x00003a0e
+_08071468:
+ movs r0, 0x1
+_0807146A:
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ thumb_func_end IsAtJunction
+
+ .align 2, 0