summaryrefslogtreecommitdiff
path: root/include/constants/move.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/constants/move.h')
-rw-r--r--include/constants/move.h14
1 files changed, 11 insertions, 3 deletions
diff --git a/include/constants/move.h b/include/constants/move.h
index 0601969..e5de485 100644
--- a/include/constants/move.h
+++ b/include/constants/move.h
@@ -1,7 +1,9 @@
#ifndef GUARD_CONSTANTS_MOVE_H
#define GUARD_CONSTANTS_MOVE_H
-enum MoveFlags
+#define STRUGGLE_MOVE_INDEX 4
+
+enum MoveFlag
{
MOVE_FLAG_EXISTS = 1 << 0,
MOVE_FLAG_LINKED = 1 << 1, // This move is linked with the previous move in the Pokémon's moveset.
@@ -11,6 +13,13 @@ enum MoveFlags
MOVE_FLAG_DISABLED = 1 << 5 // Disabled by an effect like Taunt.
};
+enum MoveFlag2
+{
+ MOVE_FLAG_SEALED = 1 << 0,
+ MOVE_FLAG_TEMPORARY = 1 << 3, // Used for moves copied by Mimic.
+ MOVE_FLAG_REPLACE = 1 << 5 // Used for moves copied by Sketch.
+};
+
enum AccuracyType
{
// Accuracy used for all moves.
@@ -28,7 +37,6 @@ struct MoveData
u8 *namePointer;
/* 0x4 */ s16 power;
u8 type;
- u8 fill7;
// Determines the range of moves.
/* 0x8 */ u16 targetingFlags[2]; // 0 for player and 1 for AI
// The AI consider certain moves to have different range than they actually do.
@@ -52,7 +60,7 @@ struct MoveData
struct PokemonMove
{
u8 moveFlags;
- bool8 sealed;
+ u8 moveFlags2;
u16 moveID;
u8 PP;
u8 powerBoost; // How much the move is boosted by Ginsengs.