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-rw-r--r--include/constants/move.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/constants/move.h b/include/constants/move.h
index e6f4e70..e5de485 100644
--- a/include/constants/move.h
+++ b/include/constants/move.h
@@ -37,7 +37,6 @@ struct MoveData
u8 *namePointer;
/* 0x4 */ s16 power;
u8 type;
- u8 fill7;
// Determines the range of moves.
/* 0x8 */ u16 targetingFlags[2]; // 0 for player and 1 for AI
// The AI consider certain moves to have different range than they actually do.