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-rw-r--r--include/dungeon_ai_item_weight.h2
-rw-r--r--include/dungeon_util.h4
2 files changed, 6 insertions, 0 deletions
diff --git a/include/dungeon_ai_item_weight.h b/include/dungeon_ai_item_weight.h
index 705c0ca..a498744 100644
--- a/include/dungeon_ai_item_weight.h
+++ b/include/dungeon_ai_item_weight.h
@@ -5,5 +5,7 @@
// 0x48F28
u32 EvaluateItem(struct DungeonEntity *targetPokemon, struct ItemSlot *item, u32 itemTargetFlags);
+// 0x494EC
+bool8 CanTargetAdjacentPokemon(struct DungeonEntity *pokemon);
#endif
diff --git a/include/dungeon_util.h b/include/dungeon_util.h
index 82d44ba..4d91b29 100644
--- a/include/dungeon_util.h
+++ b/include/dungeon_util.h
@@ -1,7 +1,11 @@
#ifndef GUARD_DUNGEON_UTIL_H
#define GUARD_DUNGEON_UTIL_H
+#include "constants/direction.h"
#include "dungeon_entity.h"
+#include "position.h"
+
+extern const struct Position gAdjacentTileOffsets[NUM_DIRECTIONS];
// 0x450E0
bool8 EntityExists(struct DungeonEntity *pokemon);