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-rw-r--r--include/code_8092334.h21
-rw-r--r--include/friend_area_action_menu.h2
-rw-r--r--include/item.h39
-rw-r--r--include/pokemon.h6
-rw-r--r--include/team_inventory.h11
5 files changed, 58 insertions, 21 deletions
diff --git a/include/code_8092334.h b/include/code_8092334.h
new file mode 100644
index 0000000..6f7fcae
--- /dev/null
+++ b/include/code_8092334.h
@@ -0,0 +1,21 @@
+#ifndef GUARD_CODE_8092334_H
+#define GUARD_CODE_8092334_H
+
+
+struct unkStruct_8094924
+{
+ // size: 0x10?
+ u8 *unk0; // head?
+ u8 *unk4; // tail?
+ u32 unk8;
+ u32 unkC;
+};
+
+void sub_809486C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
+void nullsub_102(struct unkStruct_8094924 *r0);
+void sub_809488C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
+void sub_809485C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
+void sub_80948E4(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
+void sub_8094924(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
+
+#endif \ No newline at end of file
diff --git a/include/friend_area_action_menu.h b/include/friend_area_action_menu.h
index aa82d6b..371811f 100644
--- a/include/friend_area_action_menu.h
+++ b/include/friend_area_action_menu.h
@@ -16,7 +16,7 @@ struct unkStruct_203B2BC
s16 unk8;
u16 unkA;
u32 unkC;
- struct ItemSlot_ALT unk10;
+ struct HeldItem unk10;
u8 unk14;
u8 fill15[3];
struct unkSubStruct_203B2BC *unk18;
diff --git a/include/item.h b/include/item.h
index 76db8a8..579c5c7 100644
--- a/include/item.h
+++ b/include/item.h
@@ -1,6 +1,8 @@
#ifndef GUARD_ITEMS_H
#define GUARD_ITEMS_H
+#include "code_8092334.h"
+
struct Item
{
/* 0x0 */ u8 *namePointer;
@@ -28,11 +30,9 @@ struct ItemSlot
u8 itemIndex;
};
-struct ItemSlot_ALT
-{
- u8 itemIndex;
- u8 numItems;
- u8 unk2;
+struct HeldItem {
+ u8 itemIndex;
+ u8 numItems;
};
struct unkStruct_80915F4
@@ -41,6 +41,15 @@ struct unkStruct_80915F4
u16 unk2;
};
+struct unkStruct_8090F58
+{
+ u32 unk0;
+ u8 unk4;
+ u8 unk5;
+ s16 unk6;
+ u8 unk8;
+};
+
enum ItemType
{
ITEM_TYPE_THROWABLE,
@@ -337,16 +346,28 @@ u8 *GetItemDescription(u8 itemIndex);
u32 GetItemUnkFood(u8 itemIndex, u32 r1);
s32 GetNumberOfFilledInventorySlots(void);
bool8 IsThrowableItem(u8 itemIndex);
-void sub_8090A8C(struct ItemSlot *param_1,u8 itemIndex,u8 param_3);
-void sub_8090B08(struct ItemSlot_ALT *param_1,u8 itemIndex);
-void sub_8090B64(struct ItemSlot *param_1, struct ItemSlot_ALT *param_2);
-void sub_8090DC4(void* param_1,u8 itemIndex,u32 param_3);
+void xxx_init_itemslot_8090A8C(struct ItemSlot *param_1,u8 itemIndex,u8 param_3);
+void xxx_init_helditem_8090B08(struct HeldItem *param_1,u8 itemIndex);
+void HeldItemToSlot(struct ItemSlot *param_1, struct HeldItem *param_2);
+void sub_8090DC4(void* param_1,u8 itemIndex, struct unkStruct_8090F58* param_3);
bool8 AddItemToInventory(const struct ItemSlot* slot);
void ConvertMoneyItemToMoney();
void AddToTeamMoney(s32 amount);
u32 GetMoneyValue(struct ItemSlot* slot);
u16 GetItemMove(u8 index);
+bool8 CanSellItem(u32 id);
bool8 IsGummiItem(u8);
void xxx_init_unk230_substruct(u8);
+bool8 xxx_insert_unk230_80919FC(u8);
+u32 xxx_count_non_empty_inv_unk250_8091A48();
+void sub_8091BB4(u8);
+void sub_8090F58(void*, u8 *, struct ItemSlot *, struct unkStruct_8090F58*);
+
+// some sort of weird memcpy's?
+// not sure what the second argument should be typed as
+void sub_8091DC0(struct unkStruct_8094924 *r0, u8*);
+void sub_8091DE0(struct unkStruct_8094924 *a1, u8 *a2);
+void sub_8091E00(struct unkStruct_8094924 *a1, u8 *a2);
+void sub_8091E28(struct unkStruct_8094924 *a1, u8 *a2);
#endif
diff --git a/include/pokemon.h b/include/pokemon.h
index 679a1d1..23a1311 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -2,6 +2,8 @@
#define GUARD_POKEMON_H
#include "file_system.h"
+#include "item.h"
+
struct PokemonStruct
{
@@ -28,9 +30,7 @@ struct PokemonStruct
u8 unk20[4];
u8 unk24;
u8 fill25[3];
- u8 itemIndexHeld;
- u8 unk29;
- u8 fill2A[2];
+ struct HeldItem heldItem;
u8 unk2C[4];
u8 fill30[0x4C - 0x30];
/* 0x4C */ u8 name[0xA];
diff --git a/include/team_inventory.h b/include/team_inventory.h
index b8b8a09..36f5a87 100644
--- a/include/team_inventory.h
+++ b/include/team_inventory.h
@@ -1,18 +1,13 @@
#ifndef GUARD_TEAM_INVENTORY_H
#define GUARD_TEAM_INVENTORY_H
-struct subStruct_203B460
-{
- u8 unk0;
- u8 unk1;
-};
-
struct TeamInventory
{
struct ItemSlot teamItems[INVENTORY_SIZE];
u16 teamStorage[NUMBER_OF_ITEM_IDS];
- struct subStruct_203B460 unk230[8]; // this is probably actually the same struct as ItemSlot_ALT (see sub_80919FC)
- struct subStruct_203B460 unk250[4]; // TODO: idk if this is identical struct or not.. Ghidra says sizes are same
+ // same type (initialized by same function):
+ struct HeldItem unk230[8];
+ struct HeldItem unk250[4];
/* 0x260 */ s32 teamMoney;
/* 0x264 */ u32 teamSavings;
};