diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/adventure_log.c | 38 | ||||
-rw-r--r-- | src/code_8090208.c | 34 | ||||
-rw-r--r-- | src/code_8094F88.c | 31 | ||||
-rw-r--r-- | src/code_8095824.c | 165 | ||||
-rw-r--r-- | src/code_80972F4.c | 200 | ||||
-rw-r--r-- | src/code_8097670.c | 59 | ||||
-rw-r--r-- | src/code_8097DD0.c | 90 | ||||
-rw-r--r-- | src/code_80A26CC.c | 2 | ||||
-rw-r--r-- | src/dungeon_2.c | 83 | ||||
-rw-r--r-- | src/friend_area_action_menu_1.c | 132 | ||||
-rw-r--r-- | src/friend_list_menu.c | 14 | ||||
-rw-r--r-- | src/friend_rescue_1.c | 25 | ||||
-rw-r--r-- | src/items.c | 4 | ||||
-rw-r--r-- | src/kangaskhan_storage_3.c | 6 | ||||
-rw-r--r-- | src/kecleon_items_1.c | 220 | ||||
-rw-r--r-- | src/load_screen.c | 15 | ||||
-rw-r--r-- | src/luminous_cave.c | 1 | ||||
-rw-r--r-- | src/music_pre.c | 349 | ||||
-rw-r--r-- | src/pokemon_3.c | 24 | ||||
-rw-r--r-- | src/pokemon_mid.c | 4 | ||||
-rw-r--r-- | src/post_office_guide.c | 129 | ||||
-rw-r--r-- | src/rescue_password_menu.c | 2 | ||||
-rw-r--r-- | src/save.c | 4 | ||||
-rw-r--r-- | src/thank_you_wonder_mail.c | 8 | ||||
-rw-r--r-- | src/wonder_mail.c | 12 | ||||
-rw-r--r-- | src/wonder_mail_2.c | 6 | ||||
-rw-r--r-- | src/wonder_mail_3.c | 4 | ||||
-rw-r--r-- | src/wonder_mail_802DF88.c | 41 |
28 files changed, 1210 insertions, 492 deletions
diff --git a/src/adventure_log.c b/src/adventure_log.c index cb20682..bf0424b 100644 --- a/src/adventure_log.c +++ b/src/adventure_log.c @@ -54,7 +54,7 @@ extern bool8 sub_8013938(void *); extern void sub_8013660(void *); extern void PlayMenuSoundEffect(u32); extern u32 GetKeyPress(void *); -extern u8 sub_8097710(u8); +extern bool8 sub_8097710(u8); extern s16 sub_80978B8(); extern s16 sub_8097880(); @@ -202,30 +202,31 @@ void sub_8032084(void) } #endif -// Uses 1 too many regs +// Mostly matches except around the switch #ifdef NONMATCHING void DisplayAdventureLog(void) { s32 counter; - s32 iVar5; - u32 uVar6; + s32 r4; // r4 + s32 r6; // r6 u8 temp; sub_8008C54(gAdventureLog->unk34); sub_80073B8(gAdventureLog->unk34); - iVar5 = gAdventureLog->currPage * 8; - iVar5 += 10; + r4 = gAdventureLog->currPage * 8; + r6 = r4; + r6 += 10; // Draw Header - xxx_call_draw_string(iVar5, 0, gAdventureLogHeaderText, gAdventureLog->unk34, 0); - iVar5 += 4; - iVar5 += gAdventureLog->unk9E * 8; + xxx_call_draw_string(r6, 0, gAdventureLogHeaderText, gAdventureLog->unk34, 0); + r4 += 4; + r6 = r4 + gAdventureLog->unk9E * 8; // Draw Page # - sub_8012BC4(iVar5, 0, gAdventureLog->currPage + 1, 1, 7, gAdventureLog->unk34); - counter = 0; - do { - uVar6 = gAdventureLog->currPage * gAdventureLog->unk1C + counter; - temp = uVar6; // Having another var in middle gets close (does a u8 cast) - if(sub_8097710(temp) != 0){ + sub_8012BC4(r6, 0, gAdventureLog->currPage + 1, 1, 7, gAdventureLog->unk34); + + for(counter = 0; counter < gAdventureLog->unk1A; counter++) + { + temp = gAdventureLog->currPage * gAdventureLog->unk1C + counter; + if(sub_8097710(temp)){ switch(temp) { case 0xc: gUnknown_202DE30 = sub_80978B8(); @@ -248,16 +249,15 @@ void DisplayAdventureLog(void) default: break; } - xxx_format_and_draw(8, sub_8013800(gAdventureLog, counter), GetAdventureLogLine(uVar6), gAdventureLog->unk34, 0); + xxx_format_and_draw(8, sub_8013800(gAdventureLog, counter), GetAdventureLogLine(temp), gAdventureLog->unk34, 0); } else { // Draw the ?????????? across the row xxx_call_draw_string(8, sub_8013800(gAdventureLog, counter), gUnknown_80E2030, gAdventureLog->unk34, 0); } - counter++; - } while(counter < gAdventureLog->unk1A); - sub_80073E0(gAdventureLog->unk34); + } + sub_80073E0(gAdventureLog->unk34); } #else NAKED diff --git a/src/code_8090208.c b/src/code_8090208.c deleted file mode 100644 index 8322ffc..0000000 --- a/src/code_8090208.c +++ /dev/null @@ -1,34 +0,0 @@ -#include "global.h" -#include "dungeon.h" -#include "code_800D090.h" - -extern const char gUnknown_8108F10[]; -extern const char gUnknown_8108F18[]; -extern const char gUnknown_8108F2C[]; - -struct unkDungeonStruct -{ - u8 index; - u8 floor; -}; - -void sub_8090208(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - sprintf_2(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->index].name1); // {COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2} (normal floor print (no B) -} - -void PrintDungeonLocationtoBuffer(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - if(gDungeons[dungeonLocation->index].stairDirection != 0){ - sprintf_2(buffer, gUnknown_8108F18, gDungeonNames[dungeonLocation->index].name1, dungeonLocation->floor); //_F - } - else - { - sprintf_2(buffer, gUnknown_8108F2C, gDungeonNames[dungeonLocation->index].name1, dungeonLocation->floor); // B _F - } -} - -void CopyDungeonName1toBuffer(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - strncpy(buffer, gDungeonNames[dungeonLocation->index].name1, 0x50); -} diff --git a/src/code_8094F88.c b/src/code_8094F88.c index 5bd3a29..0ca6de9 100644 --- a/src/code_8094F88.c +++ b/src/code_8094F88.c @@ -1,33 +1,18 @@ #include "global.h" +#include "pokemon.h" +#include "code_8094F88.h" #include "memory.h" -struct unkStruct_203B480 -{ - //size of 48 - u8 unk0; - u8 fill1[0x22 - 1]; - u8 unk22; - u8 fill23[0x2D - 0x23]; - u8 unk2D; -}; - -struct unkStruct_203B48C -{ - s32 unk0; - s32 unk4[0x20]; -}; - extern struct unkStruct_203B480 gUnknown_2038C88; -extern u8 gUnknown_2039288; -extern u32 gUnknown_20392E8; +extern struct unkStruct_203B480 *gUnknown_203B480; +extern struct unkStruct_203B484 gUnknown_2039288; +extern struct unkStruct_203B484 *gUnknown_203B484; extern struct unkStruct_203B48C gUnknown_20393C0; -extern u8 *gUnknown_203B484; +extern struct unkStruct_203B48C *gUnknown_203B48C; extern u32 *gUnknown_203B488; +extern u32 gUnknown_20392E8; -extern struct unkStruct_203B480 *gUnknown_203B480; - -extern struct unkStruct_203B48C *gUnknown_203B48C; // def a pointer void sub_80950BC(void) @@ -43,7 +28,7 @@ struct unkStruct_203B480 *sub_80950F8(void) return &gUnknown_2038C88; } -u8 *sub_8095100(void) +struct unkStruct_203B484 *sub_8095100(void) { return &gUnknown_2039288; } diff --git a/src/code_8095824.c b/src/code_8095824.c new file mode 100644 index 0000000..938b47f --- /dev/null +++ b/src/code_8095824.c @@ -0,0 +1,165 @@ +#include "global.h" +#include "pokemon.h" +#include "code_8094F88.h" + +extern struct unkStruct_203B484 *gUnknown_203B484; +extern struct unkStruct_203B480 *gUnknown_203B480; +extern struct unkStruct_203B48C *gUnknown_203B48C; + +extern void SaveDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +extern void RestoreDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +extern void xxx_save_poke_sub_c_808F41C(struct unkStruct_8094924* a1, struct unkPokeSubStruct_C* unkC); +extern void xxx_restore_poke_sub_c_808F410(struct unkStruct_8094924*, struct unkPokeSubStruct_C*); +extern void SavePokemonMoves(struct unkStruct_8094924 *r0, struct PokemonMove *moveSet); +extern void RestorePokemonMoves(struct unkStruct_8094924 *r0, struct PokemonMove *moveSet); + +void sub_8095824(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b); +void sub_8095774(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b); +extern u32 sub_8095324(u32); + +u32 sub_80954B4(void) +{ + if(sub_8095324(3) != 0) + return 1; + else + return 0; +} + +u32 sub_80954CC(u8 *a, u32 b) +{ + struct unkStruct_8094924 backup; + struct PokemonStruct *temp; + s32 index; + + xxx_init_struct_8094924_restore_809485C(&backup, a, b); + for(index = 0; index < 0x20; index++) + { + sub_8095774(&backup, &gUnknown_203B480[index]); + } + RestoreIntegerBits(&backup, &gUnknown_203B484->unk0, 0x20); + temp = &gUnknown_203B484->unk4; + memset(temp, 0, sizeof(struct PokemonStruct)); + RestoreIntegerBits(&backup, &temp->unk0, 2); + RestoreIntegerBits(&backup, &temp->isLeader, 1); + RestoreIntegerBits(&backup, &temp->unkHasNextStage, 7); + RestoreDungeonLocation(&backup, &temp->unk4); + RestoreIntegerBits(&backup, &temp->speciesNum, 9); + xxx_restore_poke_sub_c_808F410(&backup, &temp->unkC[0]); + xxx_restore_poke_sub_c_808F410(&backup, &temp->unkC[1]); + RestoreIntegerBits(&backup, &temp->IQ, 0xA); + RestoreIntegerBits(&backup, &temp->pokeHP, 0xA); + RestoreIntegerBits(&backup, &temp->offense.att[0], 8); + RestoreIntegerBits(&backup, &temp->offense.att[1], 8); + RestoreIntegerBits(&backup, &temp->offense.def[0], 8); + RestoreIntegerBits(&backup, &temp->offense.def[1], 8); + RestoreIntegerBits(&backup, &temp->unk1C, 0x18); + RestoreIntegerBits(&backup, &temp->IQSkills, 0x18); + RestoreIntegerBits(&backup, &temp->unk24, 4); + RestoreHeldItem(&backup, &temp->heldItem); + RestorePokemonMoves(&backup, temp->moves); + RestoreIntegerBits(&backup, temp->name, 0x50); + + RestoreIntegerBits(&backup, &gUnknown_203B48C->unk0, 0x20); + for(index = 0; index < 0x20; index++) + { + RestoreIntegerBits(&backup, &gUnknown_203B48C->unk4[index], 0x20); + } + nullsub_102(&backup); + return backup.unk8; +} + +u32 sub_8095624(u8 *a, u32 b) +{ + struct unkStruct_8094924 backup; + struct PokemonStruct *temp; + s32 index; + + xxx_init_struct_8094924_save_809486C(&backup, a, b); + for(index = 0; index < 0x20; index++) + { + sub_8095824(&backup, &gUnknown_203B480[index]); + } + SaveIntegerBits(&backup, &gUnknown_203B484->unk0, 0x20); + temp = &gUnknown_203B484->unk4; + SaveIntegerBits(&backup, &temp->unk0, 2); + SaveIntegerBits(&backup, &temp->isLeader, 1); + SaveIntegerBits(&backup, &temp->unkHasNextStage, 7); + SaveDungeonLocation(&backup, &temp->unk4); + SaveIntegerBits(&backup, &temp->speciesNum, 9); + xxx_save_poke_sub_c_808F41C(&backup, &temp->unkC[0]); + xxx_save_poke_sub_c_808F41C(&backup, &temp->unkC[1]); + SaveIntegerBits(&backup, &temp->IQ, 0xA); + SaveIntegerBits(&backup, &temp->pokeHP, 0xA); + SaveIntegerBits(&backup, &temp->offense.att[0], 8); + SaveIntegerBits(&backup, &temp->offense.att[1], 8); + SaveIntegerBits(&backup, &temp->offense.def[0], 8); + SaveIntegerBits(&backup, &temp->offense.def[1], 8); + SaveIntegerBits(&backup, &temp->unk1C, 0x18); + SaveIntegerBits(&backup, &temp->IQSkills, 0x18); + SaveIntegerBits(&backup, &temp->unk24, 4); + SaveHeldItem(&backup, &temp->heldItem); + SavePokemonMoves(&backup, temp->moves); + SaveIntegerBits(&backup, temp->name, 0x50); + + SaveIntegerBits(&backup, &gUnknown_203B48C->unk0, 0x20); + for(index = 0; index < 0x20; index++) + { + SaveIntegerBits(&backup, &gUnknown_203B48C->unk4[index], 0x20); + } + nullsub_102(&backup); + return backup.unk8; +} + +void sub_8095774(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b) +{ + u8 temp; + + RestoreIntegerBits(a, &b->unk0, 4); + RestoreDungeonLocation(a, &b->unk4); + RestoreIntegerBits(a, &b->unk8, 0x18); + RestoreIntegerBits(a, &b->unkC, 0x9); + RestoreIntegerBits(a, &b->unk10, 0x20); + RestoreIntegerBits(a, &b->unk14, 0x50); + RestoreIntegerBits(a, &b->unk20, 0x8); + RestoreIntegerBits(a, &b->unk21, 0x8); + RestoreIntegerBits(a, &b->unk22, 0x8); + RestoreIntegerBits(a, &b->unk24, 0x20); + RestoreIntegerBits(a, &b->unk28, 0x20); + RestoreIntegerBits(a, &b->unk2C, 0x8); + + RestoreIntegerBits(a, &temp, 1); + b->unk2D = temp & 1; +} + +void sub_8095824(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b) +{ + u8 neg1; + u8 zero; + u8 *puVar2; + neg1 = -1; + zero = 0; + + SaveIntegerBits(a, &b->unk0, 4); + SaveDungeonLocation(a, &b->unk4); + SaveIntegerBits(a, &b->unk8, 0x18); + SaveIntegerBits(a, &b->unkC, 0x9); + SaveIntegerBits(a, &b->unk10, 0x20); + SaveIntegerBits(a, &b->unk14, 0x50); + SaveIntegerBits(a, &b->unk20, 0x8); + SaveIntegerBits(a, &b->unk21, 0x8); + SaveIntegerBits(a, &b->unk22, 0x8); + SaveIntegerBits(a, &b->unk24, 0x20); + SaveIntegerBits(a, &b->unk28, 0x20); + SaveIntegerBits(a, &b->unk2C, 0x8); + + if(b->unk2D != 0) + puVar2 = &neg1; + else + puVar2 = &zero; + SaveIntegerBits(a, puVar2, 1); +} + +void sub_80958E4(u32 *a, u32 b) +{ + *a = b; +} diff --git a/src/code_80972F4.c b/src/code_80972F4.c new file mode 100644 index 0000000..1c7e125 --- /dev/null +++ b/src/code_80972F4.c @@ -0,0 +1,200 @@ +#include "global.h" +#include "pokemon.h" +#include "wonder_mail.h" + +extern void SaveDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +extern void RestoreDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +extern void sub_80015C0(u32, u32); + +struct unkStruct_8097270 +{ + u8 unk0; + u8 unk1; + u8 unk2; + struct DungeonLocation unk4; + u32 unk8; + u16 unkC; + u16 unkE; + u8 unk10; + u8 unk11; + u8 unk12; + u8 unk13; +}; + +struct subStruct_203B490 +{ + // size: 0xC + struct DungeonLocation unk0; + u32 unk4; + u32 unk8; +}; + + +struct unkStruct_203B490 +{ + // size: 0x330? + + struct unkStruct_8097270 unk0[4]; + struct unkStruct_8097270 unk50[8]; + struct unkStruct_8097270 unkF0[8]; + u8 unk190[0x28]; + u8 unk1B8[0x78]; + struct subStruct_203B490 unk230[16]; + u8 unk2F0[0x38]; + u8 unk328; +}; +extern struct unkStruct_203B490 *gUnknown_203B490; + +void sub_8097270(struct unkStruct_8094924 *a, struct unkStruct_8097270 *b); +void sub_80971EC(struct unkStruct_8094924 *a, struct unkStruct_8097270 *b); +extern s32 sub_8096EB0(void); + +bool8 sub_8096F50(struct WonderMail *r0) +{ + s32 index; + s32 temp2; + struct subStruct_203B490 *temp; + + temp2 = sub_8096EB0(); + + + for(index = 0; index < 0x10; index++) + { + temp = &gUnknown_203B490->unk230[index]; + if(temp->unk0.dungeonIndex == r0->dungeon) + if(temp->unk0.dungeonFloor == r0->floor) + if(temp->unk4 == r0->unk8) + if(temp->unk8 == temp2) + return TRUE; + } + return FALSE; +} + +u32 sub_8096FA0(u8 *r0, u32 size) +{ + s32 index; + struct unkStruct_8094924 backup; + u32 temp; + + xxx_init_struct_8094924_restore_809485C(&backup, r0, size); + for(index = 0; index < 4; index++) + { + sub_80971EC(&backup, &gUnknown_203B490->unk0[index]); + } + for(index = 0; index < 8; index++) + { + sub_80971EC(&backup, &gUnknown_203B490->unk50[index]); + } + for(index = 0; index < 8; index++) + { + sub_80971EC(&backup, &gUnknown_203B490->unkF0[index]); + } + for(index = 0; index < 0x38; index++) + { + RestoreIntegerBits(&backup, &temp, 1); + if(temp & 1) + gUnknown_203B490->unk2F0[index] = 1; + else + gUnknown_203B490->unk2F0[index] = 0; + } + RestoreIntegerBits(&backup, &temp, 1); + if(temp & 1) + gUnknown_203B490->unk328 = 1; + else + gUnknown_203B490->unk328 = 0; + + RestoreIntegerBits(&backup, gUnknown_203B490->unk190, 0x140); + RestoreIntegerBits(&backup, gUnknown_203B490->unk1B8, 0x3C0); + for(index = 0; index < 0x10; index++) + { + RestoreIntegerBits(&backup, &gUnknown_203B490->unk230[index].unk8, 0x20); + RestoreIntegerBits(&backup, &gUnknown_203B490->unk230[index].unk4, 0x18); + RestoreDungeonLocation(&backup, &gUnknown_203B490->unk230[index].unk0); + } + nullsub_102(&backup); + return backup.unk8; +} + +u32 sub_80970D8(u8 *r0, u32 size) +{ + s32 index; + struct unkStruct_8094924 backup; + u32 temp; + + xxx_init_struct_8094924_save_809486C(&backup, r0, size); + for(index = 0; index < 4; index++) + { + sub_8097270(&backup, &gUnknown_203B490->unk0[index]); + } + for(index = 0; index < 8; index++) + { + sub_8097270(&backup, &gUnknown_203B490->unk50[index]); + } + for(index = 0; index < 8; index++) + { + sub_8097270(&backup, &gUnknown_203B490->unkF0[index]); + } + for(index = 0; index < 0x38; index++) + { + if(gUnknown_203B490->unk2F0[index] != 0) + temp = -1; + else + temp = 0; + SaveIntegerBits(&backup, &temp, 1); + } + if(gUnknown_203B490->unk328 != 0) + temp = -1; + else + temp = 0; + SaveIntegerBits(&backup, &temp, 1); + SaveIntegerBits(&backup, gUnknown_203B490->unk190, 0x140); + SaveIntegerBits(&backup, gUnknown_203B490->unk1B8, 0x3C0); + for(index = 0; index < 0x10; index++) + { + SaveIntegerBits(&backup, &gUnknown_203B490->unk230[index].unk8, 0x20); + SaveIntegerBits(&backup, &gUnknown_203B490->unk230[index].unk4, 0x18); + SaveDungeonLocation(&backup, &gUnknown_203B490->unk230[index].unk0); + } + nullsub_102(&backup); + return backup.unk8; +} + +void sub_80971EC(struct unkStruct_8094924 *a, struct unkStruct_8097270 *b) +{ + RestoreIntegerBits(a, &b->unk0, 4); + RestoreIntegerBits(a, &b->unk1, 3); + RestoreIntegerBits(a, &b->unk2, 4); + RestoreIntegerBits(a, &b->unkC, 9); + RestoreIntegerBits(a, &b->unkE, 9); + RestoreIntegerBits(a, &b->unk10, 8); + RestoreIntegerBits(a, &b->unk11, 4); + RestoreIntegerBits(a, &b->unk12, 8); + RestoreIntegerBits(a, &b->unk13, 6); + RestoreIntegerBits(a, &b->unk8, 0x18); + RestoreDungeonLocation(a, &b->unk4); +} + +void sub_8097270(struct unkStruct_8094924 *a, struct unkStruct_8097270 *b) +{ + SaveIntegerBits(a, &b->unk0, 4); + SaveIntegerBits(a, &b->unk1, 3); + SaveIntegerBits(a, &b->unk2, 4); + SaveIntegerBits(a, &b->unkC, 9); + SaveIntegerBits(a, &b->unkE, 9); + SaveIntegerBits(a, &b->unk10, 8); + SaveIntegerBits(a, &b->unk11, 4); + SaveIntegerBits(a, &b->unk12, 8); + SaveIntegerBits(a, &b->unk13, 6); + SaveIntegerBits(a, &b->unk8, 0x18); + SaveDungeonLocation(a, &b->unk4); +} + +void sub_80972F4(void) +{ + sub_80015C0(0, 0x2B); + sub_80015C0(0, 0x2C); + sub_80015C0(0, 0x2D); +} + +void nullsub_128(void) +{} diff --git a/src/code_8097670.c b/src/code_8097670.c index 75a788a..e2b3723 100644 --- a/src/code_8097670.c +++ b/src/code_8097670.c @@ -1,10 +1,5 @@ #include "global.h" - -struct unkDungeonStruct -{ - u8 index; - u8 floor; -}; +#include "pokemon.h" struct unkStruct_203B494 { @@ -13,12 +8,12 @@ struct unkStruct_203B494 s32 numAdventures; s32 unk8; s32 unkC; - struct unkDungeonStruct dungeonLocation; + struct DungeonLocation dungeonLocation; s16 unk14; s16 unk16; s16 unk18; u32 unk1C[0xE]; - u8 fill54[0x8C - 0x54]; + u32 unk54[0xE]; u32 unk8C[0xD]; s32 unkC0; }; @@ -26,6 +21,7 @@ struct unkStruct_203B494 extern struct unkStruct_203B494 *gUnknown_203B494; extern struct unkStruct_203B494 gUnknown_2039778; extern const u8 *gAdventureLogText[]; +s16 GetBaseSpeciesNoUnown(s16 index); void sub_8097670(void) { @@ -37,13 +33,13 @@ struct unkStruct_203B494 *sub_8097680(void) return &gUnknown_2039778; } -void SetDungeonLocationInfo(struct unkDungeonStruct *r0) +void SetDungeonLocationInfo(struct DungeonLocation *r0) { - gUnknown_203B494->dungeonLocation.index = r0->index; - gUnknown_203B494->dungeonLocation.floor = r0->floor; + gUnknown_203B494->dungeonLocation.dungeonIndex = r0->dungeonIndex; + gUnknown_203B494->dungeonLocation.dungeonFloor = r0->dungeonFloor; } -struct unkDungeonStruct *GetDungeonLocationInfo(void) +struct DungeonLocation *GetDungeonLocationInfo(void) { return &gUnknown_203B494->dungeonLocation; } @@ -76,12 +72,12 @@ void sub_80976F8(u8 r0) gUnknown_203B494->unk0 |= (1 << r0); } -u8 sub_8097710(u8 r0) +bool8 sub_8097710(u8 r0) { if(gUnknown_203B494->unk0 & (1 << r0)) - return 1; + return TRUE; else - return 0; + return FALSE; } const u8 *GetAdventureLogLine(u8 index) @@ -187,3 +183,36 @@ s16 sub_80978B8(void) { return gUnknown_203B494->unkC0; } + +void sub_80978C8(s16 pokeIndex) +{ + s32 iVar2; + struct unkStruct_203B494 *preload; + s32 baseSpecies; + + baseSpecies = GetBaseSpeciesNoUnown(pokeIndex); + preload = gUnknown_203B494; + iVar2 = baseSpecies; + if (baseSpecies < 0) { + iVar2 = baseSpecies + 0x1f; + } + preload->unk54[iVar2 >> 5] |= 1 << (baseSpecies + (iVar2 >> 5) * -0x20); +} + +bool8 sub_8097900(s16 pokeIndex) +{ + s32 iVar2; + struct unkStruct_203B494 *preload; + s32 baseSpecies; + + baseSpecies = GetBaseSpeciesNoUnown(pokeIndex); + preload = gUnknown_203B494; + iVar2 = baseSpecies; + if (baseSpecies < 0) { + iVar2 = baseSpecies + 0x1f; + } + if(preload->unk1C[iVar2 >> 5] & (1 << (baseSpecies + (iVar2 >> 5) * -0x20))) + return TRUE; + else + return FALSE; +} diff --git a/src/code_8097DD0.c b/src/code_8097DD0.c new file mode 100644 index 0000000..abbb02e --- /dev/null +++ b/src/code_8097DD0.c @@ -0,0 +1,90 @@ +#include "global.h" +#include "code_8092334.h" +#include "pokemon.h" + +struct unkStruct_203B494 +{ + // size: 0xC8? + u32 unk0; // 32 bit bitfield, I think + s32 numAdventures; + s32 unk8; + s32 unkC; + struct DungeonLocation dungeonLocation; + s16 unk14; + s16 unk16; + s16 unk18; + u32 unk1C[0xE]; + u32 unk54[0xE]; + u32 unk8C[0xD]; + s32 unkC0; +}; + +extern struct unkStruct_203B494 *gUnknown_203B494; + +extern void SaveDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +extern void RestoreDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); +void ReadExclusivePokemon(struct unkStruct_8094924 *r0); +void ReadGameOptions(struct unkStruct_8094924 *param_1); +void ReadPlayTime(struct unkStruct_8094924 *r0); +void WriteExclusivePokemon(struct unkStruct_8094924 *r0); +void WriteGameOptions(struct unkStruct_8094924 *param_1); +void WritePlayTime(struct unkStruct_8094924 *r0); + +extern void sub_8097944(void); + +void sub_8097C18(struct unkStruct_8094924 *r0) +{ + sub_8097944(); + SaveIntegerBits(r0, &gUnknown_203B494->numAdventures, 0x11); + SaveIntegerBits(r0, &gUnknown_203B494->unk8, 0x11); + SaveIntegerBits(r0, &gUnknown_203B494->unkC, 0x11); + SaveIntegerBits(r0, &gUnknown_203B494->unk0, 0x20); + SaveIntegerBits(r0, &gUnknown_203B494->unk14, 0xE); + SaveIntegerBits(r0, &gUnknown_203B494->unk16, 0xE); + SaveIntegerBits(r0, &gUnknown_203B494->unk18, 0x9); + SaveIntegerBits(r0, &gUnknown_203B494->unkC0, 0x11); + SaveIntegerBits(r0, gUnknown_203B494->unk1C, 0xE0 << 1); + SaveIntegerBits(r0, gUnknown_203B494->unk54, 0xE0 << 1); + SaveIntegerBits(r0, gUnknown_203B494->unk8C, 0xD0 << 1); + SaveDungeonLocation(r0, &gUnknown_203B494->dungeonLocation); +} + +void sub_8097CC0(struct unkStruct_8094924 *r0) +{ + RestoreIntegerBits(r0, &gUnknown_203B494->numAdventures, 0x11); + RestoreIntegerBits(r0, &gUnknown_203B494->unk8, 0x11); + RestoreIntegerBits(r0, &gUnknown_203B494->unkC, 0x11); + RestoreIntegerBits(r0, &gUnknown_203B494->unk0, 0x20); + RestoreIntegerBits(r0, &gUnknown_203B494->unk14, 0xE); + RestoreIntegerBits(r0, &gUnknown_203B494->unk16, 0xE); + RestoreIntegerBits(r0, &gUnknown_203B494->unk18, 0x9); + RestoreIntegerBits(r0, &gUnknown_203B494->unkC0, 0x11); + RestoreIntegerBits(r0, gUnknown_203B494->unk1C, 0xE0 << 1); + RestoreIntegerBits(r0, gUnknown_203B494->unk54, 0xE0 << 1); + RestoreIntegerBits(r0, gUnknown_203B494->unk8C, 0xD0 << 1); + RestoreDungeonLocation(r0, &gUnknown_203B494->dungeonLocation); +} + +u32 sub_8097D60(u8 *r0, u32 size) +{ + struct unkStruct_8094924 backup; + xxx_init_struct_8094924_save_809486C(&backup, r0, size); + WriteGameOptions(&backup); + WritePlayTime(&backup); + sub_8097C18(&backup); + WriteExclusivePokemon(&backup); + nullsub_102(&backup); + return backup.unk8; +} + +u32 sub_8097D98(u8 *r0, u32 size) +{ + struct unkStruct_8094924 backup; + xxx_init_struct_8094924_restore_809485C(&backup, r0, size); + ReadGameOptions(&backup); + ReadPlayTime(&backup); + sub_8097CC0(&backup); + ReadExclusivePokemon(&backup); + nullsub_102(&backup); + return backup.unk8; +} diff --git a/src/code_80A26CC.c b/src/code_80A26CC.c index bc5f60e..b18cf5f 100644 --- a/src/code_80A26CC.c +++ b/src/code_80A26CC.c @@ -61,7 +61,7 @@ s32 sub_80A2668(u32 r0) } } -u32 sub_80A2688(u8 r0, u32 r1) +u32 sub_80A2688(u8 r0) { u32 uVar1; diff --git a/src/dungeon_2.c b/src/dungeon_2.c new file mode 100644 index 0000000..282ac99 --- /dev/null +++ b/src/dungeon_2.c @@ -0,0 +1,83 @@ +#include "global.h" +#include "dungeon.h" +#include "code_800D090.h" +#include "pokemon.h" +#include "code_8092334.h" +#include "constants/dungeon.h" + +extern const char gUnknown_8108F10[]; +extern const char gUnknown_8108F18[]; +extern const char gUnknown_8108F2C[]; +extern u8 gUnknown_81077A8[]; +extern u8 gUnknown_81077E8[]; + +void sub_80901D8(struct DungeonLocation *param_1,struct DungeonLocation *param_2) +{ + if ((u8)(param_2->dungeonIndex - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) { + param_1->dungeonIndex = DUNGEON_NORMAL_MAZE; + param_1->dungeonFloor = (param_2->dungeonIndex - DUNGEON_NORMAL_MAZE_2) * 3 + param_2->dungeonFloor; + } + else { + *param_1 = *param_2; + } +} + +void PrintYellowDungeonNametoBuffer(u8 *buffer, struct DungeonLocation *dungeonLocation) +{ + sprintf_2(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->dungeonIndex].name1); // {COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2} (normal floor print (no B) +} + +void PrintDungeonLocationtoBuffer(u8 *buffer, struct DungeonLocation *dungeonLocation) +{ + if(gDungeons[dungeonLocation->dungeonIndex].stairDirection != 0){ + sprintf_2(buffer, gUnknown_8108F18, gDungeonNames[dungeonLocation->dungeonIndex].name1, dungeonLocation->dungeonFloor); //_F + } + else + { + sprintf_2(buffer, gUnknown_8108F2C, gDungeonNames[dungeonLocation->dungeonIndex].name1, dungeonLocation->dungeonFloor); // B _F + } +} + +void CopyDungeonName1toBuffer(u8 *buffer, struct DungeonLocation *dungeonLocation) +{ + strncpy(buffer, gDungeonNames[dungeonLocation->dungeonIndex].name1, 0x50); +} + +u8 sub_8090298(u8 dungeon) +{ + if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) + return 4; + else if(dungeon > DUNGEON_PURITY_FOREST) + return 1; + else + return gUnknown_81077A8[dungeon]; +} + +u8 sub_80902C8(u8 dungeon) +{ + if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) + return 0; + else if(dungeon > DUNGEON_PURITY_FOREST) + return 0; + else + return gUnknown_81077E8[dungeon]; +} + +void SaveDungeonLocation(struct unkStruct_8094924* r0, struct DungeonLocation* r1) +{ + SaveIntegerBits(r0, &r1->dungeonIndex, 0x7); + SaveIntegerBits(r0, &r1->dungeonFloor, 0x7); +} + +void RestoreDungeonLocation(struct unkStruct_8094924* r0, struct DungeonLocation* r1) +{ + r1->dungeonIndex = 0; + r1->dungeonFloor = 0; + RestoreIntegerBits(r0, &r1->dungeonIndex, 0x7); + RestoreIntegerBits(r0, &r1->dungeonFloor, 0x7); +} + +u8 GetDungeonUnk1(u8 dungeon) +{ + return gDungeons[dungeon].unk1; +} diff --git a/src/friend_area_action_menu_1.c b/src/friend_area_action_menu_1.c index 1abd973..38650d0 100644 --- a/src/friend_area_action_menu_1.c +++ b/src/friend_area_action_menu_1.c @@ -43,11 +43,129 @@ extern u32 sub_801F194(void); u32 sub_8027E18(struct PokemonStruct *); u8 sub_8027E4C(struct PokemonStruct *r0); + extern u32 sub_801BF48(void); extern void sub_801BF98(void); extern u32 sub_80244E4(void); extern void sub_802453C(void); +extern u32 sub_8023A94(u32); +extern bool8 sub_808D750(s16 index_); +extern struct PokemonStruct *GetPlayerPokemonStruct(void); +extern void sub_808ED00(); +extern s16 sub_8023B44(void); +extern void sub_8023C60(void); + +void sub_80277FC(void) +{ + struct PokemonStruct *iVar4; + + switch(sub_8023A94(1)) { + case 0: + case 1: + break; + case 3: + gUnknown_203B2BC->targetPoke = sub_8023B44(); + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + gUnknown_203B2BC->unk18 = iVar4; + gUnknown_203B2BC->unk1C = iVar4->isLeader; + PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + SetFriendAreaActionMenuState(3); + break; + case 4: + gUnknown_203B2BC->targetPoke = sub_8023B44(); + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + gUnknown_203B2BC->unk18 = iVar4; + gUnknown_203B2BC->unk1C = iVar4->isLeader; + PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + SetFriendAreaActionMenuState(4); + break; + case 2: + sub_8023C60(); + SetFriendAreaActionMenuState(0x11); + break; + } +} + +void sub_80278B4(void) +{ + struct PokemonStruct *playerStruct; + struct PokemonStruct *puVar3; + struct PokemonStruct *iVar4; + int local_c; + + local_c = 0; + sub_8023A94(0); + if ((sub_8012FD8(&gUnknown_203B2BC->unk7C) == '\0') && (sub_8013114(&gUnknown_203B2BC->unk7C,&local_c), local_c != 1)) { + gUnknown_203B2BC->unk70 = local_c; + } + switch(local_c) { + case 6: + if (sub_808D750(gUnknown_203B2BC->targetPoke) != '\0') { +#ifdef NONMATCHING + puVar3 = &gRecruiedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; +#else + register size_t offset asm("r1") = offsetof(struct unkStruct_203B45C, pokemon[gUnknown_203B2BC->targetPoke]); + struct PokemonStruct* p = gRecruitedPokemonRef->pokemon; + size_t addr = offset + (size_t)p; + puVar3 = (struct PokemonStruct*)addr; +#endif + puVar3->unk0 |= 2; + nullsub_104(); + } + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 7: + gUnknown_203B2BC->unk18->unk0 &= 0xfffd; + nullsub_104(); + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 8: + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + playerStruct = GetPlayerPokemonStruct(); + if (!iVar4->isLeader) { + playerStruct->isLeader = FALSE; + iVar4->isLeader = TRUE; + nullsub_104(); + } + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 9: + SetFriendAreaActionMenuState(8); + break; + case 0xc: + SetFriendAreaActionMenuState(0xe); + break; + case 10: + SetFriendAreaActionMenuState(10); + break; + case 0xb: + PlaySound(0x14d); + if (gUnknown_203B2BC->unk14.itemIndex != ITEM_ID_NOTHING) { + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); + } + FillInventoryGaps(); + gUnknown_203B2BC->unk14.itemIndex = 0; + gUnknown_203B2BC->unk14.numItems = 0; + GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + nullsub_104(); + SetFriendAreaActionMenuState(2); + break; + case 4: + SetFriendAreaActionMenuState(4); + break; + case 5: + SetFriendAreaActionMenuState(5); + break; + case 1: + SetFriendAreaActionMenuState(2); + break; + } +} + void sub_8027A40(void) { switch(sub_80244E4()) @@ -79,7 +197,7 @@ void sub_8027A5C(void) } static inline bool8 sub_8027A78_sub(void) { - if (gUnknown_203B2BC->unk18->unk4.unk4 == 0x44 || gUnknown_203B2BC->unk18->unk4.unk4 == 0x45) + if (gUnknown_203B2BC->unk18->unk4.dungeonIndex == 0x44 || gUnknown_203B2BC->unk18->unk4.dungeonIndex == 0x45) return TRUE; else return FALSE; @@ -171,7 +289,7 @@ void sub_8027BD8(void) ShiftItemsDownFrom(gUnknown_203B2BC->itemIndex); FillInventoryGaps(); if (gUnknown_203B2BC->unk14.itemIndex != 0) { - sub_8091274(&gUnknown_203B2BC->unk14); + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); } GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->itemToGive); sub_801A928(); @@ -267,10 +385,10 @@ void sub_8027D40(u32 r0, struct HeldItem *heldItem) u32 sub_8027D9C(struct PokemonStruct *r0) { u32 var1; - if(r0->unk2 == 0) + if(r0->isLeader == 0) { var1 = 0; - if(r0->unk4.unk4 == 0x41) + if(r0->unk4.dungeonIndex == 0x41) var1 = 1; if(var1 != 0) { @@ -288,10 +406,10 @@ u32 sub_8027DCC(struct PokemonStruct *r0) u32 var1; if(sub_808D3BC() != r0) if(sub_808D3F8() != r0) - if(r0->unk2 == 0) + if(r0->isLeader == 0) { var1 = 0; - if(r0->unk4.unk4 == 0x41) + if(r0->unk4.dungeonIndex == 0x41) var1 = 1; if(var1 != 0) { @@ -345,7 +463,7 @@ void sub_8027EB8(void) { case 1: PlaySound(0x14d); - sub_8091274(&gUnknown_203B2BC->unk14); + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); FillInventoryGaps(); gUnknown_203B2BC->unk14.itemIndex = 0; gUnknown_203B2BC->unk14.numItems = 0; diff --git a/src/friend_list_menu.c b/src/friend_list_menu.c index 9310665..fe9de8c 100644 --- a/src/friend_list_menu.c +++ b/src/friend_list_menu.c @@ -113,7 +113,7 @@ void sub_8026A94(void) static inline bool8 sub_8026AB0_sub(void) { - if (gUnknown_203B2B8->unk18->unk4.unk4 == 0x44 || gUnknown_203B2B8->unk18->unk4.unk4 == 0x45) + if (gUnknown_203B2B8->unk18->unk4.dungeonIndex == 0x44 || gUnknown_203B2B8->unk18->unk4.dungeonIndex == 0x45) return TRUE; else return FALSE; @@ -222,7 +222,7 @@ void sub_8026C14(void) ShiftItemsDownFrom(gUnknown_203B2B8->unkC); FillInventoryGaps(); if (gUnknown_203B2B8->unk14.itemIndex != '\0') { - sub_8091274(&gUnknown_203B2B8->unk14); + AddHeldItemToInventory(&gUnknown_203B2B8->unk14); nextState = 0x10; } HeldItemToSlot(&slot,&gUnknown_203B2B8->unk10); @@ -342,9 +342,9 @@ void sub_8026E08(u32 r0) u32 sub_8026E88(struct PokemonStruct *r0) { u8 iVar3; - if(r0->unk2 == 0) + if(r0->isLeader == 0) { - iVar3 = (r0->unk4.unk4 == 0x41); + iVar3 = (r0->unk4.dungeonIndex == 0x41); if(iVar3 != 0) if(sub_80023E4(0x8) == 0) return 0; @@ -359,9 +359,9 @@ u32 sub_8026EB8(struct PokemonStruct *r0) u8 iVar3; if(sub_808D3BC() != r0) if(sub_808D3F8() != r0) - if(r0->unk2 == 0) + if(r0->isLeader == 0) { - iVar3 = (r0->unk4.unk4 == 0x41); + iVar3 = (r0->unk4.dungeonIndex == 0x41); if(iVar3 != 0) { if(sub_80023E4(0x8) != 0) @@ -414,7 +414,7 @@ void sub_8026FA4(void) { case 1: PlaySound(0x14d); - sub_8091274(&gUnknown_203B2B8->unk14); + AddHeldItemToInventory(&gUnknown_203B2B8->unk14); FillInventoryGaps(); gUnknown_203B2B8->unk14.itemIndex = 0; gUnknown_203B2B8->unk14.numItems = 0; diff --git a/src/friend_rescue_1.c b/src/friend_rescue_1.c index 325cf4e..c3571c0 100644 --- a/src/friend_rescue_1.c +++ b/src/friend_rescue_1.c @@ -8,6 +8,7 @@ #include "friend_rescue.h" #include "sub_8095228.h" #include "item.h" +#include "code_8094F88.h" extern struct TeamInventory *gTeamInventory_203B460; extern u8 *gUnknown_203B484; @@ -81,10 +82,10 @@ extern void sub_8023DA4(void); extern void sub_8035D1C(void); extern u16 sub_8023B44(void); -extern u32 sub_8039068(u32, u8 *r1, u8 *r0); +extern u32 sub_8039068(u32, u8 *r1, struct unkStruct_8095228 *r0); extern void sub_8095274(u32); -extern void sub_80951BC(u8 *r0); -extern void sub_80951FC(u8 *r0); +extern void sub_80951BC(struct unkStruct_8095228 *r0); +extern void sub_80951FC(struct unkStruct_8095228 *r0); extern u8 sub_809539C(u32, u32); extern u8 sub_800D588(void); extern u32 sub_8095324(u32); @@ -454,7 +455,7 @@ void sub_8033DBC(void) default: break; } - switch(sub_8039068(input_var, gUnknown_203B33C->passwordBuffer, &temp.unk0)) + switch(sub_8039068(input_var, gUnknown_203B33C->passwordBuffer, &temp)) { case 17: sub_8014248(gUnknown_80E48A8, 0, 6, gUnknown_80E2290, 0, 4, 0, 0, 0x101); @@ -470,8 +471,8 @@ void sub_8033DBC(void) break; case 22: sub_8095274(temp.unk10); - temp.unk0 = 2; // Some sort of Ack? - sub_80951BC(&temp.unk0); + temp.mailType = 2; + sub_80951BC(&temp); sub_80141B4(gUnknown_80E4928, 0, 0, 0x101); SetFriendRescueMenuState(0x16); break; @@ -484,11 +485,11 @@ void sub_8033DBC(void) SetFriendRescueMenuState(8); break; case 23: - temp.unk0 = 5; // Some sort of Ack? - sub_80951FC(&temp.unk0); + temp.mailType = 5; + sub_80951FC(&temp); temp2 = sub_8095228(sub_809539C(1, temp.unk10)); - temp2->unk0 = 7; - MemoryFill8((u8 *)gUnknown_203B484, 0, 0x5C); + temp2->mailType = 7; + MemoryFill8((u8 *)gUnknown_203B484, 0, sizeof(struct unkStruct_203B484)); SetFriendRescueMenuState(0x40); break; case 24: @@ -1339,7 +1340,7 @@ void sub_8034D74(void) switch(return_var) { case 3: - switch(sub_8039068(0x20, gUnknown_203B33C->passwordBuffer, &temp.unk0)) + switch(sub_8039068(0x20, gUnknown_203B33C->passwordBuffer, &temp)) { case 17: sub_8014248(gUnknown_80E48A8, 0, 6, gUnknown_80E2440, 0, 4, 0, 0, 0x101); @@ -1356,7 +1357,7 @@ void sub_8034D74(void) case 24: temp2 = sub_8095228(sub_809539C(4, temp.unk10)); *temp2 = temp; - temp2->unk0 = 6; // Some sort of Ack? + temp2->mailType = 6; gUnknown_203B33C->unk420 = temp.unk10; SetFriendRescueMenuState(0x6D); break; diff --git a/src/items.c b/src/items.c index e4bdc6a..6d2acaf 100644 --- a/src/items.c +++ b/src/items.c @@ -586,7 +586,7 @@ bool8 sub_809124C(u8 itemIndex, u8 param_3) return AddItemToInventory(&temp); } -bool8 sub_8091274(struct HeldItem* slot) +bool8 AddHeldItemToInventory(struct HeldItem* slot) { struct ItemSlot temp; @@ -1083,7 +1083,7 @@ struct HeldItem* xxx_get_unk250_at_8091A90(u8 index) { return &gTeamInventory_203B460->unk250[index]; } -void xxx_fill_inv_unk250_gaps_8091AA8(u8 index) { +void xxx_fill_inv_unk250_gaps_8091AA8(void) { s32 slot_checking = 0; s32 last_filled = 0; diff --git a/src/kangaskhan_storage_3.c b/src/kangaskhan_storage_3.c index 1c65da6..568e69f 100644 --- a/src/kangaskhan_storage_3.c +++ b/src/kangaskhan_storage_3.c @@ -159,7 +159,7 @@ void sub_80186F8(void) item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | (0x80 << 1); } gTeamInventory_203B460->teamStorage[item.temp.norm.itemIndex] -= item.temp.norm.numItems; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); } } FillInventoryGaps(); @@ -218,7 +218,7 @@ void sub_8018854(void) itemsCast = (gUnknown_203B20C->unk8.numItems << 8); item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | itemsCast; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); if(sub_801CF14(1) == 0) if(GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { @@ -319,7 +319,7 @@ void sub_80189C8(void) itemsCast = (gUnknown_203B20C->unk8.numItems << 8); item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | itemsCast; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); if(sub_801CF14(1) == 0) if(GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { diff --git a/src/kecleon_items_1.c b/src/kecleon_items_1.c index cd5df5b..c3e90b6 100644 --- a/src/kecleon_items_1.c +++ b/src/kecleon_items_1.c @@ -99,12 +99,204 @@ extern void sub_8013984(u8 *); extern void sub_801A064(void); extern void sub_801A0D8(void); extern void AddMenuCursorSprite(void *); -extern s32 xxx_count_inv_unk230(); extern u8 sub_801A37C(void); extern u16 gUnknown_203B228; extern u16 gUnknown_203B22A; extern struct UnkTextStruct2 gUnknown_80DB95C; +extern void sub_801A010(void); +extern void sub_801A3DC(void); +extern void sub_801AD34(u32); +extern void PlaySound(u16 songIndex); + +extern void xxx_init_inv_unk250_at_8091A74(u8 index); +extern void xxx_fill_inv_unk250_gaps_8091AA8(void); + +u32 sub_8019D8C(void); + +void sub_8019730(void) +{ + s32 local_8; + + if (sub_80144A4(&local_8) != 0) + return; + if (local_8 != 1) + gUnknown_203B210->unk28 = local_8; + switch(local_8) { + case 2: + if (sub_8019D8C() == 0) + UpdateKecleonStoreState(5); + else if (GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) + UpdateKecleonStoreState(0xA); + else + UpdateKecleonStoreState(0xF); + break; + case 3: + if (GetNumberOfFilledInventorySlots() == 0) + UpdateKecleonStoreState(9); + else if (gUnknown_203B210->unk14 == 0) + UpdateKecleonStoreState(8); + else if (gTeamInventory_203B460->teamMoney < 99999) + UpdateKecleonStoreState(0x17); + else + UpdateKecleonStoreState(7); + break; + case 4: + if (GetNumberOfFilledInventorySlots() == 0) + UpdateKecleonStoreState(9); + else if (gUnknown_203B210->unk14 == 0) + UpdateKecleonStoreState(8); + else if (gUnknown_203B210->unk18 + gTeamInventory_203B460->teamMoney > 99999) + UpdateKecleonStoreState(7); + else + UpdateKecleonStoreState(0x1f); + break; + case 7: + UpdateKecleonStoreState(2); + break; + case 1: + UpdateKecleonStoreState(3); + break; + } +} + +void sub_8019850(void) +{ + s32 local_c; + + if (sub_80144A4(&local_c) == 0) { + switch(local_c) + { + case 5: + AddToTeamMoney(-gUnknown_203B210->itemSellPrice); + if (gUnknown_203B210->unk4 != '\0') { + AddHeldItemToInventory(xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20)); + xxx_init_unk230_substruct(gUnknown_203B210->unk20); + xxx_fill_unk230_gaps(); + } + else { + AddHeldItemToInventory(xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21)); + xxx_init_inv_unk250_at_8091A74(gUnknown_203B210->unk21); + xxx_fill_inv_unk250_gaps_8091AA8(); + } + PlaySound(0x14c); + UpdateKecleonStoreState(0x11); + break; + case 6: + case 1: + UpdateKecleonStoreState(0x10); + break; + } + } +} + +void sub_80198E8(void) +{ + s32 local_c; + + if (sub_80144A4(&local_c) == 0) { + switch(local_c) + { + case 5: + AddToTeamMoney(gUnknown_203B210->itemSellPrice); + ShiftItemsDownFrom(gUnknown_203B210->unk24); + PlaySound(0x14c); + UpdateKecleonStoreState(0x19); + break; + case 6: + case 1: + UpdateKecleonStoreState(0x18); + break; + } + } +} + +void sub_8019944(void) +{ + s32 slotIndex; + s32 local_10; + struct ItemSlot *itemSlot; + + if (sub_80144A4(&local_10) == 0) { + switch(local_10) + { + case 5: + for(slotIndex = 0; slotIndex < INVENTORY_SIZE; slotIndex++) + { + itemSlot = &gTeamInventory_203B460->teamItems[slotIndex]; + if ((itemSlot->itemFlags & ITEM_FLAG_EXISTS) && CanSellItem(itemSlot->itemIndex)) { + ClearItemSlotAt(slotIndex); + } + } + FillInventoryGaps(); + AddToTeamMoney(gUnknown_203B210->unk18); + PlaySound(0x14c); + UpdateKecleonStoreState(0x20); + break; + case 1: + case 6: + UpdateKecleonStoreState(1); + break; + } + } +} + +void sub_80199CC(void) +{ + u32 uVar2; + struct HeldItem *puVar3; + + if (gUnknown_203B210->unk4 != '\0') { + uVar2 = sub_8019EDC(1); + } + else { + uVar2 = sub_801A2A8(1); + } + + switch(uVar2) + { + case 3: + if (gUnknown_203B210->unk4) { + gUnknown_203B210->unk20 = sub_8019FB0(); + puVar3 = xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20); + } + else { + gUnknown_203B210->unk21 = sub_801A37C(); + puVar3 = xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21); + } + xxx_init_itemslot_8090A8C(&gUnknown_203B210->unk1C,puVar3->itemIndex,0); + gUnknown_203B210->unk1C.numItems =puVar3->numItems; + gUnknown_203B210->itemSellPrice = GetStackBuyPrice(&gUnknown_203B210->unk1C); + UpdateKecleonStoreState(0x14); + break; + case 4: + if (gUnknown_203B210->unk4) { + gUnknown_203B210->unk20 = sub_8019FB0(); + puVar3 = xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20); + } + else { + gUnknown_203B210->unk21 = sub_801A37C(); + puVar3 = xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21); + } + xxx_init_itemslot_8090A8C(&gUnknown_203B210->unk1C,puVar3->itemIndex,0); + gUnknown_203B210->unk1C.numItems = puVar3->numItems; + gUnknown_203B210->itemSellPrice = GetStackBuyPrice(&gUnknown_203B210->unk1C); + UpdateKecleonStoreState(0x15); + break; + case 2: + if (gUnknown_203B210->unk4) + sub_801A010(); + else + sub_801A3DC(); + UpdateKecleonStoreState(1); + break; + case 1: + sub_801AD34(0); + DrawTeamMoneyBox(1); + break; + } +} + void sub_8019B08(void) { switch(sub_801A6E8(1)) @@ -151,15 +343,12 @@ void sub_8019BBC(void) } switch(menuAction){ case 2: - if (gTeamInventory_203B460->teamMoney == 0) { + if (gTeamInventory_203B460->teamMoney == 0) UpdateKecleonStoreState(0x6); - } - else if (gUnknown_203B210->itemSellPrice > gTeamInventory_203B460->teamMoney) { + else if (gUnknown_203B210->itemSellPrice > gTeamInventory_203B460->teamMoney) UpdateKecleonStoreState(0xC); - } - else { + else UpdateKecleonStoreState(0x16); - } break; case 7: UpdateKecleonStoreState(0x15); @@ -182,15 +371,12 @@ void sub_8019C78(void) switch(menuAction){ case 3: sub_8099690(0); - if (!CanSellItem(gUnknown_203B210->unk1C.itemIndex)) { + if (!CanSellItem(gUnknown_203B210->unk1C.itemIndex)) UpdateKecleonStoreState(0xd); - } - else if (gUnknown_203B210->itemSellPrice + gTeamInventory_203B460->teamMoney > 99999) { + else if (gUnknown_203B210->itemSellPrice + gTeamInventory_203B460->teamMoney > 99999) UpdateKecleonStoreState(0xe); - } - else { + else UpdateKecleonStoreState(0x1e); - } break; case 7: sub_8099690(0); @@ -253,15 +439,15 @@ u32 sub_8019D8C(void) void sub_8019DAC(void) { s32 iVar3; - struct ItemSlot *pbVar4; + struct ItemSlot *itemSlot; s32 iVar5; gUnknown_203B210->unk14 = 0; gUnknown_203B210->unk18 = 0; for(iVar5 = 0; iVar5 < INVENTORY_SIZE; iVar5++){ - pbVar4 = &gTeamInventory_203B460->teamItems[iVar5]; - if (((pbVar4->itemFlags & ITEM_FLAG_EXISTS) != 0) && (CanSellItem(pbVar4->itemIndex))) { - iVar3 = GetStackSellPrice(pbVar4); + itemSlot = &gTeamInventory_203B460->teamItems[iVar5]; + if (((itemSlot->itemFlags & ITEM_FLAG_EXISTS) != 0) && (CanSellItem(itemSlot->itemIndex))) { + iVar3 = GetStackSellPrice(itemSlot); gUnknown_203B210->unk18 += iVar3; gUnknown_203B210->unk14++; } diff --git a/src/load_screen.c b/src/load_screen.c index 1c224f5..775e974 100644 --- a/src/load_screen.c +++ b/src/load_screen.c @@ -9,17 +9,10 @@ #include "pokemon.h" #include "save.h" #include "code_800D090.h" +#include "code_8094F88.h" extern const struct FileArchive gTitleMenuFileArchive; -struct unkStruct_203B484 -{ - u8 fill0[0xC]; - /* 0xC */ s16 speciesIndex; - u8 fillE[0x50 - 0xE]; - /* 0x50 */ u8 helperName[10]; -}; - struct LoadScreen { // size: 0x27c @@ -373,9 +366,9 @@ void DrawLoadScreenText(void) if (iVar2 == 0xf1207){ // NOTE: very hacky match here but needed var here to match temp2 = gUnknown_203B484; - if(temp2->speciesIndex != SPECIES_NONE) { - sub_808D930(speciesHelper,temp2->speciesIndex); - sub_80922B4(nameHelper,temp2->helperName,POKEMON_NAME_LENGTH); + if(temp2->unk4.speciesNum != SPECIES_NONE) { + sub_808D930(speciesHelper,temp2->unk4.speciesNum); + sub_80922B4(nameHelper,temp2->unk4.name,POKEMON_NAME_LENGTH); sprintf_2(gLoadScreen->formattedHelperInfo,gHelperInfoPlaceholder,nameHelper,speciesHelper); // %s (%s) } else diff --git a/src/luminous_cave.c b/src/luminous_cave.c index 2b5afa3..fa78f06 100644 --- a/src/luminous_cave.c +++ b/src/luminous_cave.c @@ -97,7 +97,6 @@ extern void sub_80141B4(const char *r0, u32, struct OpenedFile **r1, u32); extern void sub_8014248(const char *r0, u32, u32, struct MenuItem *r4, u16 *, u32, u32, struct OpenedFile **r5, u32); void xxx_call_fade_out_bgm(u16 speed); void sub_801199C(u16 songIndex); -void ClearItemSlotAt(u32 index); void xxx_call_fade_in_new_bgm(u16 songIndex, u16 speed); void sub_80977D0(void); void PlaySound(u32); diff --git a/src/music_pre.c b/src/music_pre.c index 95940aa..3bac474 100644 --- a/src/music_pre.c +++ b/src/music_pre.c @@ -407,7 +407,7 @@ void InitMusic(void) gBGMusicPlayerState = 0; gCurrentBGSong = 999; gUnknown_202D68C = 999; - gUnknown_202D68E = 0x3e5; + gUnknown_202D68E = 997; gUnknown_202D690 = 0; gUnknown_202D692 = 0; gUnknown_202D694 = 0; @@ -415,7 +415,7 @@ void InitMusic(void) for(counter = 0, preload = &gUnknown_3000FD8[0]; counter < 8; counter++, preload++) { preload->unk0 = 0; - preload->songIndex = 0x3e5; + preload->songIndex = 997; preload->unk4 = 0; preload->unk6 = 0; } @@ -425,8 +425,8 @@ void InitMusic(void) void sub_800BDDC(void) { sub_800BF80(); - sub_800C298(0x3e6); - sub_800C298(0x3e5); + sub_800C298(998); + sub_800C298(997); } @@ -583,52 +583,53 @@ u16 GetCurrentBGSong(void) return gCurrentBGSong; } -#ifdef NONMATCHING -// TODO fix reg allocation.. using one too many regs void sub_800C074(u16 SongIndex, u16 param_2) { bool8 interrupt_flag; + bool8 interrupt_flag2; u16 msVar; struct unkStruct_3000FD8 *preload; - if (SongIndex == 0x3e5) + if (SongIndex == 997) return; - if (256 < param_2) + if (param_2 > 256) param_2 = 256; if (sub_800CACC(SongIndex)) { - msVar = GetMusicPlayerIndex(SongIndex); - if (msVar == 1) { + if (GetMusicPlayerIndex(SongIndex) == 1) { interrupt_flag = DisableInterrupts(); gUnknown_202D68E = SongIndex; if(gUnknown_202D690 == 0) { if (gCurrentBGSong != 999) { - if ((u16)(gBGMusicPlayerState - 1U) < 2) + if ((u16)(gBGMusicPlayerState - 1) < 2) { - gUnknown_202D690 = msVar; + gUnknown_202D690 = 1; gUnknown_202D692 = 16; gUnknown_202D694 = 0; - m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM,1); + m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM, 1); } - else + else if (gBGMusicPlayerState == 3) + gUnknown_202D690 = 2; + else { - if (gBGMusicPlayerState == 3) - gUnknown_202D690 = 2; - else - { - gUnknown_202D690 = 3; - m4aMPlayStop(&gMPlayInfo_BGM); - m4aSongNumStart(gUnknown_202D68E); - } + gUnknown_202D690 = 3; + m4aMPlayStop(&gMPlayInfo_BGM); + m4aSongNumStart(gUnknown_202D68E); } } + else + { + gUnknown_202D690 = 3; + m4aMPlayStop(&gMPlayInfo_BGM); + m4aSongNumStart(gUnknown_202D68E); + } } else { - if (1 < (u16)(gUnknown_202D690 - 1U)) + if (1 < (u16)(gUnknown_202D690 - 1)) { m4aMPlayStop(&gMPlayInfo_BGM); m4aSongNumStart(gUnknown_202D68E); @@ -675,230 +676,24 @@ void sub_800C074(u16 SongIndex, u16 param_2) nullsub_20(SongIndex); else { - interrupt_flag = DisableInterrupts(); + interrupt_flag2 = DisableInterrupts(); m4aSongNumStart(SongIndex); preload->unk0 = 1; preload->songIndex = SongIndex; - if(msVar == param_2) + if(param_2 == 256) { - preload->unk6 = 1; + preload->unk6 = 0; } else { - preload->unk6 = 0; + preload->unk6 = 1; } - preload->unk4 = msVar; - if (interrupt_flag) + preload->unk4 = param_2; + if (interrupt_flag2) EnableInterrupts(); } } } -#else -NAKED -void sub_800C074(u16 SongIndex, u16 param_2) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r8\n" - "\tpush {r7}\n" - "\tlsls r0, 16\n" - "\tlsrs r5, r0, 16\n" - "\tmov r8, r5\n" - "\tlsls r1, 16\n" - "\tlsrs r6, r1, 16\n" - "\tldr r0, _0800C0FC\n" - "\tcmp r5, r0\n" - "\tbne _0800C08C\n" - "\tb _0800C208\n" -"_0800C08C:\n" - "\tmovs r7, 0x80\n" - "\tlsls r7, 1\n" - "\tcmp r6, r7\n" - "\tbls _0800C096\n" - "\tadds r6, r7, 0\n" -"_0800C096:\n" - "\tadds r0, r5, 0\n" - "\tbl sub_800CACC\n" - "\tlsls r0, 24\n" - "\tcmp r0, 0\n" - "\tbne _0800C0A4\n" - "\tb _0800C1B0\n" -"_0800C0A4:\n" - "\tadds r0, r5, 0\n" - "\tbl GetMusicPlayerIndex\n" - "\tlsls r0, 16\n" - "\tlsrs r7, r0, 16\n" - "\tcmp r7, 0x1\n" - "\tbeq _0800C0B4\n" - "\tb _0800C1D0\n" -"_0800C0B4:\n" - "\tbl DisableInterrupts\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tmov r8, r0\n" - "\tldr r6, _0800C100\n" - "\tstrh r5, [r6]\n" - "\tldr r4, _0800C104\n" - "\tldrh r0, [r4]\n" - "\tadds r2, r0, 0\n" - "\tcmp r2, 0\n" - "\tbne _0800C144\n" - "\tldr r0, _0800C108\n" - "\tldrh r1, [r0]\n" - "\tldr r0, _0800C10C\n" - "\tcmp r1, r0\n" - "\tbeq _0800C12C\n" - "\tldr r0, _0800C110\n" - "\tldrh r1, [r0]\n" - "\tsubs r0, r1, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tcmp r0, 0x1\n" - "\tbhi _0800C120\n" - "\tstrh r7, [r4]\n" - "\tldr r1, _0800C114\n" - "\tmovs r0, 0x10\n" - "\tstrh r0, [r1]\n" - "\tldr r0, _0800C118\n" - "\tstrb r2, [r0]\n" - "\tldr r0, _0800C11C\n" - "\tmovs r1, 0x1\n" - "\tbl m4aMPlayFadeOutTemporarily\n" - "\tb _0800C15E\n" - "\t.align 2, 0\n" -"_0800C0FC: .4byte 0x000003e5\n" -"_0800C100: .4byte gUnknown_202D68E\n" -"_0800C104: .4byte gUnknown_202D690\n" -"_0800C108: .4byte gCurrentBGSong\n" -"_0800C10C: .4byte 0x000003e7\n" -"_0800C110: .4byte gBGMusicPlayerState\n" -"_0800C114: .4byte gUnknown_202D692\n" -"_0800C118: .4byte gUnknown_202D694\n" -"_0800C11C: .4byte gMPlayInfo_BGM\n" -"_0800C120:\n" - "\tlsls r0, r1, 16\n" - "\tlsrs r0, 16\n" - "\tcmp r0, 0x3\n" - "\tbne _0800C12C\n" - "\tmovs r0, 0x2\n" - "\tb _0800C15C\n" -"_0800C12C:\n" - "\tmovs r0, 0x3\n" - "\tstrh r0, [r4]\n" - "\tldr r0, _0800C140\n" - "\tbl m4aMPlayStop\n" - "\tldrh r0, [r6]\n" - "\tbl m4aSongNumStart\n" - "\tb _0800C15E\n" - "\t.align 2, 0\n" -"_0800C140: .4byte gMPlayInfo_BGM\n" -"_0800C144:\n" - "\tsubs r0, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tcmp r0, 0x1\n" - "\tbls _0800C15E\n" - "\tldr r0, _0800C17C\n" - "\tbl m4aMPlayStop\n" - "\tldrh r0, [r6]\n" - "\tbl m4aSongNumStart\n" - "\tmovs r0, 0x3\n" -"_0800C15C:\n" - "\tstrh r0, [r4]\n" -"_0800C15E:\n" - "\tldr r0, _0800C180\n" - "\tldrh r0, [r0]\n" - "\tcmp r0, 0x26\n" - "\tbgt _0800C184\n" - "\tcmp r0, 0x25\n" - "\tbge _0800C19A\n" - "\tcmp r0, 0x1A\n" - "\tblt _0800C1A0\n" - "\tcmp r0, 0x1F\n" - "\tble _0800C19A\n" - "\tcmp r0, 0x23\n" - "\tbgt _0800C1A0\n" - "\tcmp r0, 0x22\n" - "\tblt _0800C1A0\n" - "\tb _0800C19A\n" - "\t.align 2, 0\n" -"_0800C17C: .4byte gMPlayInfo_BGM\n" -"_0800C180: .4byte gCurrentBGSong\n" -"_0800C184:\n" - "\tcmp r0, 0x7A\n" - "\tbeq _0800C19A\n" - "\tcmp r0, 0x7A\n" - "\tbgt _0800C196\n" - "\tcmp r0, 0x77\n" - "\tbgt _0800C1A0\n" - "\tcmp r0, 0x75\n" - "\tblt _0800C1A0\n" - "\tb _0800C19A\n" -"_0800C196:\n" - "\tcmp r0, 0x7F\n" - "\tbne _0800C1A0\n" -"_0800C19A:\n" - "\tldr r1, _0800C1AC\n" - "\tmovs r0, 0x1\n" - "\tstrb r0, [r1]\n" -"_0800C1A0:\n" - "\tmov r0, r8\n" - "\tcmp r0, 0\n" - "\tbeq _0800C208\n" - "\tbl EnableInterrupts\n" - "\tb _0800C208\n" - "\t.align 2, 0\n" -"_0800C1AC: .4byte gUnknown_202D694\n" -"_0800C1B0:\n" - "\tadds r0, r5, 0\n" - "\tbl sub_800CAAC\n" - "\tlsls r0, 24\n" - "\tcmp r0, 0\n" - "\tbeq _0800C208\n" - "\tadds r0, r5, 0\n" - "\tbl GetMusicPlayerIndex\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tlsls r2, r0, 3\n" - "\tldr r1, _0800C1D8\n" - "\tadds r4, r2, r1\n" - "\tcmp r0, 0x1\n" - "\tbhi _0800C1DC\n" -"_0800C1D0:\n" - "\tadds r0, r5, 0\n" - "\tbl nullsub_20\n" - "\tb _0800C208\n" - "\t.align 2, 0\n" -"_0800C1D8: .4byte gUnknown_3000FD8\n" -"_0800C1DC:\n" - "\tbl DisableInterrupts\n" - "\tlsls r0, 24\n" - "\tlsrs r5, r0, 24\n" - "\tmov r0, r8\n" - "\tbl m4aSongNumStart\n" - "\tmovs r0, 0x1\n" - "\tstrh r0, [r4]\n" - "\tmov r0, r8\n" - "\tstrh r0, [r4, 0x2]\n" - "\tcmp r6, r7\n" - "\tbne _0800C1FA\n" - "\tmovs r0, 0\n" - "\tb _0800C1FC\n" -"_0800C1FA:\n" - "\tmovs r0, 0x1\n" -"_0800C1FC:\n" - "\tstrb r0, [r4, 0x6]\n" - "\tstrh r6, [r4, 0x4]\n" - "\tcmp r5, 0\n" - "\tbeq _0800C208\n" - "\tbl EnableInterrupts\n" -"_0800C208:\n" - "\tpop {r3}\n" - "\tmov r8, r3\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0"); -} -#endif void sub_800C214(u16 songIndex, u16 volume) { @@ -940,14 +735,14 @@ void sub_800C298(u16 songIndex) struct unkStruct_3000FD8 *preload; struct unkStruct_3000FD8 *puVar3; - if (songIndex == 0x3e5) { + if (songIndex == 997) { cVar1 = DisableInterrupts(); for(iVar4 = 2, puVar3 = &gUnknown_3000FE8[0]; iVar4 < 7; iVar4++, puVar3++) { m4aMPlayStop(gMPlayTable[iVar4].info); puVar3->unk0 = 0; - puVar3->songIndex = 0x3e5; + puVar3->songIndex = 997; puVar3->unk4 = 0; puVar3->unk6 = 0; } @@ -955,7 +750,7 @@ void sub_800C298(u16 songIndex) EnableInterrupts(); } } - else if (sub_800CAAC(songIndex) != '\0') + else if (sub_800CAAC(songIndex)) { uVar2 = GetMusicPlayerIndex(songIndex); puVar6 = gMPlayTable[uVar2].info; @@ -968,7 +763,7 @@ void sub_800C298(u16 songIndex) if (preload->songIndex == songIndex) { m4aMPlayStop(puVar6); preload->unk0 = 0; - preload->songIndex = 0x3e5; + preload->songIndex = 997; preload->unk4 = 0; preload->unk6 = 0; } @@ -977,12 +772,12 @@ void sub_800C298(u16 songIndex) } } } - else if (songIndex == 0x3e6) + else if (songIndex == 998) { cVar3 = DisableInterrupts(); if (gUnknown_202D690 != 0) { - if (gUnknown_202D68E != 0x3e5) { - gUnknown_202D68E = 0x3e5; + if (gUnknown_202D68E != 997) { + gUnknown_202D68E = 997; m4aMPlayStop(&gUnknown_2000970); } } @@ -990,12 +785,12 @@ void sub_800C298(u16 songIndex) EnableInterrupts(); } } - else if (sub_800CACC(songIndex) != '\0') + else if (sub_800CACC(songIndex)) { cVar4 = DisableInterrupts(); if (gUnknown_202D690 != 0) { if (gUnknown_202D68E == songIndex) { - gUnknown_202D68E = 0x3e5; + gUnknown_202D68E = 997; m4aMPlayStop(&gUnknown_2000970); } } @@ -1031,19 +826,18 @@ void sub_800C3F8(u16 songIndex, u16 speed) } } - if (songIndex == 0x3e5) { + if (songIndex == 997) { cVar1 = DisableInterrupts(); - for(uVar6 = 2, puVar3 = &gUnknown_3000FE8[0]; uVar6 < 7; uVar6++, puVar3++) { - if (puVar3->songIndex != 0x3e5) { + if (puVar3->songIndex != 997) { if (sub_800CAF0(uVar6) != '\0') { m4aMPlayFadeOut(gMPlayTable[uVar6].info,speed); } else { m4aMPlayStop(gMPlayTable[uVar6].info); puVar3->unk0 = 0; - puVar3->songIndex = 0x3e5; + puVar3->songIndex = 997; puVar3->unk4 = 0; puVar3->unk6 = 0; } @@ -1054,19 +848,19 @@ void sub_800C3F8(u16 songIndex, u16 speed) } } else { - if (sub_800CAAC(songIndex) != '\0') { + if (sub_800CAAC(songIndex)) { uVar8 = GetMusicPlayerIndex(songIndex); preload = &gUnknown_3000FD8[uVar8]; puVar5 = gMPlayTable[uVar8].info; cVar2 = DisableInterrupts(); - if (preload->songIndex != 0x3e5) { + if (preload->songIndex != 997) { if (sub_800CAF0(uVar8) != '\0') { m4aMPlayFadeOut(puVar5,speed); } else { m4aMPlayStop(puVar5); preload->unk0 = 0; - preload->songIndex = 0x3e5; + preload->songIndex = 997; preload->unk4 = 0; preload->unk6 = 0; } @@ -1075,40 +869,35 @@ void sub_800C3F8(u16 songIndex, u16 speed) EnableInterrupts(); } } - else - { - if (songIndex == 0x3e6) { - cVar3 = DisableInterrupts(); - if ((gUnknown_202D690 != 0) && (gUnknown_202D68E != 0x3e5)) { - if (sub_800CAF0(1) != '\0') { - m4aMPlayFadeOut(&gUnknown_2000970,speed); - } - else { - m4aMPlayStop(&gUnknown_2000970); - gUnknown_202D68E = 0x3e5; - } + else if (songIndex == 998) { + cVar3 = DisableInterrupts(); + if ((gUnknown_202D690 != 0) && (gUnknown_202D68E != 997)) { + if (sub_800CAF0(1) != '\0') { + m4aMPlayFadeOut(&gUnknown_2000970,speed); } - if (cVar3 != '\0') { - EnableInterrupts(); + else { + m4aMPlayStop(&gUnknown_2000970); + gUnknown_202D68E = 997; } } - else { - if (sub_800CACC(songIndex) != '\0') { - cVar4 = DisableInterrupts(); - if ((gUnknown_202D690 != 0) && (gUnknown_202D68E == songIndex)) { - if (sub_800CAF0(1) != '\0') { - m4aMPlayFadeOut(&gUnknown_2000970,speed); - } - else { - m4aMPlayStop(&gUnknown_2000970); - gUnknown_202D68E = 0x3e5; - } - } - if (cVar4 != '\0') { - EnableInterrupts(); - } + if (cVar3 != '\0') { + EnableInterrupts(); + } + } + else if (sub_800CACC(songIndex)) { + cVar4 = DisableInterrupts(); + if ((gUnknown_202D690 != 0) && (gUnknown_202D68E == songIndex)) { + if (sub_800CAF0(1) != '\0') { + m4aMPlayFadeOut(&gUnknown_2000970,speed); + } + else { + m4aMPlayStop(&gUnknown_2000970); + gUnknown_202D68E = 997; } } + if (cVar4 != '\0') { + EnableInterrupts(); + } } } } diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 68c894b..251a69f 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -49,10 +49,10 @@ extern s32 gUnknown_810AC90[10]; extern void AddSprite(u16 *, u32, u32, u32); -extern void xxx_save_poke_sub_4_80902F4(struct unkStruct_8094924*, struct unkPokeSubStruct_4*); +extern void SaveDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); extern void xxx_save_poke_sub_c_808F41C(struct unkStruct_8094924*, struct unkPokeSubStruct_C*); extern void SavePokemonMoves(struct unkStruct_8094924*, struct PokemonMove*); -void xxx_restore_poke_sub_4_8090314(struct unkStruct_8094924*, struct unkPokeSubStruct_4*); +void RestoreDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*); void xxx_restore_poke_sub_c_808F410(struct unkStruct_8094924*, struct unkPokeSubStruct_C*); void RestorePokemonMoves(struct unkStruct_8094924*, struct PokemonMove*); @@ -685,7 +685,7 @@ s32 SaveRecruitedPokemon(u8 *a1, s32 a2) if (pokemon->unk0 & 2) { buffer[count++] = i; } - if (pokemon->unk2) { + if (pokemon->isLeader) { data_s16 = i; } } @@ -745,7 +745,7 @@ s32 RestoreRecruitedPokemon(u8 *a1, s32 a2) } RestoreIntegerBits(&backup, &data_s16, 16); if ((u16)data_s16 < NUM_SPECIES) { - gRecruitedPokemonRef->pokemon[data_s16].unk2 = 1; + gRecruitedPokemonRef->pokemon[data_s16].isLeader = 1; } nullsub_102(&backup); return backup.unk8; @@ -755,7 +755,7 @@ void SavePokemonStruct(struct unkStruct_8094924* a1, struct PokemonStruct* pokem { SaveIntegerBits(a1, &pokemon->unkHasNextStage, 7); SaveIntegerBits(a1, &pokemon->speciesNum, 9); - xxx_save_poke_sub_4_80902F4(a1, &pokemon->unk4); + SaveDungeonLocation(a1, &pokemon->unk4); xxx_save_poke_sub_c_808F41C(a1, &pokemon->unkC[0]); xxx_save_poke_sub_c_808F41C(a1, &pokemon->unkC[1]); SaveIntegerBits(a1, &pokemon->IQ, 10); @@ -776,13 +776,13 @@ void RestorePokemonStruct(struct unkStruct_8094924* a1, struct PokemonStruct* po { memset(pokemon, 0, sizeof(struct PokemonStruct)); pokemon->unk0 = 0; - pokemon->unk2 = 0; + pokemon->isLeader = 0; RestoreIntegerBits(a1, &pokemon->unkHasNextStage, 7); if (pokemon->unkHasNextStage) { pokemon->unk0 |= 1; } RestoreIntegerBits(a1, &pokemon->speciesNum, 9); - xxx_restore_poke_sub_4_8090314(a1, &pokemon->unk4); + RestoreDungeonLocation(a1, &pokemon->unk4); xxx_restore_poke_sub_c_808F410(a1, &pokemon->unkC[0]); xxx_restore_poke_sub_c_808F410(a1, &pokemon->unkC[1]); RestoreIntegerBits(a1, &pokemon->IQ, 10); @@ -814,10 +814,10 @@ s32 SavePokemonStruct2(u8* a1, s32 size) struct PokemonStruct2* pokemon2 = &gRecruitedPokemonRef->pokemon2[i]; SaveIntegerBits(&backup, &pokemon2->unk0, 2); - SaveIntegerBits(&backup, pokemon2->unk2 ? &data_u8_neg1 : &data_u8_zero, 1); + SaveIntegerBits(&backup, pokemon2->isLeader ? &data_u8_neg1 : &data_u8_zero, 1); SaveIntegerBits(&backup, &pokemon2->unkHasNextStage, 7); - xxx_save_poke_sub_4_80902F4(&backup, &pokemon2->unk4); + SaveDungeonLocation(&backup, &pokemon2->unk4); SaveIntegerBits(&backup, &pokemon2->IQ, 10); SaveIntegerBits(&backup, &pokemon2->unkA, 16); SaveIntegerBits(&backup, &pokemon2->unkC, 16); @@ -858,14 +858,14 @@ s32 RestorePokemonStruct2(u8* a1, s32 size) RestoreIntegerBits(&backup, &unk2, 1); if (unk2 & 1) { - pokemon2->unk2 = TRUE; + pokemon2->isLeader = TRUE; } else { - pokemon2->unk2 = FALSE; + pokemon2->isLeader = FALSE; } RestoreIntegerBits(&backup, &pokemon2->unkHasNextStage, 7); - xxx_restore_poke_sub_4_8090314(&backup, &pokemon2->unk4); + RestoreDungeonLocation(&backup, &pokemon2->unk4); RestoreIntegerBits(&backup, &pokemon2->IQ, 10); RestoreIntegerBits(&backup, &pokemon2->unkA, 16); RestoreIntegerBits(&backup, &pokemon2->unkC, 16); diff --git a/src/pokemon_mid.c b/src/pokemon_mid.c index d57e8a2..11e387e 100644 --- a/src/pokemon_mid.c +++ b/src/pokemon_mid.c @@ -529,7 +529,7 @@ void xxx_pokemonstruct_to_pokemon2_808DE50(struct PokemonStruct2 * a1, struct Po a1->IQSkills = pokemon->IQSkills; sub_808E6F4(&a1->unk54); a1->unk4 = pokemon->unk4; - a1->unk2 = pokemon->unk2; + a1->isLeader = pokemon->isLeader; a1->unkA = a3; a1->speciesNum = pokemon->speciesNum; a1->unk50 = pokemon->unk24; @@ -582,7 +582,7 @@ void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct pokemon->IQ = a2->IQ; pokemon->IQSkills = a2->IQSkills; pokemon->unk4 = a2->unk4; - pokemon->unk2 = a2->unk2; + pokemon->isLeader = a2->isLeader; pokemon->speciesNum = a2->speciesNum; pokemon->unk24 = a2->unk50; pokemon->pokeHP = a2->unk12; diff --git a/src/post_office_guide.c b/src/post_office_guide.c index 929c2e1..2103e5f 100644 --- a/src/post_office_guide.c +++ b/src/post_office_guide.c @@ -5,6 +5,8 @@ #include "menu.h" #include "memory.h" #include "text.h" +#include "sub_8095228.h" +#include "wonder_mail.h" struct PostOfficeHelper { @@ -29,7 +31,7 @@ struct unkStruct_203B330 struct UnkInputStruct *unk0; u8 fill4[0x8]; u8 unkC; - u8 unkD; + u8 dungeonIndex; u8 fillE[2]; u32 unk10; struct UnkTextStruct2 *unk14; @@ -41,11 +43,19 @@ EWRAM_DATA struct unkStruct_203B330 *gUnknown_203B330; extern const char GetHelp_Text[]; extern const char GoRescue_Text[]; extern const char FriendRescueInfo_Text[]; - extern const char FriendRescue_80E0A80[]; extern const char Delivery_Text[]; extern const char BulletinBoard_Text[]; extern const char PostOffice_Text[]; +extern u8 gUnknown_80E1F30[]; +extern u8 gUnknown_80E1F3C[]; +extern u8 gUnknown_80E1F60[]; +extern u8 gUnknown_80E1F70[]; +extern u8 gUnknown_202DE58[]; +extern u8 gUnknown_80E1F80[]; +extern u8 gUnknown_80E1F40[]; +extern u8 gUnknown_80E1F54[]; +extern u8 gUnknown_80E1F94[]; enum PostOfficeStates { @@ -166,7 +176,19 @@ extern void sub_8014248(const char *r0, u32, u32, const struct MenuItem *r4, u32 extern u32 sub_8012A64(struct UnkInputStruct**, u32); extern void PlayMenuSoundEffect(u32); extern void sub_8031A84(); -extern void sub_8031AE8(); +extern void DisplayMissionObjectives(); +extern u8 *GetCurrentMissionText(s16 r0); +extern u8 *sub_80975DC(u32 r0); +extern u8 sub_8099360(u8 *); +extern u8 sub_8099394(u8 *); +extern struct WonderMail *GetJobSlotInfo(u8); +extern void xxx_call_draw_string(s32 x, u32 y, const u8 *, u32 , u32); +extern void sub_80073B8(u32); +extern void sub_80073E0(u32); +extern void sprintf_2(char *buffer, const char *text, ...); +extern void sub_803B6B0(u32, u32, u32, u32); +extern s16 sub_80A2688(u8 r0); +extern u8 sub_80992E0(s16 *, s16 *); extern u8 gUnknown_202E5D8[]; extern u8 gAvailablePokemonNames[]; @@ -504,12 +526,12 @@ void ReturnToGetHelpMenu(void) } } -u32 sub_80319A4(u8 param_1,u8 param_2,int param_3) +u32 sub_80319A4(u8 param_1,u8 dungeon,int param_3) { gUnknown_203B330 = MemoryAlloc(sizeof(struct unkStruct_203B330),8); gUnknown_203B330->unkC = param_1; - gUnknown_203B330->unkD = param_2; + gUnknown_203B330->dungeonIndex = dungeon; sub_801317C(&gUnknown_203B330->unk0); gUnknown_203B330->unk10 = param_3; gUnknown_203B330->unk14 = &gUnknown_203B330->unk18[param_3]; @@ -535,7 +557,7 @@ u32 sub_80319F8(void) void sub_8031A2C(void) { sub_8031A84(); - sub_8031AE8(); + DisplayMissionObjectives(); } void sub_8031A3C(void) @@ -557,7 +579,7 @@ void sub_8031A84(void) sub_8006518(gUnknown_203B330->unk18); gUnknown_203B330->unk18[gUnknown_203B330->unk10] = gUnknown_80E1F18; if (gUnknown_203B330->unkC == 2) { - iVar1 = sub_80969D0(gUnknown_203B330->unkD); + iVar1 = sub_80969D0(gUnknown_203B330->dungeonIndex); if (iVar1 == 0) { iVar1 = 1; } @@ -566,3 +588,96 @@ void sub_8031A84(void) ResetUnusedInputStruct(); sub_800641C(gUnknown_203B330->unk18,1,1); } + +void DisplayMissionObjectives(void) +{ + s32 yCoord; + s32 jobSlotIdx; + struct unkStruct_8095228 *iVar8; + struct WonderMail *jobInfo; + u8 auStack248 [100]; + u8 local_94 [4]; + u8 auStack144 [100]; + short auStack44; + short local_2a; + u8 local_test; + + sub_80073B8(gUnknown_203B330->unk10); + // Objectives + xxx_call_draw_string(10,0,gUnknown_80E1F30,gUnknown_203B330->unk10,0); + switch(gUnknown_203B330->unkC) + { + case 1: + sub_8099394(local_94); + iVar8 = sub_8095228(local_94[0]); + sub_803B6B0(10,16,3,gUnknown_203B330->unk10); + // %dF + sprintf_2(auStack248,gUnknown_80E1F3C,iVar8->floor); + xxx_call_draw_string(0x15,16,auStack248,gUnknown_203B330->unk10,0); + // Rescue #C6%s#R + sprintf_2(auStack248,gUnknown_80E1F40,GetMonSpecies(iVar8->clientSpecies)); + xxx_call_draw_string(0x28,16,auStack248,gUnknown_203B330->unk10,0); + break; + case 2: + if (sub_80969D0(gUnknown_203B330->dungeonIndex) == 0) { + // Just go! + xxx_call_draw_string(10,16,gUnknown_80E1F54,gUnknown_203B330->unk10,0); + } + else + { + yCoord = 16; + + // 8 Job Slots... check each of them + for(jobSlotIdx = 0; jobSlotIdx < 8; jobSlotIdx++) + { + jobInfo = GetJobSlotInfo(jobSlotIdx); + if ((((jobInfo->dungeon == gUnknown_203B330->dungeonIndex) && (jobInfo->mailType != 0) + ) && (jobInfo->mailType != 5)) && (jobInfo->mailType != 7)) { + sub_803B6B0(10,yCoord,3,gUnknown_203B330->unk10); + if (jobInfo->missionType != WONDER_MAIL_MISSION_TYPE_FIND_ITEM) { + sprintf_2(auStack144,gUnknown_80E1F3C,jobInfo->floor); + xxx_call_draw_string(21,yCoord,auStack144,gUnknown_203B330->unk10,0); + } + switch(jobInfo->missionType) + { + case WONDER_MAIL_MISSION_TYPE_DELIVER_ITEM: + // Bring #C4%s#R + sub_8090DC4(gUnknown_202DE58,jobInfo->targetItem,0); + sprintf_2(auStack144,gUnknown_80E1F60,gUnknown_202DE58); + xxx_call_draw_string(40,yCoord,auStack144,gUnknown_203B330->unk10,0); + break; + case WONDER_MAIL_MISSION_TYPE_FIND_ITEM: + // Find #C4%s#R + sub_8090DC4(gUnknown_202DE58,jobInfo->targetItem,0); + sprintf_2(auStack144,gUnknown_80E1F70,gUnknown_202DE58); + xxx_call_draw_string(40,yCoord,auStack144,gUnknown_203B330->unk10,0); + break; + case WONDER_MAIL_MISSION_TYPE_ESCORT_CLIENT: + // Escort to #C6$s#R + sprintf_2(auStack144,gUnknown_80E1F80,GetMonSpecies(jobInfo->targetSpecies)); + xxx_call_draw_string(40,yCoord,auStack144,gUnknown_203B330->unk10,0); + break; + default: + // Rescue #C6%s#R + sprintf_2(auStack144,gUnknown_80E1F40,GetMonSpecies(jobInfo->targetSpecies)); + xxx_call_draw_string(40,yCoord,auStack144,gUnknown_203B330->unk10,0); + break; + } + yCoord = yCoord + 12; + } + } + } + break; + case 3: + case 0: + default: + if (sub_80992E0(&auStack44,&local_2a) != 0) + xxx_call_draw_string(10,16,GetCurrentMissionText(local_2a),gUnknown_203B330->unk10,0); + else if (sub_8099360(&local_test) != 0) + xxx_call_draw_string(10,16,sub_80975DC(sub_80A2688(local_test)),gUnknown_203B330->unk10,0); + else + xxx_call_draw_string(10,16,gUnknown_80E1F94,gUnknown_203B330->unk10,0); + break; + } + sub_80073E0(gUnknown_203B330->unk10); +} diff --git a/src/rescue_password_menu.c b/src/rescue_password_menu.c index ac2f296..f170a00 100644 --- a/src/rescue_password_menu.c +++ b/src/rescue_password_menu.c @@ -66,7 +66,7 @@ void CreateRescuePasswordMenu(u32 currMenu) case MENU_DISPLAY_RESCUE_PASSWORD: temp = sub_8095228(0x1F); MemoryFill8((u8 *)temp, 0, sizeof(struct unkStruct_8095228)); - temp->unk0 = 2; + temp->mailType = 2; temp->unk20.itemIndex = ITEM_ID_NOTHING; sub_8031D70(0x1F, 0); break; @@ -171,7 +171,7 @@ extern void sub_800135C(void); extern u32 GetGameOptions(void); extern void InitializeGameOptions(u8 r0); extern u8 *sub_80950F8(void); -extern void sub_80958E4(u8 *a, u32 b); +extern void sub_80958E4(u32 *a, u32 b); extern u32 sub_80958F8(void); extern void sub_8095900(void); extern void sub_80972F4(void); @@ -529,7 +529,7 @@ u32 sub_80121E0(u32 r0) string = sub_8011C4C(); strncpy(r4->unk4, string, ARRAY_COUNT(r4->unk4)); - sub_80958E4((u8 *)r4 + 32, 0); + sub_80958E4(&r4->unk20, 0); temp3 = WriteSaveSector(&temp, (u8 *)r4, sizeof(struct unk_struct)); MemoryFree(r4); return temp3; diff --git a/src/thank_you_wonder_mail.c b/src/thank_you_wonder_mail.c index cdfb97a..fedf2ff 100644 --- a/src/thank_you_wonder_mail.c +++ b/src/thank_you_wonder_mail.c @@ -251,7 +251,7 @@ extern void sub_801CB5C(u32); extern void sub_801CCD8(void); extern void sub_8011C28(u32); extern u32 sub_80154F0(void); -extern u32 sub_8039068(u32, u8 *r1, u8 *r0); +extern u32 sub_8039068(u32, u8 *r1, struct unkStruct_8095228 *r0); extern u8 sub_809539C(u32, u32); @@ -829,7 +829,7 @@ void HandleThankYouMailPasswordMenu(void) switch(return_var) { case 3: - switch(sub_8039068(0x20,gUnknown_203B2C4->passwordBuffer,&temp.unk0)) + switch(sub_8039068(0x20,gUnknown_203B2C4->passwordBuffer,&temp)) { case 0x11: // Wrong password @@ -851,7 +851,7 @@ void HandleThankYouMailPasswordMenu(void) uVar1 = sub_809539C(4,temp.unk10); puVar5 = sub_8095228(uVar1); *puVar5 = temp; - puVar5->unk0 = 6; + puVar5->mailType = 6; gUnknown_203B2C4->unk430 = temp.unk10; SetThankYouMailMenuState(THANK_YOU_PASSWORD_SUCCESS); break; @@ -1423,7 +1423,7 @@ void UpdateThankYouMailText(void) else gUnknown_203B2C4->unk53C.itemRewards[0] = 0; // unk558 gUnknown_203B2C4->unk53C.numItems = 1; // unk55B - gUnknown_203B2C4->unk53C.teamRankPtsReward = sub_803C200(&puVar4->unk4, 0); // unk560 + gUnknown_203B2C4->unk53C.teamRankPtsReward = sub_803C200(&puVar4->dungeon, 0); // unk560 gUnknown_203B2C4->unk53C.itemRewards[1] = 0; // unk559 gUnknown_203B2C4->unk53C.itemRewards[2] = 0; // unk55A gUnknown_203B2C4->unk53C.friendAreaReward = 0; // unk55C diff --git a/src/wonder_mail.c b/src/wonder_mail.c index 0844a96..6c449aa 100644 --- a/src/wonder_mail.c +++ b/src/wonder_mail.c @@ -46,11 +46,11 @@ extern void sub_8030DE4(void); extern void sub_803092C(void); extern u32 sub_80154F0(); -extern u32 sub_8039068(u32, u8 *r1, u8 *r0); +extern u32 sub_8039068(u32, u8 *r1, struct unkStruct_8095228 *r0); extern void sub_8014248(const char *r0, u32, u32, const struct MenuItem *r4, u32, u32, u32, void *r5, u32); extern void sub_8095274(u32); extern void sub_80155F0(); -extern void sub_80951BC(u8 *r0); +extern void sub_80951BC(struct unkStruct_8095228 *r0); extern void sub_8013114(u32 *r0, s32 *r1); extern void sub_8023C60(); extern u32 sub_8023A94(u32); @@ -1171,7 +1171,7 @@ void sub_8028FDC(void) { case 8: return_var = sub_8095228(gUnknown_203B2C0->unk218); - if(sub_80A2824(return_var->unk4) == 0) + if(sub_80A2824(return_var->dungeon) == 0) { sub_8028B04(0x1C); } @@ -1459,7 +1459,7 @@ void sub_80293F4(void) switch(return_var) { case 3: - switch(sub_8039068(0x1C, (gUnknown_203B2C0->passwordBuffer), &temp.unk0)) + switch(sub_8039068(0x1C, (gUnknown_203B2C0->passwordBuffer), &temp)) { case 17: sub_8014248(gWonderMailPasswordIncorrectText, 0, 8, gUnknown_80DDA48, 0, 4, 0, &gUnknown_203B2C0->faceFile, 0xC); @@ -1475,8 +1475,8 @@ void sub_80293F4(void) break; case 22: sub_8095274(temp.unk10); - temp.unk0 = 2; // Some sort of Ack? - sub_80951BC(&temp.unk0); + temp.mailType = 2; + sub_80951BC(&temp); sub_80141B4(gWonderMailAOKMailReceivedText, 0, &gUnknown_203B2C0->faceFile, 0x101); sub_8028B04(35); break; diff --git a/src/wonder_mail_2.c b/src/wonder_mail_2.c index 6c90992..3359a61 100644 --- a/src/wonder_mail_2.c +++ b/src/wonder_mail_2.c @@ -386,8 +386,8 @@ void sub_802B3E0(void) gUnknown_203B2C8->unk114.moneyReward = 0; sub_8097790(); iVar3 = sub_8095228(gUnknown_203B2C8->unk1); - sub_803C37C(&iVar3->unk4, 0, gUnknown_203B2C8->unk114.itemRewards); - gUnknown_203B2C8->unk114.teamRankPtsReward = sub_803C200(&iVar3->unk4, 0); + sub_803C37C(&iVar3->dungeon, 0, gUnknown_203B2C8->unk114.itemRewards); + gUnknown_203B2C8->unk114.teamRankPtsReward = sub_803C200(&iVar3->dungeon, 0); gUnknown_203B2C8->unk114.itemRewards[1] = 0; gUnknown_203B2C8->unk114.itemRewards[2] = 0; gUnknown_203B2C8->unk114.numItems = 10; @@ -447,7 +447,7 @@ void sub_802B5B8(void) if (sub_80144A4(&temp) == 0) { uVar2 = sub_8011C34(); puVar3 = sub_8095228(gUnknown_203B2C8->unk1); - puVar3->unk0 = 4; + puVar3->mailType = 4; puVar3->unk28 = uVar2; sub_802B548(3); sub_8011C28(1); diff --git a/src/wonder_mail_3.c b/src/wonder_mail_3.c index 02dcfb7..4cc2e0e 100644 --- a/src/wonder_mail_3.c +++ b/src/wonder_mail_3.c @@ -85,7 +85,7 @@ extern u8 sub_8096C08(u8 *); extern void sub_802C750(void); extern void sub_802D1A0(u32); extern void sub_8012EA4(u8 *, u32); -extern void* sub_8096AB4(u8); +extern struct WonderMail* GetJobSlotInfo(u8); extern void sub_803B35C(void *, u32*); extern void sub_802DE84(u32 *); extern void sub_802D73C(void); @@ -321,7 +321,7 @@ void sub_802D2A8(void) sub_8012D60(gUnknown_203B2F8->unkC8,gUnknown_203B2F8->unk158,0,0,4,3); break; case 0xf: - sub_803B35C(sub_8096AB4(gUnknown_203B2F8->unk10),&gUnknown_203B2F8->unk14); + sub_803B35C(GetJobSlotInfo(gUnknown_203B2F8->unk10),&gUnknown_203B2F8->unk14); gUnknown_203B2F8->unk14 = 3; sub_802DE84(&gUnknown_203B2F8->unk14); break; diff --git a/src/wonder_mail_802DF88.c b/src/wonder_mail_802DF88.c index b85df28..ffac5a8 100644 --- a/src/wonder_mail_802DF88.c +++ b/src/wonder_mail_802DF88.c @@ -16,9 +16,8 @@ struct unkStruct_203B2FC s16 unkE; u8 unk10; u8 fill11[0x30 - 0x11]; - u8 unk30; - u8 fill31[3]; - struct WonderMail *unk34; + u8 jobSlot; + struct WonderMail *jobInfo; struct OpenedFile *faceFile; u8 *faceData; u16 unk40; @@ -76,16 +75,16 @@ extern void sub_802DC40(void); extern void sub_802DC9C(void); void sub_802DE44(void); void sub_802DE60(void); -struct WonderMail *sub_8096AB4(u8); +struct WonderMail *GetJobSlotInfo(u8); extern void sub_8096AF8(u8 *, u32, u32); extern void sub_8096EEC(void); extern void sub_803C21C(struct WonderMail *, u32 *); -u32 sub_802DB28(u8 param_1, u8 param_2) +u32 sub_802DB28(u8 jobSlot, u8 param_2) { char local_18 [8]; - sub_8096AF8(local_18,param_1,param_2); + sub_8096AF8(local_18,jobSlot,param_2); if (local_18[0] == '\0') { return 0; } @@ -93,11 +92,11 @@ u32 sub_802DB28(u8 param_1, u8 param_2) ResetUnusedInputStruct(); sub_800641C(0,1,1); gUnknown_203B2FC = MemoryAlloc(sizeof(struct unkStruct_203B2FC),8); - gUnknown_203B2FC->unk30 = param_1; - gUnknown_203B2FC->unk34 = sub_8096AB4(param_1); + gUnknown_203B2FC->jobSlot = jobSlot; + gUnknown_203B2FC->jobInfo = GetJobSlotInfo(jobSlot); sub_8096EEC(); - sub_803C21C(gUnknown_203B2FC->unk34,&gUnknown_203B2FC->unk8); - gUnknown_203B2FC->faceFile = GetDialogueSpriteDataPtr(gUnknown_203B2FC->unk34->clientSpecies); + sub_803C21C(gUnknown_203B2FC->jobInfo,&gUnknown_203B2FC->unk8); + gUnknown_203B2FC->faceFile = GetDialogueSpriteDataPtr(gUnknown_203B2FC->jobInfo->clientSpecies); gUnknown_203B2FC->faceData = NULL; gUnknown_203B2FC->unk44 = 0; gUnknown_203B2FC->unk45 = 0; @@ -117,7 +116,7 @@ u32 sub_802DBD4(void) switch(gUnknown_203B2FC->state) { case 7: - gUnknown_203B2FC->unk34->mailType = 7; + gUnknown_203B2FC->jobInfo->mailType = 7; return 3; case 6: sub_802DE44(); @@ -173,16 +172,16 @@ void sub_802DC9C(void) switch(gUnknown_203B2FC->state) { case 0: - CopyYellowSpeciesNametoBuffer(gUnknown_202E5D8,gUnknown_203B2FC->unk34->clientSpecies); - CopyYellowSpeciesNametoBuffer(gUnknown_202E1C8,gUnknown_203B2FC->unk34->clientSpecies); - speciesText = GetMonSpecies(gUnknown_203B2FC->unk34->clientSpecies); + CopyYellowSpeciesNametoBuffer(gUnknown_202E5D8,gUnknown_203B2FC->jobInfo->clientSpecies); + CopyYellowSpeciesNametoBuffer(gUnknown_202E1C8,gUnknown_203B2FC->jobInfo->clientSpecies); + speciesText = GetMonSpecies(gUnknown_203B2FC->jobInfo->clientSpecies); strcpy(gUnknown_202E1C8 + 0xfffffdd0,speciesText); - speciesText = GetMonSpecies(gUnknown_203B2FC->unk34->targetSpecies); + speciesText = GetMonSpecies(gUnknown_203B2FC->jobInfo->targetSpecies); strcpy(gUnknown_202E1C8 + 0xfffffe20,speciesText); - UnlockExclusivePokemon(gUnknown_203B2FC->unk34->clientSpecies); - sub_8090DC4(gUnknown_202DE58,gUnknown_203B2FC->unk34->targetItem,0); + UnlockExclusivePokemon(gUnknown_203B2FC->jobInfo->clientSpecies); + sub_8090DC4(gUnknown_202DE58,gUnknown_203B2FC->jobInfo->targetItem,0); gUnknown_203B2FC->fallbackState = 6; - switch(gUnknown_203B2FC->unk34->missionType) { + switch(gUnknown_203B2FC->jobInfo->missionType) { case WONDER_MAIL_MISSION_TYPE_DELIVER_ITEM: sub_802DC28(5); break; @@ -191,11 +190,11 @@ void sub_802DC9C(void) break; case WONDER_MAIL_MISSION_TYPE_RESCUE_TARGET: sub_802DC28(2); - UnlockExclusivePokemon(gUnknown_203B2FC->unk34->targetSpecies); + UnlockExclusivePokemon(gUnknown_203B2FC->jobInfo->targetSpecies); break; case WONDER_MAIL_MISSION_TYPE_ESCORT_CLIENT: sub_802DC28(3); - UnlockExclusivePokemon(gUnknown_203B2FC->unk34->targetSpecies); + UnlockExclusivePokemon(gUnknown_203B2FC->jobInfo->targetSpecies); break; default: case WONDER_MAIL_MISSION_TYPE_RESCUE_CLIENT: @@ -216,7 +215,7 @@ void sub_802DC9C(void) sub_80141B4(gWonderMailClientItemDelivered1,0,&gUnknown_203B2FC->faceFile,0x10d); break; case 4: - index = FindItemInInventory(gUnknown_203B2FC->unk34->targetItem); + index = FindItemInInventory(gUnknown_203B2FC->jobInfo->targetItem); if (index != -1) { ShiftItemsDownFrom(index); FillInventoryGaps(); |