summaryrefslogtreecommitdiff
path: root/src/code_80869E4.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/code_80869E4.c')
-rw-r--r--src/code_80869E4.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/code_80869E4.c b/src/code_80869E4.c
index 9718195..f7ffdb6 100644
--- a/src/code_80869E4.c
+++ b/src/code_80869E4.c
@@ -1,7 +1,8 @@
#include "global.h"
#include "dungeon_entity.h"
-#include "gUnknown_203B418.h"
+#include "dungeon_global_data.h"
#include "random.h"
+#include "constants/direction.h"
struct unkStruct_202F3D0
{
@@ -14,7 +15,7 @@ struct unkStruct_202F3D0
};
EWRAM_DATA struct unkStruct_202F3D0 gUnknown_202F3D0;
-extern struct unkStruct_203B418 *gUnknown_203B418;
+extern struct DungeonGlobalData *gDungeonGlobalData;
s8 sub_8002984(s8, u8);
void sub_803E708(u32, u32);
@@ -76,7 +77,7 @@ void sub_8086310(struct DungeonEntity *r0)
sub_804535C(r0, array);
sub_806CE68(r0, 0);
sub_8086A3C(r0);
- r0->active = 0;
+ r0->visible = 0;
}
void sub_8086348(struct DungeonEntity *r0)
@@ -314,7 +315,7 @@ void sub_80866C4(u32 r0)
sub_8052910(r0);
sub_803E708(0xA, 0x46);
sub_8086494();
- gUnknown_203B418->unk2 = 1;
+ gDungeonGlobalData->unk2 = 1;
}
void sub_80866FC(void)
@@ -375,7 +376,7 @@ void sub_8086794(void)
}
}
sub_803E46C(0x46);
- gUnknown_203B418->unk7 = 0;
+ gDungeonGlobalData->unk7 = 0;
}
void sub_80867F4(void)
@@ -438,24 +439,24 @@ void sub_8086854(void)
}
if(gUnknown_202F3D0.unk5 != 0)
gUnknown_202F3D0.unk5--;
- gUnknown_203B418->unk181FC = gUnknown_8107314[gUnknown_202F3D0.unk5];
+ gDungeonGlobalData->unk181FC = gUnknown_8107314[gUnknown_202F3D0.unk5];
}
else
{
- gUnknown_203B418->unk181FC = 0;
+ gDungeonGlobalData->unk181FC = 0;
}
}
void sub_80868F4(struct DungeonEntity *r0)
{
- r0->unk70->unk15C = 1;
- r0->unk70->unk15D = 1;
+ r0->entityData->unk15C = 1;
+ r0->entityData->unk15D = 1;
}
void sub_8086910(struct DungeonEntity *r0)
{
- r0->unk70->unk15C = 0;
- r0->unk70->unk15D = 0;
+ r0->entityData->unk15C = 0;
+ r0->entityData->unk15D = 0;
}
void sub_808692C(void)
@@ -478,7 +479,7 @@ void SpriteLookAroundEffect(struct DungeonEntity *r0)
s8 r4;
s8 r3;
- r4 = sub_8002984(r0->unk70->facingDir, 4);
+ r4 = sub_8002984(r0->entityData->facingDir, 4);
sub_80869E4(r0, 4, 2, r4);