diff options
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/nature_description.h | 232 | ||||
-rw-r--r-- | src/data/unformatted_type_names.h | 18 | ||||
-rw-r--r-- | src/data/wonder_mail_1.h | 141 |
3 files changed, 391 insertions, 0 deletions
diff --git a/src/data/nature_description.h b/src/data/nature_description.h new file mode 100644 index 0000000..a8b396f --- /dev/null +++ b/src/data/nature_description.h @@ -0,0 +1,232 @@ +ALIGNED(4) const char gQuirkyDescription[] = + "#+You appear to be...#W\n" + "#+The quirky type.#P" + "#+People consider you an eccentric\n" + "#+who does things at your own pace.#P" + "#+You never break tempo.#P" + "#+Your carefree nature makes you\n" + "#+attractive. But you also happen\n" + "#+to be somewhat childish...#P" + "#+You are fickle and cause problems for the\n" + "#+people who have to go along with you.#P" + "#+Maybe people are even upset\n" + "#+with you for being so fickle?#P" + "#+If you realize how selfishly\n" + "#+you~27re behaving~2c try to think\n" + "#+before you do anything rash.#P" + "#+A quirky person like you should be..."; + +ALIGNED(4) const char gLonelyDescription[] = + "#+You appear to be...#W\n" + "#+The lonely type.#P" + "#+You always act cheerful and\n" + "#+jocular around other people.#P" + "#+But that~27s only because\n" + "#+you are with other people.#P" + "#+However~2c when you get alone...#P" + "#+Do you find yourself\n" + "#+feeling oddly depressed?#P" + "#+That~27s why you always\n" + "#+want to be with others.#P" + "#+But if you go around feeling\n" + "#+depressed too much...#P" + "#+Your nutritional balance goes out\n" + "#+of wack. Eat more vegetables!#P" + "#+However...#W\n" + "#+It~27s not a bad thing\n" + "#+to feel lonely.#P" + "#+You know what it~27s like when you aren~27t\n" + "#+alone~2c so that~27s why you feel lonesome.#P" + "#+And that~27s why you aren~27t really alone.#P" + "#+A lonely person like you should be..."; + +ALIGNED(4) const char gRelaxedDescription[] = + "#+You appear to be...#W\n" + "#+The relaxed type.#P" + "#+Do you occasionally\n" + "#+zone out and miss a bus?#P" + "#+Or do you find yourself dozing off?#P" + "#+Or is your reaction time\n" + "#+a little slower than others?#P" + "#+But that~27s not necessarily\n" + "#+a bad thing.#P" + "#+You can do things at your own\n" + "#+tempo without feeling pressured.#P" + "#+You can live in a relaxed and\n" + "#+unhurried manner without worries.#P" + "#+I think that~27s a happy\n" + "#+lifestyle to be envied~2c even.#P" + "#+You~27re also surprisingly popular.#P" + "#+The way you vacantly stare\n" + "#+off into the distance...#P" + "#+It should make that someone\n" + "#+special~27s pulse race.#P" + "#+A relaxed person like you should be..."; + +ALIGNED(4) const char gCalmDescription[] = + "#+You appear to be...#W\n" + "#+The calm type.#P" + "#+You~27re capable of giving advice\n" + "#+to friends with worries.#P" + "#+You don~27t like to fight.#P" + "#+You~27re a warm~2c kindhearted\n" + "#+person who cares.#P" + "#+You must have many friends\n" + "#+who look up to you.#P" + "#+However...#W\n" + "#+You may also be somewhat gullible...#P" + "#+As well as a little careless...#P" + "#+And even a little sloppy.#P" + "#+You might want to keep\n" + "#+those points in mind.#P" + "#+A calm person like you should be..."; + +ALIGNED(4) const char gSassyDescription[] = + "#+You appear to be...#W\n" + "#+The sassy type.#P" + "#+You tend to be somewhat cynical.#P" + "#+Despite that~2c there is something\n" + "#+appealing and lovable about you.#P" + "#+But do you occasionally say something\n" + "#+arrogant that angers others?#P" + "#+Do you make that mistake?#P" + "#+Or have people called you\n" + "#+conceited~2c vain~2c or selfish?#P" + "#+Have people said that about you?#P" + "#+Huh?#W You~27re telling me to get lost?#P" + "#+Why~2c you... Come here and say that!#W\n" + "#+......Gasp!#P" + "#+...I~27m sorry.\n" + "#+I let my feelings run away.\n" + "#+I truly regret this~2c really.#P" + "#+Anyway~2c your cool and aloof\n" + "#+attitude is what defines you.#P" + "#+It makes you exasperating and\n" + "#+appealing at the same time.#P" + "#+A sassy person like you should be..."; + +ALIGNED(4) const char gHastyDescription[] = + "#+You appear to be...#W\n" + "#+The hasty type.#P" + "#+You like to take charge\n" + "#+and get things done.#P" + "#+You~27re a real go-getter.#P" + "#+But are you also stressed out?#P" + "#+You get irritated when your\n" + "#+friends don~27t show up on time.#P" + "#+You get frustrated when things\n" + "#+don~27t turn out the way you expect.#P" + "#+Maybe you jab the elevator button\n" + "#+if the elevator is slow to arrive.#P" + "#+...Maybe you~27re already jabbing\n" + "#+the A Button repeatedly now.#P" + "#+Beware--getting too easily irritated\n" + "#+just isn~27t good for your well-being.#P" + "#+A hasty person like you should be..."; + +ALIGNED(4) const char gTimidDescription[] = + "#+You appear to be...#W\n" + "#+The timid type.#P" + "#+You may find it hard to go\n" + "#+to the washroom at night.#P" + "#+You may also find it too frightening\n" + "#+to go back to school to get something\n" + "#+you left behind in class.#P" + "#+If you~27re ever walking on a dark\n" + "#+street at night~2c you probably turn\n" + "#+around often to check behind you.#P" + "#+But your timid nature is\n" + "#+also your good point!#P" + "#+Because those who know fear are\n" + "#+those who know true courage.#P" + "#+A timid person like you should be..."; + +ALIGNED(4) const char gNaiveDescription[] = + "#+You appear to be...#W\n" + "#+The naive type.#P" + "#+You are highly curious~2c\n" + "#+and you love rare things.#P" + "#+Your cheerful and carefree\n" + "#+attitude should make things fun\n" + "#+for the people around you.#P" + "#+But you do have one flaw.\n" + "#+You can be childish.#P" + "#+You can never sit still.\n" + "#+You~27re always on the move.#P" + "#+You can also be selfish~2c\n" + "#+so you should watch yourself.#P" + "#+A naive person like you should be..."; + +ALIGNED(4) const char gImpishDescription[] = + "#+You appear to be...#W\n" + "#+The impish type.#P" + "#+You~27re playful~2c cheerful~2c\n" + "#+and you love pranks.#P" + "#+You~27re also kindhearted.#P" + "#+That~27s why the people around\n" + "#+you find you so irresistible.#P" + "#+You must be the most\n" + "#+popular person around!#P" + "#+Oh?#W You~27re not that popular?#W\n" + "#+You~27re either being modest...\n" + "#+or you just don~27t notice it.#P" + "#+I bet people are just too shy\n" + "#+to let their feelings be known.#P" + "#+There~27s someone out there who~27s\n" + "#+afraid to declare their love for you!#P" + "#+An impish person like you should be..."; + +ALIGNED(4) const char gJollyDescription[] = + "#+You appear to be...#W\n" + "#+The jolly type.#P" + "#+Always laughing and smiling~2c\n" + "#+you uplift everyone around you.#P" + "#+You love jokes!#P" + "#+You have lots of friends~2c and\n" + "#+you~27re popular wherever you go.#P" + "#+But sometimes you get carried away\n" + "#+and say things that get you in trouble.#P" + "#+You should learn to think before\n" + "#+saying or doing anything.#P" + "#+A jolly person like you should be..."; + +ALIGNED(4) const char gBraveDescription[] = + "#+You appear to be...#W\n" + "#+The brave type.#P" + "#+You have a strong sense of justice.#W\n" + "#+You hate evil.#W\n" + "#+You will take on any opponent.#P" + "#+You are truly a hero!#P" + "#+Go forth!#P" + "#+For justice...#W\n" + "#+For peace on earth...#W\n" + "#+Fight the forces of evil!#P" + "#+......#WIf I~27m wrong...#W\n" + "#+Work at becoming a true hero!#P" + "#+A brave person like you should be..."; + +ALIGNED(4) const char gDocileDescription[] = + "#+You appear to be...#W\n" + "#+The docile type.#P" + "#+You~27re very kindhearted.#W\n" + "#+Very helpful.#W\n" + "#+You can make friends with anyone.#P" + "#+You~27re a wonderful person.#P" + "#+......#WIs that going overboard?#W\n" + "#+I don~27t think so.#P" + "#+You yourself should be\n" + "#+the best judge of that.#P" + "#+A docile person like you should be..."; + + +ALIGNED(4) const char gHardyDescription[] = + "#+You appear to be...#W\n" + "#+The hardy type.#P#+You do your homework diligently~2c\n" + "#+and you know to eat properly.#P" + "#+You have strong willpower that lets\n" + "#+you complete tasks~2c however tough.#P" + "#+But~2c you can also be stubborn to the\n" + "#+point of even feuding with friends...#P" + "#+Nothing will go right for you when you~27re\n" + "#+irritated~2c so learn to laugh it off.#P" + "#+A hardy person like you should be..."; diff --git a/src/data/unformatted_type_names.h b/src/data/unformatted_type_names.h new file mode 100644 index 0000000..1693626 --- /dev/null +++ b/src/data/unformatted_type_names.h @@ -0,0 +1,18 @@ +ALIGNED(4) const char gSteelText[] = "Steel"; +ALIGNED(4) const char gDarkText[] = "Dark"; +ALIGNED(4) const char gDragonText[] = "Dragon"; +ALIGNED(4) const char gGhostText[] = "Ghost"; +ALIGNED(4) const char gRockText[] = "Rock"; +ALIGNED(4) const char gBugText[] = "Bug"; +ALIGNED(4) const char gPsychicText[] = "Psychic"; +ALIGNED(4) const char gFlyingText[] = "Flying"; +ALIGNED(4) const char gGroundText[] = "Ground"; +ALIGNED(4) const char gPoisonText[] = "Poison"; +ALIGNED(4) const char gFightingText[] = "Fighting"; +ALIGNED(4) const char gIceText[] = "Ice"; +ALIGNED(4) const char gElectricText[] = "Electric"; +ALIGNED(4) const char gGrassText[] = "Grass"; +ALIGNED(4) const char gWaterText[] = "Water"; +ALIGNED(4) const char gFireText[] = "Fire"; +ALIGNED(4) const char gNormalText[] = "Normal"; +ALIGNED(4) const char gNoneText[] = "None"; diff --git a/src/data/wonder_mail_1.h b/src/data/wonder_mail_1.h new file mode 100644 index 0000000..7b840d6 --- /dev/null +++ b/src/data/wonder_mail_1.h @@ -0,0 +1,141 @@ +ALIGNED(4) const char gUnknown_80DE1E4[] = + " ...Uh~2c no?\n" + "You don~27t have an #CGSOS Mail#R.#P" + " You~27ll need to arrange\n" + "to receive your friend~27s #CGSOS Mail#R first.\n" + "That~27s what you need to do."; + +ALIGNED(4) const char gUnknown_80DE280[] = + " Okeydoke!\n" + "Let me show you to the rescue site."; + +ALIGNED(4) const char gUnknown_80DE2B0[] = + " ...Uh~2c no?\n" + "Doesn~27t look like you can go to the dungeon\n" + "named in this #CGSOS Mail#R.#P" + " Come see me about doing\n" + "this rescue when you can actually go\n" + "to that dungeon~2c all right?"; + +ALIGNED(4) const char gUnknown_80DE368[] = + " ...Uh~2c no?\n" + "You~27ve blown this rescue mission too\n" + "often. Your friend~27s team is beyond help.#P" + " I~27m sorry to say this~2c\n" + "but you~27ll have to tell your friend that\n" + "your rescue attempts failed."; + +ALIGNED(4) const char gUnknown_80DE430[] = + " Okeydoke.\n" + "I~27ll need you to choose the #CGSOS Mail#R\n" + "for you to go on a rescue mission."; + +ALIGNED(4) const char gUnknown_80DE48C[] = + " What kind of mail do you\n" + "want to delete?"; + +ALIGNED(4) const char gUnknown_80DE4B8[] = + " All righty. Choose\n" + "the #CGSOS Mail#R you don~27t need."; + +ALIGNED(4) const char gUnknown_80DE4F0[] = + " ...Uh~2c no?\n" + "You don~27t have any #CGSOS Mail#R."; + +ALIGNED(4) const char gUnknown_80DE524[] = + " If you want a reward~2c #C2don~27t\n" + "delete an A-OK Mail#R before getting a\n" + "#CGThank-You Mail#R back for it.#P" + " #C2Be careful#R if you~27re going\n" + "to delete any #CGA-OK Mail#R.#P" + " Okeydoke.\n" + "Choose an #CGA-OK Mail#R\n" + "you don~27t need anymore."; +ALIGNED(4) const char gUnknown_80DE614[] = + " ...Uh~2c no?\n" + "You don~27t have any #CGA-OK Mail#R."; +ALIGNED(4) const char gUnknown_80DE648[] = + " Uh~2c OK.\n" + "So~2c you want me to delete every piece\n" + "of mail that you have."; +ALIGNED(4) const char gUnknown_80DE694[] = + " ...Uh~2c no?\n" + "You don~27t have a single piece of\n" + "mail on you!"; +ALIGNED(4) const char gUnknown_80DE6D4[] = + " So~2c delete all your #CGSOS Mail#R~2c\n" + "#CGA-OK Mail#R~2c and your #CGThank-You Mail#R?\n" + "You~27re absolutely~2c positively sure?"; +ALIGNED(4) const char gUnknown_80DE754[] = + " If I delete any mail~2c it~27s\n" + "gone forever and ever. Bye-bye.\n" + "You~27re really~2c really sure now?"; +ALIGNED(4) const char gUnknown_80DE7B8[] = + " OK~2c then.\n" + "Let me save your adventure now."; +ALIGNED(4) const char gUnknown_80DE7E8[] = + " Okeydoke. That~27s all done."; +ALIGNED(4) const char gUnknown_80DE808[] = + " Do you want to delete\n" + "any other mail?"; +ALIGNED(4) const char gUnknown_80DE830[] = + " Okeydoke.\n" + "I~27ll delete #CGevery piece of mail#R."; +ALIGNED(4) const char gUnknown_80DE864[] = + " Okeydoke.\n" + "Every bit of mail has been deleted.#P" + " Let me save your adventure."; +ALIGNED(4) const char gUnknown_80DE8B4[] = + " Well~2c hello~2c there!\n" + "This is the #CGFriend Rescue#R counter.\n" + "What can I help you with today?"; +ALIGNED(4) const char gUnknown_80DE918[] = + " Help you with anything\n" + "else today?"; +ALIGNED(4) const char gUnknown_80DE93C[] = + " Come again anytime!"; + +ALIGNED(4) const char gWonderMailErrorText[] = + " ...Uh~2c no?\n" + "Something~27s not working right here..."; +ALIGNED(4) const char gWonderMailNumGBAsText[] = + " ...Uh~2c no?\n" + "The number of GBA systems isn~27t right.\n" + "You~27d better try this again from the top."; +ALIGNED(4) const char gWonderMailWrongModeText[] = + " ...Uh~2c no? You~27re not in the\n" + "same mode as your friend.\n" + "You~27d better try this again from the top."; +ALIGNED(4) const char gWonderMailStorageFullText[] = + " ...Uh~2c no?\n" + "Your storage space is stuffed full.\n" + "You~27d better make room and try again."; +ALIGNED(4) const char gWonderMailDuplicateText[] = + " ...Uh~2c no? It looks like\n" + "you received this mail before.\n" + "You can~27t get the same mail twice. "; +ALIGNED(4) const char gWonderMailNotEligibleReceiveText[] = + " ...Uh~2c no?\n" + "You~27re not eligible to receive this mail."; +ALIGNED(4) const char gWonderMailNoRoomText[] = + " ...Uh~2c no?\n" + "There~27s no room for you to \n" + "receive any more mail.#P" + " You~27d better delete some\n" + "mail and make room before you come see\n" + "me again about receiving new mail."; +ALIGNED(4) const char gWonderMailFriendErrorText[] = + " ...Uh~2c no? Looks like your\n" + "friend didn~27t do what needed doing.\n" + "You~27d better do this again from the top."; +ALIGNED(4) const char gWonderMailPasswordIncorrectText[] = + " ...Uh~2c no?\n" + "This here password looks wrong.\n" + "Do you want to try that again?"; +ALIGNED(4) const char gWonderMailSOSPasswordIncorrectText[] = + " ...Uh~2c no? This password~27s\n" + "not for any #CGSOS Mail#R."; +ALIGNED(4) const char gWonderMailAOKMailReceivedText[] = + ": I received the #CGSOS Mail#R.\n" + "Your adventure will be saved."; +ALIGNED(4) const char mail_filler[] = "pksdir0"; |