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-rw-r--r--src/dungeon_pokemon_attributes.c177
1 files changed, 172 insertions, 5 deletions
diff --git a/src/dungeon_pokemon_attributes.c b/src/dungeon_pokemon_attributes.c
index c70d4ff..bd3a1f6 100644
--- a/src/dungeon_pokemon_attributes.c
+++ b/src/dungeon_pokemon_attributes.c
@@ -1,15 +1,27 @@
#include "global.h"
#include "dungeon_pokemon_attributes.h"
-#include "dungeon_util.h"
#include "constants/ability.h"
+#include "constants/dungeon.h"
+#include "constants/iq_skill.h"
+#include "constants/move_id.h"
#include "constants/status.h"
+#include "constants/tactic.h"
+#include "constants/type.h"
+#include "dungeon_global_data.h"
+#include "dungeon_items.h"
+#include "dungeon_util.h"
+#include "dungeon_visibility.h"
+#include "moves.h"
+#include "pokemon.h"
+#include "pokemon_3.h"
+
+const s16 gItemMasterMinWildLevel[] = {16};
extern u8 gAvailablePokemonNames[];
extern u32 gUnknown_80FC31C;
extern u32 gUnknown_80FCEFC;
extern u32 gUnknown_80FC2FC;
-
extern bool8 sub_805744C(struct DungeonEntity *, struct PokemonMove *, u32);
extern void SetMessageArgument(char[], struct DungeonEntity*, u32);
extern void sub_80522F4(struct DungeonEntity *r1, struct DungeonEntity *r2, u32);
@@ -51,7 +63,7 @@ bool8 sub_80717A4(struct DungeonEntity *param_1, u16 moveID)
{
struct DungeonEntityData * entityData;
s32 iVar3;
-
+
entityData = param_1->entityData;
if ((entityData->sleepStatus != SLEEP_STATUS_SLEEP) && (entityData->sleepStatus != SLEEP_STATUS_NAPPING) && (entityData->sleepStatus != SLEEP_STATUS_NIGHTMARE)) {
return FALSE;
@@ -66,10 +78,10 @@ bool8 sub_80717A4(struct DungeonEntity *param_1, u16 moveID)
for(iVar3 = 0, pokeMove = entityData->moves, pokeMove2 = pokeMove; iVar3 < MAX_MON_MOVES; pokeMove++, pokeMove2++, iVar3++)
{
if (((pokeMove->moveFlags & MOVE_FLAG_EXISTS) != 0) && (entityData->isLeader || ((pokeMove->moveFlags & MOVE_FLAG_ENABLED) != 0)))
- if((sub_805744C(param_1, pokeMove2, 1) != '\0') && (pokeMove->pp != 0))
+ if((sub_805744C(param_1, pokeMove2, 1) != '\0') && (pokeMove->PP != 0))
if(pokeMove->moveID == moveID)
return TRUE;
- }
+ }
return FALSE;
}
}
@@ -90,3 +102,158 @@ bool8 HasAbility(struct DungeonEntity *pokemon, u8 ability)
return FALSE;
}
}
+
+bool8 HasType(struct DungeonEntity *pokemon, u8 type)
+{
+ struct DungeonEntityData *pokemonData = pokemonData = pokemon->entityData;
+ if (type == TYPE_NONE)
+ {
+ return FALSE;
+ }
+ if (pokemonData->type1 == type)
+ {
+ return TRUE;
+ }
+ if (pokemonData->type2 == type)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 CanSeeInvisible(struct DungeonEntity *pokemon)
+{
+ struct DungeonEntityData *pokemonData = pokemon->entityData;
+ if (pokemonData->eyesightStatus != EYESIGHT_STATUS_EYEDROPS)
+ {
+ if (!HasItem(pokemon, ITEM_ID_GOGGLE_SPECS))
+ return FALSE;
+ else
+ return TRUE;
+ }
+ else
+ return TRUE;
+}
+
+bool8 HasTactic(struct DungeonEntity *pokemon, u8 tactic)
+{
+ struct DungeonEntityData *pokemonData = pokemon->entityData;
+ if (pokemonData->isLeader)
+ {
+ bool8 isGoTheOtherWay = tactic == TACTIC_GO_THE_OTHER_WAY;
+ return isGoTheOtherWay;
+ }
+ return pokemonData->tactic == tactic;
+}
+
+bool8 HasIQSkill(struct DungeonEntity *pokemon, u8 IQSkill)
+{
+ return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill);
+}
+
+bool8 HasIQSkillPair(struct DungeonEntity *pokemon, u8 IQSkill1, u8 IQSkill2)
+{
+ return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill1 | 1 << IQSkill2);
+}
+
+void LoadIQSkills(struct DungeonEntity *pokemon)
+{
+ u8 *iVar2;
+ s32 IQSkill;
+ struct DungeonEntityData *pokemonData;
+
+ pokemonData = pokemon->entityData;
+ if (pokemonData->isEnemy) {
+ iVar2 = pokemonData->IQSkillsEnabled;
+ SetIQSkill(iVar2, IQ_SKILL_STATUS_CHECKER);
+ SetIQSkill(iVar2, IQ_SKILL_PP_CHECKER);
+ SetIQSkill(iVar2, IQ_SKILL_ITEM_CATCHER);
+ if (pokemonData->isBoss)
+ SetIQSkill(iVar2, IQ_SKILL_SELF_CURER);
+ if (pokemonData->level >= *gItemMasterMinWildLevel)
+ SetIQSkill(iVar2, IQ_SKILL_ITEM_MASTER);
+ pokemonData->tactic = TACTIC_GO_AFTER_FOES;
+ }
+ else {
+ pokemonData->IQSkillsEnabled[0] = 0;
+ pokemonData->IQSkillsEnabled[1] = 0;
+ pokemonData->IQSkillsEnabled[2] = 0;
+ for(IQSkill = IQ_SKILL_TYPE_ADVANTAGE_MASTER; IQSkill < NUM_IQ_SKILLS; IQSkill++)
+ {
+ if (HasIQForSkill(pokemonData->IQ,IQSkill) &&
+ IsIQSkillSet(pokemonData->IQSkillsSelected, 1 << IQSkill))
+ {
+ SetIQSkill(pokemonData->IQSkillsEnabled,IQSkill);
+ }
+ }
+ }
+}
+
+bool8 CanSeeTeammate(struct DungeonEntity * pokemon)
+{
+ struct DungeonEntity *teamMember;
+ s32 memberIdx;
+
+ if (pokemon->entityData->isEnemy) {
+ return FALSE;
+ }
+ else
+ {
+ for(memberIdx = 0; memberIdx < MAX_TEAM_MEMBERS; memberIdx++)
+ {
+ teamMember = gDungeonGlobalData->teamPokemon[memberIdx];
+ if (EntityExists(pokemon) && (pokemon != teamMember) && (CanSee(pokemon,teamMember)))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+ }
+}
+
+u8 GetMoveTypeForPokemon(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove)
+{
+ if (pokeMove->moveID == MOVE_HIDDEN_POWER)
+ return pokemon->entityData->hiddenPowerType;
+ else
+ return GetMoveType(pokeMove);
+}
+
+s32 CalculateMovePower(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove)
+{
+ if(pokeMove->moveID == MOVE_HIDDEN_POWER)
+ return (pokemon->entityData->hiddenPowerPower + pokeMove->powerBoost);
+ else
+ return (GetMovePower(pokeMove) + pokeMove->powerBoost);
+}
+
+bool8 ToolboxEnabled(struct DungeonEntityData *pokemon)
+{
+ if(!IsToolboxEnabled(pokemon->entityID))
+ return FALSE;
+ return TRUE;
+}
+
+static inline bool8 sub_8071A8C_sub(struct DungeonEntityData *pokemonData)
+{
+ if(pokemonData->joinLocation == DUNGEON_JOIN_LOCATION_CLIENT_POKEMON ||
+ pokemonData->joinLocation == DUNGEON_RESCUE_TEAM_BASE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 sub_8071A8C(struct DungeonEntity *pokemon)
+{
+ struct DungeonEntityData *pokemonData;
+ if(EntityExists(pokemon))
+ {
+ pokemonData = pokemon->entityData;
+ if(pokemonData->clientType != CLIENT_TYPE_CLIENT)
+ {
+ if(!sub_8071A8C_sub(pokemonData))
+ return TRUE;
+ }
+ }
+ return FALSE;
+}