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-rw-r--r--src/dungeon_pokemon_attributes_1.c161
1 files changed, 0 insertions, 161 deletions
diff --git a/src/dungeon_pokemon_attributes_1.c b/src/dungeon_pokemon_attributes_1.c
deleted file mode 100644
index 93d8d4a..0000000
--- a/src/dungeon_pokemon_attributes_1.c
+++ /dev/null
@@ -1,161 +0,0 @@
-#include "global.h"
-#include "dungeon_pokemon_attributes_1.h"
-
-#include "constants/dungeon.h"
-#include "constants/iq_skill.h"
-#include "constants/move_id.h"
-#include "constants/status.h"
-#include "constants/tactic.h"
-#include "dungeon_global_data.h"
-#include "dungeon_items.h"
-#include "dungeon_util.h"
-#include "pokemon.h"
-#include "pokemon_3.h"
-
-const s16 gItemMasterMinWildLevel[] = {16};
-
-extern bool8 IsIQSkillSet(u8 *, u32);
-extern void SetIQSkill(u8 *param_1, u32 skillIndex);
-extern bool8 HasIQForSkill(s32 pokeIQ, u8 IQSkillIndex);
-
-extern bool8 CanSee(struct DungeonEntity *, struct DungeonEntity *);
-
-extern u8 GetMoveType(struct PokemonMove *move);
-extern s32 GetMovePower(struct PokemonMove *move);
-
-bool8 CanSeeInvisible(struct DungeonEntity *pokemon)
-{
- struct DungeonEntityData *pokemonData = pokemon->entityData;
- if (pokemonData->eyesightStatus != EYESIGHT_STATUS_EYEDROPS)
- {
- if (!HasItem(pokemon, ITEM_ID_GOGGLE_SPECS))
- return FALSE;
- else
- return TRUE;
- }
- else
- return TRUE;
-}
-
-bool8 HasTactic(struct DungeonEntity *pokemon, u8 tactic)
-{
- struct DungeonEntityData *pokemonData = pokemon->entityData;
- if (pokemonData->isLeader)
- {
- bool8 isGoTheOtherWay = tactic == TACTIC_GO_THE_OTHER_WAY;
- return isGoTheOtherWay;
- }
- return pokemonData->tactic == tactic;
-}
-
-bool8 HasIQSkill(struct DungeonEntity *pokemon, u8 IQSkill)
-{
- return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill);
-}
-
-bool8 HasIQSkillPair(struct DungeonEntity *pokemon, u8 IQSkill1, u8 IQSkill2)
-{
- return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill1 | 1 << IQSkill2);
-}
-
-void LoadIQSkills(struct DungeonEntity *pokemon)
-{
- u8 *iVar2;
- s32 IQSkill;
- struct DungeonEntityData *pokemonData;
-
- pokemonData = pokemon->entityData;
- if (pokemonData->isEnemy) {
- iVar2 = pokemonData->IQSkillsEnabled;
- SetIQSkill(iVar2, IQ_SKILL_STATUS_CHECKER);
- SetIQSkill(iVar2, IQ_SKILL_PP_CHECKER);
- SetIQSkill(iVar2, IQ_SKILL_ITEM_CATCHER);
- if (pokemonData->isBoss)
- SetIQSkill(iVar2, IQ_SKILL_SELF_CURER);
- if (pokemonData->level >= *gItemMasterMinWildLevel)
- SetIQSkill(iVar2, IQ_SKILL_ITEM_MASTER);
- pokemonData->tactic = TACTIC_GO_AFTER_FOES;
- }
- else {
- pokemonData->IQSkillsEnabled[0] = 0;
- pokemonData->IQSkillsEnabled[1] = 0;
- pokemonData->IQSkillsEnabled[2] = 0;
- for(IQSkill = IQ_SKILL_TYPE_ADVANTAGE_MASTER; IQSkill < NUM_IQ_SKILLS; IQSkill++)
- {
- if (HasIQForSkill(pokemonData->IQ,IQSkill) &&
- IsIQSkillSet(pokemonData->IQSkillsSelected, 1 << IQSkill))
- {
- SetIQSkill(pokemonData->IQSkillsEnabled,IQSkill);
- }
- }
- }
-}
-
-bool8 CanSeeTeammate(struct DungeonEntity * pokemon)
-{
- struct DungeonEntity *teamMember;
- s32 memberIdx;
-
- if (pokemon->entityData->isEnemy) {
- return FALSE;
- }
- else
- {
- for(memberIdx = 0; memberIdx < MAX_TEAM_MEMBERS; memberIdx++)
- {
- teamMember = gDungeonGlobalData->teamPokemon[memberIdx];
- if (EntityExists(pokemon) && (pokemon != teamMember) && (CanSee(pokemon,teamMember)))
- {
- return TRUE;
- }
- }
- return FALSE;
- }
-}
-
-u8 GetMoveType_2(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove)
-{
- if(pokeMove->moveID == MOVE_HIDDEN_POWER)
- return pokemon->entityData->hiddenPowerType;
- else
- return GetMoveType(pokeMove);
-}
-
-s32 CalculateMovePower(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove)
-{
- if(pokeMove->moveID == MOVE_HIDDEN_POWER)
- return (pokemon->entityData->hiddenPowerPower + pokeMove->powerBoost);
- else
- return (GetMovePower(pokeMove) + pokeMove->powerBoost);
-}
-
-bool8 ToolboxEnabled(struct DungeonEntityData *pokemon)
-{
- if(!IsToolboxEnabled(pokemon->entityID))
- return FALSE;
- return TRUE;
-}
-
-static inline bool8 sub_8071A8C_sub(struct DungeonEntityData *pokemonData)
-{
- if(pokemonData->joinLocation == DUNGEON_JOIN_LOCATION_CLIENT_POKEMON ||
- pokemonData->joinLocation == DUNGEON_RESCUE_TEAM_BASE)
- return TRUE;
- else
- return FALSE;
-}
-
-bool8 sub_8071A8C(struct DungeonEntity *pokemon)
-{
- struct DungeonEntityData *pokemonData;
- if(EntityExists(pokemon))
- {
- pokemonData = pokemon->entityData;
- if(pokemonData->clientType != CLIENT_TYPE_CLIENT)
- {
- if(!sub_8071A8C_sub(pokemonData))
- return TRUE;
- }
- }
- return FALSE;
-}