diff options
Diffstat (limited to 'src/dungeon_pokemon_attributes_1.c')
-rw-r--r-- | src/dungeon_pokemon_attributes_1.c | 124 |
1 files changed, 121 insertions, 3 deletions
diff --git a/src/dungeon_pokemon_attributes_1.c b/src/dungeon_pokemon_attributes_1.c index 02e9af0..d3b8cab 100644 --- a/src/dungeon_pokemon_attributes_1.c +++ b/src/dungeon_pokemon_attributes_1.c @@ -1,12 +1,28 @@ #include "global.h" +#include "dungeon_global_data.h" #include "dungeon_pokemon_attributes_1.h" +#include "dungeon_util.h" +#include "pokemon.h" +#include "constants/dungeon.h" +#include "constants/iq_skill.h" +#include "constants/move_id.h" #include "constants/status.h" #include "constants/tactic.h" -extern bool8 IsIQSkillSet(u8 *, u32); +extern s16 gItemMasterMinWildLevel; + extern u8 HasItem(struct DungeonEntity *, u32); +extern bool8 IsIQSkillSet(u8 *, u32); +extern void SetIQSkill(u8 *param_1, u32 skillIndex); +extern bool8 HasIQForSkill(s32 pokeIQ, u8 IQSkillIndex); + +extern bool8 CanSee(struct DungeonEntity *, struct DungeonEntity *); + +extern u8 GetMoveType(struct PokemonMove *move); +extern s32 GetMovePower(struct PokemonMove *move); + bool8 CanSeeInvisible(struct DungeonEntity *pokemon) { struct DungeonEntityData *pokemonData = pokemon->entityData; @@ -32,12 +48,114 @@ bool8 HasTactic(struct DungeonEntity *pokemon, u8 tactic) return pokemonData->tactic == tactic; } -bool8 HasIQSkill(struct DungeonEntity* pokemon, u8 IQSkill) +bool8 HasIQSkill(struct DungeonEntity *pokemon, u8 IQSkill) { return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill); } -bool8 HasIQSkillPair(struct DungeonEntity* pokemon, u8 IQSkill1, u8 IQSkill2) +bool8 HasIQSkillPair(struct DungeonEntity *pokemon, u8 IQSkill1, u8 IQSkill2) { return IsIQSkillSet(pokemon->entityData->IQSkillsEnabled, 1 << IQSkill1 | 1 << IQSkill2); } + +void LoadIQSkills(struct DungeonEntity *pokemon) +{ + u8 *iVar2; + s32 IQSkill; + struct DungeonEntityData *pokemonData; + + pokemonData = pokemon->entityData; + if (pokemonData->isEnemy) { + iVar2 = pokemonData->IQSkillsEnabled; + SetIQSkill(iVar2, IQ_SKILL_STATUS_CHECKER); + SetIQSkill(iVar2, IQ_SKILL_PP_CHECKER); + SetIQSkill(iVar2, IQ_SKILL_ITEM_CATCHER); + if (pokemonData->isBoss) + SetIQSkill(iVar2, IQ_SKILL_SELF_CURER); + if (pokemonData->level >= gItemMasterMinWildLevel) + SetIQSkill(iVar2, IQ_SKILL_ITEM_MASTER); + pokemonData->tactic = TACTIC_GO_AFTER_FOES; + } + else { + pokemonData->IQSkillsEnabled[0] = 0; + pokemonData->IQSkillsEnabled[1] = 0; + pokemonData->IQSkillsEnabled[2] = 0; + for(IQSkill = IQ_SKILL_TYPE_ADVANTAGE_MASTER; IQSkill < NUM_IQ_SKILLS; IQSkill++) + { + if (HasIQForSkill(pokemonData->IQ,IQSkill) && + IsIQSkillSet(pokemonData->IQSkillsSelected, 1 << IQSkill)) + { + SetIQSkill(pokemonData->IQSkillsEnabled,IQSkill); + } + } + } +} + +bool8 CanSeeTeammate(struct DungeonEntity * pokemon) +{ + struct DungeonEntity *teamMember; + s32 memberIdx; + + if (pokemon->entityData->isEnemy) { + return FALSE; + } + else + { + for(memberIdx = 0; memberIdx < MAX_TEAM_MEMBERS; memberIdx++) + { + teamMember = gDungeonGlobalData->teamPokemon[memberIdx]; + if (EntityExists(pokemon) && (pokemon != teamMember) && (CanSee(pokemon,teamMember))) + { + return TRUE; + } + } + return FALSE; + } +} + +u8 GetMoveType_2(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove) +{ + if(pokeMove->moveID == MOVE_HIDDEN_POWER) + return pokemon->entityData->hiddenPowerType; + else + return GetMoveType(pokeMove); +} + +s32 CalculateMovePower(struct DungeonEntity *pokemon, struct PokemonMove *pokeMove) +{ + if(pokeMove->moveID == MOVE_HIDDEN_POWER) + return (pokemon->entityData->hiddenPowerPower + pokeMove->powerBoost); + else + return (GetMovePower(pokeMove) + pokeMove->powerBoost); +} + +bool8 ToolboxEnabled(struct DungeonEntityData *pokemon) +{ + if(!IsToolboxEnabled(pokemon->entityID)) + return FALSE; + return TRUE; +} + +static inline bool8 sub_8071A8C_sub(struct DungeonEntityData *pokemonData) +{ + if(pokemonData->joinLocation == DUNGEON_JOIN_LOCATION_CLIENT_POKEMON || + pokemonData->joinLocation == DUNGEON_RESCUE_TEAM_BASE) + return TRUE; + else + return FALSE; +} + +bool8 sub_8071A8C(struct DungeonEntity *pokemon) +{ + struct DungeonEntityData *pokemonData; + if(EntityExists(pokemon)) + { + pokemonData = pokemon->entityData; + if(pokemonData->clientType != CLIENT_TYPE_CLIENT) + { + if(!sub_8071A8C_sub(pokemonData)) + return TRUE; + } + } + return FALSE; +} |