diff options
Diffstat (limited to 'src/load_screen.c')
-rw-r--r-- | src/load_screen.c | 81 |
1 files changed, 80 insertions, 1 deletions
diff --git a/src/load_screen.c b/src/load_screen.c index 4b26c86..1721bf5 100644 --- a/src/load_screen.c +++ b/src/load_screen.c @@ -77,7 +77,86 @@ extern void xxx_format_string(u8 *, u8 *, u8 *, u32); extern void SetBGPaletteBufferColorArray(s32, s32); extern void sub_8007E20(s32, s32, s32, u32, u32, s32, u32); -#include "data/menus/load_screen.h" +const struct UnkTextStruct2 gUnknown_80E75F8 = { + 0x00, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00, + NULL +}; + +const struct UnkTextStruct2 gUnknown_80E7610 = { + 0x00, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x02, 0x00, + 0x1A, 0x0B, + 0x0B, 0x00, + NULL +}; + +const u8 gUnkData_80E7628[] = {0x20, 0x00, 0x00, 0x00}; + +const struct UnkTextStruct2 gUnknown_80E762C = { + 0x00, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x0F, 0x00, + 0x13, 0x03, + 0x03, 0x00, + NULL +}; + +const struct MenuItem gResumeQuicksaveMenuItems[3] = +{ + {"Resuming from quicksave.", 5}, + {"Is that OK?", 5}, + {NULL, 3}, +}; + +const struct MenuItem gResumeAdventureMenuItems[3] = +{ + {"Resuming saved adventure.", 5}, + {"Is that OK?", 5}, + {NULL, 3}, +}; + +const struct MenuItem gQuitWaitingRescueMenuItems[3] = +{ + {"Quit awaiting rescue?", 5}, + {"Is that OK?", 5}, + {NULL, 3}, +}; + +const struct MenuItem gDeleteSavePromptMenuItems[3] = +{ + {"Your saved data will be", 5}, + {"deleted. Is that OK?", 5}, + {NULL, 3}, +}; + +const struct MenuItem gDeleteSaveConfirmMenuItems[3] = +{ + {"Are you sure you want to", 5}, + {"delete all of your saved data?", 5}, + {NULL, 3}, +}; + +const struct UnkTextStruct2 gUnknown_80E7784 = +{ + 0x00, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, + 0x17, 0x00, 0x0F, 0x00, + 0x05, 0x03, + 0x03, 0x00, + NULL +}; + +const struct MenuItem gLoadScreenYesNoMenu[3] = +{ + {"Yes", 1}, + {"No", 2}, + {NULL, 3}, +}; ALIGNED(4) const char gTeamHeadingText[] = "Team:"; ALIGNED(4) const char gNameHeadingText[] = "Name:"; |