diff options
Diffstat (limited to 'src/main_menu_1.c')
-rw-r--r-- | src/main_menu_1.c | 216 |
1 files changed, 0 insertions, 216 deletions
diff --git a/src/main_menu_1.c b/src/main_menu_1.c deleted file mode 100644 index 668df86..0000000 --- a/src/main_menu_1.c +++ /dev/null @@ -1,216 +0,0 @@ -#include "global.h" -#include "main_menu.h" -#include "menu.h" -#include "text.h" - -struct unkStruct_203B34C -{ - // size: 0x1A8 - u32 unk0; - u32 unk4; - struct MenuItem *unk8; // Array of menu choices?? - u8 fillC[0x30 - 0xC]; - s16 menuIndex; - u8 fill32[0x144 - 0x32]; - struct UnkTextStruct2 unk144[4]; - /* 0x1A4 */ u32 currMenuChoice; -}; - -extern struct unkStruct_203B34C *gUnknown_203B34C; -extern u32 gUnknown_203B350; - - -extern u32 gUnknown_80E59E0; -extern u32 gUnknown_80E5A78; -extern u32 gUnknown_80E5B34; -extern u32 gUnknown_80E5BC4; -extern u32 gUnknown_80E5CB4; -extern u32 gUnknown_80E5A60; - -extern const struct MenuItem gUnknown_80E59F8[]; -extern const struct MenuItem gUnknown_80E5A90[]; -extern const struct MenuItem gUnknown_80E5AFC[]; -extern const struct MenuItem gUnknown_80E5B4C[]; -extern const struct MenuItem gUnknown_80E5B8C[]; -extern const struct MenuItem gUnknown_80E5BDC[]; -extern const struct MenuItem gUnknown_80E5C18[]; -extern const struct MenuItem gUnknown_80E5CCC[]; -extern const struct MenuItem gUnknown_80E5D0C[]; -extern const struct MenuItem gUnknown_80E5D48[]; -extern const struct MenuItem gUnknown_80E5DA0[]; -extern const struct MenuItem gUnknown_80E5DF0[]; -extern const struct MenuItem gUnknown_80E5E5C[]; -extern const struct MenuItem gUnknown_80E5EBC[]; -extern const struct MenuItem gUnknown_80E5F1C[]; -extern const struct MenuItem gUnknown_80E5F80[]; -extern const struct MenuItem gUnknown_80E5FCC[]; -extern const struct MenuItem gUnknown_80E6030[]; - -extern u8 sub_803D0D8(); -extern s32 sub_8011C34(); -extern s32 sub_8095324(u32); -extern void SetMenuItems(u32 *, struct UnkTextStruct2 *, u32, u32 *, const struct MenuItem *, u32, u32, u32); -void SetMainMenuItems(void); -extern bool8 SetMainMenuText(); -extern void sub_8035CF4(u32 *, u32, u32); -extern void sub_8035CC0(struct UnkTextStruct2 *, u32); - -bool8 SetMainMenuText(void) -{ - u32 menuChoice; - struct MenuItem *preload; - - // Have to load the pointer before the index - preload = gUnknown_203B34C->unk8; - menuChoice = preload[gUnknown_203B34C->menuIndex].menuAction; // chosen menu action? - if (gUnknown_203B34C->currMenuChoice == menuChoice) { - return FALSE; - } - - gUnknown_203B34C->currMenuChoice = menuChoice; - sub_8035CC0(gUnknown_203B34C->unk144,2); - sub_8035CC0(gUnknown_203B34C->unk144,3); - switch(menuChoice) { - case MENU_WIRELESS_COMMS: - // Using wireless communications, you can go on an adventure to unknown worlds. - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E6030,0,0,0); - break; - case MENU_WONDER_MAIL: - // Using passwords, you can receive Wonder Mail - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F80,0,0,0); - break; - case MENU_AWAITING_RESCUE: - // You are awaiting resuce by a friend - // You can give up waiting for rescue - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F1C,0,0,0); - break; - case MENU_NEW_GAME: - // Start an entirely new adventure - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5CCC,0,0,0); - break; - case MENU_CONTINUE: - // Resume your adventure from where you last saved - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DA0,0,0,0); - break; - case MENU_DELETE_SAVE_PROMPT: - // This will delete your saved game data. - // Beware! This will delete it forever - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DF0,0,0,0); - break; - case MENU_ADVENTURE_LOG: - // Check your career as an adventurer - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D0C,0,0,0); - break; - case MENU_FRIEND_RESCUE: - // Using a Game Link cable or passwords, friends may rescue each other - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5E5C,0,0,0); - break; - case MENU_TRADE_ITEMS: - // Using a Game Link cable you can trade stored items with a friend - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5EBC,0,0,0); - break; - case MENU_DUAL_SLOT: - // Using Dual Slot function, you can receive teams from your friends - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5FCC,0,0,0); - break; - case MENU_DEBUG: - // This is the Debug Mode. - // It won't be in the release version - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D48,0,0,0); - break; - default: - break; - } - return TRUE; -} - -void sub_803623C(void) -{ - sub_8035CC0(gUnknown_203B34C->unk144,1); - SetMainMenuItems(); - gUnknown_203B34C->currMenuChoice = -1; - if (SetMainMenuText()) { - sub_8035CF4(&gUnknown_203B34C->unk4,2,0); - } - sub_8035CF4(&gUnknown_203B34C->unk4,0,1); -} - -void SetMainMenuItems(void) -{ - if (sub_8011C34() != -1) { - if (sub_8095324(1) == 0) { - if (sub_8095324(7) != 0) { - if (sub_803D0D8() != 0) { - // Revive Team - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - // Wonder Mail - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5C18,1,gUnknown_203B350,1); - } - else { - // Revive Team - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5BC4,gUnknown_80E5BDC,1,gUnknown_203B350,1); - } - } - else { - if (sub_803D0D8() != 0) { - // Continue - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - // Wonder Mail - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5AFC,1,gUnknown_203B350,1); - } - else { - // Continue - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A60,gUnknown_80E5A90,1,gUnknown_203B350,1); - } - } - } - else { - if (sub_803D0D8() != 0) { - // Awaiting Rescue - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - // Wonder Mail - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5B8C,1,gUnknown_203B350,1); - } - else { - // Awaiting Rescue - // Delete Save Data - // Adventure Log - // Friend Rescue - // Trade Items - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5B34,gUnknown_80E5B4C,1,gUnknown_203B350,1); - } - } - } - else - { - // New Game - // Adventure Log - SetMenuItems(&gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E59E0,gUnknown_80E59F8,1,gUnknown_203B350,1); - } -} - -bool8 sub_80363E0(void) -{ - if(gUnknown_203B34C == NULL) - return FALSE; - if(gUnknown_203B34C->unk0 == 0xC) - return FALSE; - return TRUE; -} |