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Diffstat (limited to 'src/pokemon_mid.c')
-rw-r--r--src/pokemon_mid.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/pokemon_mid.c b/src/pokemon_mid.c
index e774836..0af12d0 100644
--- a/src/pokemon_mid.c
+++ b/src/pokemon_mid.c
@@ -54,7 +54,7 @@ extern const char gUnknown_8107684[];
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
-bool8 sub_808D6E8()
+bool8 sub_808D6E8()
{
s32 i;
s32 count = 0;
@@ -253,12 +253,12 @@ void sub_808D930(u8 *buffer, s16 index)
char *unownString;
s32 unownIndex;
const char *preload;
-
+
if (GetBaseSpecies(index) == SPECIES_UNOWN) {
preload = gUnknown_8107630; // %s%c
unownString = GetMonSpecies(SPECIES_UNOWN);
unownIndex = GetUnownIndex(index);
- ExpandPlaceholdersBuffer(buffer,preload,unownString,gUnownLetters[unownIndex]); // ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
+ ExpandPlaceholdersBuffer(buffer,preload,unownString,gUnownLetters[unownIndex]); // ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
}
else {
ExpandPlaceholdersBuffer(buffer,gUnknown_8107638, gMonsterParameters[index].species); // %s
@@ -305,7 +305,7 @@ void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon)
sub_80922B4(buffer, pokemon->name, POKEMON_NAME_LENGTH);
}
-bool8 sub_808DA44(s32 a1_, u32 a2_)
+bool8 sub_808DA44(s32 a1_, u32 a2_)
{
// this is the dumbest thing ever, but just making a1 a s16 and
// a2 a u8 did weird stuff with shifting...
@@ -388,9 +388,9 @@ u16 GetBaseHP(s16 index)
return gMonsterParameters[index].base_hp;
}
-bool8 GetUnk33(s16 index)
+bool8 IsToolboxEnabled(s16 index)
{
- return gMonsterParameters[index].unk33;
+ return gMonsterParameters[index].toolboxEnabled;
}
u8 GetUnk12(s16 index)
@@ -472,7 +472,7 @@ u8 GetPokemonOverworldPalette(s16 index, u32 r1)
{
return 10;
}
- else
+ else
{
return gMonsterParameters[temp].overworld_palette;
}
@@ -547,7 +547,7 @@ void xxx_pokemonstruct_to_pokemon2_808DE50(struct PokemonStruct2 * a1, struct Po
for (i = 0; i < 10; i++) {
a1->name[i] = pokemon->name[i];
}
-
+
held = &pokemon->heldItem;
slot = &a1->itemSlot;
@@ -557,8 +557,8 @@ void xxx_pokemonstruct_to_pokemon2_808DE50(struct PokemonStruct2 * a1, struct Po
else {
slot->itemIndex = 0;
slot->numItems = 0;
- slot->unk0 = 0;
- }
+ slot->itemFlags = 0;
+ }
sub_80943A0(&somestruct_80943A0, 100);
a1->unk44 = somestruct_80943A0;
sub_80943A0(&somestruct2_80943A0, 100);
@@ -599,7 +599,7 @@ void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct
pokemon->name[i] = a2->name[i];
}
- if (a2->itemSlot.unk0 & 1) {
+ if (a2->itemSlot.itemFlags & ITEM_FLAG_EXISTS) {
SlotToHeldItem(&pokemon->heldItem, &a2->itemSlot);
}
else {
@@ -611,7 +611,7 @@ void sub_808DFDC(s32 a1, struct PokemonStruct2* a2)
{
// transfer item from unk to pokemon at index
struct PokemonStruct* pokemon = &gRecruitedPokemonRef->pokemon[a1];
- if (a2->itemSlot.unk0 & 1) {
+ if (a2->itemSlot.itemFlags & ITEM_FLAG_EXISTS) {
SlotToHeldItem(&pokemon->heldItem, &a2->itemSlot);
}
else {
@@ -675,7 +675,7 @@ s32 sub_808E0AC(u16* a1, s16 species, s32 a3, s32 a4)
u16 result; // struct?
s32 count;
register s32 _species asm("r2"); // weird regalloc
-
+
_species = (s16)species;
count = 0;
@@ -716,13 +716,13 @@ s32 sub_808E0AC(u16* a1, s16 species, s32 a3, s32 a4)
return count;
}
-bool8 sub_808E190(u16 a1, s16 _species)
+bool8 sub_808E190(u16 a1, s16 _species)
{
u16 result;
u16 result2;
s32 species = _species; // r4
u8* ptr;
-
+
if (species == SPECIES_DECOY) return 0;
if (species == SPECIES_NONE) return 0;
if (species == SPECIES_MUNCHLAX) return 0;
@@ -748,7 +748,7 @@ bool8 sub_808E190(u16 a1, s16 _species)
}
-s32 sub_808E218(struct unkStruct_808E218_arg* a1, struct PokemonStruct* pokemon)
+s32 sub_808E218(struct unkStruct_808E218_arg* a1, struct PokemonStruct* pokemon)
{
s32 i;
s32 count;
@@ -810,7 +810,7 @@ s32 sub_808E218(struct unkStruct_808E218_arg* a1, struct PokemonStruct* pokemon)
}
-s32 GetEvolutionSequence(struct PokemonStruct* pokemon, struct EvolveStage* a2)
+s32 GetEvolutionSequence(struct PokemonStruct* pokemon, struct EvolveStage* a2)
{
#ifdef NONMATCHING
s32 count;
@@ -872,7 +872,7 @@ s32 GetEvolutionSequence(struct PokemonStruct* pokemon, struct EvolveStage* a2)
#endif
}
-s32 sub_808E400(s32 _species, s16* _a2, s32 _a3, s32 _a4)
+s32 sub_808E400(s32 _species, s16* _a2, s32 _a3, s32 _a4)
{
// this is horrible
s32 i;
@@ -900,7 +900,7 @@ s32 sub_808E400(s32 _species, s16* _a2, s32 _a3, s32 _a4)
return count;
}
-void sub_808E490(struct unkPokeSubStruct_2C* a1, s16 species)
+void sub_808E490(struct unkPokeSubStruct_2C* a1, s16 species)
{
u16 buffer[0x10];
s32 i;
@@ -924,16 +924,16 @@ void sub_808E490(struct unkPokeSubStruct_2C* a1, s16 species)
}
}
-char* sub_808E4FC(s32 a1)
+char* sub_808E4FC(s32 a1)
{
- struct subStruct_203B240 *result[4];
+ struct subStruct_203B240 *result[4];
sub_8097DF0(gFormattedStatusNames[a1], result);
return result[0]->unk0;
}
-char* sub_808E51C(s32 a1)
+char* sub_808E51C(s32 a1)
{
- struct subStruct_203B240 *result[4];
+ struct subStruct_203B240 *result[4];
sub_8097DF0(gFormattedStatusNames[a1], result);
return result[0]->unk4;
}