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-rw-r--r--src/status_checker.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/status_checker.c b/src/status_checker.c
index 612e6cd..6f521f1 100644
--- a/src/status_checker.c
+++ b/src/status_checker.c
@@ -13,6 +13,7 @@
#include "map.h"
#include "number_util.h"
#include "status_checks_1.h"
+#include "weather.h"
// Array indices correspond to the current dungeon tileset.
const u8 gDungeonCamouflageTypes[76] = {
@@ -94,7 +95,6 @@ const u8 gDungeonCamouflageTypes[76] = {
TYPE_ROCK
};
-extern u8 GetWeather(struct DungeonEntity*);
extern bool8 HasQuarterHPOrLess(struct DungeonEntity*);
extern bool8 IsTileGround(struct MapTile*);
extern bool8 CanLayTrap(struct Position*);