diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/code_8090208.c | 34 | ||||
-rw-r--r-- | src/code_8095824.c | 4 | ||||
-rw-r--r-- | src/dungeon_2.c | 83 | ||||
-rw-r--r-- | src/friend_area_action_menu_1.c | 126 | ||||
-rw-r--r-- | src/friend_list_menu.c | 8 | ||||
-rw-r--r-- | src/items.c | 4 | ||||
-rw-r--r-- | src/kangaskhan_storage_3.c | 6 | ||||
-rw-r--r-- | src/kecleon_items_1.c | 213 | ||||
-rw-r--r-- | src/luminous_cave.c | 1 | ||||
-rw-r--r-- | src/pokemon_3.c | 12 | ||||
-rw-r--r-- | src/pokemon_mid.c | 4 | ||||
-rw-r--r-- | src/post_office_guide.c | 4 |
12 files changed, 434 insertions, 65 deletions
diff --git a/src/code_8090208.c b/src/code_8090208.c deleted file mode 100644 index 8322ffc..0000000 --- a/src/code_8090208.c +++ /dev/null @@ -1,34 +0,0 @@ -#include "global.h" -#include "dungeon.h" -#include "code_800D090.h" - -extern const char gUnknown_8108F10[]; -extern const char gUnknown_8108F18[]; -extern const char gUnknown_8108F2C[]; - -struct unkDungeonStruct -{ - u8 index; - u8 floor; -}; - -void sub_8090208(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - sprintf_2(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->index].name1); // {COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2} (normal floor print (no B) -} - -void PrintDungeonLocationtoBuffer(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - if(gDungeons[dungeonLocation->index].stairDirection != 0){ - sprintf_2(buffer, gUnknown_8108F18, gDungeonNames[dungeonLocation->index].name1, dungeonLocation->floor); //_F - } - else - { - sprintf_2(buffer, gUnknown_8108F2C, gDungeonNames[dungeonLocation->index].name1, dungeonLocation->floor); // B _F - } -} - -void CopyDungeonName1toBuffer(u8 *buffer, struct unkDungeonStruct *dungeonLocation) -{ - strncpy(buffer, gDungeonNames[dungeonLocation->index].name1, 0x50); -} diff --git a/src/code_8095824.c b/src/code_8095824.c index b366574..8792545 100644 --- a/src/code_8095824.c +++ b/src/code_8095824.c @@ -40,7 +40,7 @@ u32 sub_80954CC(u8 *a, u32 b) temp = &gUnknown_203B484->unk4; memset(temp, 0, sizeof(struct PokemonStruct)); RestoreIntegerBits(&backup, &temp->unk0, 2); - RestoreIntegerBits(&backup, &temp->unk2, 1); + RestoreIntegerBits(&backup, &temp->isLeader, 1); RestoreIntegerBits(&backup, &temp->unkHasNextStage, 7); xxx_restore_poke_sub_4_8090314(&backup, &temp->unk4); RestoreIntegerBits(&backup, &temp->speciesNum, 9); @@ -82,7 +82,7 @@ u32 sub_8095624(u8 *a, u32 b) SaveIntegerBits(&backup, &gUnknown_203B484->unk0, 0x20); temp = &gUnknown_203B484->unk4; SaveIntegerBits(&backup, &temp->unk0, 2); - SaveIntegerBits(&backup, &temp->unk2, 1); + SaveIntegerBits(&backup, &temp->isLeader, 1); SaveIntegerBits(&backup, &temp->unkHasNextStage, 7); xxx_save_poke_sub_4_80902F4(&backup, &temp->unk4); SaveIntegerBits(&backup, &temp->speciesNum, 9); diff --git a/src/dungeon_2.c b/src/dungeon_2.c new file mode 100644 index 0000000..18b6fe5 --- /dev/null +++ b/src/dungeon_2.c @@ -0,0 +1,83 @@ +#include "global.h" +#include "dungeon.h" +#include "code_800D090.h" +#include "pokemon.h" +#include "code_8092334.h" +#include "constants/dungeon.h" + +extern const char gUnknown_8108F10[]; +extern const char gUnknown_8108F18[]; +extern const char gUnknown_8108F2C[]; +extern u8 gUnknown_81077A8[]; +extern u8 gUnknown_81077E8[]; + +void sub_80901D8(struct unkPokeSubStruct_4 *param_1,struct unkPokeSubStruct_4 *param_2) +{ + if ((u8)(param_2->dungeonIndex - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) { + param_1->dungeonIndex = DUNGEON_NORMAL_MAZE; + param_1->dungeonFloor = (param_2->dungeonIndex - DUNGEON_NORMAL_MAZE_2) * 3 + param_2->dungeonFloor; + } + else { + *param_1 = *param_2; + } +} + +void PrintYellowDungeonNametoBuffer(u8 *buffer, struct unkPokeSubStruct_4 *dungeonLocation) +{ + sprintf_2(buffer, gUnknown_8108F10, gDungeonNames[dungeonLocation->dungeonIndex].name1); // {COLOR_2 YELLOW_4}%s{END_COLOR_TEXT_2} (normal floor print (no B) +} + +void PrintDungeonLocationtoBuffer(u8 *buffer, struct unkPokeSubStruct_4 *dungeonLocation) +{ + if(gDungeons[dungeonLocation->dungeonIndex].stairDirection != 0){ + sprintf_2(buffer, gUnknown_8108F18, gDungeonNames[dungeonLocation->dungeonIndex].name1, dungeonLocation->dungeonFloor); //_F + } + else + { + sprintf_2(buffer, gUnknown_8108F2C, gDungeonNames[dungeonLocation->dungeonIndex].name1, dungeonLocation->dungeonFloor); // B _F + } +} + +void CopyDungeonName1toBuffer(u8 *buffer, struct unkPokeSubStruct_4 *dungeonLocation) +{ + strncpy(buffer, gDungeonNames[dungeonLocation->dungeonIndex].name1, 0x50); +} + +u8 sub_8090298(u8 dungeon) +{ + if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) + return 4; + else if(dungeon > DUNGEON_PURITY_FOREST) + return 1; + else + return gUnknown_81077A8[dungeon]; +} + +u8 sub_80902C8(u8 dungeon) +{ + if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) + return 0; + else if(dungeon > DUNGEON_PURITY_FOREST) + return 0; + else + return gUnknown_81077E8[dungeon]; +} + +void xxx_save_poke_sub_4_80902F4(struct unkStruct_8094924* r0, struct unkPokeSubStruct_4* r1) +{ + SaveIntegerBits(r0, &r1->dungeonIndex, 0x7); + SaveIntegerBits(r0, &r1->dungeonFloor, 0x7); +} + +void xxx_restore_poke_sub_4_8090314(struct unkStruct_8094924* r0, struct unkPokeSubStruct_4* r1) +{ + r1->dungeonIndex = 0; + r1->dungeonFloor = 0; + RestoreIntegerBits(r0, &r1->dungeonIndex, 0x7); + RestoreIntegerBits(r0, &r1->dungeonFloor, 0x7); +} + +u8 GetDungeonUnk1(u8 dungeon) +{ + return gDungeons[dungeon].unk1; +} diff --git a/src/friend_area_action_menu_1.c b/src/friend_area_action_menu_1.c index 3f1bb5f..38650d0 100644 --- a/src/friend_area_action_menu_1.c +++ b/src/friend_area_action_menu_1.c @@ -43,11 +43,129 @@ extern u32 sub_801F194(void); u32 sub_8027E18(struct PokemonStruct *); u8 sub_8027E4C(struct PokemonStruct *r0); + extern u32 sub_801BF48(void); extern void sub_801BF98(void); extern u32 sub_80244E4(void); extern void sub_802453C(void); +extern u32 sub_8023A94(u32); +extern bool8 sub_808D750(s16 index_); +extern struct PokemonStruct *GetPlayerPokemonStruct(void); +extern void sub_808ED00(); +extern s16 sub_8023B44(void); +extern void sub_8023C60(void); + +void sub_80277FC(void) +{ + struct PokemonStruct *iVar4; + + switch(sub_8023A94(1)) { + case 0: + case 1: + break; + case 3: + gUnknown_203B2BC->targetPoke = sub_8023B44(); + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + gUnknown_203B2BC->unk18 = iVar4; + gUnknown_203B2BC->unk1C = iVar4->isLeader; + PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + SetFriendAreaActionMenuState(3); + break; + case 4: + gUnknown_203B2BC->targetPoke = sub_8023B44(); + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + gUnknown_203B2BC->unk18 = iVar4; + gUnknown_203B2BC->unk1C = iVar4->isLeader; + PeekPokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + SetFriendAreaActionMenuState(4); + break; + case 2: + sub_8023C60(); + SetFriendAreaActionMenuState(0x11); + break; + } +} + +void sub_80278B4(void) +{ + struct PokemonStruct *playerStruct; + struct PokemonStruct *puVar3; + struct PokemonStruct *iVar4; + int local_c; + + local_c = 0; + sub_8023A94(0); + if ((sub_8012FD8(&gUnknown_203B2BC->unk7C) == '\0') && (sub_8013114(&gUnknown_203B2BC->unk7C,&local_c), local_c != 1)) { + gUnknown_203B2BC->unk70 = local_c; + } + switch(local_c) { + case 6: + if (sub_808D750(gUnknown_203B2BC->targetPoke) != '\0') { +#ifdef NONMATCHING + puVar3 = &gRecruiedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; +#else + register size_t offset asm("r1") = offsetof(struct unkStruct_203B45C, pokemon[gUnknown_203B2BC->targetPoke]); + struct PokemonStruct* p = gRecruitedPokemonRef->pokemon; + size_t addr = offset + (size_t)p; + puVar3 = (struct PokemonStruct*)addr; +#endif + puVar3->unk0 |= 2; + nullsub_104(); + } + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 7: + gUnknown_203B2BC->unk18->unk0 &= 0xfffd; + nullsub_104(); + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 8: + iVar4 = &gRecruitedPokemonRef->pokemon[gUnknown_203B2BC->targetPoke]; + playerStruct = GetPlayerPokemonStruct(); + if (!iVar4->isLeader) { + playerStruct->isLeader = FALSE; + iVar4->isLeader = TRUE; + nullsub_104(); + } + sub_808ED00(); + SetFriendAreaActionMenuState(2); + break; + case 9: + SetFriendAreaActionMenuState(8); + break; + case 0xc: + SetFriendAreaActionMenuState(0xe); + break; + case 10: + SetFriendAreaActionMenuState(10); + break; + case 0xb: + PlaySound(0x14d); + if (gUnknown_203B2BC->unk14.itemIndex != ITEM_ID_NOTHING) { + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); + } + FillInventoryGaps(); + gUnknown_203B2BC->unk14.itemIndex = 0; + gUnknown_203B2BC->unk14.numItems = 0; + GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->unk14); + nullsub_104(); + SetFriendAreaActionMenuState(2); + break; + case 4: + SetFriendAreaActionMenuState(4); + break; + case 5: + SetFriendAreaActionMenuState(5); + break; + case 1: + SetFriendAreaActionMenuState(2); + break; + } +} + void sub_8027A40(void) { switch(sub_80244E4()) @@ -171,7 +289,7 @@ void sub_8027BD8(void) ShiftItemsDownFrom(gUnknown_203B2BC->itemIndex); FillInventoryGaps(); if (gUnknown_203B2BC->unk14.itemIndex != 0) { - sub_8091274(&gUnknown_203B2BC->unk14); + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); } GivePokemonItem(gUnknown_203B2BC->targetPoke,&gUnknown_203B2BC->itemToGive); sub_801A928(); @@ -267,7 +385,7 @@ void sub_8027D40(u32 r0, struct HeldItem *heldItem) u32 sub_8027D9C(struct PokemonStruct *r0) { u32 var1; - if(r0->unk2 == 0) + if(r0->isLeader == 0) { var1 = 0; if(r0->unk4.dungeonIndex == 0x41) @@ -288,7 +406,7 @@ u32 sub_8027DCC(struct PokemonStruct *r0) u32 var1; if(sub_808D3BC() != r0) if(sub_808D3F8() != r0) - if(r0->unk2 == 0) + if(r0->isLeader == 0) { var1 = 0; if(r0->unk4.dungeonIndex == 0x41) @@ -345,7 +463,7 @@ void sub_8027EB8(void) { case 1: PlaySound(0x14d); - sub_8091274(&gUnknown_203B2BC->unk14); + AddHeldItemToInventory(&gUnknown_203B2BC->unk14); FillInventoryGaps(); gUnknown_203B2BC->unk14.itemIndex = 0; gUnknown_203B2BC->unk14.numItems = 0; diff --git a/src/friend_list_menu.c b/src/friend_list_menu.c index 142aeca..fe9de8c 100644 --- a/src/friend_list_menu.c +++ b/src/friend_list_menu.c @@ -222,7 +222,7 @@ void sub_8026C14(void) ShiftItemsDownFrom(gUnknown_203B2B8->unkC); FillInventoryGaps(); if (gUnknown_203B2B8->unk14.itemIndex != '\0') { - sub_8091274(&gUnknown_203B2B8->unk14); + AddHeldItemToInventory(&gUnknown_203B2B8->unk14); nextState = 0x10; } HeldItemToSlot(&slot,&gUnknown_203B2B8->unk10); @@ -342,7 +342,7 @@ void sub_8026E08(u32 r0) u32 sub_8026E88(struct PokemonStruct *r0) { u8 iVar3; - if(r0->unk2 == 0) + if(r0->isLeader == 0) { iVar3 = (r0->unk4.dungeonIndex == 0x41); if(iVar3 != 0) @@ -359,7 +359,7 @@ u32 sub_8026EB8(struct PokemonStruct *r0) u8 iVar3; if(sub_808D3BC() != r0) if(sub_808D3F8() != r0) - if(r0->unk2 == 0) + if(r0->isLeader == 0) { iVar3 = (r0->unk4.dungeonIndex == 0x41); if(iVar3 != 0) @@ -414,7 +414,7 @@ void sub_8026FA4(void) { case 1: PlaySound(0x14d); - sub_8091274(&gUnknown_203B2B8->unk14); + AddHeldItemToInventory(&gUnknown_203B2B8->unk14); FillInventoryGaps(); gUnknown_203B2B8->unk14.itemIndex = 0; gUnknown_203B2B8->unk14.numItems = 0; diff --git a/src/items.c b/src/items.c index e4bdc6a..6d2acaf 100644 --- a/src/items.c +++ b/src/items.c @@ -586,7 +586,7 @@ bool8 sub_809124C(u8 itemIndex, u8 param_3) return AddItemToInventory(&temp); } -bool8 sub_8091274(struct HeldItem* slot) +bool8 AddHeldItemToInventory(struct HeldItem* slot) { struct ItemSlot temp; @@ -1083,7 +1083,7 @@ struct HeldItem* xxx_get_unk250_at_8091A90(u8 index) { return &gTeamInventory_203B460->unk250[index]; } -void xxx_fill_inv_unk250_gaps_8091AA8(u8 index) { +void xxx_fill_inv_unk250_gaps_8091AA8(void) { s32 slot_checking = 0; s32 last_filled = 0; diff --git a/src/kangaskhan_storage_3.c b/src/kangaskhan_storage_3.c index 1c65da6..568e69f 100644 --- a/src/kangaskhan_storage_3.c +++ b/src/kangaskhan_storage_3.c @@ -159,7 +159,7 @@ void sub_80186F8(void) item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | (0x80 << 1); } gTeamInventory_203B460->teamStorage[item.temp.norm.itemIndex] -= item.temp.norm.numItems; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); } } FillInventoryGaps(); @@ -218,7 +218,7 @@ void sub_8018854(void) itemsCast = (gUnknown_203B20C->unk8.numItems << 8); item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | itemsCast; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); if(sub_801CF14(1) == 0) if(GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { @@ -319,7 +319,7 @@ void sub_80189C8(void) itemsCast = (gUnknown_203B20C->unk8.numItems << 8); item.temp.full_bits = (item.temp.full_bits & 0xffff00ff) | itemsCast; - sub_8091274((struct HeldItem *)&item); + AddHeldItemToInventory((struct HeldItem *)&item); if(sub_801CF14(1) == 0) if(GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { diff --git a/src/kecleon_items_1.c b/src/kecleon_items_1.c index cd5df5b..e504f81 100644 --- a/src/kecleon_items_1.c +++ b/src/kecleon_items_1.c @@ -99,12 +99,215 @@ extern void sub_8013984(u8 *); extern void sub_801A064(void); extern void sub_801A0D8(void); extern void AddMenuCursorSprite(void *); -extern s32 xxx_count_inv_unk230(); extern u8 sub_801A37C(void); extern u16 gUnknown_203B228; extern u16 gUnknown_203B22A; extern struct UnkTextStruct2 gUnknown_80DB95C; +extern void sub_801A010(void); +extern void sub_801A3DC(void); +extern void sub_801AD34(u32); +extern void PlaySound(u16 songIndex); + +extern void xxx_init_inv_unk250_at_8091A74(u8 index); +extern void xxx_fill_inv_unk250_gaps_8091AA8(void); + +u32 sub_8019D8C(void); + +void sub_8019730(void) +{ + s32 local_8; + + if (sub_80144A4(&local_8) != 0) { + return; + } + if (local_8 != 1) { + gUnknown_203B210->unk28 = local_8; + } + switch(local_8) { + case 2: + if (sub_8019D8C() == 0) { + UpdateKecleonStoreState(5); + } + else if (GetNumberOfFilledInventorySlots() >= INVENTORY_SIZE) { + UpdateKecleonStoreState(0xA); + } + else { + UpdateKecleonStoreState(0xF); + } + break; + case 3: + if (GetNumberOfFilledInventorySlots() == 0) { + UpdateKecleonStoreState(9); + } + else if (gUnknown_203B210->unk14 == 0) { + UpdateKecleonStoreState(8); + } + else if (gTeamInventory_203B460->teamMoney < 99999) { + UpdateKecleonStoreState(0x17); + } + else + UpdateKecleonStoreState(7); + break; + case 4: + if (GetNumberOfFilledInventorySlots() == 0) + UpdateKecleonStoreState(9); + else if (gUnknown_203B210->unk14 == 0) + UpdateKecleonStoreState(8); + else if (gUnknown_203B210->unk18 + gTeamInventory_203B460->teamMoney > 99999) { + UpdateKecleonStoreState(7); + } + else + UpdateKecleonStoreState(0x1f); + break; + case 7: + UpdateKecleonStoreState(2); + break; + case 1: + UpdateKecleonStoreState(3); + break; + } +} + +void sub_8019850(void) +{ + s32 local_c; + + if (sub_80144A4(&local_c) == 0) { + switch(local_c) + { + case 5: + AddToTeamMoney(-gUnknown_203B210->itemSellPrice); + if (gUnknown_203B210->unk4 != '\0') { + AddHeldItemToInventory(xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20)); + xxx_init_unk230_substruct(gUnknown_203B210->unk20); + xxx_fill_unk230_gaps(); + } + else { + AddHeldItemToInventory(xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21)); + xxx_init_inv_unk250_at_8091A74(gUnknown_203B210->unk21); + xxx_fill_inv_unk250_gaps_8091AA8(); + } + PlaySound(0x14c); + UpdateKecleonStoreState(0x11); + break; + case 6: + case 1: + UpdateKecleonStoreState(0x10); + break; + } + } +} + +void sub_80198E8(void) +{ + s32 local_c; + + if (sub_80144A4(&local_c) == 0) { + switch(local_c) + { + case 5: + AddToTeamMoney(gUnknown_203B210->itemSellPrice); + ShiftItemsDownFrom(gUnknown_203B210->unk24); + PlaySound(0x14c); + UpdateKecleonStoreState(0x19); + break; + case 6: + case 1: + UpdateKecleonStoreState(0x18); + break; + } + } +} + +void sub_8019944(void) +{ + s32 slotIndex; + s32 local_10; + struct ItemSlot *itemSlot; + + if (sub_80144A4(&local_10) == 0) { + switch(local_10) + { + case 5: + for(slotIndex = 0; slotIndex < INVENTORY_SIZE; slotIndex++) + { + itemSlot = &gTeamInventory_203B460->teamItems[slotIndex]; + if ((itemSlot->itemFlags & ITEM_FLAG_EXISTS) && CanSellItem(itemSlot->itemIndex)) { + ClearItemSlotAt(slotIndex); + } + } + FillInventoryGaps(); + AddToTeamMoney(gUnknown_203B210->unk18); + PlaySound(0x14c); + UpdateKecleonStoreState(0x20); + break; + case 1: + case 6: + UpdateKecleonStoreState(1); + break; + } + } +} + +void sub_80199CC(void) +{ + u32 uVar2; + struct HeldItem *puVar3; + + if (gUnknown_203B210->unk4 != '\0') { + uVar2 = sub_8019EDC(1); + } + else { + uVar2 = sub_801A2A8(1); + } + + switch(uVar2) + { + case 3: + if (gUnknown_203B210->unk4) { + gUnknown_203B210->unk20 = sub_8019FB0(); + puVar3 = xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20); + } + else { + gUnknown_203B210->unk21 = sub_801A37C(); + puVar3 = xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21); + } + xxx_init_itemslot_8090A8C(&gUnknown_203B210->unk1C,puVar3->itemIndex,0); + gUnknown_203B210->unk1C.numItems =puVar3->numItems; + gUnknown_203B210->itemSellPrice = GetStackBuyPrice(&gUnknown_203B210->unk1C); + UpdateKecleonStoreState(0x14); + break; + case 4: + if (gUnknown_203B210->unk4) { + gUnknown_203B210->unk20 = sub_8019FB0(); + puVar3 = xxx_get_inv_unk230_at_809185C(gUnknown_203B210->unk20); + } + else { + gUnknown_203B210->unk21 = sub_801A37C(); + puVar3 = xxx_get_unk250_at_8091A90(gUnknown_203B210->unk21); + } + xxx_init_itemslot_8090A8C(&gUnknown_203B210->unk1C,puVar3->itemIndex,0); + gUnknown_203B210->unk1C.numItems = puVar3->numItems; + gUnknown_203B210->itemSellPrice = GetStackBuyPrice(&gUnknown_203B210->unk1C); + UpdateKecleonStoreState(0x15); + break; + case 2: + if (gUnknown_203B210->unk4) { + sub_801A010(); + } + else { + sub_801A3DC(); + } + UpdateKecleonStoreState(1); + break; + case 1: + sub_801AD34(0); + DrawTeamMoneyBox(1); + break; + } +} + void sub_8019B08(void) { switch(sub_801A6E8(1)) @@ -253,15 +456,15 @@ u32 sub_8019D8C(void) void sub_8019DAC(void) { s32 iVar3; - struct ItemSlot *pbVar4; + struct ItemSlot *itemSlot; s32 iVar5; gUnknown_203B210->unk14 = 0; gUnknown_203B210->unk18 = 0; for(iVar5 = 0; iVar5 < INVENTORY_SIZE; iVar5++){ - pbVar4 = &gTeamInventory_203B460->teamItems[iVar5]; - if (((pbVar4->itemFlags & ITEM_FLAG_EXISTS) != 0) && (CanSellItem(pbVar4->itemIndex))) { - iVar3 = GetStackSellPrice(pbVar4); + itemSlot = &gTeamInventory_203B460->teamItems[iVar5]; + if (((itemSlot->itemFlags & ITEM_FLAG_EXISTS) != 0) && (CanSellItem(itemSlot->itemIndex))) { + iVar3 = GetStackSellPrice(itemSlot); gUnknown_203B210->unk18 += iVar3; gUnknown_203B210->unk14++; } diff --git a/src/luminous_cave.c b/src/luminous_cave.c index 2b5afa3..fa78f06 100644 --- a/src/luminous_cave.c +++ b/src/luminous_cave.c @@ -97,7 +97,6 @@ extern void sub_80141B4(const char *r0, u32, struct OpenedFile **r1, u32); extern void sub_8014248(const char *r0, u32, u32, struct MenuItem *r4, u16 *, u32, u32, struct OpenedFile **r5, u32); void xxx_call_fade_out_bgm(u16 speed); void sub_801199C(u16 songIndex); -void ClearItemSlotAt(u32 index); void xxx_call_fade_in_new_bgm(u16 songIndex, u16 speed); void sub_80977D0(void); void PlaySound(u32); diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 68c894b..1a38475 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -685,7 +685,7 @@ s32 SaveRecruitedPokemon(u8 *a1, s32 a2) if (pokemon->unk0 & 2) { buffer[count++] = i; } - if (pokemon->unk2) { + if (pokemon->isLeader) { data_s16 = i; } } @@ -745,7 +745,7 @@ s32 RestoreRecruitedPokemon(u8 *a1, s32 a2) } RestoreIntegerBits(&backup, &data_s16, 16); if ((u16)data_s16 < NUM_SPECIES) { - gRecruitedPokemonRef->pokemon[data_s16].unk2 = 1; + gRecruitedPokemonRef->pokemon[data_s16].isLeader = 1; } nullsub_102(&backup); return backup.unk8; @@ -776,7 +776,7 @@ void RestorePokemonStruct(struct unkStruct_8094924* a1, struct PokemonStruct* po { memset(pokemon, 0, sizeof(struct PokemonStruct)); pokemon->unk0 = 0; - pokemon->unk2 = 0; + pokemon->isLeader = 0; RestoreIntegerBits(a1, &pokemon->unkHasNextStage, 7); if (pokemon->unkHasNextStage) { pokemon->unk0 |= 1; @@ -814,7 +814,7 @@ s32 SavePokemonStruct2(u8* a1, s32 size) struct PokemonStruct2* pokemon2 = &gRecruitedPokemonRef->pokemon2[i]; SaveIntegerBits(&backup, &pokemon2->unk0, 2); - SaveIntegerBits(&backup, pokemon2->unk2 ? &data_u8_neg1 : &data_u8_zero, 1); + SaveIntegerBits(&backup, pokemon2->isLeader ? &data_u8_neg1 : &data_u8_zero, 1); SaveIntegerBits(&backup, &pokemon2->unkHasNextStage, 7); xxx_save_poke_sub_4_80902F4(&backup, &pokemon2->unk4); @@ -858,10 +858,10 @@ s32 RestorePokemonStruct2(u8* a1, s32 size) RestoreIntegerBits(&backup, &unk2, 1); if (unk2 & 1) { - pokemon2->unk2 = TRUE; + pokemon2->isLeader = TRUE; } else { - pokemon2->unk2 = FALSE; + pokemon2->isLeader = FALSE; } RestoreIntegerBits(&backup, &pokemon2->unkHasNextStage, 7); diff --git a/src/pokemon_mid.c b/src/pokemon_mid.c index d57e8a2..11e387e 100644 --- a/src/pokemon_mid.c +++ b/src/pokemon_mid.c @@ -529,7 +529,7 @@ void xxx_pokemonstruct_to_pokemon2_808DE50(struct PokemonStruct2 * a1, struct Po a1->IQSkills = pokemon->IQSkills; sub_808E6F4(&a1->unk54); a1->unk4 = pokemon->unk4; - a1->unk2 = pokemon->unk2; + a1->isLeader = pokemon->isLeader; a1->unkA = a3; a1->speciesNum = pokemon->speciesNum; a1->unk50 = pokemon->unk24; @@ -582,7 +582,7 @@ void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct pokemon->IQ = a2->IQ; pokemon->IQSkills = a2->IQSkills; pokemon->unk4 = a2->unk4; - pokemon->unk2 = a2->unk2; + pokemon->isLeader = a2->isLeader; pokemon->speciesNum = a2->speciesNum; pokemon->unk24 = a2->unk50; pokemon->pokeHP = a2->unk12; diff --git a/src/post_office_guide.c b/src/post_office_guide.c index 929c2e1..f009895 100644 --- a/src/post_office_guide.c +++ b/src/post_office_guide.c @@ -166,7 +166,7 @@ extern void sub_8014248(const char *r0, u32, u32, const struct MenuItem *r4, u32 extern u32 sub_8012A64(struct UnkInputStruct**, u32); extern void PlayMenuSoundEffect(u32); extern void sub_8031A84(); -extern void sub_8031AE8(); +extern void DisplayMissionObjectives(); extern u8 gUnknown_202E5D8[]; extern u8 gAvailablePokemonNames[]; @@ -535,7 +535,7 @@ u32 sub_80319F8(void) void sub_8031A2C(void) { sub_8031A84(); - sub_8031AE8(); + DisplayMissionObjectives(); } void sub_8031A3C(void) |