Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-10 | Decomped IsMoveIndexUsable | AnonymousRandomPerson | |
2022-02-21 | Decomped CanAttackInFront() | AnonymousRandomPerson | |
2022-02-20 | Decomped GetMapTile_2 | AnonymousRandomPerson | |
2022-02-20 | Decomped CanUseOnSelfWithStatusChecker() | AnonymousRandomPerson | |
2022-02-13 | Renamed some boolean move functions | AnonymousRandomPerson | |
2022-02-05 | Decomped MoveMatchesChargingStatus | AnonymousRandomPerson | |
2022-02-04 | Decomped DecideAttack() | AnonymousRandomPerson | |
2021-12-24 | decomp some more | Seth Barberee | |
2021-12-20 | Translate all .include to #include | mid-kid | |
This decision was made to reduce the complexity of using .include whilst juggling with tools/scaninc and tools/preproc: - tools/scaninc doesn't apply the proper search rules for .include (it assumes #include behavior). In particular, it doesn't consider paths starting from $PWD, and doesn't scan the included files as a result. - .include had to be processed before #include by preproc in many cases, as code was being included that had to be preprocessed by CPP (think of #define). This contradicts standard GCC behavior. To make include paths consistent across the asm/ data/ and src/ directories, the following files were moved: - constants/ → include/asm/constants/ - asm/macros/ → include/asm/macros/ - asm/macros.inc → include/asm/macros.inc - include/macros/m4a.inc → include/asm/macros/m4a.inc As part of the necessary changes for this to work, the scaninc method in the makefile was improved to generate .d files that don't choke when files are missing. | |||
2021-12-18 | Decomped GetMapTileAtPosition() | AnonymousRandomPerson | |
2021-11-20 | Labeled more symbols (#77) | Cheng Hann Gan | |
* Labeled more symbols * Fixed comment typo * Renamed some functions | |||
2021-11-02 | Moves and some friend_area_action_menu | Seth Barberee | |
2021-10-28 | Decomped more dungeon AI (#67) | Cheng Hann Gan | |
* Decomped IsMovingClient() * Fixed typos in boss dialogue * Fixed spelling of Pelipper * Decomped CannotUseItems * Decomped ShouldAvoidEnemies() * Decomped HasAbility() * Decomped HasTactic() * Decomped CannotMove * Decomped CannotAct() and IsCharging() |