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code_8075BA4.s
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Author
2022-03-10
Decomped GetFlashFireStatus()
AnonymousRandomPerson
2022-02-20
Decomped GetMapTile_2
AnonymousRandomPerson
2022-02-04
Decomped DecideAttack()
AnonymousRandomPerson
2022-01-06
Decomped RoundUpFixedPoint()
AnonymousRandomPerson
2021-12-28
Decomped IsTargetStraightAhead()
AnonymousRandomPerson
2021-12-20
Translate all .include to #include
mid-kid
2021-12-18
Decomped GetMapTileAtPosition()
AnonymousRandomPerson
2021-12-17
Decomped InSameRoom_2()
AnonymousRandomPerson
2021-12-13
Dump and document status sprites
mid-kid
2021-12-12
Dungeon random/AI decomp + converted positions to structs (#83)
Cheng Hann Gan
2021-12-01
No wifi + 2 days on train = more decomp (#80)
Seth Barberee
2021-11-22
Label all entities in Boss Fight Cutscenes (#78)
Seth Barberee
2021-11-20
Labeled more symbols (#77)
Cheng Hann Gan
2021-11-15
Label and doc iq skills and tactics info (#75)
Seth Barberee
2021-11-13
Decomped DecideUseItem (#73)
Cheng Hann Gan
2021-11-02
Moves and some friend_area_action_menu
Seth Barberee
2021-10-28
Decomped more dungeon AI (#67)
Cheng Hann Gan
2021-10-22
Decomped DecideAction() (#66)
Cheng Hann Gan