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path: root/asm/code_8098BDC.s
AgeCommit message (Collapse)Author
2021-08-12More data dumping and some code cleaning (#46)Seth Barberee
* more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work
2021-07-10Decompiled some item related functions (#42)Dennis
* decompile sub_8091290 * decompile sub_80912c8 * rename functions / struct field * more names * decompile 80913A0 * decompile GetItemMove * decompile sub_80913E0 * rename function * decompile CanSellItem function * rename inventory struct * add some item check functions * fix renaming stuff * this file shouldnt have been here * forgot merge conflict * decompile more item functions * rename some stuff * fix HM/TM naming * Update src/code_801AFA4.c Use enum value for USED_TM * Fix incorrect value Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-06-09Dungeon pokemon/Floor ID JSON Part 1 (#39)Seth Barberee
* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
2021-05-23Keep on keepin on (#38)Seth Barberee
* end of may dump of work * move save text to src * decomp a little more
2021-05-15Sese's April/May Dump (#37)Seth Barberee
* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
2021-03-12Miscellaneous Work (Again) (#30)Seth Barberee
* work on debug menu and document that and main menu * split, decomp, label more funcs * split exclusive pokemon data out into C * macro-ize exlusive pokemon data * decomp 2 more funcs * decomp a few more * finally match PromptNewQuestion * woot 7% aka more debug menu stuff
2021-02-27Miscellaneous decomp/labeling/splitting (#29)Seth Barberee
* lots of wonder mail work, credits and label some stuff * nonmatch one intr func, match another, and label unused intr func * seperate credits out * split out debug menu and other stuff that isn't main menu * label another func * label some more funcs
2021-02-07Some Personality and data (#26)Seth Barberee
* decomp few personality funcs and clean up some pointers in the dungeon data * de-pointer-ify friend area dialogue * clean pointers on a personality test question * decomp a few more main menu funcs and dump some more data * label some funcs
2021-01-22more headway on Pokemon funcs and labeled in asmSeth Barberee
2021-01-20mass doc'ing of symbols and some tiny decomp workSeth Barberee
2020-12-28Label funcs and globalsMateusz Naściszewski
2020-11-20some more work on decomping funcsSeth Barberee
2020-11-05more decomp work on some funcsSeth Barberee
2020-10-17some more splitting and decompingSeth Barberee