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2021-06-18more splitting and labeling with some decompSeth Barberee
2021-06-10splitting more files and decomp a little moreSeth Barberee
2021-06-10MedichamResuceDialogue => MedichamRescueDialogueSeth Barberee
Thanks Kermalis
2021-06-09Dungeon pokemon/Floor ID JSON Part 1 (#39)Seth Barberee
* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
2021-05-23Keep on keepin on (#38)Seth Barberee
* end of may dump of work * move save text to src * decomp a little more
2021-05-15Sese's April/May Dump (#37)Seth Barberee
* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
2021-04-19Wonder mail and some boss dialogues (#36)Seth Barberee
* more wonder mail and main menu work * Lots of things.. doc'ing, decomping, and other things * continue decomping boss scenes * up to Suicune * up to Mewtwo dialogue * up to Raquaza * fix spelling error on Rayquaza and decomp a few more * up to groudon * divide > shift
2021-04-05Preproc all the data (#35)Seth Barberee
* actually put C files in preproc and use it for formatted type names. Cleaned up makefile like pokeemerald * finish adding all colors and text macros to charmap * preproc all the data and use text macros * move all of wonder_mail_1 to src * unify wonder_mail and wonder_mail_mid * small code cleanup * name two more exclusive pokemon funcs * decomp a few more wonder mail funcs * clean up MemoryFill call * doc more of wonder mail in main menu
2021-04-03More menu work (#33)Seth Barberee
* split adventure log menu out and decompile * add most adventure log matchings w/ 2 nonmatchings and move some relevant data * more work on other menus * fully decomp debug stuff around 203B3F0 * more debug menu work * fix CreatePartnerSelectionMenu nonmatch * move more data and clean some data up
2021-03-30Move some data and Splitting (#32)Seth Barberee
* move friend area settings to src * split out playtime into different C file and decomp a few more funcs * time -> play_time * fix include * split out more wonder mail stuff * unify 203B2C0 and unkDungeon structs. snuck in a decomp func too * split out more menu screens * work some more on trade items * doc a few more things * add a close nonmatch and decomp nullsub and small func * rollback struct attempt since it causes nonmatchings * only one func left in asm * death to trade_item asm and unify into one C file * more docing and cleanup * label main menu and trade items menu global menu struct * doc itemMode
2021-03-23Miscellaneous Work (Again) (#31)Seth Barberee
* move some personality data from asm to C * combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu * decomp some more wonder mail funcs and label some more data * lots of data splitting and move some to src * split out more dungeon data * continue splitting out more dungeon data * doc rescue team rank/pts funcs/data and exclusive pokemon ewram * doc more sound things and decomp a func * decomp LoadTeamRankBadge and label some data members * split out rescue team and text util stuff * forgot a constant * match a few funcs and clean up a few * cleaned up sub_80A28B4
2021-03-12Miscellaneous Work (Again) (#30)Seth Barberee
* work on debug menu and document that and main menu * split, decomp, label more funcs * split exclusive pokemon data out into C * macro-ize exlusive pokemon data * decomp 2 more funcs * decomp a few more * finally match PromptNewQuestion * woot 7% aka more debug menu stuff
2021-02-27Miscellaneous decomp/labeling/splitting (#29)Seth Barberee
* lots of wonder mail work, credits and label some stuff * nonmatch one intr func, match another, and label unused intr func * seperate credits out * split out debug menu and other stuff that isn't main menu * label another func * label some more funcs
2021-02-21Fully decomp save.s (#28)Seth Barberee
* some work on decomping more save stuff * code cleanup and decomp another save func * fully decomp save and combine split save c files * fix two nonmatchings
2021-02-19Decomp more of personality_test (#27)Seth Barberee
* decomp most of personality_test * just gonna move the funcs to src in assembly for now so I can combine stuff * label another func and some cleanup * one func of personality test left in asm * small cleanups and labeling of funcs
2021-02-07Some Personality and data (#26)Seth Barberee
* decomp few personality funcs and clean up some pointers in the dungeon data * de-pointer-ify friend area dialogue * clean pointers on a personality test question * decomp a few more main menu funcs and dump some more data * label some funcs
2021-01-31Main Menu and Scripts (#25)Seth Barberee
* label more funcs, dump scripts/text, and decomp main menu * decomp vram func and dump more data * add forgotten file * get rid of goto in UpdateMenu
2021-01-28decomp, label, doc, repeatSeth Barberee
2021-01-22more headway on Pokemon funcs and labeled in asmSeth Barberee
2021-01-20mass doc'ing of symbols and some tiny decomp workSeth Barberee
2021-01-095% woooSeth Barberee
2021-01-04CPU and GPU Reg Funcs Decomp (#16)Seth Barberee
* decomp/doc cpu funcs and gpu reg funcs * use Cpu32 macro funcs * address review comments * decomp SetBGOBJEnableFlags
2020-12-31Friend Area Decomp Work (#15)Seth Barberee
split out and work on friend area stuff
2020-12-28Decompile xxx_update_stuffMateusz Naściszewski
2020-12-28Decompile GameLoop and lots of renamesMateusz Naściszewski
2020-12-28Label funcs and globalsMateusz Naściszewski
2020-12-28Decompile UpdateInputMateusz Naściszewski
and some other minor stuff.
2020-12-15Wonder mail Pt. 1 (#11)Seth Barberee
Some work on decomping/labeling wonder mail. Renamed corresponding assembly/C files. Labeled a few strings in data too.
2020-12-15Finish translating code_800AAA0 to C!Mateusz Naściszewski
2020-12-15Translating DecompressionMateusz Naściszewski
Hopefully part one of many, some NONMATCHINGs in the larger functions, sadly.
2020-12-13Continue dumping and documenting stringsMateusz Naściszewski
2020-12-12dump/label more data from data_800D090Seth Barberee
2020-12-11data_80F4278.s dumping (#4)Mateusz Naściszewski
* Dumping menu text, part 1 * Continuing to dump text * Renamed actions array according to suggestion
2020-12-08code_80A26CC: fix nonmatching and decomp a few moreSeth Barberee
2020-12-04more decomping of funcsSeth Barberee
2020-12-03split a little and decomped a few more funcsSeth Barberee
2020-11-23isemi-identified VRAM and split personality test funcsSeth Barberee
2020-11-22random assortment of decomp work and fix of nonmatchingsSeth Barberee
2020-11-21some more data dump workSeth Barberee
2020-11-20some more work on decomping funcsSeth Barberee
2020-11-20finish docing PlayTime and fix function - KermalisSeth Barberee
2020-11-19combining and doc'ing of playtime thingsSeth Barberee
2020-11-18match another function and fix nonmatchingSeth Barberee
2020-11-17doc a music functionSeth Barberee
2020-11-17more work on music functionsSeth Barberee
2020-11-17data dumping and doc'ingSeth Barberee
2020-11-14more decomping and some data dumpingSeth Barberee
2020-11-123% decompiled wooSeth Barberee
2020-11-10more work on music.c and few more funcsSeth Barberee
2020-11-08add sound macros from pokeemerald since pmd-red is basically sameSeth Barberee