Age | Commit message (Collapse) | Author |
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Thanks Kermalis
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* move Thunderwave and Tiny Woods pokemon to json
* rule tweaking to actually build tool before parsing JSON
* delete .inc pokemon for tiny Woods and Thunderwave
* silence git complaining about br_ips and ips_patch
* use defines for species and pass the header file for species
* convert sinister woods
* convert MtThunderPeak
* convert silent chasm
* add trial floor_id w/ tiny woods
* change make rule name to fix compile
* MtSteel converted and bugfix
* convert few floor headers and great canyon pokemon
* code cleanup
* unify unkData into UnkTextStruct2
* more code cleanup and some text decomp
* doc more funcs and decomp/split some stuff
* document more save stuff
* more save work and move some data
* pika sniped UpdateNatureTotal
* decomp a litle and convert a few more dungeons
* better scanning for json files
* mt freeze and peak
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* end of may dump of work
* move save text to src
* decomp a little more
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* splitting lots of pokemon square and labeling lots of other things
* actually commit this stuff
* more moving data and things
* more screen work
* split out some pokemon dungeon data
* lots of data work
* push more data work
* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more
* lots of item work
* label more item things
* subtype -> category and doc types/category
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* more wonder mail and main menu work
* Lots of things.. doc'ing, decomping, and other things
* continue decomping boss scenes
* up to Suicune
* up to Mewtwo dialogue
* up to Raquaza
* fix spelling error on Rayquaza and decomp a few more
* up to groudon
* divide > shift
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* actually put C files in preproc and use it for formatted type names. Cleaned up makefile like pokeemerald
* finish adding all colors and text macros to charmap
* preproc all the data and use text macros
* move all of wonder_mail_1 to src
* unify wonder_mail and wonder_mail_mid
* small code cleanup
* name two more exclusive pokemon funcs
* decomp a few more wonder mail funcs
* clean up MemoryFill call
* doc more of wonder mail in main menu
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* split adventure log menu out and decompile
* add most adventure log matchings w/ 2 nonmatchings and move some relevant data
* more work on other menus
* fully decomp debug stuff around 203B3F0
* more debug menu work
* fix CreatePartnerSelectionMenu nonmatch
* move more data and clean some data up
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* move friend area settings to src
* split out playtime into different C file and decomp a few more funcs
* time -> play_time
* fix include
* split out more wonder mail stuff
* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too
* split out more menu screens
* work some more on trade items
* doc a few more things
* add a close nonmatch and decomp nullsub and small func
* rollback struct attempt since it causes nonmatchings
* only one func left in asm
* death to trade_item asm and unify into one C file
* more docing and cleanup
* label main menu and trade items menu global menu struct
* doc itemMode
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* move some personality data from asm to C
* combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu
* decomp some more wonder mail funcs and label some more data
* lots of data splitting and move some to src
* split out more dungeon data
* continue splitting out more dungeon data
* doc rescue team rank/pts funcs/data and exclusive pokemon ewram
* doc more sound things and decomp a func
* decomp LoadTeamRankBadge and label some data members
* split out rescue team and text util stuff
* forgot a constant
* match a few funcs and clean up a few
* cleaned up sub_80A28B4
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* work on debug menu and document that and main menu
* split, decomp, label more funcs
* split exclusive pokemon data out into C
* macro-ize exlusive pokemon data
* decomp 2 more funcs
* decomp a few more
* finally match PromptNewQuestion
* woot 7% aka more debug menu stuff
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* lots of wonder mail work, credits and label some stuff
* nonmatch one intr func, match another, and label unused intr func
* seperate credits out
* split out debug menu and other stuff that isn't main menu
* label another func
* label some more funcs
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* some work on decomping more save stuff
* code cleanup and decomp another save func
* fully decomp save and combine split save c files
* fix two nonmatchings
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* decomp most of personality_test
* just gonna move the funcs to src in assembly for now so I can combine stuff
* label another func and some cleanup
* one func of personality test left in asm
* small cleanups and labeling of funcs
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* decomp few personality funcs and clean up some pointers in the dungeon data
* de-pointer-ify friend area dialogue
* clean pointers on a personality test question
* decomp a few more main menu funcs and dump some more data
* label some funcs
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* label more funcs, dump scripts/text, and decomp main menu
* decomp vram func and dump more data
* add forgotten file
* get rid of goto in UpdateMenu
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* decomp/doc cpu funcs and gpu reg funcs
* use Cpu32 macro funcs
* address review comments
* decomp SetBGOBJEnableFlags
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split out and work on friend area stuff
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and some other minor stuff.
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Some work on decomping/labeling wonder mail. Renamed corresponding assembly/C files. Labeled a few strings in data too.
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Hopefully part one of many, some NONMATCHINGs in the larger functions, sadly.
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* Dumping menu text, part 1
* Continuing to dump text
* Renamed actions array according to suggestion
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