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Pokémon Mystery Dungeon: Red Rescue Team
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Author
2021-12-20
Translate all .include to #include
mid-kid
2021-12-19
Renamed inconsistent color macros
AnonymousRandomPerson
2021-12-14
Swapped out more text macros
AnonymousRandomPerson
2021-12-13
Finish de-incbinning data.s
mid-kid
2021-11-20
Labeled more symbols (#77)
Cheng Hann Gan
2021-11-18
Expanded charmap usage (#76)
Cheng Hann Gan
2021-11-04
Disassemble some more tables and the first graphic (#71)
mid-kid
2021-11-04
Disassemble a script-related table
mid-kid
2021-10-11
Finish main menu decomp (#59)
Seth Barberee
2021-04-03
More menu work (#33)
Seth Barberee
2021-02-07
Some Personality and data (#26)
Seth Barberee
2021-01-20
mass doc'ing of symbols and some tiny decomp work
Seth Barberee
2020-12-12
Text data cleanup! (#6)
Mateusz Naściszewski
2020-10-09
some data dumping
Seth Barberee
2020-10-01
changed hex boundary to decimal and format corresponding data
Seth Barberee
2020-09-24
More data dumping
Seth Barberee
2020-09-21
yes data dumping go brrr
Seth Barberee
2020-09-19
more datadumping and some decomp work
Seth Barberee
2020-09-13
convert to using asciz for handling all the 0x00 bytes
Seth Barberee
2020-09-04
dump none text
Seth Barberee
2018-11-22
Use preprocessor for data asms, clean up sound/ and dump some text
nullableVoidPtr
2017-12-12
decompile some of file_system
sceptillion
2017-12-10
initial commit
sceptillion