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path: root/src/code_8040094.c
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2022-02-20Decomped GetMapTile_2AnonymousRandomPerson
2022-01-13Decomped HasStatusAffectingActions()AnonymousRandomPerson
2021-12-18Decomped GetMapTileAtPosition()AnonymousRandomPerson
2021-12-17Moved gDungeonGlobalData definition to dungeon_global_data.hAnonymousRandomPerson
2021-12-01No wifi + 2 days on train = more decomp (#80)Seth Barberee
* No wifi + 2 days on train = more decomp * layin some more * one func, one file
2021-11-20Labeled more symbols (#77)Cheng Hann Gan
* Labeled more symbols * Fixed comment typo * Renamed some functions
2021-10-22Decomped DecideAction() (#66)Cheng Hann Gan
* Decomped DecideAction() * Defined dungeon Pokémon array sizes
2021-10-22Death by 74 files (#65)Seth Barberee
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
2021-09-09Defined more in-dungeon structs and enums (#53)Cheng Hann Gan
* Defined DungeonEntity * Rename EntityType enums * Revert EntityType rename * Defined more in-dungeon structs and enums * Added more dungeon global structs/enums * Prefixed dungeonGlobalData with g * Fixed compile errors * Removed some CRLFs * Fixed compile after merge * Revert Makefile * Rename DungeonEntityData.entityType Co-authored-by: Seth Barberee <seth.barberee@gmail.com> * Renamed symbols per PR comments Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com> Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-04-19Wonder mail and some boss dialogues (#36)Seth Barberee
* more wonder mail and main menu work * Lots of things.. doc'ing, decomping, and other things * continue decomping boss scenes * up to Suicune * up to Mewtwo dialogue * up to Raquaza * fix spelling error on Rayquaza and decomp a few more * up to groudon * divide > shift
2021-03-30Move some data and Splitting (#32)Seth Barberee
* move friend area settings to src * split out playtime into different C file and decomp a few more funcs * time -> play_time * fix include * split out more wonder mail stuff * unify 203B2C0 and unkDungeon structs. snuck in a decomp func too * split out more menu screens * work some more on trade items * doc a few more things * add a close nonmatch and decomp nullsub and small func * rollback struct attempt since it causes nonmatchings * only one func left in asm * death to trade_item asm and unify into one C file * more docing and cleanup * label main menu and trade items menu global menu struct * doc itemMode
2021-03-23Miscellaneous Work (Again) (#31)Seth Barberee
* move some personality data from asm to C * combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu * decomp some more wonder mail funcs and label some more data * lots of data splitting and move some to src * split out more dungeon data * continue splitting out more dungeon data * doc rescue team rank/pts funcs/data and exclusive pokemon ewram * doc more sound things and decomp a func * decomp LoadTeamRankBadge and label some data members * split out rescue team and text util stuff * forgot a constant * match a few funcs and clean up a few * cleaned up sub_80A28B4
2021-02-21Fully decomp save.s (#28)Seth Barberee
* some work on decomping more save stuff * code cleanup and decomp another save func * fully decomp save and combine split save c files * fix two nonmatchings
2021-01-20mass doc'ing of symbols and some tiny decomp workSeth Barberee
2021-01-095% woooSeth Barberee
2020-12-28Label funcs and globalsMateusz Naściszewski
2020-11-20finish docing PlayTime and fix function - KermalisSeth Barberee
2020-10-21further splitting and decompingSeth Barberee