Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-18 | Decomped GetMapTileAtPosition() | AnonymousRandomPerson | |
2021-12-17 | Moved gDungeonGlobalData definition to dungeon_global_data.h | AnonymousRandomPerson | |
2021-12-17 | Decomped InSameRoom_2() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanSee() | AnonymousRandomPerson | |
2021-12-14 | Decomped CanTarget() | AnonymousRandomPerson | |
2021-12-12 | Dungeon random/AI decomp + converted positions to structs (#83) | Cheng Hann Gan | |
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct. | |||
2021-12-09 | AI decomp + type cleanup (#82) | Cheng Hann Gan | |
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct | |||
2021-12-01 | No wifi + 2 days on train = more decomp (#80) | Seth Barberee | |
* No wifi + 2 days on train = more decomp * layin some more * one func, one file | |||
2021-11-13 | Decomped DecideUseItem (#73) | Cheng Hann Gan | |