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path: root/src/dungeon_ai_items.c
AgeCommit message (Collapse)Author
2022-03-10Decomped TargetRegularAttack()AnonymousRandomPerson
2022-03-10Decomped IsTargetInLineRange()AnonymousRandomPerson
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2022-02-22Decomped WeightMoveIfUsable()AnonymousRandomPerson
2022-02-21Decomped CanAttackInFront()AnonymousRandomPerson
2022-02-20Decomped GetMapTile_2AnonymousRandomPerson
2022-02-13Decomped HasType()AnonymousRandomPerson
2022-02-13Decomped FindMoveTarget()AnonymousRandomPerson
2022-02-04Decomped DecideAttack()AnonymousRandomPerson
2022-01-08Labeled CalculateFacingDir()AnonymousRandomPerson
2022-01-04Decomped EvaluateItem()AnonymousRandomPerson
2021-12-28Decomped IsTargetStraightAhead()AnonymousRandomPerson
2021-12-28Decomped TargetThrownItem()AnonymousRandomPerson
2021-12-24decomp some moreSeth Barberee
2021-12-18Decomped GetMapTileAtPosition()AnonymousRandomPerson
2021-12-17Moved gDungeonGlobalData definition to dungeon_global_data.hAnonymousRandomPerson
2021-12-17Decomped InSameRoom_2()AnonymousRandomPerson
2021-12-14Decomped CanSee()AnonymousRandomPerson
2021-12-14Decomped CanTarget()AnonymousRandomPerson
2021-12-12Dungeon random/AI decomp + converted positions to structs (#83)Cheng Hann Gan
* Decomped RollPercentChance() * Decomped DungeonRandomCapped() * Decomped DungeonRandom() * Decomped FindRockItemTargets() -Added position struct.
2021-12-09AI decomp + type cleanup (#82)Cheng Hann Gan
* Decomped SetAction() * Changed MapTile.tileType to u16 bit field * Decomped FindStraightThrowableTargets() * Cleaned up CannotAttack() * Cleaned up some externs * Converted dungeon action to substruct
2021-12-01No wifi + 2 days on train = more decomp (#80)Seth Barberee
* No wifi + 2 days on train = more decomp * layin some more * one func, one file
2021-11-13Decomped DecideUseItem (#73)Cheng Hann Gan