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#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start CanTargetAdjacentPokemon
CanTargetAdjacentPokemon:
push {r4-r6,lr}
adds r5, r0, 0
movs r6, 0
_080494F2:
movs r1, 0x4
ldrsh r0, [r5, r1]
ldr r1, _08049538
lsls r2, r6, 2
adds r2, r1
movs r3, 0
ldrsh r1, [r2, r3]
adds r0, r1
movs r3, 0x6
ldrsh r1, [r5, r3]
movs r3, 0x2
ldrsh r2, [r2, r3]
adds r1, r2
bl GetMapTileAtPosition
ldr r4, [r0, 0x10]
cmp r4, 0
beq _0804953C
adds r0, r4, 0
bl GetEntityType
cmp r0, 0
beq _0804953C
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0x1
bl CanTarget
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0804953C
movs r0, 0x1
b _08049544
.align 2, 0
_08049538: .4byte gAdjacentTileOffsets
_0804953C:
adds r6, 0x1
cmp r6, 0x7
ble _080494F2
movs r0, 0
_08049544:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end CanTargetAdjacentPokemon
.align 2, 0
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