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#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start CanMoveForward
CanMoveForward:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
adds r7, r1, 0
mov r8, r2
ldr r0, [r4, 0x70]
movs r1, 0x2
ldrsh r0, [r0, r1]
bl GetCrossableTerrain
lsls r0, 24
lsrs r6, r0, 24
movs r0, 0
mov r2, r8
strb r0, [r2]
movs r3, 0x4
ldrsh r0, [r4, r3]
ldr r1, _0807130C
lsls r2, r7, 2
adds r2, r1
movs r3, 0
ldrsh r1, [r2, r3]
adds r0, r1
movs r3, 0x6
ldrsh r1, [r4, r3]
movs r3, 0x2
ldrsh r2, [r2, r3]
adds r1, r2
bl GetMapTile_1
adds r5, r0, 0
ldrh r1, [r5]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08071260
b _0807137E
_08071260:
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _08071286
ldr r0, _08071310
ldr r0, [r0]
ldr r1, _08071314
adds r0, r1
ldrb r0, [r0]
cmp r0, 0
bne _08071286
adds r0, r4, 0
movs r1, 0xF
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _08071286
b _0807137E
_08071286:
ldr r0, [r5, 0x14]
cmp r0, 0
beq _080712B8
adds r0, r4, 0
movs r1, 0xE
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _080712B8
ldr r0, [r5, 0x14]
bl GetEntityType
cmp r0, 0x2
bne _080712B8
ldr r0, [r5, 0x14]
adds r0, 0x20
ldrb r0, [r0]
cmp r0, 0
bne _0807137E
ldr r0, [r4, 0x70]
adds r0, 0xE8
ldrb r0, [r0]
cmp r0, 0x3
beq _0807137E
_080712B8:
ldrh r1, [r5]
movs r0, 0x3
ands r0, r1
cmp r0, 0x2
bne _080712E6
ldr r1, _08071318
ldr r0, _08071310
ldr r0, [r0]
ldr r2, _0807131C
adds r0, r2
movs r3, 0
ldrsh r0, [r0, r3]
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x1
bne _080712E6
adds r0, r4, 0
movs r1, 0x14
bl HasIQSkill
lsls r0, 24
cmp r0, 0
bne _0807137E
_080712E6:
bl IsFixedDungeon
lsls r0, 24
cmp r0, 0
bne _08071348
ldr r0, [r4, 0x70]
adds r0, 0xE4
ldrb r0, [r0]
cmp r0, 0x3
beq _08071308
adds r0, r4, 0
movs r1, 0x9
bl HasItem
lsls r0, 24
cmp r0, 0
beq _08071320
_08071308:
movs r6, 0x3
b _08071348
.align 2, 0
_0807130C: .4byte gAdjacentTileOffsets
_08071310: .4byte gDungeonGlobalData
_08071314: .4byte 0x00000671
_08071318: .4byte gDungeonWaterType
_0807131C: .4byte 0x00003a0e
_08071320:
adds r0, r4, 0
movs r1, 0xC
bl HasIQSkill
lsls r0, 24
cmp r0, 0
bne _08071346
adds r0, r4, 0
movs r1, 0xD
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _08071348
movs r0, 0x1
ands r0, r7
movs r6, 0x3
cmp r0, 0
beq _08071348
_08071346:
movs r6, 0x2
_08071348:
movs r1, 0x4
ldrsh r0, [r4, r1]
movs r2, 0x6
ldrsh r1, [r4, r2]
bl GetMapTile_1
adds r0, 0xA
adds r0, r6
ldr r2, _08071374
movs r1, 0x7
ands r1, r7
adds r1, r2
ldrb r2, [r0]
ldrb r0, [r1]
ands r0, r2
cmp r0, 0
beq _0807137E
ldr r0, [r5, 0x10]
cmp r0, 0
bne _08071378
movs r0, 0x1
b _08071380
.align 2, 0
_08071374: .4byte gDirectionBitMasks_3
_08071378:
movs r0, 0x1
mov r3, r8
strb r0, [r3]
_0807137E:
movs r0, 0
_08071380:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end CanMoveForward
thumb_func_start IsAtJunction
IsAtJunction:
push {r4,r5,lr}
adds r4, r0, 0
ldr r0, [r4, 0x70]
movs r1, 0x2
ldrsh r0, [r0, r1]
bl GetCrossableTerrain
lsls r0, 24
lsrs r5, r0, 24
bl IsFixedDungeon
lsls r0, 24
cmp r0, 0
bne _080713E2
ldr r0, [r4, 0x70]
adds r0, 0xE4
ldrb r0, [r0]
cmp r0, 0x3
beq _080713E0
adds r0, r4, 0
movs r1, 0x9
bl HasItem
lsls r0, 24
cmp r0, 0
bne _080713E0
adds r0, r4, 0
movs r1, 0xC
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _080713D2
movs r5, 0x2
b _080713E2
_080713D2:
adds r0, r4, 0
movs r1, 0xD
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _080713E2
_080713E0:
movs r5, 0x3
_080713E2:
cmp r5, 0x3
bne _08071408
ldr r4, [r4, 0x70]
movs r0, 0x64
bl DungeonRandomCapped
movs r1, 0xFD
lsls r1, 1
adds r2, r4, r1
ldrh r1, [r2]
adds r1, r0
strh r1, [r2]
lsls r1, 16
asrs r1, 16
cmp r1, 0xC7
ble _08071458
movs r0, 0
strh r0, [r2]
b _08071468
_08071408:
ldr r1, _0807145C
ldr r0, _08071460
ldr r0, [r0]
ldr r2, _08071464
adds r0, r2
movs r2, 0
ldrsh r0, [r0, r2]
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x1
bne _08071432
cmp r5, 0x1
bne _08071432
adds r0, r4, 0
movs r1, 0x14
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _08071432
movs r5, 0
_08071432:
movs r1, 0x4
ldrsh r0, [r4, r1]
movs r2, 0x6
ldrsh r1, [r4, r2]
bl GetMapTile_1
adds r0, 0xA
adds r0, r5
ldrb r0, [r0]
cmp r0, 0x54
beq _08071468
cmp r0, 0x51
beq _08071468
cmp r0, 0x45
beq _08071468
cmp r0, 0x15
beq _08071468
cmp r0, 0x55
beq _08071468
_08071458:
movs r0, 0
b _0807146A
.align 2, 0
_0807145C: .4byte gDungeonWaterType
_08071460: .4byte gDungeonGlobalData
_08071464: .4byte 0x00003a0e
_08071468:
movs r0, 0x1
_0807146A:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end IsAtJunction
.align 2, 0
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