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#ifndef GUARD_FRIEND_AREA_H
#define GUARD_FRIEND_AREA_H
struct FriendAreaSettings
{
s16 num_pokemon;
u16 unlock_condition;
u32 price;
};
void LoadFriendAreas(void);
bool8 *GetBoughtFriendAreas(void);
void InitializeFriendAreas(void);
u8 sub_80923D4(s32 target);
bool8 HasAllFriendAreas(void);
bool8 GetFriendAreaStatus(u8 index);
void UnlockFriendArea(u8 index);
u32 GetFriendAreaDescription(u8 index);
u8 GetFriendAreaUnlockCondition(u8 index);
u32 GetFriendAreaPrice(u8 index);
const char *GetFriendAreaName(u8 index);
u32 SaveFriendAreas(u8 *r0, u32 r1);
u32 ReadSavedFriendAreas(u8 *r0, s32 r1);
#endif
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