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#ifndef GUARD_MOVES_H
#define GUARD_MOVES_H
#include "constants/move.h"
// 0x92A88
void InitPokemonMove(struct PokemonMove *move, u16 moveID);
// 0x92AE0
s16 GetMoveTargetingFlags(struct PokemonMove *move, u32 isAI);
u8 GetMoveType(struct PokemonMove *move);
// 0x92B90
u8 GetMoveWeight(struct PokemonMove *move);
s32 GetMovePower(struct PokemonMove *move);
// 0x92BF4
u32 GetMoveMaxPP(struct PokemonMove *move);
// 0x92C54
bool8 MoveDealsDirectDamage(struct PokemonMove *move);
#endif
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