blob: 3e1abdd9b95b96ae4c8ba838ff649199d3ee88e9 (
plain)
1
2
3
4
5
6
7
8
9
|
#ifndef GUARD_TARGETING_FLAGS_H
#define GUARD_TARGETING_FLAGS_H
#include "constants/move.h"
#include "dungeon_entity.h"
s16 GetMoveTargetingFlagsForPokemon(struct DungeonEntity *pokemon, struct PokemonMove *move, bool32 isAI);
#endif
|